Again, speaking as someone who has judged competitive events, these wouldn't work in tournaments because there is too much opportunity for error - intentional or otherwise - that can't be easily spotted or easily unwound.
If it's the "tournament logistic" problem, then the solution is to simply not print the cards with an aggressive mana value (or considerably weak effect), so that wouldn't even be worthed to play them in tournaments but only on kitchen table for the fun of Chaos players. Cards like Thieves' Auction or Scrambleverse are exactly the kind of cards that give "too much opportunity for error, internaional or otherwise", especially in multiplayer setting (in fact many even concede and refused to play because of the terror to have stealed the cards they own*), and yet, the are printed and legal in tournaments, but nobody play them in tournaments simply because they are not competitively viable.
*As a Level 2 Judge here says: "It's not just the Auction itself (which can take quite a long time, depending on the overall board state). You also have to deal with all of the inevitable triggers afterwards (and since things are entering one at a time, not all at once, triggers can get complicated). And then making sure everyone gets their cards back at the end of the match. It might be good for one or two laughs, but people will quickly get sick of it (I've seen multiple players just scoop to an Auction rather than waste the next 20 minutes resolving it)." https://www.reddit.com/r/magicTCG/comments/iilgm4/thieves_auction_shenanigans_questions/g37i60n/
Those cards like Auction are more logistical nightmares that bring all kind of issues (and that are already legal in every tournaments setting where their sets are legal) than a perpetually card will ever bring if it was actually printed in paper form(and that probably are not even worth in competitive constructed decks, so what are we actually talking about?)
[quote from="Rosy Dumplings »" url="/forums/magic-fundamentals/the-rumor-mill/823077-digital-only-cards-revealed?comment=9"][quote from="Evil Never Dies »" url="/forums/magic-fundamentals/the-rumor-mill/823077-digital-only-cards-revealed?comment=6"]
Congratulations, you've just marked a card and are now disqualified from the tournament.
Congratulations on not reading what people actually write: For example, just put an easily removable mini-sticker on your front card
I work in a newspaper shop and all the time we put sticker on books and products that once they are removed is like they never been there in the first place (not even obsesssed collectors that want their book totally immaculate complain that). Obviously tournament rules would need a slight change in that case (which would be forbidden to put stickers before the game starts but accepted if a "perpetually effect" card need to be reshuffled in deck and naturally, said sticker removed at the end of the game on front of the public eyes of everybody.)
I hope I don't even have to specify that obviously you would put the sticker on the front part of the card, and not the back part (because it seems I am overstimating the cleverness of humanity seeing how is this thread going).
Is your sticker so thin that a judge cannot consistently cut your library to the card with the sticker on it? If so, I want your stickers. But I'm afraid that this is likely to not be the case.
Is your sticker so thin that a judge cannot consistently cut your library to the card with the sticker on it? If so, I want your stickers. But I'm afraid that this is likely to not be the case.
As somebody else noted, a thin piece of paper inside a sleeve would do the same job, and yes, nobody would ever be able to keep track of that card once is shuffled (unless there are other REAL markers but thats another issue), even a slightly curved foil card is more trackable than that. I just mentioned the sticker in the very remote hypothesis somebody is so crazy to shuffle their liliana of the veil or underground seas without sleeves, but since this is a purerly hypotethical problem since facts proves that everybody in tournaments play with protective sleeves of any kind, is actually a non-issue.
[quote from="Rosy Dumplings »" url="/forums/magic-fundamentals/the-rumor-mill/823077-digital-only-cards-revealed?comment=9"][quote from="Evil Never Dies »" url="/forums/magic-fundamentals/the-rumor-mill/823077-digital-only-cards-revealed?comment=6"]
Congratulations, you've just marked a card and are now disqualified from the tournament.
Congratulations on not reading what people actually write: For example, just put an easily removable mini-sticker on your front card
I work in a newspaper shop and all the time we put sticker on books and products that once they are removed is like they never been there in the first place (not even obsesssed collectors that want their book totally immaculate complain that). Obviously tournament rules would need a slight change in that case (which would be forbidden to put stickers before the game starts but accepted if a "perpetually effect" card need to be reshuffled in deck and naturally, said sticker removed at the end of the game on front of the public eyes of everybody.)
