Cleansing Wildfire is a better answer to this combo than Stone Rain and is legal in standard 2022.
Such are completely different cards with entirely different use-cases.
You need a damn good reason to play Cleansing Wildfire and its not a card to maindeck, unless you have a specific reason to.
Cards that are way better at the job: Wasteland (so efficient that you play it anyway, maindeck) Vindicate (Hits permanents, so it just hits whatever is the problem, no questions asked) Assassin's Trophy (Also hits permanents)
To play fringe specific cards maindeck is not a recipe thats reasonable at all, but actual useful powerful flexible answers prevent such problems from happening, as players will have some form of answer to whatever problem is relevant, so you are never a completely sitting duck, you have outs.
Stone Rain and friends are specific land destruction that you maindeck if your strategy is to denial mana in general. That by "accident" also destroys lands that are problems, as it destroys any lands. Pillage is more flexible, and they print Demolish versions quite often, could simply make it 1RR and its somewhat competitive, as the difference of 3 to 4 mana is so massive if the goal is to deny mana (especially with the super hyper efficient 1 and 2 drops we get today).
As of right now, "lands" are the most protective permanent type of them all, anything else has proper maindeck removal, but lands are the holy cow that nobody is allowed to touch, so if a land becomes a problem its a problem that has no good answers (but to be frank, here its not the land thats the problem, but the entire rules interaction of the land having an ability that is supposed to be on a creature, and we have plenty of creature removal).
Stone Rain is only maindeckable in dedicated land destruction decks. If you have a red deck with a different strategy and want to add a card to answer this combo, Cleansing Wildfire is better because it is cheaper and cantrips. The point I was making is that reprinting Stone Rain would not help here.
It's better than nothing. With all the fixing from treasures around it wouldn't be hard to do.
'buster
True. The answers are there to make sure the deck doesn't dominate - Lithoform Blight also works, as does Aether Helix, but all require a sufficient meta presence of this combo to be worthwhile.
For the second time in less than a week: card bannings do not belong in the Rumors section.
Agreed once again. It will take someone with a lot more pull around here than me to convince an admin or mod to do so. Could even get the site more traffic if there was a dedicated NEWS section. This thread would be right at the top and first time visitors would not need to be confused about the "Rumor" section heading.
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Hi everybody, I found this page searching for faceless haven combo. My opponent did this combo on Arena, and I played Kiora bests the sea god. But instead of me getting control faceless haven, the game copied faceless haven, gave me the copy, and my opponent kept his.
Is this a bug or what?
Hi everybody, I found this page searching for faceless haven combo. My opponent did this combo on Arena, and I played Kiora bests the sea god. But instead of me getting control faceless haven, the game copied faceless haven, gave me the copy, and my opponent kept his.
Is this a bug or what?
That sounds like a bug. Alternatively are you sure your opponent didn't control two havens and you clicked on the wrong one?
Hi everybody, I found this page searching for faceless haven combo. My opponent did this combo on Arena, and I played Kiora bests the sea god. But instead of me getting control faceless haven, the game copied faceless haven, gave me the copy, and my opponent kept his.
Is this a bug or what?
That sounds like a bug. Alternatively are you sure your opponent didn't control two havens and you clicked on the wrong one?
This but i hope you saved the log, cause if it was a bug and you indeed got a token then you would probably get some kind of reparation from MTGA if in a event (and sometimes even when on free play)
Hi everybody, I found this page searching for faceless haven combo. My opponent did this combo on Arena, and I played Kiora bests the sea god. But instead of me getting control faceless haven, the game copied faceless haven, gave me the copy, and my opponent kept his.
Is this a bug or what?
The only time I saw this combo go off on Arena, I gained control of their Faceless Haven with Kiora Bests the Sea God. They were spamming "Good Game" nonstop after assembling the combo, while I stared at my hand and chuckled.
Bound in Gold can also be used on lands to stop activated abilities which aren't mana abilities.
It would be way too late in most cases.
