AFR will contain 51 reprints in the variant card slots done in the classic art style of D&D, some of which we've alreadyseen. There will also be nine lands templated like old D&D modules, including this Evolving Wilds. Meanwhile, full-art cards in set boosters (80 in total) will have their corresponding creature/spell's stats on the back, as both a reference to what these look like in the D&D game, as well as act as possible visual aids.
EDIT: These basics (all done by Piotr Dura) were just added in to the link, with different flavor texts from last time.
So now we know that the "Dungeon Module" and "Character Levels" on those land cards are extraneous (although the "C" in that Evolving Wilds's printing in its "C7" is not - it indicates rarity), but that additional information that looks like it's highly relevant for MTG gameplay but is actually extraneous really sucks to have, IMO. That information is going to confuse the snot out of new MTG players.
Also, do the cards with the D&D stats on the back further raise the possibility that there are (probably transforming) double-faced cards in the set? (The TDFC is my current speculation for how they'll handle Bahamut on a card, with only his name and a picture of a platinum blonde wizard with canaries that's possibly him in human form already revealed.)
its a great concept... as something you'd stick in a picture frame and put on your wall
as a group of cards that have to mesh with other magic cards and be read across a table, this just the shittiest idea going. there is so much unnecessary **** on these, and they're so far removed from what a magic card looks like
as a concept i love them, the execution of them and that they're game pieces? **** that.
I'm not sure how to feel about this. I mean I get the direct tribute to D&D--the inspiration for Magic--but as an executable game feature in standard Magic it feels very...I don't know...off?
Seems like they're trying real hard to make Magic's functionality more diverse and from a business standpoint I can appreciate that. In this circumstance, it feels off.
A D&D-themed set would've been great for something auxiliary like what they did with Explorers of Ixalan.
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'buster
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Those Evolved Wilds would be roasted hard by our art teachers at school. What's that mostly purple card (without a frame, yuck!) in your hand? a...land? Why not print a Terror using that format but give it a bright green background just for the lulz? On the other hand, the monster cards with stats are a cool tool for DM'ing, and the basics look really nice too, you could easily write an adventure out of those texts...sounds like a nice writing excercise in fact, gotta buy some in Spanish for my students:D
Those Evolved Wilds would be roasted hard by our art teachers at school. What's that mostly purple card (without a frame, yuck!) in your hand? a...land? Why not print a Terror using that format but give it a bright green background just for the lulz? On the other hand, the monster cards with stats are a cool tool for DM'ing, and the basics look really nice too, you could easily write an adventure out of those texts...sounds like a nice writing excercise in fact, gotta buy some in Spanish for my students:D
It's meant to look like the old school D&D modules you would buy, so like premade dungeons. I love them as it brings back some fierce old school nostalgia with me.
Showcases continue to look not great, way too much random stuff in them combined with the plain color background makes them both busy and yet empty at the same time.
I understand what they are going for and even with that nostalgic feeling it still doesn't look good.
Yeah, I've got the nostalgia, and I still don't like the look of the cards. But I was never crazy about crossing over to begin with. The look of that evolving wilds would be great if it were a poster. As a card in your hand, I really don't like it. The good news is evolving wilds doesn't stay on the battlefield long before it gets sacrificed.
There will be 9 lands like this. So 5 will be colored like Den of the Bugbear. I'd guess two reprints, and two new cards for the remaining four.
I do like the art cards though. People can get real use out of them.
I'm surprised by the widespread negative reaction to these frames. I've never played D&D, but I find these card frames pretty charming.
I guess after taking over 5 years to get over the betrayal of them changing from the classic frame in 8th ed, it takes a lot for me to get upset over a new style.
I don't get all the fuss. These frames don't seem like a bigger departure then some of the craziness in secret lairs or, to a lesser extent, masterpieces. Unless you just don't like any of that stuff, then fair enough. I'm not the biggest fan of these, but I like some of the others so I applaud them for trying off the wall things.
I don't get all the fuss. These frames don't seem like a bigger departure then some of the craziness in secret lairs or, to a lesser extent, masterpieces. Unless you just don't like any of that stuff, then fair enough. I'm not the biggest fan of these, but I like some of the others so I applaud them for trying off the wall things.
The giant singular color background and extra superfluous stuff at the top isn't a large departure from actually designed borders? Compared Strixhaven showcases to this and see that it is a very large departure from now only showcases, but also normal cards in general.