I hope I don't even have to specify that obviously you would put the sticker on the front part of the card, and not the back part (because it seems I am overstimating the cleverness of humanity seeing how is this thread going).
How thin are these stickers? Do they change shuffling whatsoever? How time-consuming would removing these stickers in front of everyone be? How many versions of these stickers do we need for each individual effect? Where on the card do these stickers go?
What happens if we run out of stickers? With stuff like tokens and dungeons, you can use whatever the hell you want so long as you can mark them as tapped, or in the case of dungeons, what room you're in.
Is your sticker so thin that a judge cannot consistently cut your library to the card with the sticker on it? If so, I want your stickers. But I'm afraid that this is likely to not be the case.
As somebody else noted, a thin piece of paper inside a sleeve would do the same job, and yes, nobody would ever be able to keep track of that card once is shuffled (unless there are other REAL markers but thats another issue), even a slightly curved foil card is more trackable than that. I just mentioned the sticker in the very remote hypothesis somebody is so crazy to shuffle their liliana of the veil or underground seas without sleeves, but since this is a purerly hypotethical problem since facts proves that everybody in tournaments play with protective sleeves of any kind, is actually a non-issue.
While it is easy to forget, cards should be playable unsleeved.
DFCs work because of checklist cards. I can write “delver of secrets” on a checklist card and have in in my library every game.
For this ability, you are either recommending putting stickers on cards and repeatedly removing them (which would ruin the card or the sticker) or writing on a checklist-esque card something like “delver of secrets for 2 mana”, which wouldn’t be true at the start of each game and would require you to regularly replace those cards.
Sleeves are not and should not be mandatory equipment for a card effect to function.
[quote from="Evil Never Dies »" url="/forums/magic-fundamentals/the-rumor-mill/823077-digital-only-cards-revealed?comment=13"][quote from="Rosy Dumplings »" url="/forums/magic-fundamentals/the-rumor-mill/823077-digital-only-cards-revealed?comment=9"]Congratulations, you've just marked a card and are now disqualified from the tournament.
Congratulations on not reading what people actually write: For example, just put an easily removable mini-sticker on your front card
I work in a newspaper shop and all the time we put sticker on books and products that once they are removed is like they never been there in the first place (not even obsesssed collectors that want their book totally immaculate complain that). Obviously tournament rules would need a slight change in that case (which would be forbidden to put stickers before the game starts but accepted if a "perpetually effect" card need to be reshuffled in deck and naturally, said sticker removed at the end of the game on front of the public eyes of everybody.)
I hope I don't even have to specify that obviously you would put the sticker on the front part of the card, and not the back part (because it seems I am overstimating the cleverness of humanity seeing how is this thread going).
How thin are these stickers? Do they change shuffling whatsoever? How time-consuming would removing these stickers in front of everyone be? How many versions of these stickers do we need for each individual effect? Where on the card do these stickers go?
What happens if we run out of stickers? With stuff like tokens and dungeons, you can use whatever the hell you want so long as you can mark them as tapped, or in the case of dungeons, what room you're in.
</blockquote></blockquote>
Please read the reply I already gave above to Lectrys, I already answered. Since everybody in tournaments always play with sleeves, stickers aren't even need it and any random tiny piece of paper inside the sleeve will do the job and I can assure you it's impossible to tell once the card is shuffled, which one with the thin piece of paper is, because from a thickness perspective you can't tell the difference of a sleeved card with or without a thin and little piece of paper. If you don't believe me, try out yourself with your friends and see the results. It's the simplest solution ever.
It is also worth mentioning that in tournaments the opponent got the right to not just cut, but even shuffle for you your deck, just in case to prevent completely any weird sheanigans for a deck order.
Mtg can do permanent effects. Monstrosity does it too, as do a few cards that grant haste and every emblem. However, none of those track past the thing they affect leaving the battlefield.
Also, the idea of putting stickers on cards... people were mad about D20s and dungeons and you want to introduce a consumable resource to games?
