If they Selesnya Charm your Thassa, you could (at least in theory) exile Aetherling in response, dropping your devotion to 3. She'd cease to be a creature and become an illegal target, effectively sharing Aetherling's evasion.
Didn't even think about that. While I wouldn't play this with aetherling (because you already won if you resolve aetherling), you can do some funny things with unsummon effects like dramatic rescue on your own guy.
I couldn't be any happier (well if it was scry 2+ of course I'd be happier lol) with this card.
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If MTG is a part of your life, the formats are like relationships:
Standard/Block = The on-again, off-again holiday fling
Modern/Vintage/Legacy = Stable, homely. A ***** after absence/misreading
Limited/Sealed = Heart breaking free spirit
Commander/Cube = Agreeable, needy and expensive
Pauper/Peasant = Sweet, kind, practical, but shy and boring
A 5/5 indestructible for 2U would be broken, even with the devotion restriction... This plus the other abilities.... Actually a 5/5 indestructible with any CMC is OP
Didn't even think about that. While I wouldn't play this with aetherling (because you already won if you resolve aetherling), you can do some funny things with unsummon effects like dramatic rescue on your own guy.
I'd absolutely play it with Aetherling, but no for the 5/5 body. I'd play it for an indestructible way of cycling cards every turn, that just happens to provide a late game bonus that can potentially close out the game in certain scenarios.
Put it this way: We're about to lose Augur, Think Twice, Thought Scour and even fringe cards like Forbidden Alchemy. Theros will almost certainly provide more card draw than just Thassa (who is technically just card quality, not draw), but she's likely to be a part of the puzzle.
I could see decks playing spells like Claustrophobia so this card works most of the time as a finisher with Aetherling. It sure will be interesting to see what Theros offers for mono color decks, assuming this God is legit, I anticipate more heavy-color cards like UU, GG and such.
Ho. Ly. ****. The blue Mage in me just cried tears of joy. The flavor of this I'd beautiful. I love the attempt to push people towards mono color schemes after ravnica. It might make for some awkward decks though. Even if I could never make this a creature, I would play that enchantment for 3 mana, easy. And the fact that it can be a 5/5 indestructible? Amazing.
It's obviously easier to get devotion up in some sort of blue aggro/tempo deck with lots of creatures. But since we're talking about control shells, the rotation-proof cards that give devotion to blue and are seeing play in control right now are:
Jace, Architect of Thought
Jace, Memory Adept (of course, only one Jace can be under your control at a given time)
Detention Sphere
Aetherling
There are some other RTR/M14 cards that could potentially see play in control if the meta were right for them, and/or people wanted to have Thassa attacking more reliably (like Domestication). We've also got an enchantment block coming up and the possibility of one or two more blue planeswalkers over the course of the block.
I'm not sure if everyone realizes just how easy a devotion of 5 can be. A lot depends on the other cards in Theros to determine her playability, but a 3 mana draw fixer is already playable in the right format, and Jace, Architect of Thought is already a strong inclusion for blue which makes it so that we are looking for just a few more playable permanents with :symu::symu: in the casting cost. Claustrophobia might be a good place to start looking although I wouldn't want more than a couple of copies. Wall of Frost is another card that borders on playable to consider, Tidebinder Mage might be maindeckable in the upcoming format... It is true that we don't have many double cards coming out of a multicolor block, but there should be plenty in Theros block if not Theros itself, especially if merfolk are a thing (considering we have a lore breadcrumb about a city cast into the sea by Helios, a creature hint of triton and an art of what certainly looks like a merfolk, I expect at least a few). Verdict is still out, since cards that rely on other cards to be good usually suck, especially when those other cards are permanents and hence vulnerable. In the right environment however, Thassa could be absurd.
So, how come this card isn't named 'Godess of the Sea'? It appears to would have easily fit in the name box and the Creature subtype 'God' needn't even have changed... Even in Mythology generally one speaks of "the Gods" but the there are Gods and Godesses.
The artwork shows she's clearly a feminine entity, why not name her as such?
Because this isn't greek mythology but rather Magic's take on it. There is also no Sorceress or Necromanceress. There are male witches.
Adding "Godess" to mean 'female divine being' would imply that male is the Standard, with female being an exception.
