some day we'll all move past the idea that there needs to be cycles of lands, especially rare lands, in every single set... that'll be a good day.
This issue is that the ideal (uncommon duals that are constructed-playable) and the reality (no rare duals means no constructed-playable duals) are not the same.
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This issue is that the ideal (uncommon duals that are constructed-playable) and the reality (no rare duals means no constructed-playable duals) are not the same.