Please read the reply I already gave above to Lectrys, I already answered. Since everybody in tournaments always play with sleeves, stickers aren't even need it and any random tiny piece of paper inside the sleeve will do the job and I can assure you it's impossible to tell once the card is shuffled, which one with the thin piece of paper is, because from a thickness perspective you can't tell the difference of a sleeved card with or without a thin and little piece of paper. If you don't believe me, try out yourself with your friends and see the results. It's the simplest solution ever.
Tried it just now. Can cut to it about as easily as a foil.
Is your sticker so thin that a judge cannot consistently cut your library to the card with the sticker on it? If so, I want your stickers. But I'm afraid that this is likely to not be the case.
As somebody else noted, a thin piece of paper inside a sleeve would do the same job, and yes, nobody would ever be able to keep track of that card once is shuffled (unless there are other REAL markers but thats another issue), even a slightly curved foil card is more trackable than that. I just mentioned the sticker in the very remote hypothesis somebody is so crazy to shuffle their liliana of the veil or underground seas without sleeves, but since this is a purerly hypotethical problem since facts proves that everybody in tournaments play with protective sleeves of any kind, is actually a non-issue.
While it is easy to forget, cards should be playable unsleeved.
DFCs work because of checklist cards. I can write “delver of secrets” on a checklist card and have in in my library every game.
For this ability, you are either recommending putting stickers on cards and repeatedly removing them (which would ruin the card or the sticker) or writing on a checklist-esque card something like “delver of secrets for 2 mana”, which wouldn’t be true at the start of each game and would require you to regularly replace those cards.
Sleeves are not and should not be mandatory equipment for a card effect to function.
Sure, and thats why I said the thin removable stickers are always a solution for both cases. But since in reality everybody play with sleeves in tournaments, it's just preposterous using this argument to say that it's a logicistical or practical problem in tournaments because it isn't.
But anyway, who says what should or should not be mandatory equipment? Until Forgotten Realms dice were never mandatory for almost 30 years of Magic, now if you play cards that makes use of D8, 10,12, etc, you actually have to buy them or have a smartphone with an app for this. what is "mandatory equipment" in a game is not a monolitic dogma that never change, but recents sets proves that depending what crazy design WotC do, you actually need a specific equipment if you are playing specific cards.
But since in reality everybody play with sleeves in tournaments, it's just preposterous using this argument to say that it's a logicistical or practical problem in tournaments because it isn't. .
But anyway, who says what should or should not be mandatory equipment? Until Forgotten Realms dice were never mandatory for almost 30 years of Magic, now if you play cards that makes use of D8, 10,12, etc, you actually have to buy them or have a smartphone with an app for this. what is "mandatory equipment" in a game is not a monolitic dogma that never change, but recents sets proves that depending what crazy design WotC do, you actually need a specific equipment if you are playing specific cards.
You keep saying this, but the only things the Tournament Rules require to have sleeves are cards from Alpha (because of the corners), or any DFCs you're not using substitute cards for. A lot of Limited tournaments don't require sleeves, even with DFCs, as established in original Innistrad block.
Hell, you can use a Spindown instead of an actual d20, because the differences practically don't matter. And yet, the few in-person tournaments still require a d20. In the MTR, even the corner cases have to be covered, and that includes the people who don't play with sleeves.
Tried it just now. Can cut to it about as easily as a foil.
Oh really? In that case, replace instead the marked card with a basic land where you write "[Cardname] and [Perpetually effect] in that case, and now tell me how you will cheat that once is reshuffled. Let's bet that you can't and so that it is actually possible to mark a perpetual card without cheating the game?
I get it that you don't like the truth that you just don't like the solutions available, but please stop saying that it's just impossible to do it in tabletop game or there is some cheating issue bull***** because it is simply not true.
Tried it just now. Can cut to it about as easily as a foil.
Oh really? In that case, replace instead the marked card with a basic land where you write "[Cardname] and [Perpetually effect] in that case, and now tell me how you will cheat that once is reshuffled. Let's bet that you can't and so that it is actually possible to mark a perpetual card without cheating the game?
