The non-creature part is notable part since beast within issue was it could hit creatures.
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
Seems pretty powerful if you start mutating with the Sawtusk devourer as the base. As each mutation onto it would result in more destroyed permanents. Lets say you mutate a Sawtusk onto a Sawtusk, you destroy one noncreature permanent. Lets say you mutate with a different card after that. You now destroy two noncreature permanets as it gains the effect text of second Sawtusk.
Seems pretty powerful if you start mutating with the Sawtusk devourer as the base. As each mutation onto it would result in more destroyed permanents. Lets say you mutate a Sawtusk onto a Sawtusk, you destroy one noncreature permanent. Lets say you mutate with a different card after that. You now destroy two noncreature permanets as it gains the effect text of second Sawtusk.
Wait... what? To my understanding you just destroy a second noncreature permanent... you don't get two triggers from a second mutate. It's just one mutation triggers all of the mutations once.
Seems pretty powerful if you start mutating with the Sawtusk devourer as the base. As each mutation onto it would result in more destroyed permanents. Lets say you mutate a Sawtusk onto a Sawtusk, you destroy one noncreature permanent. Lets say you mutate with a different card after that. You now destroy two noncreature permanets as it gains the effect text of second Sawtusk.
Wait... what? To my understanding you just destroy a second noncreature permanent... you don't get two triggers from a second mutate. It's just one mutation triggers all of the mutations once.
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 1 trigger.
Sawtusk (mutated with Sawtusk 3): 2 triggers.
Sawtusk (mutated with Sawtusk 4): 3 triggers.
Each trigger of course being the "destroy a noncreature permanent" in response to being mutated.
Seems pretty powerful if you start mutating with the Sawtusk devourer as the base. As each mutation onto it would result in more destroyed permanents. Lets say you mutate a Sawtusk onto a Sawtusk, you destroy one noncreature permanent. Lets say you mutate with a different card after that. You now destroy two noncreature permanets as it gains the effect text of second Sawtusk.
Wait... what? To my understanding you just destroy a second noncreature permanent... you don't get two triggers from a second mutate. It's just one mutation triggers all of the mutations once.
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 1 trigger.
Sawtusk (mutated with Sawtusk 3): 2 triggers.
Sawtusk (mutated with Sawtusk 4): 3 triggers.
Each trigger of course being the "destroy a noncreature permanent" in response to being mutated.
you are wrong. it's actualy:
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 2 trigger.
Sawtusk (mutated with Sawtusk 3): 3 triggers.
Sawtusk (mutated with Sawtusk 4): 4 triggers.
Seems pretty powerful if you start mutating with the Sawtusk devourer as the base. As each mutation onto it would result in more destroyed permanents. Lets say you mutate a Sawtusk onto a Sawtusk, you destroy one noncreature permanent. Lets say you mutate with a different card after that. You now destroy two noncreature permanets as it gains the effect text of second Sawtusk.
Wait... what? To my understanding you just destroy a second noncreature permanent... you don't get two triggers from a second mutate. It's just one mutation triggers all of the mutations once.
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 1 trigger.
Sawtusk (mutated with Sawtusk 3): 2 triggers.
Sawtusk (mutated with Sawtusk 4): 3 triggers.
Each trigger of course being the "destroy a noncreature permanent" in response to being mutated.
you are wrong. it's actualy:
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 2 trigger.
Sawtusk (mutated with Sawtusk 3): 3 triggers.
Sawtusk (mutated with Sawtusk 4): 4 triggers.
Oh wow that is actually more fun. All aboard the mutate train!
Okay, but all discussions of the card's power aside... did anyone else think of the logistics of a creature using tusks, attached to its head, to saw through a tree...? Cause I sure did.
Sawtusk Demolisher 4GG
Creature- Beast
Mutate 3G
Trample
Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast token.
6/6
What's the difference between Beast Within and Terastodon? Apparently it's targeting
landscreatures and two mutate triggers.Source: player.it
The non-creature part is notable part since beast within issue was it could hit creatures.
"You can tell how dumb someone is by how they use Mary Sue"
Wait... what? To my understanding you just destroy a second noncreature permanent... you don't get two triggers from a second mutate. It's just one mutation triggers all of the mutations once.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 1 trigger.
Sawtusk (mutated with Sawtusk 3): 2 triggers.
Sawtusk (mutated with Sawtusk 4): 3 triggers.
Each trigger of course being the "destroy a noncreature permanent" in response to being mutated.
you are wrong. it's actualy:
Sawtusk (no mutation): No triggers.
Sawtusk (mutated with Sawtusk 2): 2 trigger.
Sawtusk (mutated with Sawtusk 3): 3 triggers.
Sawtusk (mutated with Sawtusk 4): 4 triggers.
You're gonna give yourself whiplash.
Yeah I just misunderstood because he is talking about mutating multiple sawtusks together. I'm imagining EDH where you only have one.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries