Opposition Agent is on the same problem train, if it matters the entire game revolves around getting rid of these creatures, as they completely dead-lock a game for the opponents.
Being black is at least somewhat of a disadvantage, as blue is such a more profound overpowered color to begin with.
Hullbreacher can be easily used offensively, opposition agent hardly so
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
If Hullbreacher had an errata instead of a ban that removes the word "instead" in it's oracle text then it would've been on the same power level as Smothering Tithe despite the fact that Hullbreacher should've been White instead of Blue due to how it's the weakest color when it comes to card advantage. Then again the reason why Wizards of the Coast prefers to ban cards over placing errata on them similar to what we saw with Companions in Ikoria is that errata ends up creating more confusion for players trying to understand what the cards actually do. Back when I used to play Yu-Gi-Oh! there was so much errata on cards that you literally needed a CRD (Card Ruling Document) page by page to understand what the hell the cards actually did. Now we got smartphones to look up what the cards actually do but that's still no excuse though.
Can we talk about how this banning proves how much Wizards of the Coast hates printing actual good support for Merfolk or are they doing this on purpose by trolling the Professor at Tolarian Community College because they know that Merfolk is his favorite tribe? Maybe I'm missing something here and that Merfolk is a creature type that isn't as easy to design for as a tribe like Elves which are the easiest to design for next to Goblins and other popular tribes. Pirates are still relatively new as they got the whole Treasure token mechanic going for them but at the very least Dockside Extortionist is a better example of designing a Pirate with Treasures that doesn't deny players resources like what Hullbreacher does. That being said I do think Hullbreacher is good enough to see impact in Legacy and Vintage If not already unless Wheels are banned in those eternal formats.
I don't think this ban proves anything about Wizards, which the Commander Rules Committee is not part of.
I don't think this ban proves anything about Wizards, which the Commander Rules Committee is not part of.
I get that. What I'm trying to say here is that Wizards of the Coast are the ones who prints the cards not the Commander Rules Committee which is why the group in charge of printing the cards are the one's who're biased against Merfolk as a tribe in MTG.
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America Bless Christ Jesus
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Lol at the guy proposing unban of primetime. Clearly you never played back it was legal...
And there are even more broken lands now like stupid zombie land.
Lol at the guy proposing unban of primetime. Clearly you never played back it was legal...
And there are even more broken lands now like stupid zombie land.
In a competitive setting Prime is totally meaningless.
On Casual tables, if you just tutor lands, the biggest problem is that you tutor for the same lands every time, and the game becomes repetitive.
It does basically what Golos, Tireless Pilgrim is doing as a commander (the entire attacking for more lands is icing on the cake, with haste and all that).
So , there are a lot of cards that are not particularly powerful if your group has competitive decks, the worst crime against a casual table is to make boring games that play out the same every time (reason enough tutors produce so bad games, if they always go for the same stuff, if they tutor for specific answers, its less of a problem).
I'm a little bummed that I bought a copy and it hadn't even arrived yet when this ban hit. I was gonna put it into my pirate tribal edh deck. Thankfully, the store seems to be willing to assist me with an exchange.
That said, the CRC is probably banning this card with an eye towards cEDH because even though it's the least played version of EDH, it's the sanctioned version that has Prize support. Personally, I wished that they stuck to their original statement of also disallowing cards with exuberant price tags like Library of Alexandria as I will never be able to own a copy of Mishras Workshop but it's still legal in Commander. Timestwister as well. Which ironically is a combo with the card that just got banned. Lol
Self regulating doesn't mean squat when prizes are on the line. There's a reason that I don't play my cEDH decks with my casual group. There isn't anything fun or engaging about winning turn 3 or 4 but you can bet I'll be gunning for a t3-4 win if there's a box on the line!
I don't think this ban proves anything about Wizards, which the Commander Rules Committee is not part of.
I get that. What I'm trying to say here is that Wizards of the Coast are the ones who prints the cards not the Commander Rules Committee which is why the group in charge of printing the cards are the one's who're biased against Merfolk as a tribe in MTG.
...Because they printed a merfolk so good it needed to be banned?
I don't think this ban proves anything about Wizards, which the Commander Rules Committee is not part of.
