kangee, hunter of the skies 3wu
legendary creature, bird wizard
flying, vigilance
Whenever ~ attacks, attacking creature with flying you control gets +2/+0 until end of turn.
Whenever ~ blocks, blocking creature with flying you control gets 0/+2 until end of turn.
3/3
kangee, hunter of the skies 3wu
legendary creature, bird wizard
flying, vigilance
whenever ~ attacks it gets +2+0 until end of turn
whenever ~ blocks it gets +0+2 until end of turn
3/3
That's not right. It should be
Whenever ~ attacks, attacking creature with flying you control gets +2/+0 until end of turn.
Whenever ~ blocks, blocking creature with flying you control gets 0/+2 until end of turn.
captain Vargus wrath ur
legendary creature ork pirate
whenever ~ attacks pirates you control get +1+1 for each time you have cast your commander this game until end of turn
1/1
Zara, something or other
3UR
When she attacks, look at defending players hand and choose a creature card. Put that card into play tapped and attacking that player or planeswalker. Return that creature to owners hand at end of turn.
Vow of Lightning got new art with a quote from Jared Carthalion "For everything I lost and everyone that has fallen, I will turn you to ash."
Translation of the new ones by me, native german speaker, but I won't vow for the accuracy of the wording on the cards in english later on
Kamahl Heart of Krosa 6GG
Legendary Creature - Human Druid (M)
At the beginning of combat on your turn creatures you control gain +3/+3 and trample until end of turn 1G: Until end of turn a land you control becomes a 1/1 elemental creature with vigilance, indestructible and haste. It is still a land.
Partner
5/5
Hellkite Riding Dragon 4RR
Creature - Dragon (M)
Flying
When Hellkite Riding Dragon enters the battlefield, you may put a commander card you own from the command zone onto the battlefield. It gains haste. At the beginning of the next end step return it to the command zone.
6/5
Rebbec, Architect of Ascenion 3W
Legendary Creature - Human Artificer (U)
Artifacts you control have protection from all converted mana cost among artifacts you control.
Partner
3/4
Kodama of the East Tree 4GG
Legendary Creature - Spirit (R)
Reach
Whenever a permanent enters the battlefield under you control and if it didn't enter the battlefield trough this ability, you may put a permanent card with the same or lower converted mana cost from your hand into play.
Partner
6/6
Promised Tomorrow 2W(art by seb)
Enchantment (R)
Whenever a creature you control dies, exile it.
At the beginning of each endstep, if you control no creatures, sacrifice Promised Tomorrow and return to the battlefield all cards exiled with it under your control.
Prava of the Steel Legion 2W
Legendary Creature - Cat Soldier (U)
As long as it is your turn creature tokens you control gain +1/+4. 3W: Create a 1/1 white soldier token
Partner
1/4
Keleth Sunmare Familiar 1W
Legendary Creature - Horse (U)
Whenever a commander you control attack put a +1/+1 counter on it.
Partner
1/1
Falthis Shadowcat Familiar 2B
Legendary Creature - Nightmare Cat (U)
Commander you control have menace and deathtouch
Partner
2/2
Edit: And update to Thalisse, I think her first translation was "tokens you've sacrificed this turn" but it is created:
Thalisse, Dignified Medium 3WB
Legendary Creature — Human Cleric (U)
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you've created this turn.
3/4
I think Promised Tomorrow triggers on each end step.
Also, whyyyyy does the Kodama have Partner? I know it has no immediate impact, but this thing is so spicy, there's got to be a partner that breaks this thing in half.
Please, mill me. Mill my important cards. Mill my lands. Mill it all. Because I will still deal 20 damage before you can mill 45 cards most every time.
Promised Tomorrow 2W(art by seb)
Enchantment (R)
Whenever a creature you control dies, exile it.
At the beginning of each endstep, if you control no creatures, sacrifice Promised Tomorrow and return to the battlefield all cards exiled with it under your control.
I look forward to cast Cataclysm, sac the creature, then bring my creatures back.
Promised Tomorrow 2W(art by seb)
Enchantment (R)
Whenever a creature you control dies, exile it.
At the beginning of each endstep, if you control no creatures, sacrifice Promised Tomorrow and return to the battlefield all cards exiled with it under your control.
I look forward to cast Cataclysm, sac the creature, then bring my creatures back.