I get it that you don't like the truth that you just don't like the solutions available, but please stop saying that it's just impossible to do it in tabletop game or there is some cheating issue bull***** because it is simply not true.
So now I have to write on a basic and stop to switch sleeves every time I want to use a perpetual card? Or if my opponent uses one on a card under my control?
I'll admit it's not 100% impossible, but there is no solution that's not really, really annoying.
I'll admit it's not 100% impossible, but there is no solution that's not really, really annoying.
0
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What is annoying for you, doesn't mean isnt viable or doable. So many times I saw cards switched with basic lands with a name on it, perhaps because they get damaged meanwhile or the owner doesn't want to ruin the original card in his box collector or perhaps simply because it's a friendly FNM where are allowed proxy to test cards and whatever reason you like. It's not the first time and wont be the last. It's not a big deal.
But, most importantly, are we talking about cards that would actually see the light of day in tournaments in printed form? Lumghering Lightshield is just a bad Thalia.Davriel is too random with too harsh drawbacks to be competitively reliable. Manor Guardian is symmetrical and who ever play a symmetrical tutor.Fatal Push just laugh at Davriel Withering. Why playing Baffling Defense if Sword of Ploshware or Prismatic Ending is a thing.
If those card would be paper printed for eternal formats, none of them would be worth a slot wasted in the deck for a probably better card. That's also why the tournament problem it's a non issue, not greater than being forced to have a complete set of diffent dices if I'm playing with Forgotten Realms cards.
Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
I'll admit it's not 100% impossible, but there is no solution that's not really, really annoying.
0
<%= CL.Global.Ratings.ClickToLike.ToString() %>
What is annoying for you, doesn't mean isnt viable or doable. So many times I saw cards switched with basic lands with a name on it, perhaps because they get damaged meanwhile or the owner doesn't want to ruin the original card in his box collector or perhaps simply because it's a friendly FNM where are allowed proxy to test cards and whatever reason you like. It's not the first time and wont be the last. It's not a big deal.
It is a big deal. Proxies like you said are issued specifically only by the Head Judge for a card that's either worn out or foil-only. You're asking for a major overhaul of the MTR here, for near-zero benefit.
Logistics are still a major issue. Seek could be done on paper: get a third party (preferably a judge) and have them go somewhere out of the sight of the player (in tournaments, the Judge table; in an FNM, behind a shelf or something). With a(nother) judge watching, look through the deck for the specified cards, noting the order they go in the deck. Those cards then get shuffled for randomization, and the player gets the card on top. The judge then puts you deck back together in the order it was given, minus the chosen card. That was take way too long, and you can't keep stopping the clock forever.
Baffling Defense is meant to blank out a card with no ETB triggers, in a deck that doesn't care about death triggers. Unless you want to waste mana, that card is basically Gunk but more useless.
You keep saying this, but the only things the Tournament Rules require to have sleeves are cards from Alpha (because of the corners), or any DFCs you're not using substitute cards for. A lot of Limited tournaments don't require sleeves, even with DFCs, as established in original Innistrad block.
But I'm not denying that the tournament rules doesn't force the use of sleeves, but that simply the pretty much 100% or slightly less number of players in constructed tournaments all always play with sleeves, and that even if the tournaments rules dont make sleeves mandatory, thats a non-issues because all players play with the sleeves anyway because they don't want to have damaged and consumed their card, which is what happend when you shuffle them without sleeves multiple times. I keep saying this because there are people says that those perpetual cards would be "logistically a nightmare" in tournaments which in the practical real life wouldn't be an issue at all.
Also, the ideal place to see this cards printed is in precon decks, which means limited games wouldn't be an issue at all.
It is a big deal. Proxies like you said are issued specifically only by the Head Judge for a card that's either worn out or foil-only. You're asking for a major overhaul of the MTR here, for near-zero benefit.