It is a proactive answer to the first Haven, but once they see it they'll hold the second until it's combo time, at which point white would need to blow up the haven as a creature to stop it. I don't think mono white or mono blue has an answer that's usable after the fact and mono green would need to rely on Nissa's Zendikon, which is a very clunky solution.
does nobody care that wizards banned a card on arena and DIDNT give anybody wildcards as compensation?
that goes against their policy. they're supposed to refund wildcards to you when they screw up like this.
It's not really banned in standard, though. Just the oddity of Standard 2022 that they are pushing right now. A lot of people are speculating that Innistrad will have ghost quarter / field of ruin and that they'll be able to unban the book as soon as standard would normally rotate. In other words, they aren't giving wildcards as they think the book will be usable everywhere again in short order.
It's weird but I'm willing to see what happens here. If there is no faceless haven hate in the first innistrad set, I'll join your with my torch and pitchfork.
yeah i dunno man... seems like a flagrant breach of their promise to consumers.
their policy is supposed to be a gesture of "if we screw up and print something too powerful, thats on us, and you can have your wildcards back"
the fact is that theres a format on the app for the next two months, i enjoyed playing that deck, so i crafted 4x books, now its banned, and i cant play it in that format (and its DEFINITELY unplayable in actual standard thanks to everything from eldraine to ikoria)
once innistrad releases theres no guarentee the combo will be viable anymore if they push power levels again.
i think its really disgusting behaviour on the part of WOTC. but as usual, the majority of consumers dont seem to have any real issue with it
yes it just so happens that practically everything banned in brawl has also been banned in standard or historic, so the wildcards are just given by default.
and again, with the ALWAYS taking the side of the corporation..
WOTC and hasbro have proved so many times that they dont give a rats ass about the consumer, that theyre just trying to milk us dry at every single opportunity, yet the fans just come to their defense at the drop of a hat. its really utterly embarrassing
yes it just so happens that practically everything banned in brawl has also been banned in standard or historic, so the wildcards are just given by default.
and again, with the ALWAYS taking the side of the corporation..
WOTC and hasbro have proved so many times that they dont give a rats ass about the consumer, that theyre just trying to milk us dry at every single opportunity, yet the fans just come to their defense at the drop of a hat. its really utterly embarrassing
Currently, 2 of Brawl's 7 banned cards are banned in standard and 1 in Historic. 1 was pre-banned and would never have had wildcards anyway. The remaining 3 were banned without wildcards.
I do not always defend Wizards, but the majority of the complaints that come up here are either vastly overblown or utterly absurd. This is more of the former - yes, it would be nice if they gave wildcards for the ban and I doubt their bottom line would have suffered, but to claim that this is "disgusting behavior" and a "flagrant breach of their promise to consumers" is a stretch.
i mean you guys just keep proving my point. MTG fans just love corporate hasbro for some reason..
keep raising prices? we love you hasbro!
card quality keeps dropping while prices go up? we love you hasbro!
gameplay itself is completely broken with record number of bannings in the games history? we love you hasbro!
i mean you guys just keep proving my point. MTG fans just love corporate hasbro for some reason..
keep raising prices? we love you hasbro!
card quality keeps dropping while prices go up? we love you hasbro!
gameplay itself is completely broken with record number of bannings in the games history? we love you hasbro!
yay! hasbro! we love you hasbro!
Funny you say that during the time when customer trust is at such an all-time low, there were players who didn't believe enemy fetches were in MH2 until release. There are actual points where players are massively criticizing Wizards and Hasbro. Brainstorm just got suspended in Historic, once again pushing the narrative that Wizards did this purposefully to leech money off Arena players, instead of the day 1 bans things like Lightning Bolt got. I won't even mention the extent of the Organized Play catastrophe so bad, pro players are leaving the game in droves. There are legitimate reasons to get mad at Wizards and Hasbro (they're one and the same after the recent restructuring, so I don't know why I bother typing this all out), and then there are tinfoil hats. In a half-baked format meant solely to make players get to happily ignore Throne of Eldraine, this is one of them.
i mean you guys just keep proving my point. MTG fans just love corporate hasbro for some reason..
keep raising prices? we love you hasbro!
card quality keeps dropping while prices go up? we love you hasbro!
gameplay itself is completely broken with record number of bannings in the games history? we love you hasbro!
yay! hasbro! we love you hasbro!
