Wizard bolt! wizard counterspell!... 6 blue wizards.. 4 red wizards!!!!! 3 multicolour... and there is maybe 2-3 playable ones... there is all these tribes but not enough support for any of them.
Although its a great set for peasant cube with all these sweet legends.
Champion of the Flame is a really interesting card to me. The rate on it honestly seems fantastic for standard. Dropping a Short Sword or Honed Khopesh turn 1, Champion turn 2 and equipping Champion on 3 lets you swing with a 4/4 trample on turn 3 and any additional equipment on it makes it just ridiculous considering that it will be at 7 power at least with two equips.
I'm just not sure if I want to put this in a rakdos or mardu "equip your weenies" build. I definitely want to be running Claim to Fame because obv creatures are very integral to this kind of strategy and 1 cmc reanimation is just nice for cards like Champion, Kari Zev, Skyship Raider and Glint-Sleeve Siphoner. But cards like Danitha, Capashen Paragon, Sram, Senior Edificer and probably others that I can't call to mind atm are also really nice for an equipment based strategy.
What's Amaranthine? Is that a material we've seen before?
It isn't a substance; it's a color. Something which is "amaranthine" is red, usually with undertones of purple like what you might find on certain flower petals. The Hopi used it to make one of the glazes they used on their pottery.
What's Amaranthine? Is that a material we've seen before?
It isn't a substance; it's a color. Something which is "amaranthine" is red, usually with undertones of purple like what you might find on certain flower petals. The Hopi used it to make one of the glazes they used on their pottery.
I absolutely LOVE that they're doing it a day early, so that I can print out a full spoiler at work tomorrow and have it in paper for the weekend. I wish and hope that this will be a regular thing.
(My workplace has a subscription service with unlimited paperand ink, in case you're wondering if I'm the worst employee ever.)
Edit: Does anyone know a good place/method to print a full text spoiler? Mine always involve a lot of botched cut'n'pasting.
I'm not saying the set is full of strong cards, but simply stating 7% without context doesn't seem right. Most cards in a set are draft chaff. @hat is the percentage of other sets?
Sure. Let's do it for Return to Ravnica, one of the most celebrated standard sets of the modern era, that had a good power level for their cards. Notice that I will not include the shocklands in my list, and I will mention cards that have spots in ACTUAL eternal format decks, ranging from fringe to tier, so there is no speculation here. The list:
That is 22 proven cards of 254. Note that I let all the shocklands out, didn't include cards that are played mostly as one-ofs (like Cyclonic Rift in mono U tron) and that some cards that could have seen play back when the set was spoiled have fallen out of favor due to new printings of better cards or changes in metagame (Slaughter Games in an example). Despite all that, this is around 9% of guaranteed impact in eternal formats. That could be your reference point.
Legacy-type formats may not have gotten a ton of new toys, but there are over a dozen cards that will upgrade/spawn modern decks, and of course create a diverse standard environment for once.
To follow up with a quote of my own ”Reading is hard only when you fail to do so”-Buffsam89
This set will create a foundation of a solid standard environment until it rotates. Congrats, you proved my point of A dozen or so playable cards outside of standard.
I see, you're going to apply 'misinterpreation no jutsu' to justify your points. First, neither you nor I know how standard is gonna break down, so saying that there will be tons of cards from Dominaria being played is certainly a stretch. Second, you said 'legacy-type formats' without defining it as eternal formats. What do you mean by that? Does it include modern? Modern is smaller than legacy, so I assume you were talking about legacy/vintage.
I know for you, personally, no set lives up to your expectations, we’ve been down this road before. But, you literally just asked a question that was answered in the post you quoted, seeming as if you just want to stir the pot and entice a reaction. So I don’t know where you want to go with this.
It’s a return to form for magic. Not sure why people want to compare powerlevel to Kaladesh. It was either broken or weak, not much in between. The overall value, and playability of this set is as high as it’s been in some time, dating back to original Innistrad as another user mentioned.
Also, I believe it’s reversed when you throw out nostalgia. Most eternal formats are rooted in broken cards printed during the OG Dominaria. I don’t want to have cards like that printed today. So, really, hose not “hyped” for this only feel that way because it doesn’t live up to the original, broken, version. Which is a good thing, not a bad one.
