Choose a card name and then reveal the top card of your library. If this card has the chosen name, sacrifice Diviner's Chest and draw three cards. Activate this ability only when you can cast a sorcery.
Hm, Boros and mono-color decks are already using Scroll Rack and the Top to manipulate top deck, even Scrying Sheet, so it'd nice to have alternative draw.
Eh, no, I think I'll just play Draw from Dreams for the same amount of mana.
...there's a ton of things that cheese this into ezmode... ponder brainstorm preordain sensei's divining top future sight... anything that either lets you look at or manipulate your top card
is it great? no. but its easier to pull off than realized.
Boooo sorcery timing. They spoiled a new Key today and you can't even use it to untap the Chest and reactivate while the ability is on the stack. I wanted to draw 6 cards with it.
That sure is a lot of work just to get a single Concentrate. Especially since the color best at doing this easy-mode can just, y'know, run Concentrate instead.
That sure is a lot of work just to get a single Concentrate. Especially since the color best at doing this easy-mode can just, y'know, run Concentrate instead.
Well maybe this artifact isn't made for blue but all the colors that can'tConcentrate. That's the thing with generic artifacts, they aren't supposed to be as good at any particular thing as the color that specializes at that thing.
Private Mod Note
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MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
That sure is a lot of work just to get a single Concentrate. Especially since the color best at doing this easy-mode can just, y'know, run Concentrate instead.
Well maybe this artifact isn't made for blue but all the colors that can'tConcentrate. That's the thing with generic artifacts, they aren't supposed to be as good at any particular thing as the color that specializes at that thing.
Concentrate isn't even very good. I'm sure this is a limited card, but it's still pretty bunk. The hoops you need to jump through are a little tedious.
That sure is a lot of work just to get a single Concentrate. Especially since the color best at doing this easy-mode can just, y'know, run Concentrate instead.
Well maybe this artifact isn't made for blue but all the colors that can'tConcentrate. That's the thing with generic artifacts, they aren't supposed to be as good at any particular thing as the color that specializes at that thing.
Obviously, you're not running this if you're in blue. Or green, for that matter. And probably not black, either. So you're only using this if you're running mono-white, mono-red, or boros. But white and red are ass at topdeck manipulation. So you have to actually guess your top card the majority of the time. How many turns do you think it'll take to finally get it? I mean, it's definitely too slow and janky to see play in standard or modern, much less legacy or vintage, so you're probably playing this in commander, where the deckbuilding restrictions of the format make the guessing game way harder. You're paying +5 mana for an unreliable Ancestral Vision. Even in boros, there are tons or card draw I'd rather run.
That sure is a lot of work just to get a single Concentrate. Especially since the color best at doing this easy-mode can just, y'know, run Concentrate instead.
Well maybe this artifact isn't made for blue but all the colors that can'tConcentrate. That's the thing with generic artifacts, they aren't supposed to be as good at any particular thing as the color that specializes at that thing.
Obviously, you're not running this if you're in blue. Or green, for that matter. And probably not black, either. So you're only using this if you're running mono-white, mono-red, or boros. But white and red are ass at topdeck manipulation. So you have to actually guess your top card the majority of the time. How many turns do you think it'll take to finally get it? I mean, it's definitely too slow and janky to see play in standard or modern, much less legacy or vintage, so you're probably playing this in commander, where the deckbuilding restrictions of the format make the guessing game way harder. You're paying +5 mana for an unreliable Ancestral Vision. Even in boros, there are tons or card draw I'd rather run.
Besides this one card, point to another, better, source of draw in G? There aren’t many that are just as dependent on either having something on the board or other stipulations. This also doesn’t cost life, like it likely would in B. It’s also an easy to recur piece.
Echoing what Manite said, you’re comparing the effect of a generic cost artifact to the color that specializes in that effect. Is Journeyer’s Kite garbage because Cultivate exists?