A 3 mana blue finisher which is extremely difficult to deal with and which generates virtual card advantage every turn? Sign me up. I think there are a lot of control shells that will like this - they won't necessarily want to cast it on the curve every game, but that's ok.
A 3 mana blue finisher which is extremely difficult to deal with and which generates virtual card advantage every turn? Sign me up. I think there are a lot of control shells that will like this - they won't necessarily want to cast it on the curve every game, but that's ok.
Doesn't generate card advantage, only library manipulation.
Yes, its easy to play out 5 blue symbols. However keeping 5 blue symbols is harder. You spend your first 4 turns getting devotion together, they cast a supreme verdict, your devotion is gone. Even doom blade has a good chance of breaking it.
Jace helps, as does the occasional enchantment (or blue legendary artifact enchantment...)
As exciting as Thassa is, her confirmation means one very, very important thing:
Get your Chandra, Pyromasters while you still can.
The fact that scry is returning means that Chandra is going to go from being "pretty awesome" to being "stone-cold nuts".
Also, we are losing the four best 4 CMC finishers and moving to a slower format where removing a blocker will be really valuable, so yeah there's that too.
1. I'm so late to post (it's not midnight) it's almost superfluous at this point, but whatever I want to add my two bits.
2. I hope Scry goes evergreen soon. Frankly it needs to. Scry or Cycling are just somewhat needed for the game. They are very strong Design-wise mechanics that help manipulate the fact that MTG is played with Decks, and some innate things to card-based games require that Library Manipulation has to be something we always have. It doesn't need to be strong or in all colors, but at least as much as Scry 1 and Scry 2, or basic landcycling, really need to be Core-d, immediately.
3. Devotion to Color/Chroma reworded: I have to say I somewhat like the IDEA of this, but that Demon card worries me with how WORDY this mechanic is :/ It's simple and easy to use and that's fine I don't care about the strength of the mechanic, it's really fun to have this be one of the ways to say 'color matters' It's just, that I am hoping that there is a better, more elegant way to make Devotion Cards.
IE, if every devotion card looks like that Demon, Devotion is going to be an awkward mechanic to have 'look' at in print, no matter how intuitive it really is.
I'm going to wait to see if Devotion appears on any common cards.
4. Enchantment-Creatures: I like them
5. Enchantment-Creature-Gods: Thassa seems... not weak, just unexciting I'll feel even worse if she turns out to be great and powerful, because she just isn't Flashy XP She seems Dead-Rare, Not Mythic Are all the Gods going to cheap to cast, take a lot of Devotion, and 'Animate' themselves? :/ If so, then I'm already unexcited for the Green and White ones, too. I doubt that the Green God will be impressive next to Green VANILLA creatures if it looks at all the same as Thassa. And the White God probably won't look better than Sun Titan.
Cheap Fast Stuff in Black and Red could still surprise me and feel fun and cool though
BUT-- more likely they are giving each color a God that doesn't actually break the Color Pie but half-threatens to, doing something very well, that those colors CAN already do but don't NORMALLY do. Thassa is a lot like Serendib Efreet, for example. (Cheap Blue Beatstick.) So Black, Red, White, and Green might each get a God that can do something that the color shouldn't normally do, but would love to have as their God, covering their Normal Weaknesses?
Red could have Porphoros able to destroy Enchantments, for example! Or at least Exile Indestructible things? Red Flavor Because Violence, yet Not your Everyday Red Card!
6. EDH Consequences: Will this block mean that it's open season on choosing Any Legendary Permanent as your commander? I know a certain portion of the casual playerbase has wanted that for a while
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
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Didn't even think about that. While I wouldn't play this with aetherling (because you already won if you resolve aetherling), you can do some funny things with unsummon effects like dramatic rescue on your own guy.
I couldn't be any happier (well if it was scry 2+ of course I'd be happier lol) with this card.
Standard/Block = The on-again, off-again holiday fling
Modern/Vintage/Legacy = Stable, homely. A ***** after absence/misreading
Limited/Sealed = Heart breaking free spirit
Commander/Cube = Agreeable, needy and expensive
Pauper/Peasant = Sweet, kind, practical, but shy and boring
phylactery lich says hi
=D
would Æther Vial work with this if you are under the devotion threshold ?
I'd absolutely play it with Aetherling, but no for the 5/5 body. I'd play it for an indestructible way of cycling cards every turn, that just happens to provide a late game bonus that can potentially close out the game in certain scenarios.
