Patrician Geist2U
Creature - Spirit Knight (Rare)
Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard costs 1 less to cast. At the top of his mount, he gives orders to servants who have already found peace for a long time.
2/2
In Midnight Hunt, good for Disturb, Spirits, and flashback. Everywhere else? Have fun with your graveyard shenanigans!
I like the Disturb Spirits/Flashback crossover synergy they're doing. Fun way to meld mechanics and archetypes. Gives you interesting deckbuilding options. Do you play this in a deck that is mainly flashback spells with some spirits or a spirit heavy deck with some flashbacks filling in or something roughly half-half? Not to mention other potential synergies you can do. Neat.
Patrician Geist2U
Creature - Spirit Knight (Rare)
Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard costs 1 less to cast.
At the top of his mount, he gives orders to servants who have already found peace for a long time.
2/2
In Midnight Hunt, good for Disturb, Spirits, and flashback. Everywhere else? Have fun with your graveyard shenanigans!
Source: Charles Wickham of the Podcaster Mage podcast
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Though in today’s mother ship maro confirmed the spirit tribal support is more in crimson vow than here in midnight hunt