Now, for the card itself, it’s not great. Sure, there are even better options in brown, but more expensive or larger costs. However, anything that scrys, surveils, etc. on a consistent basis makes this much, much better. If you can recur this, draw 3 for 5? In non-U decks...
Obviously, you're not running this if you're in blue. Or green, for that matter. And probably not black, either. So you're only using this if you're running mono-white, mono-red, or boros. But white and red are ass at topdeck manipulation. So you have to actually guess your top card the majority of the time. How many turns do you think it'll take to finally get it? I mean, it's definitely too slow and janky to see play in standard or modern, much less legacy or vintage, so you're probably playing this in commander, where the deckbuilding restrictions of the format make the guessing game way harder. You're paying +5 mana for an unreliable Ancestral Vision. Even in boros, there are tons or card draw I'd rather run.
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
If you can't afford a Scroll Rack this can do a bit of work in a Daretti, Scrap Savant deck if you can at least afford a Sensei's Divining Top. Just a harmless colorless option for kitchen table decks in desperate need of card draw.
Besides this one card, point to another, better, source of draw in G? There aren’t many that are just as dependent on either having something on the board or other stipulations.
The stipulations that green card draw are all things green does well anyway. Things it certainly does more readily than setting up the top card of its deck. Talking about hoops you have to jump through for your card draw isn't going to shine Diviner's Chest in a flattering light. I mean, sure, things like Shamanic Revelation require creatures, but in a green deck, that's going to be a substantial chunk of your deck. Meanwhile, how much is going to enable Diviner's Chest? Sylvan Library, Mirri's Guile, Oracle of Mul Daya, Courser of Kruphix, Sensei's Divining Top, and Scroll Rack? Maybe a couple more? That's still less than 10% of your deck. You're gonna have to do this the hard way the majority of the time, and the hard way is less reliable than Sorcerer's Strongbox. Stuff like Soul's Majesty, Rishkar's Expertise, and Garruk, Primal Hunter need only a 3/3 to draw as many cards as Diviner's Chest, and there's easily twenty times more playable +3 power creatures in green than there are playable topdeck manipulators in green.
This also doesn’t cost life, like it likely would in B.
Same story as green. Black card draw costs life and/or creatures, but black decks like running life drain and/or reanimation, so those costs aren't such a big deal.
And we're just talking mono-colored, here. Multicolor (even excluding blue still) gives you even better card draw.
Echoing what Manite said, you’re comparing the effect of a generic cost artifact to the color that specializes in that effect. Is Journeyer’s Kite garbage because Cultivate exists?
Really? Journeyer's Kite is the example you're going with? I've only ever seen one person play that, and he was embarrassed to be running it.
Now, for the card itself, it’s not great. Sure, there are even better options in brown, but more expensive or larger costs.
And in exchange for the higher cost, the card draw is actually reliable. Most punisher cards and coin-flip card see no play because, surprise, the lower cost isn't worth the card being horribly inconsistent.
However, anything that scrys, surveils, etc. on a consistent basis makes this much, much better.
Anything that scrys, surveils, etc. on a consistent basis makes this better, sure, but then it's going from "Sorcerer's Strongbox" to "pretty decent", so that's really not all that impressive. If you need to play specific cards to make a card not suck horribly, the payoff better be something game-winning, not drawing a few cards.
If you can recur this, draw 3 for 5? In non-U decks...
If you've got a repeatable artifact recursion engine going, there are way better things you could be doing with it. Things that don't require you to also have topdeck manipulation to make work.
Um... someone tell me what Green commander deck DOESNT run oracle of mul daya/Sylvan Library/Mirri’s guile ect....
This is amazing for those decks built around being all permanent.
Why do people, in defence of bad cards, name a small handful of cards to combo it with? You know you have to draw both pieces in the same game, right? And have them out at the same time? You're talking about half a dozen or so cards in a 99 card deck. Good luck.
