Carrion Grub 3B
Creature- Insect
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.
When Carrion Grub enters the battlefield, mill four cards.
0/5
Gotta say, it's really satisfying to type mill for an actual Magic card.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
Isn't that true for all keywords? Menace? Trample? Reach?
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
Isn't that true for all keywords? Menace? Trample? Reach?
There's a larger Intuitive jump with Mill though, you can fairly easily Intuit how trample or flying work. The rules are just there for clarity. With Mill a brand new player has no context of what that word means. So it's probably closer to Prowess in that sense, or ferocious. So, this is not the first keyword that requires a knowledge of the rules, but this is a core set. That being said, mill is probably more intuitive than phase and phasing.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
Isn't that true for all keywords? Menace? Trample? Reach?
There's a larger Intuitive jump with Mill though, you can fairly easily Intuit how trample or flying work. The rules are just there for clarity. With Mill a brand new player has no context of what that word means. So it's probably closer to Prowess in that sense, or ferocious. So, this is not the first keyword that requires a knowledge of the rules, but this is a core set. That being said, mill is probably more intuitive than phase and phasing.
Yeah but mill is also a MTG rooted term that has been spread to other card games for the past two decades. Like if I type into google "Pokemon Mill" I get immediately:
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
Isn't that true for all keywords? Menace? Trample? Reach?
There's a larger Intuitive jump with Mill though, you can fairly easily Intuit how trample or flying work. The rules are just there for clarity. With Mill a brand new player has no context of what that word means. So it's probably closer to Prowess in that sense, or ferocious. So, this is not the first keyword that requires a knowledge of the rules, but this is a core set. That being said, mill is probably more intuitive than phase and phasing.
Actually, trample was incredibly difficult to explain in the early days. Most tournaments I went to in the early days of Magic required judge calls to explain trample damage to new players, and it only got more complicated with deathtouch and double strike. I can explain mill to someone much easier.
`Put that many cards from the top of your deck into your graveyard.` It's that simple.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
Isn't that true for all keywords? Menace? Trample? Reach?
There's a larger Intuitive jump with Mill though, you can fairly easily Intuit how trample or flying work. The rules are just there for clarity. With Mill a brand new player has no context of what that word means. So it's probably closer to Prowess in that sense, or ferocious. So, this is not the first keyword that requires a knowledge of the rules, but this is a core set. That being said, mill is probably more intuitive than phase and phasing.
Actually, trample was incredibly difficult to explain in the early days. Most tournaments I went to in the early days of Magic required judge calls to explain trample damage to new players, and it only got more complicated with deathtouch and double strike. I can explain mill to someone much easier.
`Put that many cards from the top of your deck into your graveyard.` It's that simple.
The point being made is that, while they may not get the details right for Trample, they're likely to be able to get the general concept from the name. They might interpret what "this creature tramples over blockers" means differently (And trample is secretly an incredibly complex keyword that gets away with it because people mostly intuit what it means), but they're going to be in the right ball park. If you hand someone with no card game experience a card that says "mill" without reminder text, they're going to need to have what it means explained to them, because nothing about "mill" has any connection to your library. If you made them guess, I'd estimate that you'd probably get no better than random chance that they'd give an answer in the right ballpark.
All that said, that presumes no prior experience with card games. The slang has been prolific enough, and the lack of alternatives stark enough, that they presumably decided the gains outweigh the downsides at this point. It's not an intuitive name choice, but they can't always get an intuitive name. So they'll have to settle for the name that's popular slang, and hope that the concept is easy enough for people to pick up on that they don't get scared off by yet another vocab word.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
Isn't that true for all keywords? Menace? Trample? Reach?
There's a larger Intuitive jump with Mill though, you can fairly easily Intuit how trample or flying work. The rules are just there for clarity. With Mill a brand new player has no context of what that word means. So it's probably closer to Prowess in that sense, or ferocious. So, this is not the first keyword that requires a knowledge of the rules, but this is a core set. That being said, mill is probably more intuitive than phase and phasing.
Actually, trample was incredibly difficult to explain in the early days. Most tournaments I went to in the early days of Magic required judge calls to explain trample damage to new players, and it only got more complicated with deathtouch and double strike. I can explain mill to someone much easier.
`Put that many cards from the top of your deck into your graveyard.` It's that simple.
The point being made is that, while they may not get the details right for Trample, they're likely to be able to get the general concept from the name. They might interpret what "this creature tramples over blockers" means differently (And trample is secretly an incredibly complex keyword that gets away with it because people mostly intuit what it means), but they're going to be in the right ball park. If you hand someone with no card game experience a card that says "mill" without reminder text, they're going to need to have what it means explained to them, because nothing about "mill" has any connection to your library. If you made them guess, I'd estimate that you'd probably get no better than random chance that they'd give an answer in the right ballpark.