I get that. What I'm trying to say here is that Wizards of the Coast are the ones who prints the cards not the Commander Rules Committee which is why the group in charge of printing the cards are the one's who're biased against Merfolk as a tribe in MTG.
...Because they printed a merfolk so good it needed to be banned?
The only other Merfolk that's come close to Hullbreacher in terms of the storm scale in EDH / Commander I would assume would be Thassa's Oracle and perhaps Empress Galina which has yet to receive a reprint. For Legacy it was True-Name Nemesis but that was due to how difficult it was to get his first printing from a limited print run Commander Pre-Con.
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America Bless Christ Jesus
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
If Hullbreacher had an errata instead of a ban that removes the word "instead" in it's oracle text then it would've been on the same power level as Smothering Tithe despite the fact that Hullbreacher should've been White instead of Blue due to how it's the weakest color when it comes to card advantage. Then again the reason why Wizards of the Coast prefers to ban cards over placing errata on them similar to what we saw with Companions in Ikoria is that errata ends up creating more confusion for players trying to understand what the cards actually do. Back when I used to play Yu-Gi-Oh! there was so much errata on cards that you literally needed a CRD (Card Ruling Document) page by page to understand what the hell the cards actually did. Now we got smartphones to look up what the cards actually do but that's still no excuse though.
Can we talk about how this banning proves how much Wizards of the Coast hates printing actual good support for Merfolk or are they doing this on purpose by trolling the Professor at Tolarian Community College because they know that Merfolk is his favorite tribe? Maybe I'm missing something here and that Merfolk is a creature type that isn't as easy to design for as a tribe like Elves which are the easiest to design for next to Goblins and other popular tribes. Pirates are still relatively new as they got the whole Treasure token mechanic going for them but at the very least Dockside Extortionist is a better example of designing a Pirate with Treasures that doesn't deny players resources like what Hullbreacher does. That being said I do think Hullbreacher is good enough to see impact in Legacy and Vintage If not already unless Wheels are banned in those eternal formats.
The big wheels people tend to abuse Hullbreacher with (Wheel of Fortune, Timetwister, and Windfall) are all banned in Legacy.
Also, trolling the Professor by making an intentionally banned Merfolk? It's not that deep. If it was, MH2 would have zero Merfolk in it.
I don't think this ban proves anything about Wizards, which the Commander Rules Committee is not part of.
I get that. What I'm trying to say here is that Wizards of the Coast are the ones who prints the cards not the Commander Rules Committee which is why the group in charge of printing the cards are the one's who're biased against Merfolk as a tribe in MTG.
...Because they printed a merfolk so good it needed to be banned?
The only other Merfolk that's come close to Hullbreacher in terms of the storm scale in EDH / Commander I would assume would be Thassa's Oracle and perhaps Empress Galina which has yet to receive a reprint. For Legacy it was True-Name Nemesis but that was due to how difficult it was to get his first printing from a limited print run Commander Pre-Con.
I don't think you know what the storm scale is.
Is there some Elf that carries victories as consistently or easily as Oracle? A Goblin? A Myr? A Dog? A Vampire?
Tribal decks tend to be aggro decks that are weak to board wipes. Commander is a boardwipe heavy format that aggro struggles in.
I'd also like to point out that literally only 1 tribe has a God that is both of that tribe, and interacts with that tribe.
You're imagining things that make zero sense while ignoring reality.
Is there some Elf that carries victories as consistently or easily as Oracle? A Goblin? A Myr? A Dog? A Vampire?
Tribal decks tend to be aggro decks that are weak to board wipes. Commander is a boardwipe heavy format that aggro struggles in.
I'd also like to point out that literally only 1 tribe has a God that is both of that tribe, and interacts with that tribe.
You're imagining things that make zero sense while ignoring reality.
The storm scale is used to measure the power level of specific cards and whether or not they're broken enough to be banned. THAT I'm aware of. It was even named after one of the most broken game mechanics in MTG history being "Storm". Sure Commander is a board wipe heavy format that makes it hard for aggro to function well but that doesn't mean Voltron decks are dead because of it. Also I don't know why you felt the need to gaslight me when I've been playing MTG since the release of Onslaught, Scourge, and 8th Edition. Cut me some slack will ya?
