Edit: I can only imagine the army of triggers. I cast Resplendant Angel. Bishop triggers to give me 4 life, Valkyrie Triggers to give me 3 life, I am now 7 over my life total and everything gets a buff. End of turn I get a 6/6 angel. Valkyrie and Bishop trigger again, giving another +10 life...
Edit: I can only imagine the army of triggers. I cast Resplendant Angel. Bishop triggers to give me 4 life, Valkyrie Triggers to give me 3 life, I am now 7 over my life total and everything gets a buff. End of turn I get a 6/6 angel. Valkyrie and Bishop trigger again, giving another +10 life...
yeah.... like this deck wasn't annoying enough... lol.
More of a lore thing. But I wonder if that is a portal behind the angel and if so is that how phyrexians are showing up?
Nah, it's just Angela Merkel's hands. Or the Abzan watermark.
; p
Seriously, though, I really like this card and hope the addition of professions to intelligent species (like Angels or Demons) will stick around for a while.
Obviously a great creature, that will maybe make the Angel variant of Lifegain Decks truly viable in Historic. No need anymore for the clunky 5 manas angels like Lyra to top the curve.
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French Commander : Yisan Liliana Kytheon Kari Zev Grenzo Karlov Tajic Gitrog Prossh Turboramp Najeela Modern : Solemnity Prison Martyr Proc Devotion to Green 8 Whacks Eldrazi Processor Bogles Landfall Aggro Legacy : Goblins
Whoa. Generally, a bolt-proof flyer for 3 CMC with 2 power alone is quite strong. There's Bazaar Trademage which is actually +1 power but leads to card disadvantage (though also positive card filtering), there's Feather, the Redeemed which is two colors and three colored mana... Tolarian Drake has a very similar cost and exactly the same stats, but it has phasing...
If you get them active and the opponent does not have the removal in the first place, they just get run over.
Curving this into a turn 4 +2/+2 for all (or get multiples of these, and get +4/+4) , is pretty quickly game over.
----
I hate these kind of cards, as they produce total non-games and having no removal is simply no option at all (and given that the removal we get in standard is top notch terrible).
Exciting of them to make a card the supports the obscure cleric creature type! Hopefully they will explore this design space more in the future. A deck built around clerics would be neat. It might be cool for there be more support of creature types in general, giving a "tribal" bonus of sorts to creatures of a certain tribe. Has WotC tried that yet?
Ya between this, the dwarf who puts artifacts right into play from the deck and lameclex the second I really worry about the power levels of this set...
Exciting of them to make a card the supports the obscure cleric creature type! Hopefully they will explore this design space more in the future. A deck built around clerics would be neat. It might be cool for there be more support of creature types in general, giving a "tribal" bonus of sorts to creatures of a certain tribe. Has WotC tried that yet?
Egads!
Be careful when proposing such radical ideas, good fellow. The weak of heart may faint or pop their monocles upon hearing a notion so... so... unorthodox.
Too much powecreep.
At four mana, this would've still been good enough. They need to slow down, especially since they're not willing to make answers better as well.
Continual thought: I hate all these pushed finishers for lifegain decks. Life gain isn't something that should be encouraged when excessive amounts of it slows games down or makes creature combat irrelevant.
Counterpoint 1: If life gain decks have powerful finishers, they can at least kill people off after gaining arbitrary infinite life instead of the game continuing to drag on.
Counterpoint 2: Life totals don't matter so much in play groups with mill, infect, infinite combos, and voltron. (Though encouraging life gain decks will encourage more of these over time; granted some amount of people are going build life gain decks regardless of the finishers available.)
Counterpoint 3: White has the worst/fewest finishers in commander compared to the other colors. (Black and red have incidental pinging. Green and blue can go over top with card advantage, overruns, and alternite wincons.) So (especially mono) white decks need more finishers printed :: mono white decks tend to be more lifegain focused than others, especially when you strip out the equipment voltron decks that win via commander damage.
I get why these exist, but it's still a journey every time I see them.
2W
Creature - Angel Cleric
Flying
Whenever another angel or cleric ETBs, gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2
2/4
I think this will be an incredibly strong Standard card.
Edit: I can only imagine the army of triggers. I cast Resplendant Angel. Bishop triggers to give me 4 life, Valkyrie Triggers to give me 3 life, I am now 7 over my life total and everything gets a buff. End of turn I get a 6/6 angel. Valkyrie and Bishop trigger again, giving another +10 life...
Nah, it's just Angela Merkel's hands. Or the Abzan watermark.
; p
Seriously, though, I really like this card and hope the addition of professions to intelligent species (like Angels or Demons) will stick around for a while.
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881
Oooh Dicey:
[dice=1]100[/dice]
Modern : Solemnity Prison Martyr Proc Devotion to Green 8 Whacks Eldrazi Processor Bogles Landfall Aggro
Legacy : Goblins
Buy up your Speakers of the Heavens, Heliod's Intervention and other lifegain debauchery now while still cheap!
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
When did it become okay to print a 2/4 flying for 2W with multiple upsides? I don't see why they need to keep moving the goalpost here.
Mini-tirade over. Until next time. It won't be long.
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This card is pretty insane. You didn't even mention that it fits into two relevant tribes.
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Commander: Allies & Adversaries
If you get them active and the opponent does not have the removal in the first place, they just get run over.
Curving this into a turn 4 +2/+2 for all (or get multiples of these, and get +4/+4) , is pretty quickly game over.
----
I hate these kind of cards, as they produce total non-games and having no removal is simply no option at all (and given that the removal we get in standard is top notch terrible).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Egads!
Be careful when proposing such radical ideas, good fellow. The weak of heart may faint or pop their monocles upon hearing a notion so... so... unorthodox.
Which is +100 life at minimum, but you start gaining additional +12s for each of the 25 triggers that remain as soon as you hit the threshold.
And also everything gets +12/+12.
Older Magic as a Board Game: Panglacial Wurm , Mill
At four mana, this would've still been good enough. They need to slow down, especially since they're not willing to make answers better as well.
since this could make a very nice addition.
Counterpoint 1: If life gain decks have powerful finishers, they can at least kill people off after gaining arbitrary infinite life instead of the game continuing to drag on.
Counterpoint 2: Life totals don't matter so much in play groups with mill, infect, infinite combos, and voltron. (Though encouraging life gain decks will encourage more of these over time; granted some amount of people are going build life gain decks regardless of the finishers available.)
Counterpoint 3: White has the worst/fewest finishers in commander compared to the other colors. (Black and red have incidental pinging. Green and blue can go over top with card advantage, overruns, and alternite wincons.) So (especially mono) white decks need more finishers printed :: mono white decks tend to be more lifegain focused than others, especially when you strip out the equipment voltron decks that win via commander damage.
I get why these exist, but it's still a journey every time I see them.
Older Magic as a Board Game: Panglacial Wurm , Mill
Just stick with Scourge of Valkas if you want to end the game with a Rite of Replication.