There are already cards that are a much bigger deal than this. I reported the experience of Level 2 Judge that says that people would prefer to scoop after a Thieves Auction resolved than opening all the possible can of worms because of that card. But those chaotic cards even if paper legal are usually not an issue because they're no played in tournaments in first place. What I see here are all weak commons or random effects cards that don't serve a purpose in a competitive setting, because there are already better options available with the same or lower mana cost. Baffling Defense doesn't blanck at all the card. It can still block and all activated or triggered abilities still perfectly works, so unless you are casting it against a vanilla creature (that nobody plays in competitive), it's still worse than any of the 2 or less mana costed white removals are already avaible in modern, legacy or edh.
You keep saying this, but the only things the Tournament Rules require to have sleeves are cards from Alpha (because of the corners), or any DFCs you're not using substitute cards for. A lot of Limited tournaments don't require sleeves, even with DFCs, as established in original Innistrad block.
But I'm not denying that the tournament rules doesn't force the use of sleeves, but that simply the pretty much 100% or slightly less number of players in constructed tournaments all always play with sleeves, and that even if the tournaments rules dont make sleeves mandatory, thats a non-issues because all players play with the sleeves anyway because they don't want to have damaged and consumed their card, which is what happend when you shuffle them without sleeves multiple times. I keep saying this because there are people says that those perpetual cards would be "logistically a nightmare" in tournaments which in the practical real life wouldn't be an issue at all.
Also, the ideal place to see this cards printed is in precon decks, which means limited games wouldn't be an issue at all.
Its hilarious to me that you are making the argument with people who run and judge tournaments that you know more about what's feasible than the people who have been making the game for 25 years.
Its hilarious to me that you are making the argument with people who run and judge tournaments that you know more about what's feasible than the people who have been making the game for 25 years.
This reply has no real content and isnt even worth arguing. I will just says that if is true the argument that whoever make the game for 25 years always has right because they have some divine knowledge that make them inerrant, let's just close the internet because we are not worthed to complain any WotC decision, no matter what. Not even when they admit themselves some time later they screw up that thing.
These mechanics are more interesting than the original Microprose PC game's Astral Cards and cannot be reasonably done on paper.
However, it is breaking parity with the paper game. Unless Wizards completely shuts down paper, these new designs can only break the Arena Historic environment. However, since the data is all computerized, they can patch the cards, like other digital card games.
However, if they patch a card that has a paper equivalent, I really want an Oracle errata for the paper version.
These mechanics are more interesting than the original Microprose PC game's Astral Cards and cannot be reasonably done on paper.
Seems that reasonable here is highly subjective. I already play in Commander games Urza headmaster academy without any need of a PC because I just have a D20 and a piece of paper with all list of his abilities printed on and I can assure you games play extremely smooth with no confusion whatsoever in my playgroup when I play him. Davriel is no different than that. People are overreacting. This kind of design it is reasonably doable even without erratas for most of the mechanics spoiled.
If it's the "tournament logistic" problem, then the solution is to simply not print the cards with an aggressive mana value (or considerably weak effect), so that wouldn't even be worthed to play them in tournaments but only on kitchen table for the fun of Chaos players. Cards like Thieves' Auction or Scrambleverse are exactly the kind of cards that give "too much opportunity for error, internaional or otherwise", especially in multiplayer setting (in fact many even concede and refused to play because of the terror to have stealed the cards they own*), and yet, the are printed and legal in tournaments, but nobody play them in tournaments simply because they are not competitively viable.
*As a Level 2 Judge here says: "It's not just the Auction itself (which can take quite a long time, depending on the overall board state). You also have to deal with all of the inevitable triggers afterwards (and since things are entering one at a time, not all at once, triggers can get complicated). And then making sure everyone gets their cards back at the end of the match. It might be good for one or two laughs, but people will quickly get sick of it (I've seen multiple players just scoop to an Auction rather than waste the next 20 minutes resolving it)."
https://www.reddit.com/r/magicTCG/comments/iilgm4/thieves_auction_shenanigans_questions/g37i60n/
Those cards like Auction are more logistical nightmares that bring all kind of issues (and that are already legal in every tournaments setting where their sets are legal) than a perpetually card will ever bring if it was actually printed in paper form(and that probably are not even worth in competitive constructed decks, so what are we actually talking about?)