All that said, that presumes no prior experience with card games. The slang has been prolific enough, and the lack of alternatives stark enough, that they presumably decided the gains outweigh the downsides at this point. It's not an intuitive name choice, but they can't always get an intuitive name. So they'll have to settle for the name that's popular slang, and hope that the concept is easy enough for people to pick up on that they don't get scared off by yet another vocab word.
Would tippy-toppy flippy-floppy be better? Just carry around a copy of Millstone around in your wallet, just in case. I've been trying to teach my wife to play Magic for a while now, and one of the only actions she could reliably relay to me is that she is milling some cards. It's a very simple concept that is very easy to explain. Sure they might not guess right on a trivia show if they've never played a tcg/ccg before, but that's not important. You can describe it in a very short sentence and they'll grok it. It's fine.
In German, the card is translated to Mühlstein. The building where the grain is ground, the mill, is indeed "die Mühle." However, the grinding itself, the millng, is not "das Mühlen" but instead "das Mahlen" (in contrast to "das Malen", which is the drawing/painting of pictures), so i expect "mahlen" to be the German expression.
Here is something to chew on: When MTG does one day die eventually, the term mill will still be used as long as there is a card game that lets you remove cards from the top of a player's deck.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
This is actually the reason it took so long to keyword. The developers didn't want to use a magic slang term, but any term they did use ended up being unaccepted, precisely because players referred to the action as 'milling.'
I suspect that the reason we're getting it now is the same as us getting a squirrel in the last set - the people in charge that nix'ed it in the first place aren't there anymore, and no one there now objected to it. Or they finally just gave up and decided to use 'mill' as the term.
As much as I appreciate the keywording of "mill", I can't help but feel that the word choice is really awkward. It's magic slang that only makes sense if you know the history behind it but in a vacuum it means nothing.
Considering that it's being used in the game of Magic you'd think those that play the game might know the slang. Plus, this will save a lot of text on cards. To go from "target player puts the top X cards of their library into their graveyard" to "target player mills X" is appreciate.
Also, reminder text exists, so newer player will learn it in time.
Vanguard games will coin terms that eventually become commonplace. For example it's now common in games to use terms like cleave, strafe, aoe, etc.
The reason it took people long to accept mill is because WotC themselves fail to see the big picture. The public will only defer to and trust canon. The sooner WotC made it canon, the sooner people would have embraced this new terminology.
In German, the card is translated to Mühlstein. The building where the grain is ground, the mill, is indeed "die Mühle." However, the grinding itself, the millng, is not "das Mühlen" but instead "das Mahlen" (in contrast to "das Malen", which is the drawing/painting of pictures), so i expect "mahlen" to be the German expression.
Not really arguing here, but I'd expect them to translate mill to "zermahlen". That prefix indicates wear/destruction and captures the flavor idea of milling your library away a bit better imho.
Then again, WotC are not quite the gold standard for localization
The "you" probably is the qualifier already.
Other variants would be "target player/opponent mills X".
I mean, I'm pretty stoned, but I don't see a "you" or "your" in the Grub's milling ability which is why I'm assuming the default for mill is your own library.
The "you" probably is the qualifier already.
Other variants would be "target player/opponent mills X".
I mean, I'm pretty stoned, but I don't see a "you" or "your" in the Grub's milling ability which is why I'm assuming the default for mill is your own library.
I got to admit, I didn't actually reread the card... still, it's an implied "[you] mill four cards", so I stand by my initial guess for the targeted wording.
The "you" probably is the qualifier already.
Other variants would be "target player/opponent mills X".
I mean, I'm pretty stoned, but I don't see a "you" or "your" in the Grub's milling ability which is why I'm assuming the default for mill is your own library.
It's templating looks similar to carddraw, where it doesn't mention "you" if you're the only target.
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Carrion Grub 3B
Creature- Insect
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.
When Carrion Grub enters the battlefield, mill four cards.
0/5
Gotta say, it's really satisfying to type mill for an actual Magic card.
Source: CobaltStreak
2023 Average Peasant Cube|and Discussion
Because I have more decks than fit in a signature
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There's a larger Intuitive jump with Mill though, you can fairly easily Intuit how trample or flying work. The rules are just there for clarity. With Mill a brand new player has no context of what that word means. So it's probably closer to Prowess in that sense, or ferocious. So, this is not the first keyword that requires a knowledge of the rules, but this is a core set. That being said, mill is probably more intuitive than phase and phasing.
And the card excellent for my Kathril, Aspect Warper and it's a good target for the counters
Actually, trample was incredibly difficult to explain in the early days. Most tournaments I went to in the early days of Magic required judge calls to explain trample damage to new players, and it only got more complicated with deathtouch and double strike. I can explain mill to someone much easier.
`Put that many cards from the top of your deck into your graveyard.` It's that simple.
