Brand new Kobold! Calls on Dragons, because of course they do.
Also, looks like all these ability words are trinket text in this set, like they are functionally in D&D.
Yep, kobolds are sthg between goblins and orcs, not dragons or lizards. More than one flavor fail is to be expected in this set. Crossovers don't guarantee good flavor !
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Pioneer - A bunch of stuff Modern - Humans Legacy - Grixis Phoenix / Death & Taxes
Yep, kobolds are sthg between goblins and orcs, not dragons or lizards. More than one flavor fail is to be expected in this set. Crossovers don't guarantee good flavor !
It's pretty spot-on for 4e kobolds. Not sure about other editions, haven't played those...
D&D 4e kobolds. MTG races vary from plane to plane (see Kamigawan turtle goblins), so I see no problem in lizardy kobolds when they look like this in D&D.
Yep, kobolds are sthg between goblins and orcs, not dragons or lizards. More than one flavor fail is to be expected in this set. Crossovers don't guarantee good flavor !
*ignores the flavor of the set* "crossover bring bad flavor!"
Can't tell if you are joking or really that clueless
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
I wanna pull off a Preeminent Captain imitation. When's the fastest I can do this?
...theoretically on Turn 2 (Turn 1 Minion of the Mighty, Turn 2 discard outlet - creature - Madness Blazing Rootwalla - reanimate double Vengevine - swing)? Impressive. But where can I fit the Dragons?
Shame that all the cheap Dragons in Modern are either inefficient Changelings or are the vaguely uncooperative Sprite Dragon/Murktide Regent, so if we want the next cheapest, I guess we're stuck with stuff like Obsidian Charmaw....
meh, seems very clunky.
certainly not a card for limited....
and in constructed you're going to need a real big dragon density in your deck for this to make any sense at all.
I've been wrong many, many times, but this just seems unplayable unless there are a crapton of dragons.
meh, seems very clunky.
certainly not a card for limited....
and in constructed you're going to need a real big dragon density in your deck for this to make any sense at all.
I've been wrong many, many times, but this just seems unplayable unless there are a crapton of dragons.
It's horrifically bad in any constructed format. This card does stone nothing until you want to go off with it, it's just blank cardboard until that point, so you've got to assemble 6 power of creatures on board to attack with all of them and this, and have a big dragon payoff in hand to stick into play off this, just not going to happen in any constructed format.
It's horrifically bad in any constructed format. This card does stone nothing until you want to go off with it, it's just blank cardboard until that point, so you've got to assemble 6 power of creatures on board to attack with all of them and this, and have a big dragon payoff in hand to stick into play off this, just not going to happen in any constructed format.
I regularly attack for 6 turn 2 or 3 with Lorehold Magecraft.
It's not crazy to have this happen in multiple ways. There will be a non-zero probability of casting 2x Infuriate on turn 2 and just dropping a dragon, as well. I'm going to try it for sure. Not to mention, having Menace in the Magecraft deck is a HUGE boon.
Kobolds? Of course. It'd have been a huge, epic, ultimatum-like flavour fail if they didn't put kobolds into this set. In terms of appearance, it's been proven that species can differ across planes so in this case that rule applies.
Ahh, mechanics. So Dungeons aren't the only new keyword/action word being introduced. Given Kobolds are extremely low level in D&D if I remember my compendiums correctly, this one makes sense.
'buster
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'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset. Elspeth and Jhoira rock my world.
So...interesting question: do you run this guy in a dragon tribal Commander deck?
On the one hand, it seems natural to give that deck one of the few available one-drops that fit and territorial hellkite can do some serious work with this guy.
On the other hand, triggering this card will often involve attacking with 2 dragons (as most low drops have 4-5 power) to slam down a third... which seems like some dangerous over-extension.
It's horrifically bad in any constructed format. This card does stone nothing until you want to go off with it, it's just blank cardboard until that point, so you've got to assemble 6 power of creatures on board to attack with all of them and this, and have a big dragon payoff in hand to stick into play off this, just not going to happen in any constructed format.
I regularly attack for 6 turn 2 or 3 with Lorehold Magecraft.
It's not crazy to have this happen in multiple ways. There will be a non-zero probability of casting 2x Infuriate on turn 2 and just dropping a dragon, as well. I'm going to try it for sure. Not to mention, having Menace in the Magecraft deck is a HUGE boon.
Yes I know, but the cards to enable attacking with 6 power quickly do not work well with this. Mixing Prowess style cards with random Dragon cards is way too clunky for Constructed as your deck is then trying to do 2 different things and falls apart easier than just being all in on your current strategy. The last thing a Magecraft style deck wants is clunky 7 drops stuck in hand that it can't cast and relies on 0/1 surviving a turn with to attack and put into play.