Is your sticker so thin that a judge cannot consistently cut your library to the card with the sticker on it? If so, I want your stickers. But I'm afraid that this is likely to not be the case.
I was thinking more Skullbriar, the Walking Grave for the closest in paper Magic to "perpetually".
As somebody else noted, a thin piece of paper inside a sleeve would do the same job, and yes, nobody would ever be able to keep track of that card once is shuffled (unless there are other REAL markers but thats another issue), even a slightly curved foil card is more trackable than that. I just mentioned the sticker in the very remote hypothesis somebody is so crazy to shuffle their liliana of the veil or underground seas without sleeves, but since this is a purerly hypotethical problem since facts proves that everybody in tournaments play with protective sleeves of any kind, is actually a non-issue.
More previews from Amy the Amazonian and day9.
Full details and these two from the mothership.
Tome of the Infinite's spellbook consists of Light of Hope, Swords to Plowshares, Force Spike, Ponder, Dark Ritual, Duress, Assault Strobe, Lightning Bolt, Fog, and Giant Growth.
For something less contentious, MH2 cards are also in this set, namely at least these five cards.
What happens if we run out of stickers? With stuff like tokens and dungeons, you can use whatever the hell you want so long as you can mark them as tapped, or in the case of dungeons, what room you're in.
While it is easy to forget, cards should be playable unsleeved.
DFCs work because of checklist cards. I can write “delver of secrets” on a checklist card and have in in my library every game.
For this ability, you are either recommending putting stickers on cards and repeatedly removing them (which would ruin the card or the sticker) or writing on a checklist-esque card something like “delver of secrets for 2 mana”, which wouldn’t be true at the start of each game and would require you to regularly replace those cards.
Sleeves are not and should not be mandatory equipment for a card effect to function.
Please read the reply I already gave above to Lectrys, I already answered. Since everybody in tournaments always play with sleeves, stickers aren't even need it and any random tiny piece of paper inside the sleeve will do the job and I can assure you it's impossible to tell once the card is shuffled, which one with the thin piece of paper is, because from a thickness perspective you can't tell the difference of a sleeved card with or without a thin and little piece of paper. If you don't believe me, try out yourself with your friends and see the results. It's the simplest solution ever.
It is also worth mentioning that in tournaments the opponent got the right to not just cut, but even shuffle for you your deck, just in case to prevent completely any weird sheanigans for a deck order.
Mtg can do permanent effects. Monstrosity does it too, as do a few cards that grant haste and every emblem. However, none of those track past the thing they affect leaving the battlefield.
Also, the idea of putting stickers on cards... people were mad about D20s and dungeons and you want to introduce a consumable resource to games?
edit:
Tried it just now. Can cut to it about as easily as a foil.
Sure, and thats why I said the thin removable stickers are always a solution for both cases. But since in reality everybody play with sleeves in tournaments, it's just preposterous using this argument to say that it's a logicistical or practical problem in tournaments because it isn't.
But anyway, who says what should or should not be mandatory equipment? Until Forgotten Realms dice were never mandatory for almost 30 years of Magic, now if you play cards that makes use of D8, 10,12, etc, you actually have to buy them or have a smartphone with an app for this. what is "mandatory equipment" in a game is not a monolitic dogma that never change, but recents sets proves that depending what crazy design WotC do, you actually need a specific equipment if you are playing specific cards.
Hell, you can use a Spindown instead of an actual d20, because the differences practically don't matter. And yet, the few in-person tournaments still require a d20. In the MTR, even the corner cases have to be covered, and that includes the people who don't play with sleeves.
Oh really? In that case, replace instead the marked card with a basic land where you write "[Cardname] and [Perpetually effect] in that case, and now tell me how you will cheat that once is reshuffled. Let's bet that you can't and so that it is actually possible to mark a perpetual card without cheating the game?
I get it that you don't like the truth that you just don't like the solutions available, but please stop saying that it's just impossible to do it in tabletop game or there is some cheating issue bull***** because it is simply not true.
So now I have to write on a basic and stop to switch sleeves every time I want to use a perpetual card? Or if my opponent uses one on a card under my control?
