1) Can you "take the initiative" to enter older dungeons, from the last D&D set?
2) Can the reverse happen? Can cards that have you "venture into the dungeon" grant you passage to the Dungeon cards from the last D&D set?
Both of these questions can be answered as thus.
If you are not already in a dungeon, Taking the Initiative can only bring you into undercity and venturing into the dungeon cannot bring you into the undercity. If you are already in a dungeon, however, taking the initiative can help you venture through a non-undercity dungeon if you are already in it from venturing. Likewise, venture can move you through the undercity if you are already in it from taking the initiative.
1) Can you "take the initiative" to enter older dungeons, from the last D&D set?
2) Can the reverse happen? Can cards that have you "venture into the dungeon" grant you passage to the Dungeon cards from the last D&D set?
Both of these questions can be answered as thus.
If you are not already in a dungeon, Taking the Initiative can only bring you into undercity and venturing into the dungeon cannot bring you into the undercity. If you are already in a dungeon, however, taking the initiative can help you venture through a non-undercity dungeon if you are already in it from venturing. Likewise, venture can move you through the undercity if you are already in it from taking the initiative.
That's weird. I don't like it. But I never liked the dungeon mechanic or monarch, so I wasn't gonna like it.
If you are not already in a dungeon, Taking the Initiative can only bring you into undercity and venturing into the dungeon cannot bring you into the undercity. If you are already in a dungeon, however, taking the initiative can help you venture through a non-undercity dungeon if you are already in it from venturing. Likewise, venture can move you through the undercity if you are already in it from taking the initiative.
Today Gavin and Matt discuss initiative, and just how long it took to iterate onto its final version.
-Irini Sengir
You mean something like Delver's Torch? Seems like it, but initiative wouldn't have been used then.
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
1) Can you "take the initiative" to enter older dungeons, from the last D&D set?
2) Can the reverse happen? Can cards that have you "venture into the dungeon" grant you passage to the Dungeon cards from the last D&D set?
Both of these questions can be answered as thus.
If you are not already in a dungeon, Taking the Initiative can only bring you into undercity and venturing into the dungeon cannot bring you into the undercity. If you are already in a dungeon, however, taking the initiative can help you venture through a non-undercity dungeon if you are already in it from venturing. Likewise, venture can move you through the undercity if you are already in it from taking the initiative.
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Using what , the Abbey-to-Church express ?
-Irini Sengir
Sa i thought Ardent Electromancer didn·t need torches ?
-Irini Sengir