To bad. They exist, they're legal to play, and in this case, they're better options. Prodigal Sorcerer is a color pie break, but it's still a legitimate card to bring up for comparison if someone is talking about running Rod of Ruin in their mono-blue deck.
And even adhering strictly to the color pie, green has way better card draw that is way easier to pull of than this.
Topdeck manipulation? You mean like these cards:
Yeah, topdeck manipulation exists in boros, but it's not amazing or abundant. I mean, instants like Gods Willing that only scry 1 have to be cast on your turn to actually set up Diviner's Chest, since it can only be activated at sorcery speed. And what are you doing with Diviner's Chest while you wait to draw and use your scry cards? Missing a lot of guesses, probably.
Some of them are even Standard-legal.
Nobody's playing Diviner's Chest in Standard. Don't be ridiculous.
If you can't afford a Scroll Rack this can do a bit of work in a Daretti, Scrap Savant deck if you can at least afford a Sensei's Divining Top. Just a harmless colorless option for kitchen table decks in desperate need of card draw.
Divining Top isn't really what I'd call a kitchen table or budget option.
The stipulations that green card draw are all things green does well anyway. Things it certainly does more readily than setting up the top card of its deck. Talking about hoops you have to jump through for your card draw isn't going to shine Diviner's Chest in a flattering light. I mean, sure, things like Shamanic Revelation require creatures, but in a green deck, that's going to be a substantial chunk of your deck. Meanwhile, how much is going to enable Diviner's Chest? Sylvan Library, Mirri's Guile, Oracle of Mul Daya, Courser of Kruphix, Sensei's Divining Top, and Scroll Rack? Maybe a couple more? That's still less than 10% of your deck. You're gonna have to do this the hard way the majority of the time, and the hard way is less reliable than Sorcerer's Strongbox. Stuff like Soul's Majesty, Rishkar's Expertise, and Garruk, Primal Hunter need only a 3/3 to draw as many cards as Diviner's Chest, and there's easily twenty times more playable +3 power creatures in green than there are playable topdeck manipulators in green.
Glad to see you really didn’t comprehend what I was saying, but was more than willing to bless us with this wall of text. Thank you.
To draw 3 cards, you need to know what’s on top of your deck. Or, you play other cards that are just as reliant on something else to do the same. It’s a wash as far as I’m concerned. Large board? Peeps wrath. Big threat? Gets removed. Permanent, recursive card draw is good for decks that don’t have that.
I’ve found over the many years of playing this game that some cards do a better job than others, while being a “worse” card. Shocker, right?
For instance, I’ll play this in Glissa, the Traitor. A.)Because of synergy. B.) Because I reliably know what my top deck is. C.)I can actually cast the cards I draw after paying the activation cost. And D.) It’s a deck I can play with everybody, so power level is a non-issue.
Really? Journeyer's Kite is the example you're going with? I've only ever seen one person play that, and he was embarrassed to be running it.
I highly doubt they were embarrassed, but whatever. Journeyers Kite is perfectly playable. It’s fixing that’s effectively card draw. My Flip-Chandra deck runs it to fuel Seismic Assault and Molten Vortex for additional reach.
Glad to see you really didn’t comprehend what I was saying, but was more than willing to bless us with this wall of text. Thank you.
To draw 3 cards, you need to know what’s on top of your deck. Or, you play other cards that are just as reliant on something else to do the same. It’s a wash as far as I’m concerned. Large board? Peeps wrath. Big threat? Gets removed. Permanent, recursive card draw is good for decks that don’t have that.
I understood your point fine, I just think it's a terrible one. Yeah, nonblue draw all requires hoops to jump through. But not all hoops are created equal. Different things come more or less easily to different colors. Something that requires you to, for example, play a lot of small creatures is going to be much easier to use in white and green than in other colors. Having a full graveyard comes more naturally to black than to the rest of the color pie. And so on and so forth. The color that excels at topdeck manipulation is blue, with the next best color being a distant second. But if we talk about putting this in a blue deck, we have to compare it to the card draw already in blue, and if we talk about putting it in a nonblue deck, we have to look at the other ways those colors have of drawing cards, and compare how they line up with the colors' strengths.
