Devoid Cards that require coloured mana to cast but are colourless
New Mechanics
Ingest Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.
Awaken Awaken X:xWUBRG If you cast this spell for it's Awaken cost, also put X +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.
Rally creatures with the subtype ally care about other cards with the subtype ally Converge effects change based on the number of different coloured mana used to cast it
Returning Mechanics
Landfall Whenever a land comes into play under your control something happens
Cards we know the name of but nothing else Gruesome Slaughter and Sludge Crawler
Judging from the way the cards are numbered in ZVE cards with Devoid are going to be in the slots of the mana needed to cast them like Ghostfire As such I figure there may only be 10 or so purely colourless cards
15 artifacts same as KTK 20 non basic lands given there's at least 18 (assuming 20 basic)
20 multicoloured 10 Uncommon, 10 rare based off the spoilers in ZVE
As always Bold is confirmed in terms where it fits in the crunch, Italics is speculation and Bold Italics means we know where the card fits but aren't 100% sure what the name of the card is i.e. a foreign translation
so Rarity breakdown at 106C 80U 53R 15M ?
Potential cycles landtype matters landfall at rare if I had to guess they are going to be the iconic creatures (assuming there are angels on Zendikar)
Right now the officially revealed cards are italicized, that seems a mistake?
I italicized because we don't know where they are in the crunch. The collector numbers on these cards are X/80. The way I understand it Bold = name and number confirmed Bold italicized Number confirmed Name unconfirmed italicized with a card link. The card's confirmed but we don't know where it goes. like some of the spoilers we get with the collector's number is obscured or impossible to make out. For it makes sense that any card that has the potential to be edited is italicized Bold means i don't have to change the collectors number. If that's wrong I'll redo it
Right -- bold means confirmed number, italicized means unconfirmed name. So ordinary text means confirmed name but not number, which is what we have. (Admittedly, this convention may make less sense now that we tend to know card numbers much more than we used to.)
I believe 274 cards most likely means 5 extra basics. The number of commons, uncommons and rares are tied to printing logistics. Going from 101 to 106 commons would probably mean rather substantial changes to how the sheets are printed and collated, not something that is easily done just like that.
It was pointed out to me that Return to Ravnica had 274 cards, and in that case the 5 extra cards were one of each basics with original Ravnica art. Could be the same thing here.
Right -- bold means confirmed number, italicized means unconfirmed name. So ordinary text means confirmed name but not number, which is what we have. (Admittedly, this convention may make less sense now that we tend to know card numbers much more than we used to.)
If people are really confused I'll change it I just found the italics make it easier to see what might need to be adjusted, as regular text with the card link might be too easily confused with bold confirmed card you see italics you know something isn't set yet.
I assume the cards will be among the first in the Card Gallery so it won't be long until they can be locked in.
I believe 274 cards most likely means 5 extra basics. The number of commons, uncommons and rares are tied to printing logistics. Going from 101 to 106 commons would probably mean rather substantial changes to how the sheets are printed and collated, not something that is easily done just like that.
It was pointed out to me that Return to Ravnica had 274 cards, and in that case the 5 extra cards were one of each basics with original Ravnica art. Could be the same thing here.
Could be, as I said in my second post it could also be 5 basic colourless lands that Aaron Forsythe hinted at the last pax prime I believe. Devoid Forest, Devoid Island etc until I have more info I think I'll leave as is.
Where do we post rumored card names? Apparently, the latest Uncharted Realms had 'issues' when first posted, so instead of the images there were what appeared to be card names in brackets.
Where do we post rumored card names? Apparently, the latest Uncharted Realms had 'issues' when first posted, so instead of the images there were what appeared to be card names in brackets.
You can do that here I'm very curious. I didn't see that.
Where do we post rumored card names? Apparently, the latest Uncharted Realms had 'issues' when first posted, so instead of the images there were what appeared to be card names in brackets.
You can do that here I'm very curious. I didn't see that.
Apparently, Gideon, Ally of Zendikar was one of the card names spoiled.
Where do we post rumored card names? Apparently, the latest Uncharted Realms had 'issues' when first posted, so instead of the images there were what appeared to be card names in brackets.
You can do that here I'm very curious. I didn't see that.
Apparently, Gideon, Ally of Zendikar was one of the card names spoiled.
