Dear god, I love Slaying Mantis so much. It has everything I could ever want.
Wrestler type: Check
Pun name: check
Manual Dexterity for an effect that probably isn't worth the work: check
and best of all, the world's weirdest keyword
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Rest in RIP My Signature, I guess. 2015-2016, we hardly knew ye.
Total side note but I like how people are discussing running this over itself.
Well, it has to be said that Kolaghan is clearly better than Kolaghan. Considering what BR decks usually want and how stiff the competition in this guild is, there is no way that I would run Kolaghan over Kolaghan! Kolaghan might make it in as the sixth guild card or so. Kolaghan on the other hand ranks several places below that.
It was so funny to me when they described this as a downgrade to the original Zurgo during the Pax East panel. I was thinking if this is a downgrade, they should really "downgrade" all legendary creatures. Haha.
My deck designing is quite concise at this point:
1. Come up with deck idea
2. Realize this idea is somehow fundamentally similar to another deck I have or that is commonly played in my group
3. Decide I don't want to disassemble one of my existing decks
4. Give up and do nothing
I don't see the point of this new shroud mechanic. It's strictly worse than Hexproof. Threshold is pretty bad too, Delirium is a much better mechanic and probably easier to activate.
Otherwise this card is a pretty neat guy. Dodges removal and grows into a Primal Huntbeast. 3/5
These both look as fun as anything. Is just a second the actual second major mechanic, or is the lucha-mantis a one-off thing? Either way these are great and hilarious cards.
These both look as fun as anything. Is just a second the actual second major mechanic, or is the lucha-mantis a one-off thing? Either way these are great and hilarious cards.
There could be a cycle of "just a second" thrown cards, but I doubt there will be anything more. There is only so much card-throwing you can put in before it gets annoying.
Slaying Mantis is pure gold, with a very green take on the dexterity cards' effects (in this case, fighting whatever it touches). It'd be nicer if it had flash, but I guess you could use it with Vedalken Orrery or something else that would give it flash. It'd also be hilarious with Sneak Attack or Show and Tell, just for people's reactions the first time it happened.
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Lapsed DCI Rules Advisor - Retired from playing but still hanging around
Unless they are represented by cards. Oh the beauty of un-rules!
Even in un-rules, tokens =/= cards.
But if you use spare cards upside down to represent tokens. Say you have a bunch of lands lying around that you just slap on face down instead of a token. Then that is a card and can't be moved. Well, at least that can be argued. So I am so ognna argue it if I ever get int ethe situation
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Quote me for replies.
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Rules Advisor
You do realize that this (Party Crasher) is going to become an actual black-bordered mechanic sooner or later, right?
it's just too cool a mechanic NOT to be legal.
You do realize that this (Party Crasher) is going to become an actual black-bordered mechanic sooner or later, right?
it's just too cool a mechanic NOT to be legal.
Pretty much yes. But need to see how it turns out.
You do realize that this (Party Crasher) is going to become an actual black-bordered mechanic sooner or later, right?
it's just too cool a mechanic NOT to be legal.
Not so sure about that, both players would have to declare attackers at once to prevent one reacting to the other, which would be kinda messy in 1v1, not to mention multiplayer. It would require writing down the attackers in secret and then revealing them or something like that. Of course, it is possible to bypass this by forcing the creature to attack every time.
You do realize that this (Party Crasher) is going to become an actual black-bordered mechanic sooner or later, right?
it's just too cool a mechanic NOT to be legal.
Not so sure about that, both players would have to declare attackers at once to prevent one reacting to the other, which would be kinda messy in 1v1, not to mention multiplayer. It would require writing down the attackers in secret and then revealing them or something like that. Of course, it is possible to bypass this by forcing the creature to attack every time.
Active player chooses first. Then second player. The same for blockers.
Not so sure about that, both players would have to declare attackers at once to prevent one reacting to the other, which would be kinda messy in 1v1, not to mention multiplayer. It would require writing down the attackers in secret and then revealing them or something like that. Of course, it is possible to bypass this by forcing the creature to attack every time.
Active player chooses first. Then second player. The same for blockers.
Indeed. That's actually an already existing black-bordered rule. Whenever multiple players have to make choices simultaneously they do so in that order.
It's still less than likely.
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Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
http://www.magictheamateuring.com/mta-episode-251-unbelievably-unstable/
Wrestler type: Check
Pun name: check
Manual Dexterity for an effect that probably isn't worth the work: check
and best of all, the world's weirdest keyword
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
There could be a cycle of "just a second" thrown cards, but I doubt there will be anything more. There is only so much card-throwing you can put in before it gets annoying.
Unless they are represented by cards. Oh the beauty of un-rules!
Even in un-rules, tokens =/= cards.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
YOU GET ATTACKED, AND YOU GET ATTACKED, AND YOU GET ATTACKED!
But if you use spare cards upside down to represent tokens. Say you have a bunch of lands lying around that you just slap on face down instead of a token. Then that is a card and can't be moved. Well, at least that can be argued. So I am so ognna argue it if I ever get int ethe situation
Did I write something useful? Leave a like.
Any new cool Daretti cards printed in the latest set? Tell me about it!
Rules Advisor
it's just too cool a mechanic NOT to be legal.
Click the pic for more info.
Pretty much yes. But need to see how it turns out.
Hooooooo yeeeah. The Macho Mantis Randy Savage.
Not so sure about that, both players would have to declare attackers at once to prevent one reacting to the other, which would be kinda messy in 1v1, not to mention multiplayer. It would require writing down the attackers in secret and then revealing them or something like that. Of course, it is possible to bypass this by forcing the creature to attack every time.
Active player chooses first. Then second player. The same for blockers.
Click the pic for more info.
uns uns uns uns uns uns uns
Indeed. That's actually an already existing black-bordered rule. Whenever multiple players have to make choices simultaneously they do so in that order.
It's still less than likely.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
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