Unmoored Ego1UB Sorcery {R}
Choose a card name. Search target opponent’s graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from hand this way.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
Looks disappointing enough to be real. Cranial Extraction abilities just seem to never really evolve beyond the core use (and the card draw for the opp is just bad).
Did Lost Legacy even see play in Standard? Do they need an effect like this always in standard?
Looks disappointing enough to be real. Cranial Extraction abilities just seem to never really evolve beyond the core use (and the card draw for the opp is just bad).
Did Lost Legacy even see play in Standard? Do they need an effect like this always in standard?
What more do you want from these cards? I don't get what you mean.
Card draw for opponent is a good thing - it's supposed to strip his deck from a card, not to get random win because he had 2 of the card in his hand. Old design was terrible.
They do see play. Dispossess saw heavy play back when Marvel dominated standard. Lost Legacy was used when someone wanted better matchup vs Approach of the Second Sun or Saheeli combo.
For last few years, when standard was terrible, it was because there was no hate cards vs oppresive strategies. Yes, there should be a card like this in standard, it keeps things fair just in case something slips through R&D.
Looks disappointing enough to be real. Cranial Extraction abilities just seem to never really evolve beyond the core use (and the card draw for the opp is just bad).
Did Lost Legacy even see play in Standard? Do they need an effect like this always in standard?
Lost Legacy was a key sideboard card against Approach decks in Standard. You absolutely needed that card if you were creature based and ran black when Approach decks were heavy in the meta.
I saw some decks side it in against Heart of Kiran too, but it wasn't really effective.
Looks disappointing enough to be real. Cranial Extraction abilities just seem to never really evolve beyond the core use (and the card draw for the opp is just bad).
Did Lost Legacy even see play in Standard? Do they need an effect like this always in standard?
Lost Legacy was a key sideboard card against Approach decks in Standard. You absolutely needed that card if you were creature based and ran black when Approach decks were heavy in the meta.
I saw some decks side it in against Heart of Kiran too, but it wasn't really effective.
That said, this card will be useful and welcome in Standard. I played B/x every since I came back to MtG last year, and whether playing MBC, MB Midrange, BG Reanimator,et al, I always played a copy or two of legacy in the sideboard. My most recent deck played one maindeck. Resolved one a few weeks ago against a tapped out U/W player with three Teferi in his hand and he drew three cards. Didn't matter though, that was the game.
It's an extraction effect so we can use our heuristic from others to know when this will be good and bad, HOWEVER, this is different than all the others in that you can proactively name trouble lands. Naming Valakut, a Tron piece on the play (or if they stumble on the draw), Dark Depths, etc. is very nice. A little too niche I think since UB is all ready favored against most combo decks without an effect like this and surgical is better because you can interact with difficult to answer stuff as early as T1 (e.g. against GY recursion based decks) and since you have counters and discard getting the combo piece in the GY for surgical isn't the hardest thing to do. For that reason I don't see this being better unless Tron/Valakut become an overwhelming part of the meta.
For standard if the Nexus fog decks are still around or if UW control only plays Teferi as a win-con then this will be a good SB card.
Looks disappointing enough to be real. Cranial Extraction abilities just seem to never really evolve beyond the core use (and the card draw for the opp is just bad).
Did Lost Legacy even see play in Standard? Do they need an effect like this always in standard?
Yes, Lost Legacy saw play in standard. It is good to have this effect when there is a bant turbo fog turns decks in the format.
Looks disappointing enough to be real. Cranial Extraction abilities just seem to never really evolve beyond the core use (and the card draw for the opp is just bad).
Did Lost Legacy even see play in Standard? Do they need an effect like this always in standard?
Lost Legacy was a key sideboard card against Approach decks in Standard. You absolutely needed that card if you were creature based and ran black when Approach decks were heavy in the meta.
I saw some decks side it in against Heart of Kiran too, but it wasn't really effective.
That said, this card will be useful and welcome in Standard. I played B/x every since I came back to MtG last year, and whether playing MBC, MB Midrange, BG Reanimator,et al, I always played a copy or two of legacy in the sideboard. My most recent deck played one maindeck. Resolved one a few weeks ago against a tapped out U/W player with three Teferi in his hand and he drew three cards. Didn't matter though, that was the game.
My bad, forgot it didn't target artifacts. I'm thinking of something else....
This is probably the strongest Cranial Extraction effect we've had thus far. The card doesn't need to hit the graveyard (a la Surgical Extraction/Extirpate), it's three mana, and there's no restriction on what you can name. Overall, that makes it extremely powerful.
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Yeah, this card actually scares me a bit. So if I know you only have four fetchable blue sources, I can screw you out of that for the rest of the game? Or I can proactively strip your deck of basics and then land a Blood Moon? It’s like Surgical Extraction without extra steps, and might be on par with Assassin’s Trophy in what it means for Modern and Legacy. It even pitches to Force!
Looks disappointing enough to be real. Cranial Extraction abilities just seem to never really evolve beyond the core use (and the card draw for the opp is just bad).
Did Lost Legacy even see play in Standard? Do they need an effect like this always in standard?
Lost Legacy was a key sideboard card against Approach decks in Standard. You absolutely needed that card if you were creature based and ran black when Approach decks were heavy in the meta.