I’ve found over the many years of playing this game that some cards do a better job than others, while being a “worse” card. Shocker, right?
For instance, I’ll play this in Glissa, the Traitor. A.)Because of synergy. B.) Because I reliably know what my top deck is. C.)I can actually cast the cards I draw after paying the activation cost. And D.) It’s a deck I can play with everybody, so power level is a non-issue.
Just because you've found one deck to use it in doesn't negate the fact that it's a bad card. I run Ovinomancer in my Mairsil deck, but Ovinomancer is still a terrible card by any normal metric.
I highly doubt they were embarrassed, but whatever.
"Embarrassed" was the exact word he used, so it doesn't really matter what you doubt.
Journeyers Kite is perfectly playable. It’s fixing that’s effectively card draw. My Flip-Chandra deck runs it to fuel Seismic Assault and Molten Vortex for additional reach.
It's fine in a few specific builds, but it's hardly a replacement for Cultivate like you seemed to be implying. To two don't even fill the same role at all, so it seems odd that you chose the Kite as your example instead of a mana rock or something.
4 Artifact.
Choose a card name and then reveal the top card of your library. If this card has the chosen name, sacrifice Diviner's Chest and draw three cards. Activate this ability only when you can cast a sorcery.
It haunts me every time I close my eyes
https://twitch.tv/sparktv_mtg
Edited with a better translation
Eh, no, I think I'll just play Draw from Dreams for the same amount of mana.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
...there's a ton of things that cheese this into ezmode... ponder brainstorm preordain sensei's divining top future sight... anything that either lets you look at or manipulate your top card
is it great? no. but its easier to pull off than realized.
just not necessarily in standard or limited.
guess I will need to use Rings of Brighthearth
8.RG Green Devotion Ramp/Combo 9.UR Draw Triggers 10.WUR Group stalling 11.WUR Voltron Spellslinger 12.WB Sacrificial Shenanigans
13.BR Creatureless Panharmonicon 14.BR Pingers and Eldrazi 15.URG Untapped Cascading
16.Reyhan, last of the Abzan's WUBG +1/+1 Counter Craziness 17.WUBRG Dragons aka Why did I make this?
Building: The Gitrog Monster lands, Glissa the Traitor stax, Muldrotha, the Gravetide Planeswalker Combo, Kydele, Chosen of Kruphix + Sidar Kondo of Jamuraa Clues, and Tribal Scarecrow Planeswalkers
If you are playing blue, you are not the target audience. However in red or white, this could do work
Or you know, scry then activate. It's not particularly hard to get three from it.
I could see myself putting a copy in Aminatou.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Well maybe this artifact isn't made for blue but all the colors that can't Concentrate. That's the thing with generic artifacts, they aren't supposed to be as good at any particular thing as the color that specializes at that thing.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
Thanks Google translate gave me treasure chest
Concentrate isn't even very good. I'm sure this is a limited card, but it's still pretty bunk. The hoops you need to jump through are a little tedious.
"Lo and behold inside the chest is a...Ancestral Vision" - Morgan Freeman.
"Are you sure it's not a Ancestral Recall?" - Brad Pitt.
"Nope it's the other one. Sorry this chest sucks." - Morgan Freeman.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
This is amazing for those decks built around being all permanent.
This aint your girlfriends meta! This is a man's meta! TURBO META.
Besides this one card, point to another, better, source of draw in G? There aren’t many that are just as dependent on either having something on the board or other stipulations. This also doesn’t cost life, like it likely would in B. It’s also an easy to recur piece.
Echoing what Manite said, you’re comparing the effect of a generic cost artifact to the color that specializes in that effect. Is Journeyer’s Kite garbage because Cultivate exists?
