Hah! I recently put forward a custom mechanic called demonstrate that allowed you to have others copy your spell. Close enough.
I like to see that one of the ensouled statue people gets to be a legendary.
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Heck, every day I wake up, I don't go out and kill people - and I'm rewarded by not having legions of enemies! Amazing how that works.
Although ninjas are experts of camouflage and concealment, they are actually horrible liars. This means that no matter where you are, you can shout out, “Are there any ninjas here?” and if there’s a ninja within earshot, he’ll be compelled to respond.
Lots of good stuff here, but I have to say the Archaeomancer's Map jumped out at me. Less broken Burgeoning is a great tool for white - somewhere between keeping up with the ramp players and actively ramping yourself, while feeling totally in White!
So... white and red each get decent commanders with card advantage for MV 3.
White and Red each get ho-hum lategame beaters with land cycling.
We get two white pieces of ramp for MV 3 and get a red mana rock for MV 3 that is decent in the late game (plus another MV 3 creature that can cheat out big artifacts from your library).
We get a game-ending boros spell that isn’t just taking extra combat steps.
Putting all of that on top of some really nice reprints, I can tell the sheer amount of effort that was put into this deck.
So... white and red each get decent commanders with card advantage for MV 3.
White and Red each get ho-hum lategame beaters with land cycling.
We get two white pieces of ramp for MV 3 and get a red mana rock for MV 3 that is decent in the late game (plus another MV 3 creature that can cheat out big artifacts from your library).
We get a game-ending boros spell that isn’t just taking extra combat steps.
Putting all of that on top of some really nice reprints, I can tell the sheer amount of effort that was put into this deck.
So... white and red each get decent commanders with card advantage for MV 3.
White and Red each get ho-hum lategame beaters with land cycling.
We get two white pieces of ramp for MV 3 and get a red mana rock for MV 3 that is decent in the late game (plus another MV 3 creature that can cheat out big artifacts from your library).
We get a game-ending boros spell that isn’t just taking extra combat steps.
Putting all of that on top of some really nice reprints, I can tell the sheer amount of effort that was put into this deck.
Damn, great stuff all around. Fantastic reprints, exciting new cards, cool new Commanders. The only real misses for me here are Triplicate Titan, both because it's just a big dumb idiot that imitates Wurmcoil Engine and because it's not a Chimera when it totally should be, and the land which is... pretty damn unexciting even as far as Common utility lands goes.
And probably the best factor to consider, IMHO. Not sure I'd call an easier to cheat out, harder to disrupt Dragon Mage "ho-hum."
I don't think I'd give Archeomancer's Map a second glance if it wasn't a) a permanent, b) in the best color for flickering, and c) able to pass the Sun Titan test. Strong card given context.
Now we just need a Smother Tithe reprint. I wish I had never sold mine for $5.
Monologue Tax and Archaeomancer’s Map are going to be very popular and probably kind of expensive, in the $10-$12 range before long. But Smothering Tithe should be in every Commander precon with White.
Also, the C21 set symbol looks like a Bionicle mask.
Monologue Tax: Very nice a weaker Smothering tithe that's not obnoxious ability so that will be called are budget alternative to it easily. and the art is similar too lol
Ruin grinder: That's definitely group hug die trigger Wheel of Fortune because it's optional, it's still amazing if your running out of juice. Also, something no one is thinking about I think if they say no that should be a code red moment they have the win condition or something that's very hard to stop.
Cursed Mirror HOLY **** A MANA ROCK WITH A TEMPORARY CLONE EFFECT! THAT'S GONNA BE SO FUN TO FLICKER!
Archaeomancer's map... It's...it's..Its a weaker Burgeoning in white!! if its under $10 pigs will be flying (with bird wings and not by a farmers package in an airplane)
Wake the Past: I'm shocked I can't believe it doesn't put them back in the yard or exile them at end of the turn (knowing the lackluster pattern from C18 and forward)
Study hall: ooooh another Opal palace variant I like it this time its scrying
but the biggest win here nothing here is Absurd or busted like Fierce Guardianship was last year and other past years. (but we still have 4 decks to go to truely dodge that though.)
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Cursed Mirror says "As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield..." I have a question about the wording. Clones says "You may have Clone enter the battlefield as a copy of any creature on the battlefield," so it enters as a copy and triggers any ETBs. But this says "as it enters, it may become a copy" - does that mean it doesn't get any ETBs of the copied creature? Does it even count as entering as a creature, or is it becoming once afterward? Is it too late to trigger?
I'd like to put it in Purphoros, God of the Forge if it can trigger Purphoros and make more tokens by copying a Siege-Gang Commander.
