It's pretty interesting to see when "sacrifice" has a different flavorful aspect than just brutally killing for profit. See here on this card, he isn't killing his little plant buddies. Naw, he's Johnny Appleseed and the "sacrifice" is when he decides to plant his seeds(plant tokens) to grow. Mechanically, it would have been stronger to return the land to the battlefield, but he isn't magically throwing down a whole tree or whatever. Seeds take time to grow, hence, the land returns to your hand to grow over time (a future land drop). This is a masterclass card showing how game mechanics can be used to show a narrative of events or complex series of worldly actions. It also has the bonus of fitting in with the lore- what place would have better need of such a character other than the ravaged landscape of Zendikar?
Lully already covered the flavor overload, but let me add that this will be sweet with Life from the Loam or Trade Routes.
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The "Crazy One", playing casual magic and occasionally dipping his toes into regular play since 1994.
Currently focusing on Pre-Modern (Mono-Black Discard Control) and Modern (Azorious Control, Temur Rhinos).
Find me at the Wizard's Tower in Ottawa every second Saturday afternoons.