Do we know what makes the 3/1 elemental yet? (I may have just misssed the card)
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Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
- Manite
So the only one we don't know the attached card for is the 3/1 trample, haste elemental, right? Possibly produced by the red blighted land?
Produced by the land? Seems like that would have to cost quite a bit to make it not ridiculous. Maybe five?
Think about it relative to Hammer of Purphoros. With that you could only make one per turn (Hammer is legendary) and required the sacrifice of a land. How could Control survive with red decks pumping out 3/1 creatures every turn without casting a spell?
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"Because we cannot prevent draws in paper Magic we allow IDs. If we could prevent draws we would not have IDs in paper Magic. " Scott Larabee.
I think that's the point, he's just so angry that all the mana he's stored up from before is just budding off in his form. I think it's amazingly done.
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-This signature intentionally left blank to increase general intrigue and mystery-
So the only one we don't know the attached card for is the 3/1 trample, haste elemental, right? Possibly produced by the red blighted land?
Produced by the land? Seems like that would have to cost quite a bit to make it not ridiculous. Maybe five?
Think about it relative to Hammer of Purphoros. With that you could only make one per turn (Hammer is legendary) and required the sacrifice of a land. How could Control survive with red decks pumping out 3/1 creatures every turn without casting a spell?
The blighted lands require sacrificing the land as a cost to activating the ability. See Blighted Cataract. It would be very easy to balance a design like this that produces 3/1 hastes.
That said, I don't think the red blighted land makes these 3/1 tokens. Haste is largely pointless on a blighted land as you can activate at end of turn, giving you virtual haste. The land could be a thatcher revolt variant I guess, but elementals aren't associated with eldrazi. Blighted lands are associated with eldrazi, so they shouldn't make an elemental
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Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
- Manite
So the only one we don't know the attached card for is the 3/1 trample, haste elemental, right? Possibly produced by the red blighted land?
Produced by the land? Seems like that would have to cost quite a bit to make it not ridiculous. Maybe five?
Think about it relative to Hammer of Purphoros. With that you could only make one per turn (Hammer is legendary) and required the sacrifice of a land. How could Control survive with red decks pumping out 3/1 creatures every turn without casting a spell?
The activation on the blue land was 6 and sack the land itself. That seems like a reasonable rate for a 3/1 trample haste if not a little costly for a one shot since you have to sacrifice the land. Its just conjecture on my part given the template of the previous spoiled land, but sacrificing land to put creature tokens into play is a very red thing to do.
I assume the 3/1 haste token will be sacrificed at the end of the turn. Having haste + trample = sac is a pretty regular red thing. Making multiple such tokens at once is another. Having haste + trample usually justifies having next to no toughness.
One thing I've just realized: wizards don't use their color-circle marker for colors on tokens.
So the only one we don't know the attached card for is the 3/1 trample, haste elemental, right? Possibly produced by the red blighted land?
Produced by the land? Seems like that would have to cost quite a bit to make it not ridiculous. Maybe five?
Think about it relative to Hammer of Purphoros. With that you could only make one per turn (Hammer is legendary) and required the sacrifice of a land. How could Control survive with red decks pumping out 3/1 creatures every turn without casting a spell?
The activation on the blue land was 6 and sack the land itself. That seems like a reasonable rate for a 3/1 trample haste if not a little costly for a one shot since you have to sacrifice the land. Its just conjecture on my part given the template of the previous spoiled land, but sacrificing land to put creature tokens into play is a very red thing to do.
I agree, if the land is sacrificed that is a whole other matter.
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"Because we cannot prevent draws in paper Magic we allow IDs. If we could prevent draws we would not have IDs in paper Magic. " Scott Larabee.
If anyone wants to attach the tokens to the top post, do so.
I like all of the eldrazi scion tokens and the elemental token that Omnath makes is awesome.
The set is gonna be spoiled in full on Friday as well so that's awesome.
- Manite
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I don't think you've missed it, or I missed it too. I was looking for it earlier, and didn't see it. The maker remains a mystery.
Rakka Mar's cousin?
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I was thinking the same thing.
Think about it relative to Hammer of Purphoros. With that you could only make one per turn (Hammer is legendary) and required the sacrifice of a land. How could Control survive with red decks pumping out 3/1 creatures every turn without casting a spell?
The blighted lands require sacrificing the land as a cost to activating the ability. See Blighted Cataract. It would be very easy to balance a design like this that produces 3/1 hastes.
That said, I don't think the red blighted land makes these 3/1 tokens. Haste is largely pointless on a blighted land as you can activate at end of turn, giving you virtual haste. The land could be a thatcher revolt variant I guess, but elementals aren't associated with eldrazi. Blighted lands are associated with eldrazi, so they shouldn't make an elemental
- Manite
And yet it is killed by eight regular squirrels.
The activation on the blue land was 6 and sack the land itself. That seems like a reasonable rate for a 3/1 trample haste if not a little costly for a one shot since you have to sacrifice the land. Its just conjecture on my part given the template of the previous spoiled land, but sacrificing land to put creature tokens into play is a very red thing to do.
One thing I've just realized: wizards don't use their color-circle marker for colors on tokens.
I've seen 6 moderately small aquarium sized fish take down a human in Finding Nemo.
but it shouldn't be. Ive always wanted something better than a head popping out of a planeswalk symbol
In a world of gaming, it's always "Not enough resources."
I read that people don't like the Kor Ally token, but I actually like it, despite it looking "unfinished." Must have those Omnath tokens though.
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