Regal Leosaur RW
Creature- Dinosaur Cat
Mutate 1(R/W)(R/W)
Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
2/2
Oh look, a build-around draft uncommon. Sorry Vince, you get meme previews this time.
I... dont know if this is cubeable or not... I like it as a token win con that can be played in red, white, or boros but in boros it just seems bad. It isn't going to get mutated multiple times and paying 3 mana to make a 1/1 into a 2/2 may not be great...
Sure, there is a chance of spending $4 on a booster and getting the Mythic Rare $30 super card. There is also a chance of surviving putting your tongue in a light socket.
I feel if you look at this as a split card that is either a 2/2 or a +2/+1 team pump it seems like a fun limited card. And I think this format wants small early creatures to mutate into and assuming you can hit RW often enough this works very well for that.
after i saw this card and this artwork i thought "what happened to magic?"
i am usually not that kind of guy, being all nostalgic, but to me making a cat dinosaur feels so lazy and uncreative, as if wizards isnt even trying anymore.
just randomly smash creature types together and all the old lore with goblins, elves and angels doesnt matter anymore. no, nowadays we get angel,horror,eldrazi,warlock, single mom creature types.
its not that i cry about "in the past everything was better", it is just that i feel this is lazy work. cant really discripe it, but this is making me lose interest in magic. in the past cards were designed clear and distinctive. (at least to me). now they print out every trash they can imagine and want us to be hyped and pay over the top prices for colored paper. i feel more like "this aitn worth it anymore", which is sad, cause i actually really like the game.
I mean... mutate is an ability that often rewards you for putting all the eggs in the same basket, making a mutated pile of crazy exponential triggers...
this thing is a payoff for a go wide strategy that seems very parasitic with the mutate theme.
as a "one of" effect in a go wide deck, this is pretty bad.
in a all in mutate deck, it won't trigger that much, so... I don't really understand it.
after i saw this card and this artwork i thought "what happened to magic?"
i am usually not that kind of guy, being all nostalgic, but to me making a cat dinosaur feels so lazy and uncreative, as if wizards isnt even trying anymore.
just randomly smash creature types together and all the old lore with goblins, elves and angels doesnt matter anymore. no, nowadays we get angel,horror,eldrazi,warlock, single mom creature types.
its not that i cry about "in the past everything was better", it is just that i feel this is lazy work. cant really discripe it, but this is making me lose interest in magic. in the past cards were designed clear and distinctive. (at least to me). now they print out every trash they can imagine and want us to be hyped and pay over the top prices for colored paper. i feel more like "this aitn worth it anymore", which is sad, cause i actually really like the game.
... what one trash card can "trigger"
The creature types in this set have their reasons to be that way. Dinosaurs are the red region of Ikoria and cats are the white region, so it make sense. If this card was in Ravnica (as a non-Simic card) or Zendikar or whatever, you were right.
I mean... mutate is an ability that often rewards you for putting all the eggs in the same basket, making a mutated pile of crazy exponential triggers...
this thing is a payoff for a go wide strategy that seems very parasitic with the mutate theme.
as a "one of" effect in a go wide deck, this is pretty bad.
in a all in mutate deck, it won't trigger that much, so... I don't really understand it.
It's a slightly cheaper Inspired Charge that trades off being an instant for requiring a creature to target (and thus exclude) and the flip side of just being able to be a solid, if uninspiring, creature.
after i saw this card and this artwork i thought "what happened to magic?"
i am usually not that kind of guy, being all nostalgic, but to me making a cat dinosaur feels so lazy and uncreative, as if wizards isnt even trying anymore.
just randomly smash creature types together and all the old lore with goblins, elves and angels doesnt matter anymore. no, nowadays we get angel,horror,eldrazi,warlock, single mom creature types.
its not that i cry about "in the past everything was better", it is just that i feel this is lazy work. cant really discripe it, but this is making me lose interest in magic. in the past cards were designed clear and distinctive. (at least to me). now they print out every trash they can imagine and want us to be hyped and pay over the top prices for colored paper. i feel more like "this aitn worth it anymore", which is sad, cause i actually really like the game.