And just to put your math in perspective. Let’s just use 200 cards as a baseline for # of new card per set. Roughly 3 per year over 25 years. Using your 7% playability metric, that gives an eternal pool ~1312 playable singles. I rest my case.
1. No, sets do live to my expectations, just not the most recent standard sets after khans of tarkir.
3. What are the cards from OG Dominaria that are breaking eternal formats? What are you calling OG Dominaria, for that matter?
4. You're putting your case to rest too soon. Your math doesn't work quite so well, because new cards that are printed often replace old cards in similar strategies, not to mention that I was being overly generous with my account for Dominaria and most of the cards that I mentioned are not going to be core cards of new strategies.
5. If you wanna make a point in a forum to get upset when someone replies to you, why bother making that point?
Would you like to read Commander stories? Check my latest stories, coming from Lorwyn and Innistrad: Ghoulcaller Gisa and Doran, The Siege Tower! If you like my writing, ask me to write something for your commander as well!
I'm not saying the set is full of strong cards, but simply stating 7% without context doesn't seem right. Most cards in a set are draft chaff. @hat is the percentage of other sets?
Sure. Let's do it for Return to Ravnica, one of the most celebrated standard sets of the modern era, that had a good power level for their cards. Notice that I will not include the shocklands in my list, and I will mention cards that have spots in ACTUAL eternal format decks, ranging from fringe to tier, so there is no speculation here. The list:
Hold on there. Would anyone have said Codex Shredder would be a proven, competitive card when the set was released? What about Shrieking Affliction, Pack Rat, or Ethereal Armor? It's easy to tell how good a card is in retrospect. I think this is kind of a silly exercise.
I think the most we can do right now is ask ourselves, how do we feel about this set, right now, compared to how we felt about other sets upon seeing the full spoiler? For me at least, this set is definitely above average. It's actually hard for me to understand how this set wouldn't wow someone.
These are all the cards that I see eternal format potential outside of EDH. I tried to be very generous and speculated on some cards. 18 cards from 269, which is around 7%. Do you think that is a ton? I don't.
Then you have massively unrealistic expectations. Average power level for a set is about 6 Eternal-playable cards.
Here's the stats to back that up. A reasonable proxy for "playable" is "shows up in at least 5% of decks". MTGGoldfish has stats on the top 50 Modern-played cards overall, as well as a breakdown to top 50 lands, creatures and noncreature spells. Each of those goes down to 5% played or lower (as low as 3% for some). So there are no more than 150 playable cards in Modern. There are also 59 sets legal in Modern. Let's be generous and exclude the mostly-reprint Core sets, bringing it down to 50 sets. Assuming the playable cards are evenly distributed, a set of average power level contributes three playable cards to Modern. Let's be extra-generous, ignore all the extra sets in Legacy and ignore any overlap between Modern and Legacy, and say that adding Legacy as a format doubles the number of playable cards per set; then the average is six playable cards per set.
If Dominaria adds 18 Eternal-playable cards, it is three times as powerful as the average set.
This is a common error: people just don't realize how incredibly high the "Eternal playable" threshold is. 99% of Magic cards have not been and will not be Eternal playable at any competitive level. And as more sets are added, by definition the threshold gets higher and higher. If they keep Eternal formats truly eternal and don't create a new subdivision, as they did with Modern, there will come a time when Eternal players will be lucky to get two playable cars in a set.
What's Amaranthine? Is that a material we've seen before?
It isn't a substance; it's a color. Something which is "amaranthine" is red, usually with undertones of purple like what you might find on certain flower petals. The Hopi used it to make one of the glazes they used on their pottery.
For as right as Courier7 is - and that's exactly correct - the Wall is meant to refer to the mundane adjectival sense of amaranthine: "Unfading, eternal, immortal, infinite; relating to the flower from Greek myth, amaranth, which never fades."
What's Amaranthine? Is that a material we've seen before?
It isn't a substance; it's a color. Something which is "amaranthine" is red, usually with undertones of purple like what you might find on certain flower petals. The Hopi used it to make one of the glazes they used on their pottery.