Not the only name. And I didn't see it myself, it was posted on Reddit. But, in this weeks Uncharted Realms, the pictures were labled (in order):
Gruesome Slaughter
Gideon's Reproach
Gideon, Ally of Zendikar
Blood Interstitial #2 (Cropped)
Conduit of Ruin
Spawning Bed
Painful Truths
Blood Interstitial #6 (Cropped)
The two Interstitials were beleived to not be card art, but one of those other pieces of artwork that WotC seems to be commissioning to help tell stories, pretty up the website, and so on.
Officially yes, but we're going to get a decent amount next weekend at pax prime (also withwith origins we got a number of spoilers a week before the mother ship)
Could be, as I said in my second post it could also be 5 basic colourless lands that Aaron Forsythe hinted at the last pax prime I believe. Devoid Forest, Devoid Island etc until I have more info I think I'll leave as is.
But lands are already colourless in nature. He probably referred to just a basic land that taps for colourless, which is kind of useless, except if you attach an additional value to colourless mana. They could make that, and then print 5 with different art, but it would have to be a major mechanic of the set, and it's almost like an extra color if you want to make them matter, as in any other case a basic that taps for colour is just strictly better.
I think, with these coloured Eldrazi entering the fray, it seems very counterproductive to add colorless mana basics.
I think if they do that, it will be in a commander product with a colorless commander, as that's probably their main purpose. It would make making such a deck more accessible and less awkward with all those nonbasics.
Does devoid work while not in play (I think it does)? Because then it could be something like:
Tap: Add one mana of any color to your mana pool. Spend this mana only to cast colorless spells.
Though I doubt we will see something like that, it feels too awkward from a design standpoint. Without the context of devoid the card doesn't make any sense. It also wouldn't be a common land, let alone a basic.
Does devoid work while not in play (I think it does)?
Yes, it's a keyword shortcut for a characteristic-defining ability:
Quote from MtG Comprehensive Rules »
604.3. Some static abilities are characteristic-defining abilities. A characteristic-defining ability conveys information about an object’s characteristics that would normally be found elsewhere on that object (such as in its mana cost, type line, or power/toughness box). Characteristic-defining abilities function in all zones. They also function outside the game.
Why do you have 2 fewer slots for blue cards than the other colors? Is this confirmed or suggested by anything in particular, or should there be 2 fewer colorless or multicolored cards to get blue up to the 38 that each other color has?
Also, wasn't there a spoiled Evolving Wilds that someone found in a parking lot not too long ago? Not officially spoiled yet, but it might be useful to see where it falls in your list (I believe it was 236/274).
Yeah they are colorless so they should be in the front. I couldn't tell you if they should be before or after colorless cost like WUBRG-Artifacts (Forerunner first Oblivion after) or colorless like Colorless-WUBRG (Oblivion first, Forerunner after)
Well in future sight ghostfire was in red so that was my thought, but that was the only other card like this so that may not be the way they start it. in the DD the order of the cards is Oblivion Sower Dominator drone Forerunner which is why i didn't think they were all at the front. I think I'll just have to wait until the next spoiler for a better idea. Any changes I make now is a wild guess.