Put it this way: We're about to lose Augur, Think Twice, Thought Scour and even fringe cards like Forbidden Alchemy. Theros will almost certainly provide more card draw than just Thassa (who is technically just card quality, not draw), but she's likely to be a part of the puzzle.
Yes. It doesn't ever cease to be a creature card, and it doesn't cease being a creature until it enters the battlefield.
Don't see why people are saying it cant be real, the card have to be spoiled by the 23rd of sept.
Please don't evade the censor. -TK
Jace, Architect of Thought
Jace, Memory Adept (of course, only one Jace can be under your control at a given time)
Detention Sphere
Aetherling
There are some other RTR/M14 cards that could potentially see play in control if the meta were right for them, and/or people wanted to have Thassa attacking more reliably (like Domestication). We've also got an enchantment block coming up and the possibility of one or two more blue planeswalkers over the course of the block.
Because this isn't greek mythology but rather Magic's take on it. There is also no Sorceress or Necromanceress. There are male witches.
Adding "Godess" to mean 'female divine being' would imply that male is the Standard, with female being an exception.
This is according to a designer from MTG.
While that's an understandable desire, the flavor of it fits much better with them being mono due to whole devotion idea. Veerryyy good flavor here.
http://www.youtube.com/watch?v=SY8h2vp5Xis
Doesn't generate card advantage, only library manipulation.
There are actually two Sorceresses, but both have the creature type Human Wizard:
http://magiccards.info/query?q=sorceress&v=card&s=cname
Jace helps, as does the occasional enchantment (or blue legendary artifact enchantment...)
Get your Chandra, Pyromasters while you still can.
The fact that scry is returning means that Chandra is going to go from being "pretty awesome" to being "stone-cold nuts".
WotC, please hire me already.
Also, we are losing the four best 4 CMC finishers and moving to a slower format where removing a blocker will be really valuable, so yeah there's that too.
2. I hope Scry goes evergreen soon. Frankly it needs to. Scry or Cycling are just somewhat needed for the game. They are very strong Design-wise mechanics that help manipulate the fact that MTG is played with Decks, and some innate things to card-based games require that Library Manipulation has to be something we always have. It doesn't need to be strong or in all colors, but at least as much as Scry 1 and Scry 2, or basic landcycling, really need to be Core-d, immediately.
3. Devotion to Color/Chroma reworded: I have to say I somewhat like the IDEA of this, but that Demon card worries me with how WORDY this mechanic is :/ It's simple and easy to use and that's fine I don't care about the strength of the mechanic, it's really fun to have this be one of the ways to say 'color matters' It's just, that I am hoping that there is a better, more elegant way to make Devotion Cards.
IE, if every devotion card looks like that Demon, Devotion is going to be an awkward mechanic to have 'look' at in print, no matter how intuitive it really is.
I'm going to wait to see if Devotion appears on any common cards.
4. Enchantment-Creatures: I like them
5. Enchantment-Creature-Gods: Thassa seems... not weak, just unexciting I'll feel even worse if she turns out to be great and powerful, because she just isn't Flashy XP She seems Dead-Rare, Not Mythic Are all the Gods going to cheap to cast, take a lot of Devotion, and 'Animate' themselves? :/ If so, then I'm already unexcited for the Green and White ones, too. I doubt that the Green God will be impressive next to Green VANILLA creatures if it looks at all the same as Thassa. And the White God probably won't look better than Sun Titan.
Cheap Fast Stuff in Black and Red could still surprise me and feel fun and cool though
BUT-- more likely they are giving each color a God that doesn't actually break the Color Pie but half-threatens to, doing something very well, that those colors CAN already do but don't NORMALLY do. Thassa is a lot like Serendib Efreet, for example. (Cheap Blue Beatstick.) So Black, Red, White, and Green might each get a God that can do something that the color shouldn't normally do, but would love to have as their God, covering their Normal Weaknesses?
Red could have Porphoros able to destroy Enchantments, for example! Or at least Exile Indestructible things? Red Flavor Because Violence, yet Not your Everyday Red Card!
6. EDH Consequences: Will this block mean that it's open season on choosing Any Legendary Permanent as your commander? I know a certain portion of the casual playerbase has wanted that for a while
People need to read this fanfiction, though:
www.hpmor.com
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.