... what one trash card can "trigger"
I would argue it takes more creativity to make up something like cat dinosaurs than using tired old fantasy tropes such as goblins, elves and angels.
after i saw this card and this artwork i thought "what happened to magic?"
i am usually not that kind of guy, being all nostalgic, but to me making a cat dinosaur feels so lazy and uncreative, as if wizards isnt even trying anymore.
just randomly smash creature types together and all the old lore with goblins, elves and angels doesnt matter anymore. no, nowadays we get angel,horror,eldrazi,warlock, single mom creature types.
its not that i cry about "in the past everything was better", it is just that i feel this is lazy work. cant really discripe it, but this is making me lose interest in magic. in the past cards were designed clear and distinctive. (at least to me). now they print out every trash they can imagine and want us to be hyped and pay over the top prices for colored paper. i feel more like "this aitn worth it anymore", which is sad, cause i actually really like the game.
... what one trash card can "trigger"
I would argue it takes more creativity to make up something like cat dinosaurs than using tired old fantasy tropes such as goblins, elves and angels.
depends on how u view it, sure wizards didnt invent elves or goblins, but they were originally constructed out of imagination, a creative process. and being able to fill them with life and lore again and again is the real challenge and it seems wizards cant do this anymore.
what i think wizards does nowadays is. spin wheels with creature types and mix whatever comes up (like goat, hydra). that doesnt take creativity (ok creating the method does, but the rest is an easy running engine). they could come up with the new species like they did with the azra in battlebond. that would be more destinctiv than cat-dinosaurs.
i also think that the distinctiveness or elves being green, goblins being red gave the game more character than this, "now every color can be everything and have everything".
I feel if you look at this as a split card that is either a 2/2 or a +2/+1 team pump it seems like a fun limited card. And I think this format wants small early creatures to mutate into and assuming you can hit RW often enough this works very well for that.
This is how I'd judge it, too. It's a solid card for limited, a creature when you need it or an alpha strike strengthener when you don't.
after i saw this card and this artwork i thought "what happened to magic?"
i am usually not that kind of guy, being all nostalgic, but to me making a cat dinosaur feels so lazy and uncreative, as if wizards isnt even trying anymore.
just randomly smash creature types together and all the old lore with goblins, elves and angels doesnt matter anymore. no, nowadays we get angel,horror,eldrazi,warlock, single mom creature types.
its not that i cry about "in the past everything was better", it is just that i feel this is lazy work. cant really discripe it, but this is making me lose interest in magic. in the past cards were designed clear and distinctive. (at least to me). now they print out every trash they can imagine and want us to be hyped and pay over the top prices for colored paper. i feel more like "this aitn worth it anymore", which is sad, cause i actually really like the game.
... what one trash card can "trigger"
I would argue it takes more creativity to make up something like cat dinosaurs than using tired old fantasy tropes such as goblins, elves and angels.
depends on how u view it, sure wizards didnt invent elves or goblins, but they were originally constructed out of imagination, a creative process. and being able to fill them with life and lore again and again is the real challenge and it seems wizards cant do this anymore.
what i think wizards does nowadays is. spin wheels with creature types and mix whatever comes up (like goat, hydra). that doesnt take creativity (ok creating the method does, but the rest is an easy running engine). they could come up with the new species like they did with the azra in battlebond. that would be more destinctiv than cat-dinosaurs.
i also think that the distinctiveness or elves being green, goblins being red gave the game more character than this, "now every color can be everything and have everything".
But this is very distinctly not "every color can have everything"? They assigned each of the colors a particular creature type, and multicolored cards mix those two creature types. Since this is Red/white, it is a Cat (white) Dinosaur (Red).
after i saw this card and this artwork i thought "what happened to magic?"
i am usually not that kind of guy, being all nostalgic, but to me making a cat dinosaur feels so lazy and uncreative, as if wizards isnt even trying anymore.
just randomly smash creature types together and all the old lore with goblins, elves and angels doesnt matter anymore. no, nowadays we get angel,horror,eldrazi,warlock, single mom creature types.
its not that i cry about "in the past everything was better", it is just that i feel this is lazy work. cant really discripe it, but this is making me lose interest in magic. in the past cards were designed clear and distinctive. (at least to me). now they print out every trash they can imagine and want us to be hyped and pay over the top prices for colored paper. i feel more like "this aitn worth it anymore", which is sad, cause i actually really like the game.