EDIT Added Hedron archive. It doesn't help in terms of the colour span but it's right where i expected it to be for an artifact so I just need to see where cards like dominator drone fit in the crunch
X ColourlessX 3C 3U 5R 3M
1
2 Blight Herder R
3 Breaker of Armies U
4 Conduit of Ruin R
5 Deathless Behemoth U
6 Desolation Twin R
7 Eldrazi Devastator C
8 Endless One R
9 Gruesome Slaughter R
10 Kozilek's Channeler C
11 Oblivion Sower M
12
13 Scour from Existence C
14 Titan's Presence U
15 Ulamog, the ceaseless Hunger M
16
17 Void Winnower M
W White W 4C 3U 4R 2M
18
19
20
21
22
23
24
25 Felidar Cub C
26 Felidar Sovereign R
27
28
29 Gideon, Ally of Zendikar M
30 Gideon's Reproach C
31 Hero of Goma Fada R
32
33
34
35
36
37 Lantern Scout R
38
39
40
41
42 Planar Outburst R
43 Quarantine Field M
44 Retreat to Emeria U
45
46
47
48 Sheer Drop C
49
50 Stasis Snare U
51
52 Tandem Tactics C
53
U Blue U 4C 3U 6R M
54
55 Benthic Infiltrator C
56
57 Drowner of Hope R
58
59 Horribly Awry U
60 Incubator Drone C
61 Mist Intruder C
62 Murk Strider C
63
64
65
66
67
68
69
70
71
72
73 Coastal Discovery U
74
75
76
77 Exert Influence R
78 Guardian of Tazeem R
79
80 Part the Waterveil 2M
81 Prism Array R
82 Retreat to Coralhelm U
83
84
85 Scatter to the Winds R
86
87 Ugin's Insight R
88
89
B Black B 4C 3U 6R 2M
90 Complete Disregard C
91 Culling Drone C
92 Dominator Drone C
93
94
95 Mind Raker C
96
97 Skitterskin U
98 Sludge Crawler
99 Smothering Abomination R
100
101 Transgress the Mind U
102 Wasteland Strangler R
103
104
105
106
107 Defiant Bloodlord R
108
109 Drana, Liberator of Malakir M
110
111
112 Guul Draz Overseer R
113
114
115
116
117
118
119 Ob Nixilis Reignited M
120 Painful Truths R
121 Retreat to Hagra U
122
123 Ruinous Path R
124
125
126
R Red R C 4U 4R 1M
127 Barrage Tyrant R
128 Crumble to Dust U
129
130 Molten Nursery U
131
132
133
134
135
136
137
138 Akoum Firebird M
139 Akoum Hellkite R
140
141
142
143
144 Dragonmaster Outcast M
145
146
147
148 Makindi Sliderunner C
149
150
151 Radiant Flames R
152
153 Retreat to Valakut U
154 Rolling Thunder U
155
156
157
158
159
160
161
162 Zada, Hedron Grinder R
G Green G C 4U 5R 2M
163
164
165
166
167 From Beyond R
168
169
170 Beastcaller Savant R
171
172
173
174 Greenwarden of Murasa M
175
176
177
178
179
180 Nissa's Renewal R
181 Oran-Rief Hydra R
182
183
184
185
186 Retreat to Kazandu U
187
188 Scythe Leopard U
189
190 Snapping Gnarlid C
191
192 Sylvan Scrying U
193
194
195 Tajuru Warcaller U
196
197 Undergrowth Champion M
198 Woodland Wanderer R
(W/U) Multicolored (B/R) C 10U 10R 3M
199 Brood Butcher R
200 Brutal Expulsion R
201 Catacomb Sifter U
202 Dust Stalker R
203 Fathom Feeder R
204 Forerunner of Slaughter U
205 Herald of Kozilek U
206 Sire of Stagnation M
207 Ulamog's Nullifier U
208 Angelic Captain R
209 Bring to Light R
210 Drana's Emissary U
211 Grove Rumbler U
212 Grovetender Druids U
213 Kiora, Master of the Depths M
214 March from the Tomb R
215 Munda, Ambush Leader R
216 Noyan Dar, Roil Shaper R
217 Omnath, Locus of Rage M
218 Resolute Blademaster U
219 Roil Spout U
220 Skyrider Elf U
221 Veteran Warleader R
1 Artifact 1 C 1U 1R M
222 Aligned Hedron Network R
223 Hedron Archive U
224
225
226 Pilgrim's Eye U
227
0 Lands 0 6C 6U 10R M
228 Ally Encampment R
229 Blighted Cataract U
230 Blighted Fen U
231 Blighted Gorge U
232 Blighted Steppe U
233 Blighted Woodland U
234 Canopy Vista R
235 Cinder Glade R
236 Evolving Wilds C
237 Fertile Thicket C
238 Looming Spires C
239 Lumbering Falls R
240 Mortuary Mire C
241 Prairie Stream R
242 Sanctum of Ugin R
243 Sandstone Bridge C
244 Shambling Vent R
245 Shrine of the Forsaken Gods R
246 Skyline Cascade C
247 Smoldering Marsh R
248 Spawning Bed U
249 Sunken Hollow R
250 - Plains C
251 - Plains C
252 - Plains C
253 - Plains C
254 - Plains C
255 - Island C
256 - Island C
257 - Island C
258 - Island C
259 - Island C
260 - Swamp C
261 - Swamp C
262 - Swamp C
263 - Swamp C
264 - Swamp C
265 - Mountain C
266 - Mountain C
267 - Mountain C
268 - Mountain C
269 - Mountain C
270 - Forest C
271 - Forest C
272 - Forest C
273 - Forest C
274 - Forest C
New Keyword
Devoid Cards that require coloured mana to cast but are colourless
New Mechanics
Ingest Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.