Now, for the card itself, it’s not great. Sure, there are even better options in brown, but more expensive or larger costs. However, anything that scrys, surveils, etc. on a consistent basis makes this much, much better. If you can recur this, draw 3 for 5? In non-U decks...
I don't count color pie breaks, nor would I run them.
Topdeck manipulation? You mean like these cards:
Some of them are even Standard-legal.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
Same story as green. Black card draw costs life and/or creatures, but black decks like running life drain and/or reanimation, so those costs aren't such a big deal.
And we're just talking mono-colored, here. Multicolor (even excluding blue still) gives you even better card draw.
Really? Journeyer's Kite is the example you're going with? I've only ever seen one person play that, and he was embarrassed to be running it.
But sure, I'll play. Artifact card draw I'd run over this includes, but is not limited to: Staff of Nin, The Immortal Sun, Dreamstone Hedron, Hedron Archive, the Lockets, Illuminated Folio, Loreseeker's Stone, and, of course, Skullclamp.
And in exchange for the higher cost, the card draw is actually reliable. Most punisher cards and coin-flip card see no play because, surprise, the lower cost isn't worth the card being horribly inconsistent.
Anything that scrys, surveils, etc. on a consistent basis makes this better, sure, but then it's going from "Sorcerer's Strongbox" to "pretty decent", so that's really not all that impressive. If you need to play specific cards to make a card not suck horribly, the payoff better be something game-winning, not drawing a few cards.
If you've got a repeatable artifact recursion engine going, there are way better things you could be doing with it. Things that don't require you to also have topdeck manipulation to make work.
Why do people, in defence of bad cards, name a small handful of cards to combo it with? You know you have to draw both pieces in the same game, right? And have them out at the same time? You're talking about half a dozen or so cards in a 99 card deck. Good luck.
To bad. They exist, they're legal to play, and in this case, they're better options. Prodigal Sorcerer is a color pie break, but it's still a legitimate card to bring up for comparison if someone is talking about running Rod of Ruin in their mono-blue deck.
And even adhering strictly to the color pie, green has way better card draw that is way easier to pull of than this.
Yeah, topdeck manipulation exists in boros, but it's not amazing or abundant. I mean, instants like Gods Willing that only scry 1 have to be cast on your turn to actually set up Diviner's Chest, since it can only be activated at sorcery speed. And what are you doing with Diviner's Chest while you wait to draw and use your scry cards? Missing a lot of guesses, probably.
Nobody's playing Diviner's Chest in Standard. Don't be ridiculous.
Divining Top isn't really what I'd call a kitchen table or budget option.
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Glad to see you really didn’t comprehend what I was saying, but was more than willing to bless us with this wall of text. Thank you.
To draw 3 cards, you need to know what’s on top of your deck. Or, you play other cards that are just as reliant on something else to do the same. It’s a wash as far as I’m concerned. Large board? Peeps wrath. Big threat? Gets removed. Permanent, recursive card draw is good for decks that don’t have that.
I’ve found over the many years of playing this game that some cards do a better job than others, while being a “worse” card. Shocker, right?
For instance, I’ll play this in Glissa, the Traitor. A.)Because of synergy. B.) Because I reliably know what my top deck is. C.)I can actually cast the cards I draw after paying the activation cost. And D.) It’s a deck I can play with everybody, so power level is a non-issue.
I highly doubt they were embarrassed, but whatever. Journeyers Kite is perfectly playable. It’s fixing that’s effectively card draw. My Flip-Chandra deck runs it to fuel Seismic Assault and Molten Vortex for additional reach.
Just because you've found one deck to use it in doesn't negate the fact that it's a bad card. I run Ovinomancer in my Mairsil deck, but Ovinomancer is still a terrible card by any normal metric.
"Embarrassed" was the exact word he used, so it doesn't really matter what you doubt.
It's fine in a few specific builds, but it's hardly a replacement for Cultivate like you seemed to be implying. To two don't even fill the same role at all, so it seems odd that you chose the Kite as your example instead of a mana rock or something.