... what one trash card can "trigger"
I would argue it takes more creativity to make up something like cat dinosaurs than using tired old fantasy tropes such as goblins, elves and angels.
depends on how u view it, sure wizards didnt invent elves or goblins, but they were originally constructed out of imagination, a creative process. and being able to fill them with life and lore again and again is the real challenge and it seems wizards cant do this anymore.
what i think wizards does nowadays is. spin wheels with creature types and mix whatever comes up (like goat, hydra). that doesnt take creativity (ok creating the method does, but the rest is an easy running engine).
This is one set that features monsters that magical mutate/evolve dramatically and even into different species. Seems pretty creative, even more so that they are using monster types that aren't typical magic and even came up with the nightmare monsters which are pretty different from other nightmares in magic.
they could come up with the new species like they did with the azra in battlebond. that would be more destinctiv than cat-dinosaurs.
You mean tiefling?
i also think that the distinctiveness or elves being green, goblins being red gave the game more character than this, "now every color can be everything and have everything".
Wait hold on I thought you wanted creativity? Having elves on every plane only able to be green seems pretty boring imo.
Private Mod Note
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
after i saw this card and this artwork i thought "what happened to magic?"
i am usually not that kind of guy, being all nostalgic, but to me making a cat dinosaur feels so lazy and uncreative, as if wizards isnt even trying anymore.
just randomly smash creature types together and all the old lore with goblins, elves and angels doesnt matter anymore. no, nowadays we get angel,horror,eldrazi,warlock, single mom creature types.
its not that i cry about "in the past everything was better", it is just that i feel this is lazy work. cant really discripe it, but this is making me lose interest in magic. in the past cards were designed clear and distinctive. (at least to me). now they print out every trash they can imagine and want us to be hyped and pay over the top prices for colored paper. i feel more like "this aitn worth it anymore", which is sad, cause i actually really like the game.
... what one trash card can "trigger"
I would argue it takes more creativity to make up something like cat dinosaurs than using tired old fantasy tropes such as goblins, elves and angels.
I think you both have a point.
On the one hand, elves and goblins all the time would be (and was) boring. It's important to mix things up a bit. Cat dinosaurs do make sense in the context of this plane, but in general just stapling together two types of creatures isn't going to resonate as much as a more organically conceived creature type. There's a difference between coming up with a type of creature that has, say, feline and dinosaur traits and calling it "X," versus just typing it as cat and dinosaur. The latter just speaks to mutated fusions, which is what Ikoria is and was always going to be (and might not be everyone's cup of tea on that basis). But when the typing is "X," the combination becomes a thing in itself, and the focus is now on "X" and not X's components. All creations are just a synthesis of components which we've seen before, which differ only in their composition. But a creation is more complete and novel as its own thing when it clicks mentally as "X" and not merely "cat + dinosaur," that is, when its identity is more than the sum of its parts. Overall, settings will resonate more when creatures are typed as new things than mashing together old types. But sometimes, as in Ikoria, the mashing together is thematically appropriate.
depends on how u view it, sure wizards didnt invent elves or goblins, but they were originally constructed out of imagination, a creative process. and being able to fill them with life and lore again and again is the real challenge and it seems wizards cant do this anymore.
what i think wizards does nowadays is. spin wheels with creature types and mix whatever comes up (like goat, hydra). that doesnt take creativity (ok creating the method does, but the rest is an easy running engine). they could come up with the new species like they did with the azra in battlebond. that would be more destinctiv than cat-dinosaurs.
i also think that the distinctiveness or elves being green, goblins being red gave the game more character than this, "now every color can be everything and have everything".
So how do you feel about naga then? Many people feel they should have just made them snakes. Where do you draw the line in making up new creature type names and stapling some together so they better fit tribal synergies of existing cards?