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America Bless Christ Jesus
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Is there some Elf that carries victories as consistently or easily as Oracle? A Goblin? A Myr? A Dog? A Vampire?
Tribal decks tend to be aggro decks that are weak to board wipes. Commander is a boardwipe heavy format that aggro struggles in.
I'd also like to point out that literally only 1 tribe has a God that is both of that tribe, and interacts with that tribe.
You're imagining things that make zero sense while ignoring reality.
The storm scale is used to measure the power level of specific cards and whether or not they're broken enough to be banned. THAT I'm aware of. It was even named after one of the most broken game mechanics in MTG history being "Storm". Sure Commander is a board wipe heavy format that makes it hard for aggro to function well but that doesn't mean Voltron decks are dead because of it. Also I don't know why you felt the need to gaslight me when I've been playing MTG since the release of Onslaught, Scourge, and 8th Edition. Cut me some slack will ya?
That's really not what the storm scale is at all. Sure, it's named after Storm, but Intimidate and Symmetrical Slivers are also a 10, same as Storm. It has absolutely nothing with power level, and is entirely to do with the likelihood of seeing a mechanic in a stamdard legal set. That's all. Hullbreacher isn't a mechanic, it's an individual card.
I never said Voltron was dead. Voltron isn't even an aggro deck, and has zero to do with this discussion, tribal merfolk, or anything.
The only person gaslighting you is you. Take your meds.
What does you being a newish Magic player have to do with anything?
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You absolutely can take any card and just ask what this particular card would be on the Storm-Scale.
Would it be reasonable to see that card in a standard legal set ?
For Hullbreacher its no, so the card is quite high on that scale, but there are a bunch of standard legal cards that in retrospective might be on that list as they proven to be problems in standard (as basically any card once was, when all sets were standard legal at some point).
Hullbreacher doesnt have a named mechanic, but its not hard to imagine the entire problem of "Replace draw with something else" as a mechanic that they have done on several cards and they all lead tot he same problems with Wheel effects stripping the hand away with the discard part and drawing no cards to replace them.
Simply call it "Replace draw mechanic", so you can give that a storm-scale rating
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The irony being that a lot of "10" are actually reprinted in ModernHorizon and friends, as the mechanics associated to these are fairly often high caliber problem mechanics that produce some degenerate decks, which happen to be relevant in formats that already have them.
Its much more specific about standard to not reprint these mechanics (or at least make it unlikely, but unlikely just means, whenever Maro feels like it, its ignored), so with sets that ignore Standard, the storm-scale is more of an indicator what they more likely to do in such non-standard sets, as for standard legal sets they will avoid it.
Overall, the mechanics with a 10 have proven to be some kind of problem, and printing cards with that mechanic has quite a danger attached to it to repeat the problem.
In Modern Horizon especially they print cards that are more or less intentionally overpowered or support one of the mechanics that are a 10 on the storm-scale, which would otherwise not get new cards from standard legal sets.
For Commander decks the storm scale pretty much doesnt count at all, as they build some crappy preconstructed piles that work more or less and put whatever card in there.
The "accidents" happen to become competitive cards in Vintage formats , which includes Commander.
They by design break their own storm-scale, which is a bit ironic.
Well that's what I get for not looking it up online. Forgot that it was based on the power creep of game mechanics themselves not actual cards. My bad. We all make mistakes from time to time. That being said I think TheOnlyOne652089 has a pretty good assessment on this.
What does you being a newish Magic player have to do with anything?
I wouldn't call myself newish since I actually have years of experience with MTG even though I'm not good enough to be a high level rules judge though.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Well that's what I get for not looking it up online. Forgot that it was based on the power creep of game mechanics themselves not actual cards. My bad. We all make mistakes from time to time. That being said I think TheOnlyOne652089 has a pretty good assessment on this.
What does you being a newish Magic player have to do with anything?
I wouldn't call myself newish since I actually have years of experience with MTG even though I'm not good enough to be a high level rules judge though.
You started playing about 10 years after the game began. And it doesn't seem like you've paid attention to the thing you're complaining about here.