But cataclysm don't kill all your creatures, you get one left
missed the sac part, my bad
oh I made a rough translation of the expensive red spell btw
Soulfire Explotion 6RRR
Sorcery
Choose any number of target creatures, planeswalkers and/or players. For each of them, exile the top card of your library, Soulfire Explotion deals damage to them equal to the highest among CMC of the cards exiled this way. Until the end of turn you may cast cards exiled with Soulfire Explotion.
missed the sac part, my bad
oh I made a rough translation of the expensive red spell btw
Soulfire Explotion 6RRR
Sorcery
Choose any number of target creatures, planeswalkers and/or players. For each of them, exile the top card of your library, Soulfire Explotion deals damage to them equal to the highest among CMC of the cards exiled this way. Until the end of turn you may cast cards exiled with Soulfire Explotion.
missed the sac part, my bad
oh I made a rough translation of the expensive red spell btw
Soulfire Explotion 6RRR
Sorcery
Choose any number of target creatures, planeswalkers and/or players. For each of them, exile the top card of your library, Soulfire Explotion deals damage to them equal to the highest among CMC of the cards exiled this way. Until the end of turn you may cast cards exiled with Soulfire Explotion.
Are you sure about the highest CMC part? That wasn't said before and completely changes the playability of the card for me.
Private Mod Note
():
Rollback Post to RevisionRollBack
Sorry for my possible english mistakes, I'm not a native speaker.
missed the sac part, my bad
oh I made a rough translation of the expensive red spell btw
Soulfire Explotion 6RRR
Sorcery
Choose any number of target creatures, planeswalkers and/or players. For each of them, exile the top card of your library, Soulfire Explotion deals damage to them equal to the highest among CMC of the cards exiled this way. Until the end of turn you may cast cards exiled with Soulfire Explotion.
Are you sure about the highest CMC part? That wasn't said before and completely changes the playability of the card for me.
The correct version is the following:
Choose any number of targets. For each of them, exile the top card of your library, then ~ deals damage equal to the converted mana cost of the exiled card to that target. You may play the exiled cards until the end of your next turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
.
Thanks to DarkNightCavalier from Heroes of the Plane Studios for this sick Signature.
Rebbec, Glacian and Malcom are the only ones with good partner flavor.
Private Mod Note
():
Rollback Post to RevisionRollBack
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
missed the sac part, my bad
oh I made a rough translation of the expensive red spell btw
Soulfire Explotion 6RRR
Sorcery
Choose any number of target creatures, planeswalkers and/or players. For each of them, exile the top card of your library, Soulfire Explotion deals damage to them equal to the highest among CMC of the cards exiled this way. Until the end of turn you may cast cards exiled with Soulfire Explotion.
Are you sure about the highest CMC part? That wasn't said before and completely changes the playability of the card for me.
The correct version is the following:
Choose any number of targets. For each of them, exile the top card of your library, then ~ deals damage equal to the converted mana cost of the exiled card to that target. You may play the exiled cards until the end of your next turn.
Okay thanks, so it is really unplayable jank
Private Mod Note
():
Rollback Post to RevisionRollBack
Sorry for my possible english mistakes, I'm not a native speaker.
Rebbec, Glacian and Malcom are the only ones with good partner flavor.
I could see an argument for the planeswalkers. Jeska as a planeswalker never seemed to travel alone, and Tevest Szat loves his chronic backstabber syndrome all too much.
Please, mill me. Mill my important cards. Mill my lands. Mill it all. Because I will still deal 20 damage before you can mill 45 cards most every time.
Clear the Ranks 3WW
Sorcery (R)
Destroy all creatures and planeswalkers, except commanders.
Forcful Recruiter 4R
Creature - Orc Pirate (R)
Whenever Forcful Recruiter or another pirate enters the battlefield under your control, you gain control of a target creature until end of turn. Untap that creature. Until end of turn it gains haste and is a pirate in addition to its other types.
4/3
Rootweaver Druid 2G
Creature - Elf (R)
When Rootweaver Druid enters the battlefield each opponent may search their library for up to three basic land cards. Each of thos players puts one of them onto the battlefield tapped under your control and the rest tapped under their control. Each player that searched their library this way shuffles it.
2/1
Rakshasa Humiliater 4BB
Creature - Cat Demon
Whenever Rakshasa Humiliater attacks put a creature card from defending players graveyard onto the battlefield, under you control.
Encore 6BB
6/6
Sakashimas Will 3U
Sorcery (R)
Choose one, choose both if you control a commander while casting this spell.
An opponent chooses a creature they control. You gain control of that creature.
Choose a creature you control. Each creature you control becomes a copy of that creature until end of turn.
Jeskas Will 2R
Sorcery (R)
Choose one, choose both if you control a commander while casting this spell.