All that said, that presumes no prior experience with card games. The slang has been prolific enough, and the lack of alternatives stark enough, that they presumably decided the gains outweigh the downsides at this point. It's not an intuitive name choice, but they can't always get an intuitive name. So they'll have to settle for the name that's popular slang, and hope that the concept is easy enough for people to pick up on that they don't get scared off by yet another vocab word.
Would tippy-toppy flippy-floppy be better? Just carry around a copy of Millstone around in your wallet, just in case. I've been trying to teach my wife to play Magic for a while now, and one of the only actions she could reliably relay to me is that she is milling some cards. It's a very simple concept that is very easy to explain. Sure they might not guess right on a trivia show if they've never played a tcg/ccg before, but that's not important. You can describe it in a very short sentence and they'll grok it. It's fine.
Turn 1 Swamp Putrid Imp
Turn 2 Badlands Dark Ritual -> This. Discard Anger, Discard right half of Big Fury Monster. Swing for 99.
Calvin and Hobbes
Cube Tutor
In German, the card is translated to Mühlstein. The building where the grain is ground, the mill, is indeed "die Mühle." However, the grinding itself, the millng, is not "das Mühlen" but instead "das Mahlen" (in contrast to "das Malen", which is the drawing/painting of pictures), so i expect "mahlen" to be the German expression.
In which Legacy is Big Furry Monster legal???
This is actually the reason it took so long to keyword. The developers didn't want to use a magic slang term, but any term they did use ended up being unaccepted, precisely because players referred to the action as 'milling.'
I suspect that the reason we're getting it now is the same as us getting a squirrel in the last set - the people in charge that nix'ed it in the first place aren't there anymore, and no one there now objected to it. Or they finally just gave up and decided to use 'mill' as the term.
Considering that it's being used in the game of Magic you'd think those that play the game might know the slang. Plus, this will save a lot of text on cards. To go from "target player puts the top X cards of their library into their graveyard" to "target player mills X" is appreciate.
Also, reminder text exists, so newer player will learn it in time.
The reason it took people long to accept mill is because WotC themselves fail to see the big picture. The public will only defer to and trust canon. The sooner WotC made it canon, the sooner people would have embraced this new terminology.
........................
Kathril himself should get the counters for that sweet, sweet commander damage.
This guy is a decent enabler though.
Not really arguing here, but I'd expect them to translate mill to "zermahlen". That prefix indicates wear/destruction and captures the flavor idea of milling your library away a bit better imho.
Then again, WotC are not quite the gold standard for localization
W(W/U)U Ephara - Flash & Taxes W(W/U)U || B(B/G)G Meren - Circle of Life B(B/G)G
RGW Marath - Ever shifting Wilds RGW || (U/R)C(W/B) Breya - Artificial Dominion (U/R)C(W/B)
UBR Becket Brass - take what you can, give nothing back UBR
How do u run bfm in legacy?
powpercube Johnny https://cubecobra.com/cube/list/37t
When ~ enters the battlefield, mill four cards from any library.
or
When ~ enters the battlefield, mill four cards from target opponent's library.
Archatmos
Excellion
Fracture: Israfiel (WBR), Wujal (URG), Valedon (GUB), Amduat (BGW), Paladris (RWU)
Collision (Set Two of the Fracture Block)
Quest for the Forsaken (Set Two of the Excellion Block)
Katingal: Plane of Chains
Other variants would be "target player/opponent mills X".
W(W/U)U Ephara - Flash & Taxes W(W/U)U || B(B/G)G Meren - Circle of Life B(B/G)G
RGW Marath - Ever shifting Wilds RGW || (U/R)C(W/B) Breya - Artificial Dominion (U/R)C(W/B)
UBR Becket Brass - take what you can, give nothing back UBR
I mean, I'm pretty stoned, but I don't see a "you" or "your" in the Grub's milling ability which is why I'm assuming the default for mill is your own library.
Archatmos
Excellion
Fracture: Israfiel (WBR), Wujal (URG), Valedon (GUB), Amduat (BGW), Paladris (RWU)
Collision (Set Two of the Fracture Block)
Quest for the Forsaken (Set Two of the Excellion Block)
Katingal: Plane of Chains
joke
/jōk/
noun
a thing that someone says to cause amusement or laughter, especially a story with a funny punchline.
"she was in a mood to tell jokes"
Calvin and Hobbes
Cube Tutor
I got to admit, I didn't actually reread the card... still, it's an implied "[you] mill four cards", so I stand by my initial guess for the targeted wording.
W(W/U)U Ephara - Flash & Taxes W(W/U)U || B(B/G)G Meren - Circle of Life B(B/G)G
RGW Marath - Ever shifting Wilds RGW || (U/R)C(W/B) Breya - Artificial Dominion (U/R)C(W/B)
UBR Becket Brass - take what you can, give nothing back UBR
It's templating looks similar to card draw, where it doesn't mention "you" if you're the only target.