Other than the set you started with, 18 years ago, every single tribal set to see standard has had merfilk as a focus. Every, single, one, of, them.
Well that's what I get for not looking it up online. Forgot that it was based on the power creep of game mechanics themselves not actual cards. My bad. We all make mistakes from time to time. That being said I think TheOnlyOne652089 has a pretty good assessment on this.
What does you being a newish Magic player have to do with anything?
I wouldn't call myself newish since I actually have years of experience with MTG even though I'm not good enough to be a high level rules judge though.
You started playing about 10 years after the game began. And it doesn't seem like you've paid attention to the thing you're complaining about here.
Other than the set you started with, 18 years ago, every single tribal set to see standard has had merfilk as a focus. Every, single, one, of, them.
Play longer, you'll figure it out.
Reason why I haven't paid attention is because I've always been more casual than competitive when it comes to MTG so I never really paid attention to Standard as much and eventually lost interest in Standard when combo decks stopped being prevalent in the format not to mention set rotations and emergency bans making the format too expensive too keep up with. That's why I've always played Kitchen Table Casual with my friends at one of the LGSs I used to frequent until EDH / Commander was first conceived in 2009 as it's now the only Paper Magic format I play. I did dabble into Modern before EDH / Commander got big and dabbled into Pioneer in the last few months but eventually lost interest due to lack of players at my locals.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Well that's what I get for not looking it up online. Forgot that it was based on the power creep of game mechanics themselves not actual cards. My bad. We all make mistakes from time to time. That being said I think TheOnlyOne652089 has a pretty good assessment on this.
What does you being a newish Magic player have to do with anything?
I wouldn't call myself newish since I actually have years of experience with MTG even though I'm not good enough to be a high level rules judge though.
You started playing about 10 years after the game began. And it doesn't seem like you've paid attention to the thing you're complaining about here.
Other than the set you started with, 18 years ago, every single tribal set to see standard has had merfilk as a focus. Every, single, one, of, them.
Play longer, you'll figure it out.
Reason why I haven't paid attention is because I've always been more casual than competitive when it comes to MTG so I never really paid attention to Standard as much and eventually lost interest in Standard when combo decks stopped being prevalent in the format not to mention set rotations and emergency bans making the format too expensive too keep up with. That's why I've always played Kitchen Table Casual with my friends at one of the LGSs I used to frequent until EDH / Commander was first conceived in 2009 as it's now the only Paper Magic format I play. I did dabble into Modern before EDH / Commander got big and dabbled into Pioneer in the last few months but eventually lost interest due to lack of players at my locals.
If you can admit that you aren't paying attention, why accuse someone of psychologically abusing you for saying the same thing about the same subject? That's an extremely serious accusation, especially considering that you yourself admit that you don't know what you're talking about.
Absolutely ridiculous.
Merfolk are fine. They are one of the strongest tribes in Magic, and have been for a long time. Hullbreacher isn't even a necessary piece of the 'folk tribal build in any format. You'll be just fine, buddy.
If you can admit that you aren't paying attention, why accuse someone of psychologically abusing you for saying the same thing about the same subject? That's an extremely serious accusation, especially considering that you yourself admit that you don't know what you're talking about.
Absolutely ridiculous.
Merfolk are fine. They are one of the strongest tribes in Magic, and have been for a long time. Hullbreacher isn't even a necessary piece of the 'folk tribal build in any format. You'll be just fine, buddy.
I apologize for going too far on that accusation. I am pretty knowledgeable when it comes to MTG to an extent when I'm not getting too ahead of myself. I used to get a lot of hostility from other people within the MTG community for criticizing the way Wizards of the Coast and Hasbro have been handling the game as of late. People were tired of me complaining about MTG all the time so they cut themselves off by moving to different forums and on Social Media.
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America Bless Christ Jesus
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
If you can admit that you aren't paying attention, why accuse someone of psychologically abusing you for saying the same thing about the same subject? That's an extremely serious accusation, especially considering that you yourself admit that you don't know what you're talking about.
Absolutely ridiculous.
Merfolk are fine. They are one of the strongest tribes in Magic, and have been for a long time. Hullbreacher isn't even a necessary piece of the 'folk tribal build in any format. You'll be just fine, buddy.