For as right as Courier7 is - and that's exactly correct - the Wall is meant to refer to the mundane adjectival sense of amaranthine: "Unfading, eternal, immortal, infinite; relating to the flower from Greek myth, amaranth, which never fades."
For as right as Courier7 is - and that's exactly correct - the Wall is meant to refer to the mundane adjectival sense of amaranthine: "Unfading, eternal, immortal, infinite; relating to the flower from Greek myth, amaranth, which never fades."
I suppose that would be the more accurate definition in this case, given the wall's activated ability.
Speaking of Amaranthine Wall, given that it is a defender creature I doubt anyone will wind up using even though it is going to be a little difficult to get rid of in Limited/Sealed outside of bouncing it or Blessed Light. Put both Arcane Flight and Curator's Ward on it then watch as your opponent tries to deal with it. Like I said, this will never happen...but it certainly would be funny to watch.
The set lacks a means to remove counters from Sagas. I had expected there to be some way to prolong the Sagas and draw more value out of them. As it stands, I believe that only Quarry Hauler can provide that service in standard.
These are all the cards that I see eternal format potential outside of EDH. I tried to be very generous and speculated on some cards. 18 cards from 269, which is around 7%. Do you think that is a ton? I don't.
Then you have massively unrealistic expectations. Average power level for a set is about 6 Eternal-playable cards.
Here's the stats to back that up. A reasonable proxy for "playable" is "shows up in at least 5% of decks". MTGGoldfish has stats on the top 50 Modern-played cards overall, as well as a breakdown to top 50 lands, creatures and noncreature spells. Each of those goes down to 5% played or lower (as low as 3% for some). So there are no more than 150 playable cards in Modern. There are also 59 sets legal in Modern. Let's be generous and exclude the mostly-reprint Core sets, bringing it down to 50 sets. Assuming the playable cards are evenly distributed, a set of average power level contributes three playable cards to Modern. Let's be extra-generous, ignore all the extra sets in Legacy and ignore any overlap between Modern and Legacy, and say that adding Legacy as a format doubles the number of playable cards per set; then the average is six playable cards per set.
If Dominaria adds 18 Eternal-playable cards, it is three times as powerful as the average set.
This is a common error: people just don't realize how incredibly high the "Eternal playable" threshold is. 99% of Magic cards have not been and will not be Eternal playable at any competitive level. And as more sets are added, by definition the threshold gets higher and higher. If they keep Eternal formats truly eternal and don't create a new subdivision, as they did with Modern, there will come a time when Eternal players will be lucky to get two playable cars in a set.
Here you're clearing cheating on your argument. You established that the particular criteria for playable is seeing 5% of modern play, and then went to my list, that I did with a different criteria, and said that Dominaria would be 3 times as powerful. Of course. You just changed criteria mid-argument.
My criteria for playable is MUCH more lenient than 5% play across all decks, I think that is actually a particularly restrictive criteria. If you go for that, I would be shocked if Dominaria contributes with just one single card. My criteria was 'a card that could see play in a particular deck or archetype, becoming an integral part of such deck/archetype'.
Hold on there. Would anyone have said Codex Shredder would be a proven, competitive card when the set was released? What about Shrieking Affliction, Pack Rat, or Ethereal Armor? It's easy to tell how good a card is in retrospect. I think this is kind of a silly exercise.
I think the most we can do right now is ask ourselves, how do we feel about this set, right now, compared to how we felt about other sets upon seeing the full spoiler? For me at least, this set is definitely above average. It's actually hard for me to understand how this set wouldn't wow someone.
(When was Nivmagus Elemental ever good, though?)
For most of these cards, no, I wouldn't. But I would have said for other cards that would end up not seeing play. It is questionable if these two things cancel themselves out, but what you asked me was what is a reference point for a set with good eternal impact, and that's what I gave to you. Of course I did it in hindsight, that's the safest way to do it.
Would you like to read Commander stories? Check my latest stories, coming from Lorwyn and Innistrad: Ghoulcaller Gisa and Doran, The Siege Tower! If you like my writing, ask me to write something for your commander as well!
