The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
The last major anti-control creature I can think of was Carnage Tyrant. Arguably it might of done that job better with haste instead of trample, so it could dodge sorcery speed wraths and get damage in. But with trample it was more all purpose.
I think having haste pushes this toward the anti-control, but it's less mainboard.
I know the kicker seems bad. But remember, when you have that late game grind VS control, this is a fine top deck. An uncounterable, hexproof, hasting 10/10 is a deal in that situation.