Landscaper Colos
5W
Creature - Goat Beast
When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.
Basic landcycling 1W (1W, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Mental Journey
4UU
Instant
Draw three cards.
Basic landcycling 1U (1U, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
"My wandering mind has always been an asset."
Basic landcycling 1B (1B, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Battle Plan
3R
Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
Basic landcycling 1R (1R, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Orchard Strider
4GG
Creature - Treefolk
When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "2, T, Sacrifice this artifact: You gain 3 life.")
Basic landcycling 1G (1G, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
ATTACHMENTS
orchardstrider
battleplan
worldweary
landscapercolos
mentaljourney
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100% Vorthos Spike and Storyline Expert
Former Fact Prospector of the Greek Alliance.
Let this great clan rest in peace (2001-2011)
None of these seem particularly interesting. Don't really why they create such a boring cycle in a premium set. Of these only the black one seems even good in limited, the blue one is mediocre and rest just seem crap. Random 6 mana 6/4's and 4/6's don't tend to cut it in powered up limited sets. If you compare they gave us Krosan Tusker in MH1, and that was only mediocre in such a powered up set to begin with, and these are much worse than that.
None of these seem particularly interesting. Don't really why they create such a boring cycle in a premium set. Of these only the black one seems even good in limited, the blue one is mediocre and rest just seem crap. Random 6 mana 6/4's and 4/6's don't tend to cut it in powered up limited sets. If you compare they gave us Krosan Tusker in MH1, and that was only mediocre in such a powered up set to begin with, and these are much worse than that.
The difference between 6 and 7 mana is huge in limited, as is the difference between your mana fixing costing 2 and 3. I'd definitely take Orchard Strider over Tusker, and World Weary and Mental Journey are likely to be solid cards for their colors.
None of these seem particularly interesting. Don't really why they create such a boring cycle in a premium set. Of these only the black one seems even good in limited, the blue one is mediocre and rest just seem crap. Random 6 mana 6/4's and 4/6's don't tend to cut it in powered up limited sets. If you compare they gave us Krosan Tusker in MH1, and that was only mediocre in such a powered up set to begin with, and these are much worse than that.
The difference between 6 and 7 mana is huge in limited, as is the difference between your mana fixing costing 2 and 3. I'd definitely take Orchard Strider over Tusker, and World Weary and Mental Journey are likely to be solid cards for their colors.
Tusker's cycling ability is so much better is why it's better. You cycle it more than you cast it.
While World Weary and Mental Journey are both fine, I bet both play very average in a powered up format like this one. My problem with these cards is these sort of sets should be used to push cards that they think are too powerful for Standard sets in Limited, none of these cards would look out of place in a Standard set, and there's been no attempt to push any of them whatsoever.
Outside of the black and blue ones, I think the white 4/6 will also see some play in limited. The B/W archetype is reanimator and while a 4/6 isn’t special, it does give you something to reanimate when you don’t have a discard outlet and blocks well when cheated out vs an aggro deck. The green one might be played for that reason as well, it depends how easy splashing colors is in the format.
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Landscaper Colos
5W
Creature - Goat Beast
When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.
Basic landcycling 1W (1W, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Mental Journey
4UU
Instant
Draw three cards.
Basic landcycling 1U (1U, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
"My wandering mind has always been an asset."
World-Weary
3BB
Enchantment - Aura
Enchant creature
Enchanted creature gets -/4-4.
Basic landcycling 1B (1B, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Battle Plan
3R
Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
Basic landcycling 1R (1R, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Orchard Strider
4GG
Creature - Treefolk
When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "2, T, Sacrifice this artifact: You gain 3 life.")
Basic landcycling 1G (1G, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Let this great clan rest in peace (2001-2011)
Tusker's cycling ability is so much better is why it's better. You cycle it more than you cast it.
While World Weary and Mental Journey are both fine, I bet both play very average in a powered up format like this one. My problem with these cards is these sort of sets should be used to push cards that they think are too powerful for Standard sets in Limited, none of these cards would look out of place in a Standard set, and there's been no attempt to push any of them whatsoever.
Wonder why only this one got the sketch frame...