Hold on there. Would anyone have said Codex Shredder would be a proven, competitive card when the set was released? What about Shrieking Affliction, Pack Rat, or Ethereal Armor? It's easy to tell how good a card is in retrospect. I think this is kind of a silly exercise.
I think the most we can do right now is ask ourselves, how do we feel about this set, right now, compared to how we felt about other sets upon seeing the full spoiler? For me at least, this set is definitely above average. It's actually hard for me to understand how this set wouldn't wow someone.
(When was Nivmagus Elemental ever good, though?)
For most of these cards, no, I wouldn't. But I would have said for other cards that would end up not seeing play. It is questionable if these two things cancel themselves out, but what you asked me was what is a reference point for a set with good eternal impact, and that's what I gave to you. Of course I did it in hindisight, that's the safest way to do it.
I think his point is that it's not fair to just dismiss cards when they're first spoiled, as there might be very different results when they're out in the wild.
Teferi could have been such a great card if only he had a better ultimate
You typically don't judge a planeswalker card by its ultimate unless it's an ultimate you can reach quickly like Nahiri, the Harbinger or Nissa, Vital Force.
Teferi's first two abilities can be useful in a control deck, which is probably where he'd be slotted into anyway.
ppl will realize how mediocre Dominaria is in terms of power level.
low power level is pretty much just another upside. Powercreep has ruined diversity in modern magic. Plus, Standard needs to be distinct from eternal formats in order to retain a base. A lot of standard players have left it for modern in recent years myself included. I actually love that they shied away from powerful etb's and instead focused on good activated and static abilities.
Grow from the Ashes is a pretty great ramp card. ETB untapped definitely makes it worth 3 mana. Standard is looking like it has some really powerful ramp options between this, the return of the 1 drop mana dork, and Hour of Promise.
I agree. It would have been playable even if the lands came in tapped. I think it might secretly be one of the best cards from the set.
The Ashiok full-spoiler hate train is in full-motion now. You realize this happens every time a set is revealed, right?
Quote from Buffsam89 »
Legacy-type formats may not have gotten a ton of new toys, but there are over a dozen cards that will upgrade/spawn modern decks, and of course create a diverse standard environment for once.
To follow up with a quote of my own ”Reading is hard only when you fail to do so”-Buffsam89
This set will create a foundation of a solid standard environment until it rotates. Congrats, you proved my point of A dozen or so playable cards outside of standard.
I see, you're going to apply 'misinterpreation no jutsu' to justify your points. First, neither you nor I know how standard is gonna break down, so saying that there will be tons of cards from Dominaria being played is certainly a stretch. Second, you said 'legacy-type formats' without defining it as eternal formats. What do you mean by that? Does it include modern? Modern is smaller than legacy, so I assume you were talking about legacy/vintage.
I want to be mean, but I’ll get infracted. Dude, it says right there what I meant. Don’t twist words for no reason. If Legacy-type formats included Modern, would I have followed up a few words later with ”over a dozen cards that will upgrade/spawn modern decks”? Just read what’s written. Not that hard.
Secondly, by stating “First, neither you nor I know how standard is gonna break down, so saying that there will be tons of cards from Dominaria being played is certainly a stretch.”, you don’t know either, so you can’t slap a label on this set either, then. So, what’s the point?
1. Ok, first, I won’t argue that the most recent sets have been sub-par. However, you didn’t find any redeeming qualities in the, now 11, sets since Khans? That puts you in a very small group. Embrace and understand that. It’s not a bad thing, but it doesnt really make your opinion hold any better compared to, say, mine.
2. Yeah, we’ll wait and see. You going to come back to this post in a year to tell me if I was wrong? Or, that I was right? For reals man, this is just an ignorant statement. The real kicker(ha) is that it’s subjective, so it may not be for you, but it will be for others. The MtG universe does not revolve around Ashiok, thank goodness.
3.Here, educate yourself.. Also, let’s remeber some of the standard environments that existed during those times. Combo winter? You want that back in Standard? I’d argue we have had relapses of similar metas, but that’s unhealthy and shouldn’t be the goal. So, obviously, powerlevel will be nerfed in a return. Expecting anything else is foolish.
