I still hate the ability counters, as they play so god awful with multiple types of counters around, as you simply cannot use the normal dice for them, as you have +1/+1 counters on them and lots of ability overhead, and tokens with counters on them is even more awful (as for 20 tokens you will most likely use a dice anyway, so put a dice on top of the dice, its so bad ... ).
Going in my Ghave deck to recur combo pieces but the thing I'd like to actually see being done is making other types of permanents which want to have counters removed like Dark Depths into creatures and then using those to fuel the recursion ability.
correct me if i'm wrong guys
gyre sage/marwyn+wall of roots+devoted druid
all can have counters
we can generate 3 mana too from this
if i understand it right, we can remove 3 counters from among creatures we control.
we remove the three counters from these fellas.
So basically we can create a mini engine given my understanding was right (though im still waiting for the official rulings/oracle for the card itself)
but if the removal of counters would be for just a chosen creature, then this will not work obvioisly..
Going in my Ghave deck to recur combo pieces but the thing I'd like to actually see being done is making other types of permanents which want to have counters removed like Dark Depths into creatures and then using those to fuel the recursion ability.
Shame it only does creatures that would have Ben nasty if it could work with dark depths
I still hate the ability counters, as they play so god awful with multiple types of counters around, as you simply cannot use the normal dice for them, as you have +1/+1 counters on them and lots of ability overhead, and tokens with counters on them is even more awful (as for 20 tokens you will most likely use a dice anyway, so put a dice on top of the dice, its so bad ... ).
Someone should make dice that have the MTGArena keyword symbols on them to make it conveient!
Tayam + Devoted Druid + something that gives the druid 2 toughness = put all permanents in library and graveyard with cmc 3 or less onto the battlefield?
Going in my Ghave deck to recur combo pieces but the thing I'd like to actually see being done is making other types of permanents which want to have counters removed like Dark Depths into creatures and then using those to fuel the recursion ability.
Shame it only does creatures that would have Ben nasty if it could work with dark depths
That is why I was talking about making Dark Depths a creature so it works.
Tayam + Devoted Druid + something that gives the druid 2 toughness = put all permanents in library and graveyard with cmc 3 or less onto the battlefield?
Your first post was an impressive combo to play out your entire deck.
I think you're going to fit right in, Orley. Welcome to the forum.
At first glance I wasn't a fan but once I got thinking a bit I really like it. Reanimating any permanent type at instant speed is no joke. You can respond to removal with protection auras and keep bringing back that Aura Shards or keep that Fiend Artisan alive till you combo
A little too clunky for me. You're still paying 3 mana, so it's not exactly free like Sun Titan, and you have to jump through the initial hoops of having counters to begin with.
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(First of Congradulations to commander quarters/Mitch for getting his first ever preview card and he got a duzy one too)
Now that’s a commander people will play around you can mill yourself and bring a cmc 3 or less permanent from the yard to play for 3
And Mitch already pointed out Undying/presist
Dunes of Zairo
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Innistrad - The Darkest Night
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Commander: Allies & Adversaries
Haha same.
What are some good creatures to recur at 3cmc? Or permanents for that matter?
Not to mention you can ramp lands from your graveyard doing this.
Dunes of Zairo
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Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Anything that produces tokens is especially great, as they get counters too.
Monastery Mentor comes to mind and its friends.
Pretty much any Hapatra, Vizier of Poisons deck can just play this and add white.
I still hate the ability counters, as they play so god awful with multiple types of counters around, as you simply cannot use the normal dice for them, as you have +1/+1 counters on them and lots of ability overhead, and tokens with counters on them is even more awful (as for 20 tokens you will most likely use a dice anyway, so put a dice on top of the dice, its so bad ... ).
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If they are animated. Opalescence or Karn, the Great Creator could help I guess.
gyre sage/marwyn+wall of roots+devoted druid
all can have counters
we can generate 3 mana too from this
if i understand it right, we can remove 3 counters from among creatures we control.
we remove the three counters from these fellas.
So basically we can create a mini engine given my understanding was right (though im still waiting for the official rulings/oracle for the card itself)
but if the removal of counters would be for just a chosen creature, then this will not work obvioisly..
just my thoughts though.. just my thoughts.
Shame it only does creatures that would have Ben nasty if it could work with dark depths
Someone should make dice that have the MTGArena keyword symbols on them to make it conveient!
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
That is why I was talking about making Dark Depths a creature so it works.
Your first post was an impressive combo to play out your entire deck.
I think you're going to fit right in, Orley. Welcome to the forum.
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
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