How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
i can dig it, especially with token doublers or unblockable creatures
its been really tempting to build an akiri/x commander deck that utilizes things like this and like bloodforged battleaxe with doubling season to just barf different types of tokens into play for abuse. maybe i'll tinker with that for real now.
I hate the comparison to Sword of the Animist. One produces tapped lands and the other makes Lotus petals that can be used that turn. Totally different thing and the number of cards that actually care about gold tokens are not insignificant.
Only having an equip cost of one seems quite good. I can see a lot of games when you play a flier on 2 and the drop and exuip this on turn 3. You can even then cast another 1 drop post combat.
Compared to Prying Blade, the numbers are much better since you can move the equipment and stockpile mana without losing mana in the process. The point of toughness is a nice, if small, upgrade. Both and Dowsing Dagger want evasion to make the ramp happen and of all of these, [/card]Dowsing Dagger is the card I prefer the most.
Sword of the Animist probably has a higher power level than this giving increasingly more mana each turn its in play, but takes a little longer to get going. Treasure tokens have some inherent unique utility by being artifacts though, so budget decks with Goblin Welder or Goblin Engineer will want to take note.
To fit into the mana rock slot, it will also need a reliable amount of either low mana bodies, evasive bodies, and ideally both in one. Looter il-Kor is a card I fit in a lot of places, but Cartographer's Hawk, Topplegeist or Cavalry Pegasus can be relevant to various other decks. At least at present, cheap evasive bodies are conveniently the same thing white wants to run to reacquire the Monarch from other players, so the pieces of the deck can align in that way.
Still, for the needs of white decks, I prefer Dowsing Dagger first. It just needs a single hit to get the ramp and it's nearly free to play the turn you cast it when you have an opening to trigger it. Once in play, Thespian's Stage can copy it as more ramp and a few other cards can untap it for extra mana.
This new card is 15 cents though, so the budget baseline is at least pretty solid for the decks that can play it.
Sword of the Animist, but much worse.
Is it a passable common? Maybe if you're playing Dwarves.
Source: Eduardo Sajgalik
Or prying blade but stronger.
If you are behind its bad, if you can keep attacking through their blockers, you get more treasures to keep staying ahead.
Produces ugly one sided games ... but of course not to the extreme ... (its just the flaw of this kind of design)
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
its been really tempting to build an akiri/x commander deck that utilizes things like this and like bloodforged battleaxe with doubling season to just barf different types of tokens into play for abuse. maybe i'll tinker with that for real now.
I'm gonna stick this on a Dwarven berserker and rush towards that winter orb
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Comedy gaming podcast. Listening to it makes you cool.
Only having an equip cost of one seems quite good. I can see a lot of games when you play a flier on 2 and the drop and exuip this on turn 3. You can even then cast another 1 drop post combat.
Compared to Prying Blade, the numbers are much better since you can move the equipment and stockpile mana without losing mana in the process. The point of toughness is a nice, if small, upgrade. Both and Dowsing Dagger want evasion to make the ramp happen and of all of these, [/card]Dowsing Dagger is the card I prefer the most.
Sword of the Animist probably has a higher power level than this giving increasingly more mana each turn its in play, but takes a little longer to get going. Treasure tokens have some inherent unique utility by being artifacts though, so budget decks with Goblin Welder or Goblin Engineer will want to take note.
To fit into the mana rock slot, it will also need a reliable amount of either low mana bodies, evasive bodies, and ideally both in one. Looter il-Kor is a card I fit in a lot of places, but Cartographer's Hawk, Topplegeist or Cavalry Pegasus can be relevant to various other decks. At least at present, cheap evasive bodies are conveniently the same thing white wants to run to reacquire the Monarch from other players, so the pieces of the deck can align in that way.
Still, for the needs of white decks, I prefer Dowsing Dagger first. It just needs a single hit to get the ramp and it's nearly free to play the turn you cast it when you have an opening to trigger it. Once in play, Thespian's Stage can copy it as more ramp and a few other cards can untap it for extra mana.
This new card is 15 cents though, so the budget baseline is at least pretty solid for the decks that can play it.
Older Magic as a Board Game: Panglacial Wurm , Mill