I don't get all the fuss. These frames don't seem like a bigger departure then some of the craziness in secret lairs or, to a lesser extent, masterpieces. Unless you just don't like any of that stuff, then fair enough. I'm not the biggest fan of these, but I like some of the others so I applaud them for trying off the wall things.
People were happy to get sketches as promo for MH2, but apparently make a refence to 80s design and everyone will be mad. Weird how consumer's mind works.
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
I don't get all the fuss. These frames don't seem like a bigger departure then some of the craziness in secret lairs or, to a lesser extent, masterpieces. Unless you just don't like any of that stuff, then fair enough. I'm not the biggest fan of these, but I like some of the others so I applaud them for trying off the wall things.
People were happy to get sketches as promo for MH2, but apparently make a refence to 80s design and everyone will be mad. Weird how consumer's mind works.
Because the sketch cards look like the Evolving Wilds in this topic and not totally different, right?
Nobody is mad. Just a lot of people don’t want these D&D variants. Vote with your wallet I say.
People were happy to get sketches as promo for MH2, but apparently make a refence to 80s design and everyone will be mad. Weird how consumer's mind works.
Mad? *Looks around* Who's mad? I'm seeing plenty of dislike, a lot of indifference, but no "mad." It amazes me that people confuse dislike with mad or hate. These just don't look very good on a few levels. If these were posters it'd work, but not for a card game.
I wasn't too much a fan of the sketches either, though they are better than these, as that's just "we printed art of the card before it was finished" which seemed a little lazy and it didn't work with some of the arts.
Mad? *Looks around* Who's mad? I'm seeing plenty of dislike, a lot of indifference, but no "mad." It amazes me that people confuse dislike with mad or hate. These just don't look very good on a few levels. If these were posters it'd work, but not for a card game.
I wasn't too much a fan of the sketches either, though they are better than these, as that's just "we printed art of the card before it was finished" which seemed a little lazy and it didn't work with some of the arts.
Well social media only offers a "dislike" button (some even dare to remove that) , there is no "i am mad" button, otherwise plenty would click it for you to see.
In the end, more crappy art version are fine, as nobody wants them, so they get cheap.
The problem is only when someone packs an entire deck with them against you and it gives you eye-cancer to even play the game remotely like its supposed to (Its incredible annoying to have an opponent with "Amonkhet" masterpieces all over in their decks, have a good time to identify what is Daze, Force of Will and other random blue cards that you cant even properly read or identify, its super terrible to have this cluster-fk of art-noise).
I don't get all the fuss. These frames don't seem like a bigger departure then some of the craziness in secret lairs or, to a lesser extent, masterpieces. Unless you just don't like any of that stuff, then fair enough. I'm not the biggest fan of these, but I like some of the others so I applaud them for trying off the wall things.
The Evolving Wilds/Den of the Bugbear frames are a much bigger departure than any of the craziness in Secret Lairs or Masterpieces frame-wise - unlike those, they print textual and numeric information that turns out to be completely unnecessary but look like they actually alter rules text. Since Den of the Bugbear is a leaked card with no prior printings, I was genuinely scared that its "AN ADVENTURE FOR CHARACTER LEVELS 17-20" affected what creatures I need on the battlefield before that land would not be sacrificed on entry attempt instead of entering the battlefield a la Mox Diamond.
People were happy to get sketches as promo for MH2, but apparently make a refence to 80s design and everyone will be mad. Weird how consumer's mind works.
Mad? *Looks around* Who's mad? I'm seeing plenty of dislike, a lot of indifference, but no "mad." It amazes me that people confuse dislike with mad or hate. These just don't look very good on a few levels. If these were posters it'd work, but not for a card game.
I wasn't too much a fan of the sketches either, though they are better than these, as that's just "we printed art of the card before it was finished" which seemed a little lazy and it didn't work with some of the arts.
Looking at market prices - you can see that the sketch cards as a whole are poorly received. Virtually all of them are getting about 50% of their full color counterparts. Similarly, the amonkhet masterpieces and the Japanese Mystic archives were hard passes for me (mostly) because I want to be able to instantly identify a card and those didn't work for me. I would have much preferred just the use of the artwork and not all the extra nonsense they decided to include on these. In the end, it is very difficult to determine what is going to feel premium for both wotc and the player base.
Looking at market prices - you can see that the sketch cards as a whole are poorly received. Virtually all of them are getting about 50% of their full color counterparts. Similarly, the amonkhet masterpieces and the Japanese Mystic archives were hard passes for me (mostly) because I want to be able to instantly identify a card and those didn't work for me. I would have much preferred just the use of the artwork and not all the extra nonsense they decided to include on these. In the end, it is very difficult to determine what is going to feel premium for both wotc and the player base.
the "sketch" cards are indeed utter trash.