I apologize for going too far on that accusation. I am pretty knowledgeable when it comes to MTG to an extent when I'm not getting too ahead of myself. I used to get a lot of hostility from other people within the MTG community for criticizing the way Wizards of the Coast and Hasbro have been handling the game as of late. People were tired of me complaining about MTG all the time so they cut themselves off by moving to different forums and on Social Media.
Criticism loses it's meaning when it is leveled pointlessly, such as alleging that a company has a bizarre aversion to Merfolk. And honestly, after being on this forum for about 2 days now, I can see it. I've been accused of psychologically abusing someone literally on my second post. I probably won't stay.
Criticism loses it's meaning when it is leveled pointlessly, such as alleging that a company has a bizarre aversion to Merfolk. And honestly, after being on this forum for about 2 days now, I can see it. I've been accused of psychologically abusing someone literally on my second post. I probably won't stay.
I was hoping you wouldn't take it personally and I did apologize for my behavior earlier. I feel as though people nowadays are too quick to condemn and judge others without really giving them a chance to defend themselves. Let's just drop this discussion before it gets any worse.
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America Bless Christ Jesus
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Criticism loses it's meaning when it is leveled pointlessly, such as alleging that a company has a bizarre aversion to Merfolk. And honestly, after being on this forum for about 2 days now, I can see it. I've been accused of psychologically abusing someone literally on my second post. I probably won't stay.
I was hoping you wouldn't take it personally and I did apologize for my behavior earlier. I feel as though people nowadays are too quick to condemn and judge others without really giving them a chance to defend themselves. Let's just drop this discussion before it gets any worse.
I didn't take it personally because I know beyond a shadow of a doubt that I was not gaslighting you. But what type of person would want to be part of a community that welcomes members like that? There just isn't motivation to stay.
Apologies aren't really worth anything. Anybody can apologize.
People nowadays are just not willing to put up with more BS than they have to. Nobody is condemning you. If you feel this is happening frequently, wouldn't make more sense that the person involved in 100% of your interactions is at fault, rather than believing that the entirety of society has shifted against you?
Anyways, I hold no animosity towards you, you seem you mean well and all. I just dontfeel any requirement or benefit to continuing to be part of a community with members that don't feel any sense of community or personal responsibility.
Criticism loses it's meaning when it is leveled pointlessly, such as alleging that a company has a bizarre aversion to Merfolk. And honestly, after being on this forum for about 2 days now, I can see it. I've been accused of psychologically abusing someone literally on my second post. I probably won't stay.
I was hoping you wouldn't take it personally and I did apologize for my behavior earlier. I feel as though people nowadays are too quick to condemn and judge others without really giving them a chance to defend themselves. Let's just drop this discussion before it gets any worse.
I didn't take it personally because I know beyond a shadow of a doubt that I was not gaslighting you. But what type of person would want to be part of a community that welcomes members like that? There just isn't motivation to stay.
Apologies aren't really worth anything. Anybody can apologize.
People nowadays are just not willing to put up with more BS than they have to. Nobody is condemning you. If you feel this is happening frequently, wouldn't make more sense that the person involved in 100% of your interactions is at fault, rather than believing that the entirety of society has shifted against you?
Anyways, I hold no animosity towards you, you seem you mean well and all. I just dontfeel any requirement or benefit to continuing to be part of a community with members that don't feel any sense of community or personal responsibility.
People mainly get into MTG due to escapism however given the current political climate with cancel culture it's almost impossible to escape from nowadays since it's mainly just online elitists trying to score PC brownie points when realistically nobody cares about whether or not If these elitists have the moral high ground when the people who don't care only want to escape from reality just to have FUN playing MTG. When you add Wizards of the Coast and Hasbro's constant mismanagement of MTG into the mix to where people who are passionate about MTG are addressing problems but not offering real solutions in how to fix those problems; it's aggravating yes but the idea is to bring this to the company's attention to try to move the game more in a positive direction away from a future digital only direct-to-consumer business model that ends up destroying the ENTIRE ecosystem of Local Game Stores (LGSs) that MADE MTG what it is today. Players playing In-Person and not Digital only. Digital can't emulate the social aspect as much as In-Person can.