There is a space between frothing at the mouth over minor objections and worshipping Hasbro.
i mean you guys just keep proving my point. MTG fans just love corporate hasbro for some reason..
keep raising prices? we love you hasbro!
card quality keeps dropping while prices go up? we love you hasbro!
gameplay itself is completely broken with record number of bannings in the games history? we love you hasbro!
yay! hasbro! we love you hasbro!
There is a space between frothing at the mouth over minor objections and worshipping Hasbro.
Exactly, and those among us who are rational, objective, and adept enough to find that space know that Hasbro is very good and successful at what they've done with Magic (inflating the market value of cardboard), so even if we can't all fully understand, support, or appreciate every nuance or decision they've made, how their market research works, their relationship with artists, their desire to incorporate third party lore, power-creep, every product they print, or every target consumer they're attempting to sell certain products to, we can use the knowledge we do possess to our advantage in order to free-roll by figuring out which products (or singles) are best to buy, when to do so, in what quantities, and when to sell or trade them up.
Don't know how to play that game and easily ride the coat-tails of a successful business model or want to learn how? That's your loss.
However, most of us owe a big thank you to Hasbro for increasing our net worth ever since they took over the game, created mythic rarity, created modern format, and finally provided ample support for EDH Commander which in turn popularized the game even more among casual circles and gilded tons of previously worthless bulk into viable trade fodder. Many people would probably think any Magic player is insane for spending $50,000 on this game, even over a 20 year period, but who cares if you spent $50K over time when you can simply sell a few power pieces now which you originally bought for a few hundred dollars and recoup your entire investment while keeping all your decks and much more which were essentially free in the grand scheme of things, and will still retain or appreciate in trade market value?
Also, Hasbro hasn't raised the price for entry level products (intro decks, standard draft boosters). They simply created more supplemental products (to bait those who enjoy multiple formats, which is most of us), and more expensive collector (often alternate art) products which no player "needs" to play or pay a premium markup for. There's also general inflation which can't be ignored, currency exchange rates changing, and international duty and customs fees which go up at no fault of Hasbro's that they can't be scapegoated for even if LGSs distributing their products pass on those additional costs to their consumers. Where I live, almost everything goes up in price yearly which isn't regulated (like the price of certain essential food items like eggs, milk, and bread), so why should Magic products be any different, especially when demand is increasing and seemingly outpacing supply despite Hasbro's best efforts and increased print runs?
It's better than nothing. With all the fixing from treasures around it wouldn't be hard to do.
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
True. The answers are there to make sure the deck doesn't dominate - Lithoform Blight also works, as does Aether Helix, but all require a sufficient meta presence of this combo to be worthwhile.
Agreed once again. It will take someone with a lot more pull around here than me to convince an admin or mod to do so. Could even get the site more traffic if there was a dedicated NEWS section. This thread would be right at the top and first time visitors would not need to be confused about the "Rumor" section heading.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Is this a bug or what?
This but i hope you saved the log, cause if it was a bug and you indeed got a token then you would probably get some kind of reparation from MTGA if in a event (and sometimes even when on free play)
Unfortunately, everyone forgot!
I used to be a demigod, but now I'm an omnimage
Theros Beyond Death isn't legal in Standard 2022. It rotates out in September. No one forgot, it just doesn't matter.
Also, for black decks theres Lithoform Blight, which is good anyways, because it shuts down all of the man lands including Crawling Barrens, Faceless Haven, Den of the Bugbear, Cave of the Frost Dragon, Hall of Storm Giants, Hive of the Eye Tyrant, and Lair of the Hydra. It also replaces itself.
It would be way too late in most cases.
It is a proactive answer to the first Haven, but once they see it they'll hold the second until it's combo time, at which point white would need to blow up the haven as a creature to stop it. I don't think mono white or mono blue has an answer that's usable after the fact and mono green would need to rely on Nissa's Zendikon, which is a very clunky solution.
that goes against their policy. they're supposed to refund wildcards to you when they screw up like this.