There is a Legacy deck out there somewhere that is going to go
T1 Taiga, Kobolt
T2 Invigorate, Mutagenic Growth, attack, Put nicol Bolas into play tapped and attacking
Though I guess you can replace bolas with The Ur Dragon, bogardan hellkite, etc
This is just an inferior version of Legacy Infect, which is an average deck in Legacy to begin with, but at least has access to blue, thus more better cards for Legacy.
There is a Legacy deck out there somewhere that is going to go
T1 Taiga, Kobolt
T2 Invigorate, Mutagenic Growth, attack, Put nicol Bolas into play tapped and attacking
Though I guess you can replace bolas with The Ur Dragon, bogardan hellkite, etc
This is just an inferior version of Legacy Infect, which is an average deck in Legacy to begin with, but at least has access to blue, thus more better cards for Legacy.
The combo version below actually seems more like Blazing Shoal Infect, which got Blazing Shoal banned from Modern but seems to have pretty much no legs in Legacy:
Brand new Kobold! Calls on Dragons, because of course they do.
Also, looks like all these ability words are trinket text in this set, like they are functionally in D&D.
Source: Crokeyz
And that special frame version is one ugly card
It's pretty spot-on for 4e kobolds. Not sure about other editions, haven't played those...
https://mtg.fandom.com/wiki/Kobold
D&D 4e kobolds. MTG races vary from plane to plane (see Kamigawan turtle goblins), so I see no problem in lizardy kobolds when they look like this in D&D.
*ignores the flavor of the set* "crossover bring bad flavor!"
Can't tell if you are joking or really that clueless
...theoretically on Turn 2 (Turn 1 Minion of the Mighty, Turn 2 discard outlet - creature - Madness Blazing Rootwalla - reanimate double Vengevine - swing)? Impressive. But where can I fit the Dragons?
Shame that all the cheap Dragons in Modern are either inefficient Changelings or are the vaguely uncooperative Sprite Dragon/Murktide Regent, so if we want the next cheapest, I guess we're stuck with stuff like Obsidian Charmaw....
certainly not a card for limited....
and in constructed you're going to need a real big dragon density in your deck for this to make any sense at all.
I've been wrong many, many times, but this just seems unplayable unless there are a crapton of dragons.
Well it's not Dungeons and Horses, is it?
It sometimes is (actual WotC product)
I regularly attack for 6 turn 2 or 3 with Lorehold Magecraft.
Unleash Fury if you wanted to dump all your eggs in one basket.
stompFaces(
Turn 1: Land, Minion of the Mighty
Turn 2: Land, Leonin Lightscribe
Turn 3: Crash Through, Defiant Strike
): Dragon {
return dragon: Velomachus Lorehold | Goldspan Dragon | Terror of the Peaks;
}
It's not crazy to have this happen in multiple ways. There will be a non-zero probability of casting 2x Infuriate on turn 2 and just dropping a dragon, as well. I'm going to try it for sure. Not to mention, having Menace in the Magecraft deck is a HUGE boon.
Ahh, mechanics. So Dungeons aren't the only new keyword/action word being introduced. Given Kobolds are extremely low level in D&D if I remember my compendiums correctly, this one makes sense.
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
On the one hand, it seems natural to give that deck one of the few available one-drops that fit and territorial hellkite can do some serious work with this guy.
On the other hand, triggering this card will often involve attacking with 2 dragons (as most low drops have 4-5 power) to slam down a third... which seems like some dangerous over-extension.
Is it worth it?
T1 Taiga, Kobolt
T2 Invigorate, Mutagenic Growth, attack, Put nicol Bolas into play tapped and attacking
Though I guess you can replace bolas with The Ur Dragon, bogardan hellkite, etc
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Terror of Mount Velus wins you the game on the spot.
Turn 2 scale up, Terror of Mount Velus, win
I like that game plan.
Other "not" kobolds...
In fact, with Minion of the Mighty, there are now more "not" Kobolds than there are "is" Kobolds.
List of "is" kobolds:
Yes I know, but the cards to enable attacking with 6 power quickly do not work well with this. Mixing Prowess style cards with random Dragon cards is way too clunky for Constructed as your deck is then trying to do 2 different things and falls apart easier than just being all in on your current strategy. The last thing a Magecraft style deck wants is clunky 7 drops stuck in hand that it can't cast and relies on 0/1 surviving a turn with to attack and put into play.
This is just an inferior version of Legacy Infect, which is an average deck in Legacy to begin with, but at least has access to blue, thus more better cards for Legacy.
The combo version below actually seems more like Blazing Shoal Infect, which got Blazing Shoal banned from Modern but seems to have pretty much no legs in Legacy:
Admittedly, part of Blazing Shoal Infect's power was probably in Inkmoth Nexus's uncounterability.