Thwart the grave is quite exciting. Potential double reanimation for 6 is still decent, and you're getting a sweet deal if it's less. Very cool art too! Reminds me of something that would fit in with Kamigawa.
Deadly Alliance is a very cool Common. In an average board, it should probably be powerlevel-wise a worse Eat to Extinction or a better Murder, but it could also cost 1B or even B and at that point it's just insane.
Ravager's Mace is really unexciting. If that's the powerlevel to expect from this set's Equipments, sorry but Nahiri is already on a trip to dollar bin town.
Thwart the Grave has absolutely fantastic art. The card ain't half bad either - kinda like a weird but probably better Ever After - and could see play in some EDH or even zany Standard brews.
Deadly alliance is limited necessity at 5 (compare with the bad removal we often shuffle up), playable for 4 - a good deal at 3 (compare murder), and we would actually play it meta depending at 2 mana in standard. If you have it at 1 mana reliably, it would be amazing (fatal push on steroids). If you call a common card that has that range boring, your expectations for a common are out of whack.
Thwart the grave is amazing. Compare to victimize ever after - I see this as having a decent amount of commander play and I could envision a situation where this is 1BB reanimate 2 critters in standard even.
So what does happen when you get the band back together? Lots of violence, apparently.
Source: Mike Sigrist
I occasionally design cards:
Mono-White Cards for Commander
all cards are quite nice
'buster
Becoming me.
EDH Decks
WUB Halfdane What is yours is mine
RWB Zurgo Helmsmasher Board Wipes Anonymous
GW Asmira, Holy Avenger We are family
WU Lavinia, Azorius Renegade No. Just no.
BR Kaervek the Merciless You sure you want to do that?
W General Jarkeld Banding fun
Ravager's Mace is really unexciting. If that's the powerlevel to expect from this set's Equipments, sorry but Nahiri is already on a trip to dollar bin town.
Thwart the Grave has absolutely fantastic art. The card ain't half bad either - kinda like a weird but probably better Ever After - and could see play in some EDH or even zany Standard brews.
Deadly alliance is limited necessity at 5 (compare with the bad removal we often shuffle up), playable for 4 - a good deal at 3 (compare murder), and we would actually play it meta depending at 2 mana in standard. If you have it at 1 mana reliably, it would be amazing (fatal push on steroids). If you call a common card that has that range boring, your expectations for a common are out of whack.
Thwart the grave is amazing. Compare to victimize ever after - I see this as having a decent amount of commander play and I could envision a situation where this is 1BB reanimate 2 critters in standard even.