It's not really banned in standard, though. Just the oddity of Standard 2022 that they are pushing right now. A lot of people are speculating that Innistrad will have ghost quarter / field of ruin and that they'll be able to unban the book as soon as standard would normally rotate. In other words, they aren't giving wildcards as they think the book will be usable everywhere again in short order.
It's weird but I'm willing to see what happens here. If there is no faceless haven hate in the first innistrad set, I'll join your with my torch and pitchfork.
their policy is supposed to be a gesture of "if we screw up and print something too powerful, thats on us, and you can have your wildcards back"
the fact is that theres a format on the app for the next two months, i enjoyed playing that deck, so i crafted 4x books, now its banned, and i cant play it in that format (and its DEFINITELY unplayable in actual standard thanks to everything from eldraine to ikoria)
once innistrad releases theres no guarentee the combo will be viable anymore if they push power levels again.
i think its really disgusting behaviour on the part of WOTC. but as usual, the majority of consumers dont seem to have any real issue with it
and again, with the ALWAYS taking the side of the corporation..
WOTC and hasbro have proved so many times that they dont give a rats ass about the consumer, that theyre just trying to milk us dry at every single opportunity, yet the fans just come to their defense at the drop of a hat. its really utterly embarrassing
Currently, 2 of Brawl's 7 banned cards are banned in standard and 1 in Historic. 1 was pre-banned and would never have had wildcards anyway. The remaining 3 were banned without wildcards.
I do not always defend Wizards, but the majority of the complaints that come up here are either vastly overblown or utterly absurd. This is more of the former - yes, it would be nice if they gave wildcards for the ban and I doubt their bottom line would have suffered, but to claim that this is "disgusting behavior" and a "flagrant breach of their promise to consumers" is a stretch.
keep raising prices? we love you hasbro!
card quality keeps dropping while prices go up? we love you hasbro!
gameplay itself is completely broken with record number of bannings in the games history? we love you hasbro!
yay! hasbro! we love you hasbro!
(See, now I want my Drannith Magistrate wildcards now.)
There is a space between frothing at the mouth over minor objections and worshipping Hasbro.
Exactly, and those among us who are rational, objective, and adept enough to find that space know that Hasbro is very good and successful at what they've done with Magic (inflating the market value of cardboard), so even if we can't all fully understand, support, or appreciate every nuance or decision they've made, how their market research works, their relationship with artists, their desire to incorporate third party lore, power-creep, every product they print, or every target consumer they're attempting to sell certain products to, we can use the knowledge we do possess to our advantage in order to free-roll by figuring out which products (or singles) are best to buy, when to do so, in what quantities, and when to sell or trade them up.
Don't know how to play that game and easily ride the coat-tails of a successful business model or want to learn how? That's your loss.
However, most of us owe a big thank you to Hasbro for increasing our net worth ever since they took over the game, created mythic rarity, created modern format, and finally provided ample support for
EDHCommander which in turn popularized the game even more among casual circles and gilded tons of previously worthless bulk into viable trade fodder. Many people would probably think any Magic player is insane for spending $50,000 on this game, even over a 20 year period, but who cares if you spent $50K over time when you can simply sell a few power pieces now which you originally bought for a few hundred dollars and recoup your entire investment while keeping all your decks and much more which were essentially free in the grand scheme of things, and will still retain or appreciate in trade market value?Also, Hasbro hasn't raised the price for entry level products (intro decks, standard draft boosters). They simply created more supplemental products (to bait those who enjoy multiple formats, which is most of us), and more expensive collector (often alternate art) products which no player "needs" to play or pay a premium markup for. There's also general inflation which can't be ignored, currency exchange rates changing, and international duty and customs fees which go up at no fault of Hasbro's that they can't be scapegoated for even if LGSs distributing their products pass on those additional costs to their consumers. Where I live, almost everything goes up in price yearly which isn't regulated (like the price of certain essential food items like eggs, milk, and bread), so why should Magic products be any different, especially when demand is increasing and seemingly outpacing supply despite Hasbro's best efforts and increased print runs?
I used to be a demigod, but now I'm an omnimage