I'll admit it's not 100% impossible, but there is no solution that's not really, really annoying.
What is annoying for you, doesn't mean isnt viable or doable. So many times I saw cards switched with basic lands with a name on it, perhaps because they get damaged meanwhile or the owner doesn't want to ruin the original card in his box collector or perhaps simply because it's a friendly FNM where are allowed proxy to test cards and whatever reason you like. It's not the first time and wont be the last. It's not a big deal.
But, most importantly, are we talking about cards that would actually see the light of day in tournaments in printed form? Lumghering Lightshield is just a bad Thalia.Davriel is too random with too harsh drawbacks to be competitively reliable. Manor Guardian is symmetrical and who ever play a symmetrical tutor.Fatal Push just laugh at Davriel Withering. Why playing Baffling Defense if Sword of Ploshware or Prismatic Ending is a thing.
If those card would be paper printed for eternal formats, none of them would be worth a slot wasted in the deck for a probably better card. That's also why the tournament problem it's a non issue, not greater than being forced to have a complete set of diffent dices if I'm playing with Forgotten Realms cards.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Logistics are still a major issue. Seek could be done on paper: get a third party (preferably a judge) and have them go somewhere out of the sight of the player (in tournaments, the Judge table; in an FNM, behind a shelf or something). With a(nother) judge watching, look through the deck for the specified cards, noting the order they go in the deck. Those cards then get shuffled for randomization, and the player gets the card on top. The judge then puts you deck back together in the order it was given, minus the chosen card. That was take way too long, and you can't keep stopping the clock forever.
Baffling Defense is meant to blank out a card with no ETB triggers, in a deck that doesn't care about death triggers. Unless you want to waste mana, that card is basically Gunk but more useless.
But I'm not denying that the tournament rules doesn't force the use of sleeves, but that simply the pretty much 100% or slightly less number of players in constructed tournaments all always play with sleeves, and that even if the tournaments rules dont make sleeves mandatory, thats a non-issues because all players play with the sleeves anyway because they don't want to have damaged and consumed their card, which is what happend when you shuffle them without sleeves multiple times. I keep saying this because there are people says that those perpetual cards would be "logistically a nightmare" in tournaments which in the practical real life wouldn't be an issue at all.
Also, the ideal place to see this cards printed is in precon decks, which means limited games wouldn't be an issue at all.
There are already cards that are a much bigger deal than this. I reported the experience of Level 2 Judge that says that people would prefer to scoop after a Thieves Auction resolved than opening all the possible can of worms because of that card. But those chaotic cards even if paper legal are usually not an issue because they're no played in tournaments in first place. What I see here are all weak commons or random effects cards that don't serve a purpose in a competitive setting, because there are already better options available with the same or lower mana cost. Baffling Defense doesn't blanck at all the card. It can still block and all activated or triggered abilities still perfectly works, so unless you are casting it against a vanilla creature (that nobody plays in competitive), it's still worse than any of the 2 or less mana costed white removals are already avaible in modern, legacy or edh.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Its hilarious to me that you are making the argument with people who run and judge tournaments that you know more about what's feasible than the people who have been making the game for 25 years.
This reply has no real content and isnt even worth arguing. I will just says that if is true the argument that whoever make the game for 25 years always has right because they have some divine knowledge that make them inerrant, let's just close the internet because we are not worthed to complain any WotC decision, no matter what. Not even when they admit themselves some time later they screw up that thing.
However, it is breaking parity with the paper game. Unless Wizards completely shuts down paper, these new designs can only break the Arena Historic environment. However, since the data is all computerized, they can patch the cards, like other digital card games.
However, if they patch a card that has a paper equivalent, I really want an Oracle errata for the paper version.
Seems that reasonable here is highly subjective. I already play in Commander games Urza headmaster academy without any need of a PC because I just have a D20 and a piece of paper with all list of his abilities printed on and I can assure you games play extremely smooth with no confusion whatsoever in my playgroup when I play him. Davriel is no different than that. People are overreacting. This kind of design it is reasonably doable even without erratas for most of the mechanics spoiled.
True.