4. Doesn’t require dissecting.
5. Pot, meet kettle. Yep I’m mad that it’s always doom and gloom. I’m such a terrible person, I should embrace negativity for no reason and hop on the hate train. No, I prefer to challenge myself and not take the easy way out to just hate. Let me flip some tables and punch some grandmas on my way out the door here, I’m clearly not made for this.
Just noticed that Primordial Wurm is a pure power creep. Think about it, for a bunch of last years a 4GG common creature is usually 6/6 with trample or without. But I know only one 7/6 creature for 4GG (and with some upsides in abilities) - you know which? Yes, Carnage Tyrant.
I mean, clearly you're taking this way more personal than I am. I'm not being negative. Read my posts. I said the set was following the trend of recent standard sets, without a high power level. I like the rarity distribution. I replied to you only because you're inaccurately judging this set based solely on your feelings towards it (and yes, that is my opinion, otherwise I wouldn't be expressing it). There are some good cards, some mediocre cards and some okay cards, like in every set. I wish the overall quality and power was higher, for sure, but I'm not surprised that it isn't.
You didn't say if you agreed with my list, you didn't tell me which are the broken cards from Dominaria that are ruining eternal formats, and you're taking this discussion as if I had a dog on this fight. I don't. I just directed my post towards you because I think your assessment about the overall quality of the set is wrong. If you're including modern,legacy and vintage in the list of formats that Dominaria is NOT going to impact very much, what else is left besides standard? EDH? EVERY single set impacts EDH, though I agree that this set in particular is probably going to impact more due to the sheer number of legendaries. Pauper? I'm not familiar enough with pauper as a format to know what from this particular set could be playable there, but you didn't point anything out, so you're giving me basically nothing. Let me correct your initial statement then:
Not sure how anybody can arrive at the conclusion that this set isn’t powerful outside of eternal formats. There is the possibility that we find a ton of playable stuff here, in standard.
There you go.
Private Mod Note
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Rollback Post to RevisionRollBack
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Would you like to read Commander stories? Check my latest stories, coming from Lorwyn and Innistrad: Ghoulcaller Gisa and Doran, The Siege Tower! If you like my writing, ask me to write something for your commander as well!
Seriously? Teferi's ultimate says "whenever you draw a card, exile target permanent an opponent controls". In a blue/white shell if you can control the board before dropping the planeswalker, you can get him to his ultimate fairly quickly, even faster with Oath of Teferi. By the time your card draws become "exile target permanent", especially at instant speed with Opt or cycling, they won't have a board left to hassle you; this will be doubly true if you start exiling lands. Pull from Tomorrow or the one-of Overflowing Insight becomes "exile target opponent's battlefield"--they might as well concede at that point.
now as for your peoples reactions on the ending day
im glad to see a lot of people are actually doing it right for once and not saying "i hate this set" type of talk remembering the first cards spoiled and its about the fun
but bad news i still see a couple still dreading the set
Although its a great set for peasant cube with all these sweet legends.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
I'm just not sure if I want to put this in a rakdos or mardu "equip your weenies" build. I definitely want to be running Claim to Fame because obv creatures are very integral to this kind of strategy and 1 cmc reanimation is just nice for cards like Champion, Kari Zev, Skyship Raider and Glint-Sleeve Siphoner. But cards like Danitha, Capashen Paragon, Sram, Senior Edificer and probably others that I can't call to mind atm are also really nice for an equipment based strategy.
Edit: Adorned Pouncer, Adanto Vanguard, Sacred Cat, Sky Terror and Serra Disciple are also good arguments for white to be included here.
-Chandra Nalaar
It isn't a substance; it's a color. Something which is "amaranthine" is red, usually with undertones of purple like what you might find on certain flower petals. The Hopi used it to make one of the glazes they used on their pottery.
Magic: teaching you new vocab words since 1993.
(My workplace has a subscription service with unlimited paperand ink, in case you're wondering if I'm the worst employee ever.)
Edit: Does anyone know a good place/method to print a full text spoiler? Mine always involve a lot of botched cut'n'pasting.
