It's like a Naya Mantis Rider but bigger, less relevant creature types for the colors, and trades the flexibility of going both attack and defense by hitting harder at whichever of the two it goes with.
It's almost bridging the gap between the OG Lightning Angel and the New School Mantis Rider. I really like it. If you need life gain to survive against another aggro deck, this can take more punishment than Adult Gold Dragon. That 1 toughness reduces what kills it by a lot.
I love when the Professional Game Designers at Wizards of the Coast really flex their creative muscles and give us... a keyword soup rare with p/t that makes absolutely no size for its creature type. Sure!
Look I know power creep has made us all a little expectant, but do we really need a 4/4 with three relevant abilities for 3 mana? Is that where we're at? (Give it a year.)
I love when the Professional Game Designers at Wizards of the Coast really flex their creative muscles and give us... a keyword soup rare with p/t that makes absolutely no size for its creature type. Sure!
There's plenty of rares printed with busy text boxes of unique effects. I don't know what you were expecting. Sometimes rare are simpler? That's not bad design. Simple can be good.
Also, elf druids can't be 4/4? Who says? 15 squirrels can kill Emrakul. Aligning PT with flavour is tricky and subjective and not something the game has ever really put strict bounds on. It's not like this is a 7/7 or something. Again, don't know you were expecting, this happens.
I love when the Professional Game Designers at Wizards of the Coast really flex their creative muscles and give us... a keyword soup rare with p/t that makes absolutely no size for its creature type. Sure!
Look I know power creep has made us all a little expectant, but do we really need a 4/4 with three relevant abilities for 3 mana? Is that where we're at? (Give it a year.)
We have a 3 mana 4/4 with three relevant keywords in standard right now, and it comes with a whole other card on the back of it.
I liked Mantis Rider, and while this doesn't seem quite as good, I already like it as well. Curving this into Goldspan Dragon will force a scoop usually.
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It's like a Naya Mantis Rider but bigger, less relevant creature types for the colors, and trades the flexibility of going both attack and defense by hitting harder at whichever of the two it goes with.
Source: Zenaide Beckham
Look I know power creep has made us all a little expectant, but do we really need a 4/4 with three relevant abilities for 3 mana? Is that where we're at? (Give it a year.)
There's plenty of rares printed with busy text boxes of unique effects. I don't know what you were expecting. Sometimes rare are simpler? That's not bad design. Simple can be good.
Also, elf druids can't be 4/4? Who says? 15 squirrels can kill Emrakul. Aligning PT with flavour is tricky and subjective and not something the game has ever really put strict bounds on. It's not like this is a 7/7 or something. Again, don't know you were expecting, this happens.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
We have a 3 mana 4/4 with three relevant keywords in standard right now, and it comes with a whole other card on the back of it.