At this point I'm hoping whoever is posting these leaks continues with the rest of the cards in that booster box. We are not missing many anyway and for what I've seen the spoilers were all given to big names instead of people who would actually suffer from having their spoiled cards leaked early.
I didn't know Ravnica had commemorative snowglobes. Do 'Walkers pick one up every time they go there? Like a sort of souvenir they can use as a paperweight? And does it snow when you shake it?
And now we finally have our modern legal way of removing poison counters. Yay!
yes... From your OPPONENT... which doesn't seem really helpful to win the game, does it?
It's still a way of removing poison counters from a player, which makes me wonder how this got past MaRo.
It's also the answer to energy we needed when energy was still a relevant thing.
And we already had Suncleanser to do that anyway so it isn't even the first
MaRo typically only cares about removing Poison counters from yourself (or, at least, I can see where he would accept this). But yes, these cards would have been nice for Energy.
Yet... With 1 mana you can remove up to 5 experience counters in EDH
That would be a very cheap blow to your opponent, or any combination of experience / energy / any other counter that matters.
Ugin's Conjurant is really reminiscent of the old spirit cards from judgement... And a pretty persistent creature too.
I was thinking the same thing, except you still remove that many counters. Phantoms only removed one counter, and always prevented the damage, so an Elephant Guide could make them nearly invincible in combat. This will still die even with an enchantment, as it doesn't prevent damage. What I do see it as though, is a way to not die flat out to Deathtouch.
Price of Betrayal is the answer to energy that we deserve, but not the one we need(ed)
Private Mod Note
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Ugin's Conjurant is really reminiscent of the old spirit cards from judgement... And a pretty persistent creature too.
I was thinking the same thing, except you still remove that many counters. Phantoms only removed one counter, and always prevented the damage, so an Elephant Guide could make them nearly invincible in combat. This will still die even with an enchantment, as it doesn't prevent damage. What I do see it as though, is a way to not die flat out to Deathtouch.
Read the card!!!! It dies prevent damage. Otherwise it would, most of the time, die as soon as the counters where remove since it would have less toughness than the damage marked on it.
The phantoms from Judgment need colored mana where as this can be played in anything. Thats the trade off.
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WOut of the ground,I rise to grace...W BAfter the lights go out on you, after your worthless life is through. I will remember how you scream...B
Ugin's Conjurant is really reminiscent of the old spirit cards from judgement... And a pretty persistent creature too.
I was thinking the same thing, except you still remove that many counters. Phantoms only removed one counter, and always prevented the damage, so an Elephant Guide could make them nearly invincible in combat. This will still die even with an enchantment, as it doesn't prevent damage. What I do see it as though, is a way to not die flat out to Deathtouch.
Read the card!!!! It dies prevent damage. Otherwise it would, most of the time, die as soon as the counters where remove since it would have less toughness than the damage marked on it.
The phantoms from Judgment need colored mana where as this can be played in anything. Thats the trade off.
It doesn't "prevent" any real damage however. It converts damage to counters. If you cast it for 6, you get a 6/6. If it blocks, let's say, an opposing 4/4, it becomes a 2/2.
It's like a creature which cannot heal itself at the end of turn, which is really pretty bad.
The only advantage is, like someone said, that it is resistant to deathtouch, and it can heal back/grow bigger with proliferate, or be used with stuff like Biogenic Upgrade.
It might have potential as a counters combo build-around of sorts, but not as a cool damage-prevention ability.
It's like a reverse Infect. It makes it like anything that damages it is doing infect damage.
I spent a long time wishing for more X/XX-cost creatures, for Enduring Renewal and Bridge from Below decks (casting creatures for 0 just to trigger ETB and dies triggers). But we've long since reached the saturation point here. We went from 0 such creatures in Modern only a few years ago, to now ... 5? Hangarback Walker, Endless One, Walking Ballista, Chamber Sentry, and now this.
Let this great clan rest in peace (2001-2011)
Let this great clan rest in peace (2001-2011)
Edit: guild globe, not quite manamorphose, but not bad at all.
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Club Flamingo Wins: 10
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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The judgement creatures were good because you only removed one counter. The conjurant just seems to have self-wither
It's still a way of removing poison counters from a player, which makes me wonder how this got past MaRo.
It's also the answer to energy we needed when energy was still a relevant thing.
MaRo typically only cares about removing Poison counters from yourself (or, at least, I can see where he would accept this). But yes, these cards would have been nice for Energy.
That would be a very cheap blow to your opponent, or any combination of experience / energy / any other counter that matters.
Draft ALL the Charmed Strays.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
I was thinking the same thing, except you still remove that many counters. Phantoms only removed one counter, and always prevented the damage, so an Elephant Guide could make them nearly invincible in combat. This will still die even with an enchantment, as it doesn't prevent damage. What I do see it as though, is a way to not die flat out to Deathtouch.
Price makes me wonder if we will have another mechanic or card that gives counters to players.
Guild Golbe is the manamorphose players trying to break new Ugin wanted.
Read the card!!!! It dies prevent damage. Otherwise it would, most of the time, die as soon as the counters where remove since it would have less toughness than the damage marked on it.
The phantoms from Judgment need colored mana where as this can be played in anything. Thats the trade off.
BAfter the lights go out on you, after your worthless life is through. I will remember how you scream...B
It doesn't "prevent" any real damage however. It converts damage to counters. If you cast it for 6, you get a 6/6. If it blocks, let's say, an opposing 4/4, it becomes a 2/2.
It's like a creature which cannot heal itself at the end of turn, which is really pretty bad.
The only advantage is, like someone said, that it is resistant to deathtouch, and it can heal back/grow bigger with proliferate, or be used with stuff like Biogenic Upgrade.
It might have potential as a counters combo build-around of sorts, but not as a cool damage-prevention ability.
I spent a long time wishing for more X/XX-cost creatures, for Enduring Renewal and Bridge from Below decks (casting creatures for 0 just to trigger ETB and dies triggers). But we've long since reached the saturation point here. We went from 0 such creatures in Modern only a few years ago, to now ... 5? Hangarback Walker, Endless One, Walking Ballista, Chamber Sentry, and now this.