I could really do with less cards that show people barfing up money ... one was already more than enough
The cards are OK, but I'm not that excited for most of them. Alibou is neat I guess, as is Losheel. But they just couldn't help themselves and had to put combat-related text on all of the secondary commanders. Is it that scary to try something different? I really wish they would've gone deeper into the activated ability theme. I like how Alibou supports it though, you can attack with a random token and still get extra damage from your tappers and mana rocks.
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So who joins Osgir at the helm of battle?
Decklist is here.
(gameplay or high $)
both colored artifact lands
Ancient Den
Great Furnace
JACKPOT CARDS!
Hellkite Tyrant Currently 30$
Thousand-Year Elixir currently 23$
nothing as broken as the free counterspell from last year, but comparing to what red and white got last year...this is REALLY good
I like to see that one of the ensouled statue people gets to be a legendary.
Although ninjas are experts of camouflage and concealment, they are actually horrible liars. This means that no matter where you are, you can shout out, “Are there any ninjas here?” and if there’s a ninja within earshot, he’ll be compelled to respond.
Now this is what I'm talking about!
Now we just need a Smother Tithe reprint. I wish I had never sold mine for $5.
Triplicate Golemn looks as Theros as it gets.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Chain Lightning, probably in the prismari deck. I'm ready to receive all your cookies.
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I still really want it to be Radiate, just for the lulz.
White and Red each get ho-hum lategame beaters with land cycling.
We get two white pieces of ramp for MV 3 and get a red mana rock for MV 3 that is decent in the late game (plus another MV 3 creature that can cheat out big artifacts from your library).
We get a game-ending boros spell that isn’t just taking extra combat steps.
Putting all of that on top of some really nice reprints, I can tell the sheer amount of effort that was put into this deck.
You forgot about the super easy-to-bust Wheel of Fortune on a stick. Drop it with Sneak Attack, bring it back with Daretti, Scrap Savant / Goblin Welder, etc and ad nauseum.
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I honestly don't think much of the regular set, but so far this commander deck is just oozing with flavor.
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I mentioned him for his landcycling, though the reusability is certainly another factor to consider.
I don't think I'd give Archeomancer's Map a second glance if it wasn't a) a permanent, b) in the best color for flickering, and c) able to pass the Sun Titan test. Strong card given context.
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Monologue Tax and Archaeomancer’s Map are going to be very popular and probably kind of expensive, in the $10-$12 range before long. But Smothering Tithe should be in every Commander precon with White.
Also, the C21 set symbol looks like a Bionicle mask.
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Angel of the ruins: YES! another toy for my Aminatou, the Fateshifter flicker deck
Monologue Tax: Very nice a weaker Smothering tithe that's not obnoxious ability so that will be called are budget alternative to it easily. and the art is similar too lol
2 to make the" target="blank">Digsite Engineer: Yeesh that's really good every cast you can pay 2 to make the Urza, Lord High Artificer Token he makes
Battlemage's Braces:" Oh yea that's a budget alternative and weaker Illusionist's Bracers my friends (it's weaker because it's not a freebie)
Audacious Reshapers: Wow that's basically an artifact version of Jalira, Master Polymorphist, and deals damage from number revealed that nuts.
Ruin grinder: That's definitely group hug die trigger Wheel of Fortune because it's optional, it's still amazing if your running out of juice. Also, something no one is thinking about I think if they say no that should be a code red moment they have the win condition or something that's very hard to stop.
Cursed Mirror HOLY **** A MANA ROCK WITH A TEMPORARY CLONE EFFECT! THAT'S GONNA BE SO FUN TO FLICKER!
Archaeomancer's map...
Wake the Past: I'm shocked I can't believe it doesn't put them back in the yard or exile them at end of the turn (knowing the lackluster pattern from C18 and forward)
Study hall: ooooh another Opal palace variant I like it this time its scrying
but the biggest win here nothing here is Absurd or busted like Fierce Guardianship was last year and other past years. (but we still have 4 decks to go to truely dodge that though.)
I think Ruin Grinder goes straight into The Locust God, which is more permanent focused anyways (for me).
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Isn't every card from Arcavios?
I'd like to put it in Purphoros, God of the Forge if it can trigger Purphoros and make more tokens by copying a Siege-Gang Commander.
Also, Angel of the Ruins is straight up replacing Eternal Dragon in my Zur Astral Slide deck. Such a good ETB to flicker over and over.
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The cards are OK, but I'm not that excited for most of them. Alibou is neat I guess, as is Losheel. But they just couldn't help themselves and had to put combat-related text on all of the secondary commanders. Is it that scary to try something different? I really wish they would've gone deeper into the activated ability theme. I like how Alibou supports it though, you can attack with a random token and still get extra damage from your tappers and mana rocks.