Stay reasonable, be mindful of your expectations and don't feed the trolls.
Doomsdayin'
2. This set has the same value and playability of original Innistrad? The set of Liliana of the Veil, Olivia Voldaren, Geist of Saint Traft, Delver of Secrets, Unburial Rites, etc? That's a tall claim. Let's see if truly comes up to be true.
3. What are the cards from OG Dominaria that are breaking eternal formats? What are you calling OG Dominaria, for that matter?
4. You're putting your case to rest too soon. Your math doesn't work quite so well, because new cards that are printed often replace old cards in similar strategies, not to mention that I was being overly generous with my account for Dominaria and most of the cards that I mentioned are not going to be core cards of new strategies.
5. If you wanna make a point in a forum to get upset when someone replies to you, why bother making that point?
Read my other stories as well (some ongoing):
Reaper King (a horror story), Kaalia of the Vast (an origin story), Sequels for Innistrad (Alternative sequels for Inn), Grey Areas (Odric's fanfic), Royal Succession (goblins),The Tracker's Message (eldrazi on Innistrad) and Ugin and his Eye (the end of OGW).
Hold on there. Would anyone have said Codex Shredder would be a proven, competitive card when the set was released? What about Shrieking Affliction, Pack Rat, or Ethereal Armor? It's easy to tell how good a card is in retrospect. I think this is kind of a silly exercise.
I think the most we can do right now is ask ourselves, how do we feel about this set, right now, compared to how we felt about other sets upon seeing the full spoiler? For me at least, this set is definitely above average. It's actually hard for me to understand how this set wouldn't wow someone.
(When was Nivmagus Elemental ever good, though?)
Here's the stats to back that up. A reasonable proxy for "playable" is "shows up in at least 5% of decks". MTGGoldfish has stats on the top 50 Modern-played cards overall, as well as a breakdown to top 50 lands, creatures and noncreature spells. Each of those goes down to 5% played or lower (as low as 3% for some). So there are no more than 150 playable cards in Modern. There are also 59 sets legal in Modern. Let's be generous and exclude the mostly-reprint Core sets, bringing it down to 50 sets. Assuming the playable cards are evenly distributed, a set of average power level contributes three playable cards to Modern. Let's be extra-generous, ignore all the extra sets in Legacy and ignore any overlap between Modern and Legacy, and say that adding Legacy as a format doubles the number of playable cards per set; then the average is six playable cards per set.
If Dominaria adds 18 Eternal-playable cards, it is three times as powerful as the average set.
This is a common error: people just don't realize how incredibly high the "Eternal playable" threshold is. 99% of Magic cards have not been and will not be Eternal playable at any competitive level. And as more sets are added, by definition the threshold gets higher and higher. If they keep Eternal formats truly eternal and don't create a new subdivision, as they did with Modern, there will come a time when Eternal players will be lucky to get two playable cars in a set.
For as right as Courier7 is - and that's exactly correct - the Wall is meant to refer to the mundane adjectival sense of amaranthine: "Unfading, eternal, immortal, infinite; relating to the flower from Greek myth, amaranth, which never fades."
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
I suppose that would be the more accurate definition in this case, given the wall's activated ability.
Speaking of Amaranthine Wall, given that it is a defender creature I doubt anyone will wind up using even though it is going to be a little difficult to get rid of in Limited/Sealed outside of bouncing it or Blessed Light. Put both Arcane Flight and Curator's Ward on it then watch as your opponent tries to deal with it. Like I said, this will never happen...but it certainly would be funny to watch.
My criteria for playable is MUCH more lenient than 5% play across all decks, I think that is actually a particularly restrictive criteria. If you go for that, I would be shocked if Dominaria contributes with just one single card. My criteria was 'a card that could see play in a particular deck or archetype, becoming an integral part of such deck/archetype'. For most of these cards, no, I wouldn't. But I would have said for other cards that would end up not seeing play. It is questionable if these two things cancel themselves out, but what you asked me was what is a reference point for a set with good eternal impact, and that's what I gave to you. Of course I did it in hindsight, that's the safest way to do it.
