wow, you'd think with all of this 'during your opponent's turn' stuff, we'd, I don't know...get some good, cheap instants? Cantrips, kill spells, burn cards. stuff for 1 or 2 mana that is good to cast on their turn. but recent sets are remarkably light on that stuff, this one more so than most it feels like. the mana costs just feel unusually high
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Project Booster Fun makes it less fun to open a booster.
2) Can we go back to the second card drawn archetype from Eldraine? This UR flash archetype seems way weaker.
I mean, I love that archetype. I'm playing it as my main Arena deck right now so I'd love more support. BUT... I don't want any archetype to become evergreen or pseudo-evergreen. That's part of what keeps limited fresh.
2) Can we go back to the second card drawn archetype from Eldraine? This UR flash archetype seems way weaker.
I mean, I love that archetype. I'm playing it as my main Arena deck right now so I'd love more support. BUT... I don't want any archetype to become evergreen or pseudo-evergreen. That's part of what keeps limited fresh.
Many archetypes are evergreen or pseudo-evergreen in limited, because of color specialties. E.g. WU fliers, or R+something aggro (the other color can vary among the non-blue colors, but most RW,RG,RB limited decks in all sets are aggressive). This is also why people can say that a card is good in limited, even then most of the set has not been spoiled.
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"Hail to the speaker, hail to the knower; joy to he who has understood, delight to they who have listened." - Odin
2) Can we go back to the second card drawn archetype from Eldraine? This UR flash archetype seems way weaker.
I mean, I love that archetype. I'm playing it as my main Arena deck right now so I'd love more support. BUT... I don't want any archetype to become evergreen or pseudo-evergreen. That's part of what keeps limited fresh.
Many archetypes are evergreen or pseudo-evergreen in limited, because of color specialties. E.g. WU fliers, or R+something aggro (the other color can vary among the non-blue colors, but most RW,RG,RB limited decks in all sets are aggressive). This is also why people can say that a card is good in limited, even then most of the set has not been spoiled.
That's a fair point but not really a what I think of as a "limited archetype" so much as the inherent color identity of each color & color pair. IMHO, a draft archetype is how that identity presents itself in the current environment. GB will always be some version of Rock (control + beats) right now the "food matters" archetype is how that manifests itself. UR will always be some sort of spells matter. Right now that manifests itself as 2nd draw, at one point it was Surge, it's also been "creatures that care about instants & sorceries" sometimes it's Prowess It will 100% be "creatures that care about instants & sorceries" again, just as hopefully it will be 2nd draw matters again at some point in the future. But to have it be 2nd draw matters twice in a row would diminish the variety of the format.
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VIA https://twitter.com/MTG_Arena
Arena Trickster 3R
Creature - Human Shaman (C)
-Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.
3/3
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
xDD my word.
Man, they owe us a big spoiler for that tomorrow. & im betting on the Planeswalker d;)
2) Can we go back to the second card drawn archetype from Eldraine? This UR flash archetype seems way weaker.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
I mean, I love that archetype. I'm playing it as my main Arena deck right now so I'd love more support. BUT... I don't want any archetype to become evergreen or pseudo-evergreen. That's part of what keeps limited fresh.
Many archetypes are evergreen or pseudo-evergreen in limited, because of color specialties. E.g. WU fliers, or R+something aggro (the other color can vary among the non-blue colors, but most RW,RG,RB limited decks in all sets are aggressive). This is also why people can say that a card is good in limited, even then most of the set has not been spoiled.
That's a fair point but not really a what I think of as a "limited archetype" so much as the inherent color identity of each color & color pair. IMHO, a draft archetype is how that identity presents itself in the current environment. GB will always be some version of Rock (control + beats) right now the "food matters" archetype is how that manifests itself. UR will always be some sort of spells matter. Right now that manifests itself as 2nd draw, at one point it was Surge, it's also been "creatures that care about instants & sorceries" sometimes it's Prowess It will 100% be "creatures that care about instants & sorceries" again, just as hopefully it will be 2nd draw matters again at some point in the future. But to have it be 2nd draw matters twice in a row would diminish the variety of the format.