Add R equal to the number of cards in target opponents hand.
Exile the top three cards of you library. You may play them this turn.
Court of Cunning 1UU
Enchantment (R)
When Court of Cunning enters the battlefield you become the monarch.
At the beginning of your upkeep choose a number of players, they each mill two cards. If you are the monarch, each of those players mills ten cards instead.
Somberwald Regent 5GG
Creature - Elk (R)
When Somberwald Regent enters the battlefield you become the monarch.
Permanents you control have hexproof as long as you are the monarch.
8/8
Gnostro Voice of Stone 1URW
Legendary Creature - Chimera (R)
Tap: Choose one, X is equal to the number of spells you cast this turn.
Scry X
Gnostro Voice of Stone deals X damage to target creature.
You gain X life.
3/3
Ghen Weaver of the Arcane RWB
Legendary Creature - Human Wizard (R) RWB, Tap sacrifice and enchantment: return target enchantment from your graveyard to the battlefield.
2/3
Bell Borca, Spectral Sergeant 2RW
Legendary Creature - Spirit Soldier
Note the converted mana cost of each card that was exiled.
The power of Bell Borca, Spectral Sergeant is equal to the highest converted mana cost of cards that were noted for him this turn.
At the beginning of you upkeep exile the top card of your library, you may play it this turn.
*/5
Sakashima's will is pretty cool. Hope we get Azami-related cards. She is such a boss.
So far though nothing has really captured my interest in the set, aside from original Partner reprints which I hope are ACCESSIBLE AND NOT EXCLUSIVE ETCHED FOILS WHICH IS LAME
legendary creature, bird wizard
flying, vigilance
Whenever ~ attacks, attacking creature with flying you control gets +2/+0 until end of turn.
Whenever ~ blocks, blocking creature with flying you control gets 0/+2 until end of turn.
3/3
That's not right. It should be
Whenever ~ attacks, attacking creature with flying you control gets +2/+0 until end of turn.
Whenever ~ blocks, blocking creature with flying you control gets 0/+2 until end of turn.
legendary creature ork pirate
whenever ~ attacks pirates you control get +1+1 for each time you have cast your commander this game until end of turn
1/1
3UR
When she attacks, look at defending players hand and choose a creature card. Put that card into play tapped and attacking that player or planeswalker. Return that creature to owners hand at end of turn.
https://aminoapps.com/c/mtg/page/blog/commander-legends-packs-5-and-6/8Bai_murQ8qVoYajNGdjdM0E6n56r2R
Vow of Lightning got new art with a quote from Jared Carthalion "For everything I lost and everyone that has fallen, I will turn you to ash."
Translation of the new ones by me, native german speaker, but I won't vow for the accuracy of the wording on the cards in english later on
Kamahl Heart of Krosa 6GG
Legendary Creature - Human Druid (M)
At the beginning of combat on your turn creatures you control gain +3/+3 and trample until end of turn
1G: Until end of turn a land you control becomes a 1/1 elemental creature with vigilance, indestructible and haste. It is still a land.
Partner
5/5
Hellkite Riding Dragon 4RR
Creature - Dragon (M)
Flying
When Hellkite Riding Dragon enters the battlefield, you may put a commander card you own from the command zone onto the battlefield. It gains haste. At the beginning of the next end step return it to the command zone.
6/5
Rebbec, Architect of Ascenion 3W
Legendary Creature - Human Artificer (U)
Artifacts you control have protection from all converted mana cost among artifacts you control.
Partner
3/4
Kodama of the East Tree 4GG
Legendary Creature - Spirit (R)
Reach
Whenever a permanent enters the battlefield under you control and if it didn't enter the battlefield trough this ability, you may put a permanent card with the same or lower converted mana cost from your hand into play.
Partner
6/6
Promised Tomorrow 2W(art by seb)
Enchantment (R)
Whenever a creature you control dies, exile it.
At the beginning of each endstep, if you control no creatures, sacrifice Promised Tomorrow and return to the battlefield all cards exiled with it under your control.
Prava of the Steel Legion 2W
Legendary Creature - Cat Soldier (U)
As long as it is your turn creature tokens you control gain +1/+4.
3W: Create a 1/1 white soldier token
Partner
1/4
Keleth Sunmare Familiar 1W
Legendary Creature - Horse (U)
Whenever a commander you control attack put a +1/+1 counter on it.
