Uhh... it's certainly weird. Definitely seems like a pretty pushed commander considering you just ramp to 5 color, play the enchantment and then drop bombs out of your deck.
Actually the more I think about it, the more annoying this seems. Just run this as your commander and play the eldrazi titans and other broken creatures in a ramp/control shell. Busted.
Now how does this work with the command zone? Thinking of replacing my Jodah legends tribal with this.
Well, you can play it as either side from the command zone, and the commander death tax is paid no matter which side you choose....
it costs 1GG to play as a creature the first time around, and then if it goes back to the command zone it costs 2WURBG to come as an enchantment.
Double sided cards are so incredible annoying to play with ...
In cEDH Sisay, Weatherlight Captain this could potentially do something, but double green cost hurts it quite a bit.
The enchantment part is not particularly good, as you need to make your deck a "Polymorph" style deck and playing cheap mana creatures is just going to hurt you (as it just too weak if you fizzle into cheap creatures).
----
Needed to be a lot better, but MAYBE there are some nasty combos if each legendary creature can tap for mana right away, but thats basically the only option.
Can somebody do the math for me and figure out how fast you can get this, Song of the Dryads, Wind Zendikon, and Helm of the Host onto the battlefield? Because I just threw up in my mouth the moment I read this card.
Can somebody do the math for me and figure out how fast you can get this, Song of the Dryads, Wind Zendikon, and Helm of the Host onto the battlefield? Because I just threw up in my mouth the moment I read this card.
Wait what? I don't see it... Unless you're using cute interactions with stuff like Paradox Haze or Sphinx of the Second Sun, you only get one creature/planeswalker per turn.
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Sorry for my possible english mistakes, I'm not a native speaker.
Can somebody do the math for me and figure out how fast you can get this, Song of the Dryads, Wind Zendikon, and Helm of the Host onto the battlefield? Because I just threw up in my mouth the moment I read this card.
Wait what? I don't see it... Unless you're using cute interactions with stuff like Paradox Haze or Sphinx of the Second Sun, you only get one creature/planeswalker per turn.
The haze and the Sphinx add another upkeep trigger so it triggers per upkeep
Can somebody do the math for me and figure out how fast you can get this, Song of the Dryads, Wind Zendikon, and Helm of the Host onto the battlefield? Because I just threw up in my mouth the moment I read this card.
Wait what? I don't see it... Unless you're using cute interactions with stuff like Paradox Haze or Sphinx of the Second Sun, you only get one creature/planeswalker per turn.
The haze and the Sphinx add another upkeep trigger so it triggers per upkeep
Can somebody do the math for me and figure out how fast you can get this, Song of the Dryads, Wind Zendikon, and Helm of the Host onto the battlefield? Because I just threw up in my mouth the moment I read this card.
Wait what? I don't see it... Unless you're using cute interactions with stuff like Paradox Haze or Sphinx of the Second Sun, you only get one creature/planeswalker per turn.
The haze and the Sphinx add another upkeep trigger so it triggers per upkeep
Guys, ... you are forgetting the enchantment side can just power out eldrazi titans in a control shell earlier than turn 5. Not to mention other annoying threats. In all 5 colors...
Guys, ... you are forgetting the enchantment side can just power out eldrazi titans in a control shell earlier than turn 5. Not to mention other annoying threats. In all 5 colors...
Progenitus is nasty on turn five embrace the hydra
oh there’s to go mega super duper gross card with this god/enchantment
Guys, ... you are forgetting the enchantment side can just power out eldrazi titans in a control shell earlier than turn 5. Not to mention other annoying threats. In all 5 colors...
They don’t kill turn 5, the better grabs are infinites. Yes you have an eldrazi titan on the field, but now you’re the biggest threat and can really only take out maybe 1 player before the others get rid of it, and now you’re stuck with an enchantment that’s not pulling much after all three titans have been exiled.
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The set's obligatory not-5-color legend is the guardian of the World Tree and her own self-contained Bifrost.
Source: Noxious and Mark Nestico
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
as a matter of fact I got inspired by commander legends to do 5-color fatties with all the best legends
This card
and the lieutenants
Oh and I guess Progenitus as well
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Well, you can play it as either side from the command zone, and the commander death tax is paid no matter which side you choose....
it costs 1GG to play as a creature the first time around, and then if it goes back to the command zone it costs 2WURBG to come as an enchantment.
that’s why you put in answers in case stuff like that pops out
In cEDH Sisay, Weatherlight Captain this could potentially do something, but double green cost hurts it quite a bit.
The enchantment part is not particularly good, as you need to make your deck a "Polymorph" style deck and playing cheap mana creatures is just going to hurt you (as it just too weak if you fizzle into cheap creatures).
----
Needed to be a lot better, but MAYBE there are some nasty combos if each legendary creature can tap for mana right away, but thats basically the only option.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Less janky:
Turn 1 Enlightened tutor for Fist of Suns, land+mana rock+fist and cast this, win on turn 4 with like Kiki-Jiki, Mirror Breaker and Zealous Conscripts
OR WAIT
Timestream Navigator exists.
Haste enabler, 9 permanents and this card, game.
I hate polymorph
Wait what? I don't see it... Unless you're using cute interactions with stuff like Paradox Haze or Sphinx of the Second Sun, you only get one creature/planeswalker per turn.
The haze and the Sphinx add another upkeep trigger so it triggers per upkeep
Yes, that is what I said. But I don't see the connection with Song of the Dryads, Wind Zendikon, and Helm of the Host.
How quickly people forget about Sisay, Weatherlight Captain.
Anyway thinking I might make a 5 color package so that this can lead my Superfriends deck sometimes.
I guess thats true the enchantment itself takes her to max but some of the creatures aren't legends
Song of the Dryads turns the enchantment into a land, Wind Zendikon turns it into a creature, and Helm of the Host copies it every combat. That’s about the only way to clone it.
Not only that but now you can get commander damage by getting a craterhoof but that’s a whole level of jank that’ll be funny once.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Progenitus is nasty on turn five embrace the hydra
oh there’s to go mega super duper gross card with this god/enchantment
Bringer of the Black Dawn you pretty much choose what card pops out every upkeep
They don’t kill turn 5, the better grabs are infinites. Yes you have an eldrazi titan on the field, but now you’re the biggest threat and can really only take out maybe 1 player before the others get rid of it, and now you’re stuck with an enchantment that’s not pulling much after all three titans have been exiled.