Some people that dont know about them at first believe its a missprint and a unfinished card.
Its that awful.
just a very selected few of them look decent, the vast majority are just bad (not because of the art that is, because of the border, the art alone would be FINE).
Because the sketch cards look like the Evolving Wilds in this topic and not totally different, right?
Yep. You got scammed and were happy about it mate. They recycled the sketches to make "super duper amazing promos!" which costed them basically 0$ to make (but the packs were still charged as usual), sold it and everyone was happy.
Now they make a D&D set and make a specific promo frame with very specific arts commissioned (read: wotc at least spent some $$$) to look like old D&D adventure and everyone complain about cards that are still way more readable than other promo frames they did.
Don't get double mad when the bullshit gets called out.
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Now they make a D&D set and make a specific promo frame with very specific arts commissioned (read: wotc at least spent some $$$) to look like old D&D adventure and everyone complain about cards that are still way more readable than other promo frames they did.
Don't get double mad when the bull***** gets called out.
Or it's not about readability, but how the overall card looks. Most know full well the module inspired design they are going for, but just because you understand it doesn't mean you have to think it looks good.
The superfluous extra info at the top with the D&D logo and module text and then tack on the vibrant background behind the art and text and it doesn't work well. These showcases are both busy and yet empty at the same time. Believe it or not both the sketch showcases and module showcases can have their own unique problems and both be poor designs, it doesn't have to be a "you don't like one you can't dislike both else you're a hypocrite" kind of thing.
Might want to take a moment and think why D&D doesn't use that design for their modules/adventures anymore. Even back when that design was used it wasn't used constantly and by late 80s it wasn't being used as much and in the early 90s it was barely used at all being phased out completely shortly after. The greatest module/adventure of all time (quoted from Wikipedia, Queen of the Spiders) didn't even use the standard module design at the time and that was in the mid 80s.
No one is saying you can't like this design, if you like it then great, but at the same time you can't ignore the obvious flaws this showcase design has.
No one is saying you can't like this design, if you like it then great, but at the same time you can't ignore the obvious flaws this showcase design has.
Yeah it's outdated as ****, it's obvious. It's also the intention. It's a throwback, it's for nostalgia. They are ignoring the nowaday rules of design and went it back to the 80s.
aaaand... it's just for promos. And no even all the promos. We are talking about evolving wilds, shitty common land that was printed 200 hundred times. They tried something wildly different to make it interesting. And i think they succedeed.
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
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AFR will contain 51 reprints in the variant card slots done in the classic art style of D&D, some of which we've already seen. There will also be nine lands templated like old D&D modules, including this Evolving Wilds. Meanwhile, full-art cards in set boosters (80 in total) will have their corresponding creature/spell's stats on the back, as both a reference to what these look like in the D&D game, as well as act as possible visual aids.
EDIT: These basics (all done by Piotr Dura) were just added in to the link, with different flavor texts from last time.
Source: Polygon
Also, do the cards with the D&D stats on the back further raise the possibility that there are (probably transforming) double-faced cards in the set? (The TDFC is my current speculation for how they'll handle Bahamut on a card, with only his name and a picture of a platinum blonde wizard with canaries that's possibly him in human form already revealed.)
as a group of cards that have to mesh with other magic cards and be read across a table, this just the shittiest idea going. there is so much unnecessary **** on these, and they're so far removed from what a magic card looks like
as a concept i love them, the execution of them and that they're game pieces? **** that.
They completely abandoned any REASONABLE design space and now put out stuff from their evenings of smoking crack in the WotC crack house ...
I mean cmon ...
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Seems like they're trying real hard to make Magic's functionality more diverse and from a business standpoint I can appreciate that. In this circumstance, it feels off.
A D&D-themed set would've been great for something auxiliary like what they did with Explorers of Ixalan.
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
It's meant to look like the old school D&D modules you would buy, so like premade dungeons. I love them as it brings back some fierce old school nostalgia with me.
I understand what they are going for and even with that nostalgic feeling it still doesn't look good.
There will be 9 lands like this. So 5 will be colored like Den of the Bugbear. I'd guess two reprints, and two new cards for the remaining four.
I do like the art cards though. People can get real use out of them.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
I guess after taking over 5 years to get over the betrayal of them changing from the classic frame in 8th ed, it takes a lot for me to get upset over a new style.