Awaken Awaken X:xWUBRG If you cast this spell for it's Awaken cost, also put X +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.
Rally creatures with the subtype ally care about other cards with the subtype ally
Converge effects change based on the number of different coloured mana used to cast it
Returning Mechanics
Landfall Whenever a land comes into play under your control something happens
Cards we know the name of but nothing else Gruesome Slaughter and Sludge Crawler
Judging from the way the cards are numbered in ZVE cards with Devoid are going to be in the slots of the mana needed to cast them like Ghostfire As such I figure there may only be 10 or so purely colourless cards
15 artifacts same as KTK 20 non basic lands given there's at least 18 (assuming 20 basic)
20 multicoloured 10 Uncommon, 10 rare based off the spoilers in ZVE
As always Bold is confirmed in terms where it fits in the crunch, Italics is speculation and Bold Italics means we know where the card fits but aren't 100% sure what the name of the card is i.e. a foreign translation
so Rarity breakdown at 106C 80U 53R 15M ?
Potential cycles landtype matters landfall at rare if I had to guess they are going to be the iconic creatures (assuming there are angels on Zendikar)
Retreat to cycle at uncommon
Converge Cycle
At least 5 dual lands confirmed.
I italicized because we don't know where they are in the crunch. The collector numbers on these cards are X/80. The way I understand it Bold = name and number confirmed Bold italicized Number confirmed Name unconfirmed italicized with a card link. The card's confirmed but we don't know where it goes. like some of the spoilers we get with the collector's number is obscured or impossible to make out. For it makes sense that any card that has the potential to be edited is italicized Bold means i don't have to change the collectors number. If that's wrong I'll redo it
It was pointed out to me that Return to Ravnica had 274 cards, and in that case the 5 extra cards were one of each basics with original Ravnica art. Could be the same thing here.
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
If people are really confused I'll change it I just found the italics make it easier to see what might need to be adjusted, as regular text with the card link might be too easily confused with bold confirmed card you see italics you know something isn't set yet.
I assume the cards will be among the first in the Card Gallery so it won't be long until they can be locked in.
Could be, as I said in my second post it could also be 5 basic colourless lands that Aaron Forsythe hinted at the last pax prime I believe. Devoid Forest, Devoid Island etc until I have more info I think I'll leave as is.
11-3-1 @ GP Copenhagen: Top Stories of Grand Prix Copenhagen
You can do that here I'm very curious. I didn't see that.
Apparently, Gideon, Ally of Zendikar was one of the card names spoiled.
Not the only name. And I didn't see it myself, it was posted on Reddit. But, in this weeks Uncharted Realms, the pictures were labled (in order):
Gruesome Slaughter
Gideon's Reproach
Gideon, Ally of Zendikar
Blood Interstitial #2 (Cropped)
Conduit of Ruin
Spawning Bed
Painful Truths
Blood Interstitial #6 (Cropped)
The two Interstitials were beleived to not be card art, but one of those other pieces of artwork that WotC seems to be commissioning to help tell stories, pretty up the website, and so on.
I would guess that previews officially begin September 7th.
UR Blue-Red Control
Modern:
UBR Grixis Control
UWR Jeskai Control
Just give me my Haunting Echoes reprint, Wizards!!!
Does devoid work while not in play (I think it does)? Because then it could be something like:
Tap: Add one mana of any color to your mana pool. Spend this mana only to cast colorless spells.
Though I doubt we will see something like that, it feels too awkward from a design standpoint. Without the context of devoid the card doesn't make any sense. It also wouldn't be a common land, let alone a basic.
Yes, it's a keyword shortcut for a characteristic-defining ability:
Also, wasn't there a spoiled Evolving Wilds that someone found in a parking lot not too long ago? Not officially spoiled yet, but it might be useful to see where it falls in your list (I believe it was 236/274).
On a side note I think I should have 21 multicolour slots with kiora
So my working theory is devoid cards all go in the front but still in wubrg order based on what mana is needed to cast them.
Any thoughts?
EDIT Added Hedron archive. It doesn't help in terms of the colour span but it's right where i expected it to be for an artifact so I just need to see where cards like dominator drone fit in the crunch