Sigardian Paladin 2GW
Creature - Human Knight (Uncommon)
As long as you put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. 1GW: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
The GW signpost uncommon leads heavily on training and other +1/+1 counter granting effects. On your turn, a creature with training would trigger both those abilities during your declare attackers step, so you have that window to work with both abilities on the card.
Totally obsessed with counters yet makes none itself? That's the definition of horrible design.
Welcome to magic. You have to use cards together and assemble synergies. This is the definition of good design.
Private Mod Note
Rollback Post to RevisionRollBack
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.