Read my other stories as well (some ongoing):
Reaper King (a horror story), Kaalia of the Vast (an origin story), Sequels for Innistrad (Alternative sequels for Inn), Grey Areas (Odric's fanfic), Royal Succession (goblins),The Tracker's Message (eldrazi on Innistrad) and Ugin and his Eye (the end of OGW).
I'm getting the impression that Vehicles will be used very sparingly compared to Equipment, which I don't have an issue with.
I think his point is that it's not fair to just dismiss cards when they're first spoiled, as there might be very different results when they're out in the wild.
You typically don't judge a planeswalker card by its ultimate unless it's an ultimate you can reach quickly like Nahiri, the Harbinger or Nissa, Vital Force.
Teferi's first two abilities can be useful in a control deck, which is probably where he'd be slotted into anyway.
low power level is pretty much just another upside. Powercreep has ruined diversity in modern magic. Plus, Standard needs to be distinct from eternal formats in order to retain a base. A lot of standard players have left it for modern in recent years myself included. I actually love that they shied away from powerful etb's and instead focused on good activated and static abilities.
I agree. It would have been playable even if the lands came in tapped. I think it might secretly be one of the best cards from the set.
I want to be mean, but I’ll get infracted. Dude, it says right there what I meant. Don’t twist words for no reason. If Legacy-type formats included Modern, would I have followed up a few words later with ”over a dozen cards that will upgrade/spawn modern decks”? Just read what’s written. Not that hard.
Secondly, by stating “First, neither you nor I know how standard is gonna break down, so saying that there will be tons of cards from Dominaria being played is certainly a stretch.”, you don’t know either, so you can’t slap a label on this set either, then. So, what’s the point?
1. Ok, first, I won’t argue that the most recent sets have been sub-par. However, you didn’t find any redeeming qualities in the, now 11, sets since Khans? That puts you in a very small group. Embrace and understand that. It’s not a bad thing, but it doesnt really make your opinion hold any better compared to, say, mine.
2. Yeah, we’ll wait and see. You going to come back to this post in a year to tell me if I was wrong? Or, that I was right? For reals man, this is just an ignorant statement. The real kicker(ha) is that it’s subjective, so it may not be for you, but it will be for others. The MtG universe does not revolve around Ashiok, thank goodness.
3.Here, educate yourself.. Also, let’s remeber some of the standard environments that existed during those times. Combo winter? You want that back in Standard? I’d argue we have had relapses of similar metas, but that’s unhealthy and shouldn’t be the goal. So, obviously, powerlevel will be nerfed in a return. Expecting anything else is foolish.
4. Doesn’t require dissecting.
5. Pot, meet kettle. Yep I’m mad that it’s always doom and gloom. I’m such a terrible person, I should embrace negativity for no reason and hop on the hate train. No, I prefer to challenge myself and not take the easy way out to just hate. Let me flip some tables and punch some grandmas on my way out the door here, I’m clearly not made for this.
You didn't say if you agreed with my list, you didn't tell me which are the broken cards from Dominaria that are ruining eternal formats, and you're taking this discussion as if I had a dog on this fight. I don't. I just directed my post towards you because I think your assessment about the overall quality of the set is wrong. If you're including modern,legacy and vintage in the list of formats that Dominaria is NOT going to impact very much, what else is left besides standard? EDH? EVERY single set impacts EDH, though I agree that this set in particular is probably going to impact more due to the sheer number of legendaries. Pauper? I'm not familiar enough with pauper as a format to know what from this particular set could be playable there, but you didn't point anything out, so you're giving me basically nothing. Let me correct your initial statement then: There you go.
Read my other stories as well (some ongoing):
Reaper King (a horror story), Kaalia of the Vast (an origin story), Sequels for Innistrad (Alternative sequels for Inn), Grey Areas (Odric's fanfic), Royal Succession (goblins),The Tracker's Message (eldrazi on Innistrad) and Ugin and his Eye (the end of OGW).
best set in years by far
now as for your peoples reactions on the ending day
im glad to see a lot of people are actually doing it right for once and not saying "i hate this set" type of talk remembering the first cards spoiled and its about the fun
but bad news i still see a couple still dreading the set
Hes good.
Spirits