Lorehold: oh come on now the Silverquil dragon looks like garbage now, this is a worse version of Narset, Enlightened Master and you can buff it to get bigger spells and don’t get me started on extra combat effects
Lorehold: oh come on now the Silverquil dragon looks like garbage now, this is a worse version of Narset, Enlightened Master and you can buff it to get bigger spells and don’t get me started on extra combat effects
Damn, Velomachus Lorehold is an absolute unit. Seven cards deep is massive and should pretty much guarantees a spell. The obvious play here in Commander is "extra combat matters", kinda like a Narset, Enlightened Master without U and that therefore will not draw as much hate. Also, I'm glad that the "lower than its power" clause is there to prevent casting Ultimatums, but part of me hates the fact I can't run this in Mardu Offspring's Revenge.
Quintorius, Field Historian is an obvious Commander/Brawl card, but damn is it an exciting Commander/Brawl card. He's not crazy powerful but he's kinda like Feather, in the sense he'll make you dig for cards you'd never run in Commander otherwise and he'll make them great. I mean, it's the kind of deck that will turn Scrabbling Claws into a MVP card and will probably use Mardu Woe-Reaper at least once for a combo kill.
Illuminate History is... playable, I guess. I know the point of Lessons is less "powerful standalones" and more "tools for a toolbox", but honestly, unless I DESPERATELY need a way to fill my graveyard real fast, I'd just play Valakut Awakening instead.
The boros flavor of this set is weird as **** but i'm liking the cards
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Illuminate History is... playable, I guess. I know the point of Lessons is less "powerful standalones" and more "tools for a toolbox", but honestly, unless I DESPERATELY need a way to fill my graveyard real fast, I'd just play Valakut Awakening instead.
Valakut Awakening doesn't discard. You put them on the bottom of your library.
'buster
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'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset. Elspeth and Jhoira rock my world.
I think the life lands will still have a spot in some decks. These scry lands are good for control decks, but something that's not going to go to the late game isn't going to get a lot of utility of paying effectively 5 for a scry 1.
That said, as a pauper player I do like this design (and when are we getting the ally colors btw?) and I'm sure it will find a spot in decks.
Illuminate History is... playable, I guess. I know the point of Lessons is less "powerful standalones" and more "tools for a toolbox", but honestly, unless I DESPERATELY need a way to fill my graveyard real fast, I'd just play Valakut Awakening instead.
Valakut Awakening doesn't discard. You put them on the bottom of your library.
'buster
That's why I said unless. If I just want a card to filter my hand and low opportunity cost for my deck, Valakut Awakening is a million times better and even then it's not seeing play. The only reason to play Illuminate would be if you really need a way to fill the graveyard with a lot of cards, if you already have other cards that help you do so to ensure that 3/2 body and don't mind paying a whooping 4 mana at Sorcery speed to do so. Rielle is the only card that I can see this being good with and even then I think I'd rather play the 2 mana discard spells because they aren't a tempo black hole.
It's interesting that they'd print another Tormod, the Desecrator effect so quickly. I guess it's been around since Desecrated Tomb, but it's still surprising to see it in Boros. In addition, it allows for stuff like looping two Fossil Finds or getting a token from a flashback card. Sacred Cat value?
The land seems fine, dunno if we get different things out of this common land cycle or if all of them have this activated scry ability, but it's a nice limited fixer with upside. Wouldn't be surprised to see a few of them in constructed as well, even with that steep price. The other cards I am not impressed by.
Dammit, this set just keeps looking more and more appealing!
Do I have a thing for Spring sets? Last set I cared about was Ikoria,
which also had a heavy presence of enemy colors (and wedges!), as well as numerous 5-card cycles.
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Mark talks about how the enemy-colors matter of Strixhaven came to be. Looks like today is also Lorehold day.
Quintorius: and my O-Karachi is getting 2 non spirit creature cards now first was Angel of Flight Alabaster Which actually synergies with quintorius actually same with Karador, Ghost Chieftain
lesson: THATS THRESHOLD! And do we even need to talk about if it works in Rielle, the Everwise?
campus: RIP gates and 1 life ETB lands
go blank: seriously graveyard exile at uncommon for only 3 and they have to add 2 cards to it
common land will be great in limited as well.
the rest seems kinda filler.
that rare lesson seems very bad outside of very convoluted janky decks.
I'm thinking more along the mill and sea monster lines rather than Rielle but that actually works with her as well.
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
Quintorius, Field Historian is an obvious Commander/Brawl card, but damn is it an exciting Commander/Brawl card. He's not crazy powerful but he's kinda like Feather, in the sense he'll make you dig for cards you'd never run in Commander otherwise and he'll make them great. I mean, it's the kind of deck that will turn Scrabbling Claws into a MVP card and will probably use Mardu Woe-Reaper at least once for a combo kill.
Illuminate History is... playable, I guess. I know the point of Lessons is less "powerful standalones" and more "tools for a toolbox", but honestly, unless I DESPERATELY need a way to fill my graveyard real fast, I'd just play Valakut Awakening instead.
Valakut Awakening doesn't discard. You put them on the bottom of your library.
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
I think the life lands will still have a spot in some decks. These scry lands are good for control decks, but something that's not going to go to the late game isn't going to get a lot of utility of paying effectively 5 for a scry 1.
That said, as a pauper player I do like this design (and when are we getting the ally colors btw?) and I'm sure it will find a spot in decks.
The land seems fine, dunno if we get different things out of this common land cycle or if all of them have this activated scry ability, but it's a nice limited fixer with upside. Wouldn't be surprised to see a few of them in constructed as well, even with that steep price. The other cards I am not impressed by.
Do I have a thing for Spring sets? Last set I cared about was Ikoria,
which also had a heavy presence of enemy colors (and wedges!), as well as numerous 5-card cycles.