On the one hand, elves and goblins all the time would be (and was) boring. It's important to mix things up a bit. Cat dinosaurs do make sense in the context of this plane, but in general just stapling together two types of creatures isn't going to resonate as much as a more organically conceived creature type. There's a difference between coming up with a type of creature that has, say, feline and dinosaur traits and calling it "X," versus just typing it as cat and dinosaur. The latter just speaks to mutated fusions, which is what Ikoria is and was always going to be (and might not be everyone's cup of tea on that basis). But when the typing is "X," the combination becomes a thing in itself, and the focus is now on "X" and not X's components. All creations are just a synthesis of components which we've seen before, which differ only in their composition. But a creation is more complete and novel as its own thing when it clicks mentally as "X" and not merely "cat + dinosaur," that is, when its identity is more than the sum of its parts. Overall, settings will resonate more when creatures are typed as new things than mashing together old types. But sometimes, as in Ikoria, the mashing together is thematically appropriate.
As I replied to the other person, mechanically, using preexisting creature types and mashing them together, can be more interesting than just adding a new one. The addition of naga as a creature type was not worth it when they could have just been made snakes and been more mechanically relevant with more cards.
That isn’t to say new creature types shouldn’t be made, I just think they need to be significantly different from anything else to really be worth it.
On the one hand, elves and goblins all the time would be (and was) boring. It's important to mix things up a bit. Cat dinosaurs do make sense in the context of this plane, but in general just stapling together two types of creatures isn't going to resonate as much as a more organically conceived creature type. There's a difference between coming up with a type of creature that has, say, feline and dinosaur traits and calling it "X," versus just typing it as cat and dinosaur. The latter just speaks to mutated fusions, which is what Ikoria is and was always going to be (and might not be everyone's cup of tea on that basis). But when the typing is "X," the combination becomes a thing in itself, and the focus is now on "X" and not X's components. All creations are just a synthesis of components which we've seen before, which differ only in their composition. But a creation is more complete and novel as its own thing when it clicks mentally as "X" and not merely "cat + dinosaur," that is, when its identity is more than the sum of its parts. Overall, settings will resonate more when creatures are typed as new things than mashing together old types. But sometimes, as in Ikoria, the mashing together is thematically appropriate.
As I replied to the other person, mechanically, using preexisting creature types and mashing them together, can be more interesting than just adding a new one. The addition of naga as a creature type was not worth it when they could have just been made snakes and been more mechanically relevant with more cards.
That isn’t to say new creature types shouldn’t be made, I just think they need to be significantly different from anything else to really be worth it.
I personally think Naga is worth it. You lose out on some Snake tribal synergy, oh well. "Snake" is too general if it includes Naga. There is an issue with consistency. For example, Rakshasas were typed as "Cat Demon" in the same context of Tarkir block. If someone potentially could have "Naga" but not "Snake" as their favorite creature type, then it's worth it.
My rule of thumb is this: if it's a distinct type of fantasy creature, give it its own card type. Otherwise, pre-existing types with tribal synergy are preferable. Or if it's a MtG-specific fantasy creature where there's no real-world lore to resonate with, mundane creature types are also fine in that case.
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Regal Leosaur RW
Creature- Dinosaur Cat
Mutate 1(R/W)(R/W)
Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
2/2
Oh look, a build-around draft uncommon. Sorry Vince, you get meme previews this time.
Source: PleasantKenobi
i am usually not that kind of guy, being all nostalgic, but to me making a cat dinosaur feels so lazy and uncreative, as if wizards isnt even trying anymore.
just randomly smash creature types together and all the old lore with goblins, elves and angels doesnt matter anymore. no, nowadays we get angel,horror,eldrazi,warlock, single mom creature types.
its not that i cry about "in the past everything was better", it is just that i feel this is lazy work. cant really discripe it, but this is making me lose interest in magic. in the past cards were designed clear and distinctive. (at least to me). now they print out every trash they can imagine and want us to be hyped and pay over the top prices for colored paper. i feel more like "this aitn worth it anymore", which is sad, cause i actually really like the game.