The giant singular color background and extra superfluous stuff at the top isn't a large departure from actually designed borders? Compared Strixhaven showcases to this and see that it is a very large departure from now only showcases, but also normal cards in general.
People were happy to get sketches as promo for MH2, but apparently make a refence to 80s design and everyone will be mad. Weird how consumer's mind works.
Because the sketch cards look like the Evolving Wilds in this topic and not totally different, right?
Nobody is mad. Just a lot of people don’t want these D&D variants. Vote with your wallet I say.
Mad? *Looks around* Who's mad? I'm seeing plenty of dislike, a lot of indifference, but no "mad." It amazes me that people confuse dislike with mad or hate. These just don't look very good on a few levels. If these were posters it'd work, but not for a card game.
I wasn't too much a fan of the sketches either, though they are better than these, as that's just "we printed art of the card before it was finished" which seemed a little lazy and it didn't work with some of the arts.
Well social media only offers a "dislike" button (some even dare to remove that) , there is no "i am mad" button, otherwise plenty would click it for you to see.
In the end, more crappy art version are fine, as nobody wants them, so they get cheap.
The problem is only when someone packs an entire deck with them against you and it gives you eye-cancer to even play the game remotely like its supposed to (Its incredible annoying to have an opponent with "Amonkhet" masterpieces all over in their decks, have a good time to identify what is Daze, Force of Will and other random blue cards that you cant even properly read or identify, its super terrible to have this cluster-fk of art-noise).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
The Evolving Wilds/Den of the Bugbear frames are a much bigger departure than any of the craziness in Secret Lairs or Masterpieces frame-wise - unlike those, they print textual and numeric information that turns out to be completely unnecessary but look like they actually alter rules text. Since Den of the Bugbear is a leaked card with no prior printings, I was genuinely scared that its "AN ADVENTURE FOR CHARACTER LEVELS 17-20" affected what creatures I need on the battlefield before that land would not be sacrificed on entry attempt instead of entering the battlefield a la Mox Diamond.
Looking at market prices - you can see that the sketch cards as a whole are poorly received. Virtually all of them are getting about 50% of their full color counterparts. Similarly, the amonkhet masterpieces and the Japanese Mystic archives were hard passes for me (mostly) because I want to be able to instantly identify a card and those didn't work for me. I would have much preferred just the use of the artwork and not all the extra nonsense they decided to include on these. In the end, it is very difficult to determine what is going to feel premium for both wotc and the player base.
the "sketch" cards are indeed utter trash.
Some people that dont know about them at first believe its a missprint and a unfinished card.
Its that awful.
just a very selected few of them look decent, the vast majority are just bad (not because of the art that is, because of the border, the art alone would be FINE).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Yep. You got scammed and were happy about it mate. They recycled the sketches to make "super duper amazing promos!" which costed them basically 0$ to make (but the packs were still charged as usual), sold it and everyone was happy.
Now they make a D&D set and make a specific promo frame with very specific arts commissioned (read: wotc at least spent some $$$) to look like old D&D adventure and everyone complain about cards that are still way more readable than other promo frames they did.
Don't get double mad when the bullshit gets called out.
3BB
Sorcery
You lose the game.
Or it's not about readability, but how the overall card looks. Most know full well the module inspired design they are going for, but just because you understand it doesn't mean you have to think it looks good.
The superfluous extra info at the top with the D&D logo and module text and then tack on the vibrant background behind the art and text and it doesn't work well. These showcases are both busy and yet empty at the same time. Believe it or not both the sketch showcases and module showcases can have their own unique problems and both be poor designs, it doesn't have to be a "you don't like one you can't dislike both else you're a hypocrite" kind of thing.
Might want to take a moment and think why D&D doesn't use that design for their modules/adventures anymore. Even back when that design was used it wasn't used constantly and by late 80s it wasn't being used as much and in the early 90s it was barely used at all being phased out completely shortly after. The greatest module/adventure of all time (quoted from Wikipedia, Queen of the Spiders) didn't even use the standard module design at the time and that was in the mid 80s.
No one is saying you can't like this design, if you like it then great, but at the same time you can't ignore the obvious flaws this showcase design has.
Yeah it's outdated as ****, it's obvious. It's also the intention. It's a throwback, it's for nostalgia. They are ignoring the nowaday rules of design and went it back to the 80s.
aaaand... it's just for promos. And no even all the promos. We are talking about evolving wilds, shitty common land that was printed 200 hundred times. They tried something wildly different to make it interesting. And i think they succedeed.