Hmmm... this strikes me as one of the better infinite mana outlets for blue. It doesn’t instantly kill your opponent but being able to draw your deck, gain infinite life, play any card in your deck for free, and throw down a bunch of counters and tokens, drain your opponents to oblivion.
Honestly, just the ability to scry through your deck with the mad mage’s dungeon to get out Jace or Labman out for free before going drawing a single card with the goblin producing dungeon is enough to be an instant win-con.
Seems nice in the same sort of way that Temur Sabertooth is nice. Do not be surprised if it pops into a random cEDH list here or there.
Hmmm... this strikes me as one of the better infinite mana outlets for blue. It doesn’t instantly kill your opponent but being able to draw your deck, gain infinite life, play any card in your deck for free, and throw down a bunch of counters and tokens, drain your opponents to oblivion.
Honestly, just the ability to scry through your deck with the mad mage’s dungeon to get out Jace or Labman out for free before going drawing a single card with the goblin producing dungeon is enough to be an instant win-con.
Seems nice in the same sort of way that Temur Sabertooth is nice. Do not be surprised if it pops into a random cEDH list here or there.
It can instantly kill your opponents. Tomb of Annihilation and Lost Mine of Phandelver both have a room that causes loss of life. You do need certain number of cards left in your library if you have less life than your opponents though.
I definitely imagined Displacer Beasts would at least be partially-black, if not purely black. Also, I suppose this is fine, but I kind of hoped it would be more of a blink effect. My initial idea for an EDH deck with AFR cards in it was going to be a 5-color Tiamat deck with nothing but D&D monsters and venture into the dungeon interactions, but a lot of the D&D creatures revealed so far have been limited fodder. It's going to be interesting to see what I can come up with. I was expecting around a 4 or 5 power deck with those themes in mind, but at this rate it will be a 2 or 3. I'll have to add super good tutors and things just to make it a 4.
Seems nice in the same sort of way that Temur Sabertooth is nice. Do not be surprised if it pops into a random cEDH list here or there.
This is definitely not a CEDH card and the comparison to the cat is misleading. Temur Sabertooth for instance, bounce every other creature you control with real ETB value, this only herself for some very mediocre dungeon reward. If you just need something that bounce herself repeatedly for combo purposes, Shrieking Drake is infinitely better at this purpose than this.
Seems nice in the same sort of way that Temur Sabertooth is nice. Do not be surprised if it pops into a random cEDH list here or there.
This is definitely not a CEDH card and the comparison to the cat is misleading. Temur Sabertooth for instance, bounce every other creature you control with real ETB value, this only herself for some very mediocre dungeon reward. If you just need something that bounce herself repeatedly for combo purposes, Shrieking Drake is infinitely better at this purpose than this.
If you have infinite mana and shrieking drake in hand, you get nothing without a third enabler.
If you have infinite mana and Displacer Beast in hand, you automatically win.
This is a card that is only good in that infinite mana scenario but blue does not have too many infinite mana outlets that instantly win the game in multiplayer settings. Things like blue sun's zenith can nuke a single player and all that but there is a total dearth of blue cards that end multiplayer games (Lore weaver could technically do the job if you put the ability on the stack a few thousand times but that opens your opponents up to drawing any possible interaction they may have).
Because this is a blue card that can wipe out the entire table more efficiently than sands of delirium or similar infinite outlets, I would not be surprised if it randomly pops up somewhere (though the newly spoiled secret door is probably a bit more likely as it costs only 5 to enter the dungeon rather than 7).
Edit: I was apparently hit by the sanity bat right after posting this and realized that there are dozens of "infinite mana outlets" that win the game instantly and see absolutely no play anywhere. Yeah, this is a nothing card.
Anyway cool limited card.
Honestly, just the ability to scry through your deck with the mad mage’s dungeon to get out Jace or Labman out for free before going drawing a single card with the goblin producing dungeon is enough to be an instant win-con.
Seems nice in the same sort of way that Temur Sabertooth is nice. Do not be surprised if it pops into a random cEDH list here or there.
It can instantly kill your opponents. Tomb of Annihilation and Lost Mine of Phandelver both have a room that causes loss of life. You do need certain number of cards left in your library if you have less life than your opponents though.
This is definitely not a CEDH card and the comparison to the cat is misleading. Temur Sabertooth for instance, bounce every other creature you control with real ETB value, this only herself for some very mediocre dungeon reward. If you just need something that bounce herself repeatedly for combo purposes, Shrieking Drake is infinitely better at this purpose than this.
If you have infinite mana and shrieking drake in hand, you get nothing without a third enabler.
If you have infinite mana and Displacer Beast in hand, you automatically win.
This is a card that is only good in that infinite mana scenario but blue does not have too many infinite mana outlets that instantly win the game in multiplayer settings. Things like blue sun's zenith can nuke a single player and all that but there is a total dearth of blue cards that end multiplayer games (Lore weaver could technically do the job if you put the ability on the stack a few thousand times but that opens your opponents up to drawing any possible interaction they may have).
Because this is a blue card that can wipe out the entire table more efficiently than sands of delirium or similar infinite outlets, I would not be surprised if it randomly pops up somewhere (though the newly spoiled secret door is probably a bit more likely as it costs only 5 to enter the dungeon rather than 7).
Edit: I was apparently hit by the sanity bat right after posting this and realized that there are dozens of "infinite mana outlets" that win the game instantly and see absolutely no play anywhere. Yeah, this is a nothing card.