... what one trash card can "trigger"
I mean... mutate is an ability that often rewards you for putting all the eggs in the same basket, making a mutated pile of crazy exponential triggers...
this thing is a payoff for a go wide strategy that seems very parasitic with the mutate theme.
as a "one of" effect in a go wide deck, this is pretty bad.
in a all in mutate deck, it won't trigger that much, so... I don't really understand it.
The creature types in this set have their reasons to be that way. Dinosaurs are the red region of Ikoria and cats are the white region, so it make sense. If this card was in Ravnica (as a non-Simic card) or Zendikar or whatever, you were right.
Commander
U Tetsuko Umezawa, Fugitive
RG Zilortha, Strength Incarnate
WB Amalia Benavides Aguirre
depends on how u view it, sure wizards didnt invent elves or goblins, but they were originally constructed out of imagination, a creative process. and being able to fill them with life and lore again and again is the real challenge and it seems wizards cant do this anymore.
what i think wizards does nowadays is. spin wheels with creature types and mix whatever comes up (like goat, hydra). that doesnt take creativity (ok creating the method does, but the rest is an easy running engine). they could come up with the new species like they did with the azra in battlebond. that would be more destinctiv than cat-dinosaurs.
i also think that the distinctiveness or elves being green, goblins being red gave the game more character than this, "now every color can be everything and have everything".
This is how I'd judge it, too. It's a solid card for limited, a creature when you need it or an alpha strike strengthener when you don't.
Archatmos
Excellion
Fracture: Israfiel (WBR), Wujal (URG), Valedon (GUB), Amduat (BGW), Paladris (RWU)
Collision (Set Two of the Fracture Block)
Quest for the Forsaken (Set Two of the Excellion Block)
Katingal: Plane of Chains
This is one set that features monsters that magical mutate/evolve dramatically and even into different species. Seems pretty creative, even more so that they are using monster types that aren't typical magic and even came up with the nightmare monsters which are pretty different from other nightmares in magic.
You mean tiefling?
Wait hold on I thought you wanted creativity? Having elves on every plane only able to be green seems pretty boring imo.
"You can tell how dumb someone is by how they use Mary Sue"
I think you both have a point.
On the one hand, elves and goblins all the time would be (and was) boring. It's important to mix things up a bit. Cat dinosaurs do make sense in the context of this plane, but in general just stapling together two types of creatures isn't going to resonate as much as a more organically conceived creature type. There's a difference between coming up with a type of creature that has, say, feline and dinosaur traits and calling it "X," versus just typing it as cat and dinosaur. The latter just speaks to mutated fusions, which is what Ikoria is and was always going to be (and might not be everyone's cup of tea on that basis). But when the typing is "X," the combination becomes a thing in itself, and the focus is now on "X" and not X's components. All creations are just a synthesis of components which we've seen before, which differ only in their composition. But a creation is more complete and novel as its own thing when it clicks mentally as "X" and not merely "cat + dinosaur," that is, when its identity is more than the sum of its parts. Overall, settings will resonate more when creatures are typed as new things than mashing together old types. But sometimes, as in Ikoria, the mashing together is thematically appropriate.
Commander
U Tetsuko Umezawa, Fugitive
RG Zilortha, Strength Incarnate
WB Amalia Benavides Aguirre
That isn’t to say new creature types shouldn’t be made, I just think they need to be significantly different from anything else to really be worth it.
Commander
U Tetsuko Umezawa, Fugitive
RG Zilortha, Strength Incarnate
WB Amalia Benavides Aguirre
I personally think Naga is worth it. You lose out on some Snake tribal synergy, oh well. "Snake" is too general if it includes Naga. There is an issue with consistency. For example, Rakshasas were typed as "Cat Demon" in the same context of Tarkir block. If someone potentially could have "Naga" but not "Snake" as their favorite creature type, then it's worth it.
My rule of thumb is this: if it's a distinct type of fantasy creature, give it its own card type. Otherwise, pre-existing types with tribal synergy are preferable. Or if it's a MtG-specific fantasy creature where there's no real-world lore to resonate with, mundane creature types are also fine in that case.