Partner
1/1
Falthis Shadowcat Familiar 2B
Legendary Creature - Nightmare Cat (U)
Commander you control have menace and deathtouch
Partner
2/2
Edit: And update to Thalisse, I think her first translation was "tokens you've sacrificed this turn" but it is created:
Thalisse, Dignified Medium 3WB
Legendary Creature — Human Cleric (U)
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you've created this turn.
3/4
Thanks to DarkNightCavalier from Heroes of the Plane Studios for this sick Signature.
Also, whyyyyy does the Kodama have Partner? I know it has no immediate impact, but this thing is so spicy, there's got to be a partner that breaks this thing in half.
and omg kodama has reach
but omg there’s gonna be no spoiler season at this point
You are right, I fixed that one, thank you.
Thanks to DarkNightCavalier from Heroes of the Plane Studios for this sick Signature.
I look forward to cast Cataclysm, sac the creature, then bring my creatures back.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
But cataclysm don't kill all your creatures, you get one left
missed the sac part, my bad
oh I made a rough translation of the expensive red spell btw
Soulfire Explotion 6RRR
Sorcery
Choose any number of target creatures, planeswalkers and/or players. For each of them, exile the top card of your library, Soulfire Explotion deals damage to them equal to the highest among CMC of the cards exiled this way. Until the end of turn you may cast cards exiled with Soulfire Explotion.
Is this, by any chance, a Kamigawa reference?
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
This is the vorthos set we need :') (not all boxes will be checked but still)
Are you sure about the highest CMC part? That wasn't said before and completely changes the playability of the card for me.
The correct version is the following:
Choose any number of targets. For each of them, exile the top card of your library, then ~ deals damage equal to the converted mana cost of the exiled card to that target. You may play the exiled cards until the end of your next turn.
Thanks to DarkNightCavalier from Heroes of the Plane Studios for this sick Signature.
Okay thanks, so it is really unplayable jank
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
https://aminoapps.com/c/mtg/page/blog/commander-legends-pack-7/pXmi_QunlLm2Qa6JVr2q4o21Qx4pKak
Clear the Ranks 3WW
Sorcery (R)
Destroy all creatures and planeswalkers, except commanders.
Forcful Recruiter 4R
Creature - Orc Pirate (R)
Whenever Forcful Recruiter or another pirate enters the battlefield under your control, you gain control of a target creature until end of turn. Untap that creature. Until end of turn it gains haste and is a pirate in addition to its other types.
4/3
Rootweaver Druid 2G
Creature - Elf (R)
When Rootweaver Druid enters the battlefield each opponent may search their library for up to three basic land cards. Each of thos players puts one of them onto the battlefield tapped under your control and the rest tapped under their control. Each player that searched their library this way shuffles it.
2/1
Rakshasa Humiliater 4BB
Creature - Cat Demon
Whenever Rakshasa Humiliater attacks put a creature card from defending players graveyard onto the battlefield, under you control.
Encore 6BB
6/6
Sakashimas Will 3U
Sorcery (R)
Choose one, choose both if you control a commander while casting this spell.
Jeskas Will 2R
Sorcery (R)
Choose one, choose both if you control a commander while casting this spell.
Court of Cunning 1UU
Enchantment (R)
When Court of Cunning enters the battlefield you become the monarch.
At the beginning of your upkeep choose a number of players, they each mill two cards. If you are the monarch, each of those players mills ten cards instead.
Somberwald Regent 5GG
Creature - Elk (R)
When Somberwald Regent enters the battlefield you become the monarch.
Permanents you control have hexproof as long as you are the monarch.
8/8
Gnostro Voice of Stone 1URW
Legendary Creature - Chimera (R)
Tap: Choose one, X is equal to the number of spells you cast this turn.
Ghen Weaver of the Arcane RWB
Legendary Creature - Human Wizard (R)
RWB, Tap sacrifice and enchantment: return target enchantment from your graveyard to the battlefield.
2/3
Bell Borca, Spectral Sergeant 2RW
Legendary Creature - Spirit Soldier
Note the converted mana cost of each card that was exiled.
The power of Bell Borca, Spectral Sergeant is equal to the highest converted mana cost of cards that were noted for him this turn.
At the beginning of you upkeep exile the top card of your library, you may play it this turn.
*/5
Thanks to DarkNightCavalier from Heroes of the Plane Studios for this sick Signature.
So far though nothing has really captured my interest in the set, aside from original Partner reprints which I hope are ACCESSIBLE AND NOT EXCLUSIVE ETCHED FOILS WHICH IS LAME
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Now I’m cautiously hoping for Pivlic, Fonn, and Crix as well. Maybe Teysa’s thrull triplets too.