If less people complained about MTG then Wizards of the Coast and Hasbro would've gotten away with decisions that most likely would've been terrible for the game as a whole and right now they're on that slippery slope due to business decisions that they feel is for their own best interests rather than the interests of the community that they're supposed to serve. It's really the effect of Hasbro having a much bigger influence on Wizards of the Coast's decisions when it comes to how they're managing MTG as a whole and where they're really wanting to go with the game. The pandemic may have been a big game changer for them in how they think that just because Local Game Stores have difficulty setting up Organized Play that they automatically assume nobody's coming to these stores to stay and play EDH / Commander for hours on end when it's the complete opposite. People ARE coming to play EDH / Commander for hours on end at LGSs because that's what they prefer to do rather than get in trouble at some strangers' house due to age difference.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
however given the current political climate with cancel culture it's almost impossible to escape from nowadays since it's mainly just online elitists trying to score PC brownie points when realistically nobody cares about whether or not If these elitists have the moral high ground when the people who don't care only want to escape from reality just to have FUN playing MTG.
...
rather than get in trouble at some strangers' house due to age difference.
What on earth are you talking about here? Cancel culture is destroying magic? and that somehow connects to getting in trouble for being old? whaaaaaaat
This post is off the chain, I love it so much.
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Latest proof this forum is a trashfire:
Your authoritarianism will be the reason the company suffers another 60M in losses.
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Hullbreacher can be easily used offensively, opposition agent hardly so
I don't think this ban proves anything about Wizards, which the Commander Rules Committee is not part of.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
And there are even more broken lands now like stupid zombie land.
In a competitive setting Prime is totally meaningless.
On Casual tables, if you just tutor lands, the biggest problem is that you tutor for the same lands every time, and the game becomes repetitive.
It does basically what Golos, Tireless Pilgrim is doing as a commander (the entire attacking for more lands is icing on the cake, with haste and all that).
So , there are a lot of cards that are not particularly powerful if your group has competitive decks, the worst crime against a casual table is to make boring games that play out the same every time (reason enough tutors produce so bad games, if they always go for the same stuff, if they tutor for specific answers, its less of a problem).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
That said, the CRC is probably banning this card with an eye towards cEDH because even though it's the least played version of EDH, it's the sanctioned version that has Prize support. Personally, I wished that they stuck to their original statement of also disallowing cards with exuberant price tags like Library of Alexandria as I will never be able to own a copy of Mishras Workshop but it's still legal in Commander. Timestwister as well. Which ironically is a combo with the card that just got banned. Lol
Self regulating doesn't mean squat when prizes are on the line. There's a reason that I don't play my cEDH decks with my casual group. There isn't anything fun or engaging about winning turn 3 or 4 but you can bet I'll be gunning for a t3-4 win if there's a box on the line!
...Because they printed a merfolk so good it needed to be banned?
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Also, trolling the Professor by making an intentionally banned Merfolk? It's not that deep. If it was, MH2 would have zero Merfolk in it.
I don't think you know what the storm scale is.
Is there some Elf that carries victories as consistently or easily as Oracle? A Goblin? A Myr? A Dog? A Vampire?
Tribal decks tend to be aggro decks that are weak to board wipes. Commander is a boardwipe heavy format that aggro struggles in.
I'd also like to point out that literally only 1 tribe has a God that is both of that tribe, and interacts with that tribe.
You're imagining things that make zero sense while ignoring reality.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
https://mtg.fandom.com/wiki/Storm_Scale
That's really not what the storm scale is at all. Sure, it's named after Storm, but Intimidate and Symmetrical Slivers are also a 10, same as Storm. It has absolutely nothing with power level, and is entirely to do with the likelihood of seeing a mechanic in a stamdard legal set. That's all. Hullbreacher isn't a mechanic, it's an individual card.
I never said Voltron was dead. Voltron isn't even an aggro deck, and has zero to do with this discussion, tribal merfolk, or anything.
The only person gaslighting you is you.
Take your meds.What does you being a newish Magic player have to do with anything?
You absolutely can take any card and just ask what this particular card would be on the Storm-Scale.
Would it be reasonable to see that card in a standard legal set ?