I saw some decks side it in against Heart of Kiran too, but it wasn't really effective.
That said, this card will be useful and welcome in Standard. I played B/x every since I came back to MtG last year, and whether playing MBC, MB Midrange, BG Reanimator,et al, I always played a copy or two of legacy in the sideboard. My most recent deck played one maindeck. Resolved one a few weeks ago against a tapped out U/W player with three Teferi in his hand and he drew three cards. Didn't matter though, that was the game.
My bad, forgot it didn't target artifacts. I'm thinking of something else....
Probably Dispossess which let black handle artifacts. I used that as well.
You can take out whatever basics the opponent is using especially if you're using cards like Blood Moon et al that punish nonbasics. Or go and take out their fetches. You can do some damage with this not being restricted to card type and that's what separates it from the others.
I'll wait till we get official English wording but from what I see it looks pretty good.
Edit: Ok looks like we got it. I like it a lot.
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roughly translated Unmoored Ego1UB (probably:) Sorcery (probaby:) {R}
Choose a card name. Search target opponent’s graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from hand this way.
The card is now on the visual spoiler on the mothership. It's name is Unmoored Ego.
dunno how i feel about this type of effect being able to target basic lands. granted i think trying to color screw your opponent with this kind of card isnt usually worthwhile, but still.
having zero restrictions makes this quite powerful, especially for strategies leaning heavily on 1 or 2 cards.
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Looks like a Faceless Men thing from Game of Thrones. Well, Dimir is as close as it gets to that even if the Faceless Men work from the House of Black and White...
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dunno how i feel about this type of effect being able to target basic lands. granted i think trying to color screw your opponent with this kind of card isnt usually worthwhile, but still.
having zero restrictions makes this quite powerful, especially for strategies leaning heavily on 1 or 2 cards.
I guess the only "restriction" is it being two colours, which makes it somewhat cost prohibitive. Outside of that it's pretty lean and easy to work with.
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Art by Volkan Baga, Oil on board.
Unmoored Ego 1UB
Sorcery {R}
Choose a card name. Search target opponent’s graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from hand this way.
Did Lost Legacy even see play in Standard? Do they need an effect like this always in standard?
What more do you want from these cards? I don't get what you mean.
Card draw for opponent is a good thing - it's supposed to strip his deck from a card, not to get random win because he had 2 of the card in his hand. Old design was terrible.
They do see play. Dispossess saw heavy play back when Marvel dominated standard. Lost Legacy was used when someone wanted better matchup vs Approach of the Second Sun or Saheeli combo.
For last few years, when standard was terrible, it was because there was no hate cards vs oppresive strategies. Yes, there should be a card like this in standard, it keeps things fair just in case something slips through R&D.
Lost Legacy was a key sideboard card against Approach decks in Standard. You absolutely needed that card if you were creature based and ran black when Approach decks were heavy in the meta.
I saw some decks side it in against Heart of Kiran too, but it wasn't really effective.
Of course it wasn't effective versus Heart of Kiran, as Lost Legacy can't name artifacts.
That said, this card will be useful and welcome in Standard. I played B/x every since I came back to MtG last year, and whether playing MBC, MB Midrange, BG Reanimator,et al, I always played a copy or two of legacy in the sideboard. My most recent deck played one maindeck. Resolved one a few weeks ago against a tapped out U/W player with three Teferi in his hand and he drew three cards. Didn't matter though, that was the game.
For standard if the Nexus fog decks are still around or if UW control only plays Teferi as a win-con then this will be a good SB card.
Yes, Lost Legacy saw play in standard. It is good to have this effect when there is a bant turbo fog turns decks in the format.
My bad, forgot it didn't target artifacts. I'm thinking of something else....
Surgical extraction has it beat in older formats but hitting anything without having to go to graveyard first is nice. (oh and can be exiled to FoW)
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But do I understand this correct that you can name "Island" and kick 4 Islands out of your opponents deck?
Also looking through your opponents hand and deck seems quite nasty.
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Probably Dispossess which let black handle artifacts. I used that as well.
I'll wait till we get official English wording but from what I see it looks pretty good.Edit: Ok looks like we got it. I like it a lot.
'buster
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Playing, name a basic land type could mana screw your opponent. Could also do mostly nothing.
Remember it's capped at 4 copies. Naming a basic land type doesn't do as much as you think.
Currently Playing:
Legacy: Something U/W Controlish
EDH Cube
Hypercube! A New EDH Deck Every Week(ish)!
The card is now on the visual spoiler on the mothership. It's name is Unmoored Ego.
having zero restrictions makes this quite powerful, especially for strategies leaning heavily on 1 or 2 cards.
UWGSnow-Bant Control
BURGrixis Death's Shadow
GWBCoCo Elves
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Arkham, the 1920's. Investigators battle horrors from beyond time and space, risking life and sanity while conspiracies of cultists and malign servitors seek gateways for their outer gods to return...
Soon, the stars will be right! Great Cthulhu shall rise!
I guess the only "restriction" is it being two colours, which makes it somewhat cost prohibitive. Outside of that it's pretty lean and easy to work with.
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.