For Hullbreacher its no, so the card is quite high on that scale, but there are a bunch of standard legal cards that in retrospective might be on that list as they proven to be problems in standard (as basically any card once was, when all sets were standard legal at some point).
Hullbreacher doesnt have a named mechanic, but its not hard to imagine the entire problem of "Replace draw with something else" as a mechanic that they have done on several cards and they all lead tot he same problems with Wheel effects stripping the hand away with the discard part and drawing no cards to replace them.
Simply call it "Replace draw mechanic", so you can give that a storm-scale rating
----
The irony being that a lot of "10" are actually reprinted in ModernHorizon and friends, as the mechanics associated to these are fairly often high caliber problem mechanics that produce some degenerate decks, which happen to be relevant in formats that already have them.
Its much more specific about standard to not reprint these mechanics (or at least make it unlikely, but unlikely just means, whenever Maro feels like it, its ignored), so with sets that ignore Standard, the storm-scale is more of an indicator what they more likely to do in such non-standard sets, as for standard legal sets they will avoid it.
Overall, the mechanics with a 10 have proven to be some kind of problem, and printing cards with that mechanic has quite a danger attached to it to repeat the problem.
In Modern Horizon especially they print cards that are more or less intentionally overpowered or support one of the mechanics that are a 10 on the storm-scale, which would otherwise not get new cards from standard legal sets.
For Commander decks the storm scale pretty much doesnt count at all, as they build some crappy preconstructed piles that work more or less and put whatever card in there.
The "accidents" happen to become competitive cards in Vintage formats , which includes Commander.
They by design break their own storm-scale, which is a bit ironic.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
You started playing about 10 years after the game began. And it doesn't seem like you've paid attention to the thing you're complaining about here.
Other than the set you started with, 18 years ago, every single tribal set to see standard has had merfilk as a focus. Every, single, one, of, them.
Play longer, you'll figure it out.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
If you can admit that you aren't paying attention, why accuse someone of psychologically abusing you for saying the same thing about the same subject? That's an extremely serious accusation, especially considering that you yourself admit that you don't know what you're talking about.
Absolutely ridiculous.
Merfolk are fine. They are one of the strongest tribes in Magic, and have been for a long time. Hullbreacher isn't even a necessary piece of the 'folk tribal build in any format. You'll be just fine, buddy.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Criticism loses it's meaning when it is leveled pointlessly, such as alleging that a company has a bizarre aversion to Merfolk. And honestly, after being on this forum for about 2 days now, I can see it. I've been accused of psychologically abusing someone literally on my second post. I probably won't stay.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
I didn't take it personally because I know beyond a shadow of a doubt that I was not gaslighting you. But what type of person would want to be part of a community that welcomes members like that? There just isn't motivation to stay.
Apologies aren't really worth anything. Anybody can apologize.
People nowadays are just not willing to put up with more BS than they have to. Nobody is condemning you. If you feel this is happening frequently, wouldn't make more sense that the person involved in 100% of your interactions is at fault, rather than believing that the entirety of society has shifted against you?
Anyways, I hold no animosity towards you, you seem you mean well and all. I just dontfeel any requirement or benefit to continuing to be part of a community with members that don't feel any sense of community or personal responsibility.
If less people complained about MTG then Wizards of the Coast and Hasbro would've gotten away with decisions that most likely would've been terrible for the game as a whole and right now they're on that slippery slope due to business decisions that they feel is for their own best interests rather than the interests of the community that they're supposed to serve. It's really the effect of Hasbro having a much bigger influence on Wizards of the Coast's decisions when it comes to how they're managing MTG as a whole and where they're really wanting to go with the game. The pandemic may have been a big game changer for them in how they think that just because Local Game Stores have difficulty setting up Organized Play that they automatically assume nobody's coming to these stores to stay and play EDH / Commander for hours on end when it's the complete opposite. People ARE coming to play EDH / Commander for hours on end at LGSs because that's what they prefer to do rather than get in trouble at some strangers' house due to age difference.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
...
What on earth are you talking about here? Cancel culture is destroying magic? and that somehow connects to getting in trouble for being old? whaaaaaaat
This post is off the chain, I love it so much.