Blood in the Watering Can. I hate the name, but I like the design. It looks like something that can appeal to Johnny, Timmy, Spike and Vorthos. Revenge of Necromancy is just, I don't know, so heartless and drab. It's just a by-the-numbers mechanical design. No flavour, no resonance, no soul.
Revenge is really not that original. It's just a Geth's Grimoire with a less reliable pay-off. Making an uncommon effect worse and slapping a higher rarity on it is not a good use of YMTC. The cards that Blood is similar to are at least rare and fairly strong, and blood adds a new and unique trigger condition that adds interesting play and combo implications, plus it allows you to get back creatures on both your turn and your opponent's turn.
It was mentioned a few pages back, but just to make sure it's out there: Blood in the Watering Can triggers at EVERY end step. Black is excellent at causing itself to lose life for some gain anyway (even b4 you figure in things like shocklands and fetchlands) and remember that damage causes life loss (yay rules).
Can is fairly generic, true, but it is playable by more people, more often.
BitWC should be craptons better in limited than RoN, unless the environment this is dropped into is skewed towards discard matters.
If the card doesn't end up to be overcosted it has such great sinergy with a lot of things. First thing that comes to mind are the painlands. Regrowth a creature each turn? Yes please ...i will surely try it in WB martyr deck.
Where Megrim lacks, this card could shine. The reason is because what it gives you. Getting a 2/2 creature adding BB to your pool, or drawing a card are all good. Everybody loves a free Hymn to Tourach. Heck, Hymn could even produe 4 mana with this card out. It really does depend a whole bunch on it's cost in order to see play. If WOTC wants to cost it aggressively, then it can be a good card. If they put a high cost on it, then it will be in the penny pool.
BOTWC is another card that can be good. Like RON, cost is everything. There are may ways to pay 1 or so life at any given time. So this will make those pay 1 life spells and abilities have an extra added bonus. If that creature you keep recycling each turn has some special enter or exit ability, you may "stumble" upon a game winning strategy.
My wish is that the rules of RON could be tweaked a bit to include the clause that an opponent must discard a card at the end of their turn. This would turn RON from a dead discard turn to a viable part of the discard strategy.
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RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
Why is anyone voting for that piece of garbage, it's not even that interesting.
Because it isn't garbage till WOTC puts a casting cost on it. Same goes for RON, though it seems you prefer that card. Rules tweaks and casting cost will determine if either of these two cards are ever going to be playable in something other than casual.
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All your base are belong to us!
RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
Blood - Creates an interesting dynamic for opponents in terms of whether or not they want to damage you and give you back something powerful. The "downside" is that it will be SO easy to trigger yourself, especially in older formats where fetchlands and shocks are prevalent, that they will have to cost it fairly high and that it might be annoyingly good. At a reasonable cost this will go into a lot of decks.
Revenge - Pretty narrow...but seems like a ton of fun as a build-around-me in EDH or casual play. Heck, maybe even in real constructed if they cost it aggressively enough.
Is it worth thinking about a potential BitWC combo with Death Cultist? Haven't thought it through fully to see exactly what that gets you, but it's the first thing that comes to mind.
Voted for Blood, I don't think we need another Megrim variant. However it would be nice to have an Oversold Cemetery variant available in Modern/Standard (I loved that card).
However I'm afraid Blood in the Watering Can would probably need a high casting cost to be balanced, anything below 2BB would probably be overpowered (deck would just need some painlands).
Is it worth thinking about a potential BitWC combo with Death Cultist? Haven't thought it through fully to see exactly what that gets you, but it's the first thing that comes to mind.
how's that a combo?
You can sacrifice death cultist deal 1 damage to you, get it back to get a creature back at the end of your turn.....
this is not that promissing.... just play Disentomb
you cannot even use it multiple times in the same turn....
maybe with multiple BitWC this could be nice....
with 2 BitWC in play you could, for example, recurr Korlash, Heir to Blackblade and get back your Death Cultist every time you have a turn...
but that's pretty much it....
You could even use, let's say.... Phyrexian Reclamation which NO ONE HAS EVER USED to get almost the same effect as many times as you have the life and mana to do, and without needing any filler combo cards to it.
I'd say, BitWC is HARDLY better than Phyrexian Reclamation and the latter is pretty bad.... lol.
That's as neck-and-neck as you can get. 242-239. I voted for Revenge of Necromancy because of Wheel of Fortune shenanigans. Either way I won't be disappointed because they both have combo potential.
I don't always post about Rafiq of the Many, but when I do, I cardlink to the original artwork, and not the supplementary product version.
"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
"Just fight without fear. Your soul is protected by the hand of Avacyn and will never submit to evil."
Can is fairly generic, true, but it is playable by more people, more often.
BitWC should be craptons better in limited than RoN, unless the environment this is dropped into is skewed towards discard matters.
Vote for the Can!
If the card doesn't end up to be overcosted it has such great sinergy with a lot of things. First thing that comes to mind are the painlands. Regrowth a creature each turn? Yes please ...i will surely try it in WB martyr deck.
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EDH is a CASUAL format. Get with the program, or GTFO.
Don't forget the ritual effect... which isn't even in black's color pie anymore. Another reason to vote for BitWC.
Where Megrim lacks, this card could shine. The reason is because what it gives you. Getting a 2/2 creature adding BB to your pool, or drawing a card are all good. Everybody loves a free Hymn to Tourach. Heck, Hymn could even produe 4 mana with this card out. It really does depend a whole bunch on it's cost in order to see play. If WOTC wants to cost it aggressively, then it can be a good card. If they put a high cost on it, then it will be in the penny pool.
BOTWC is another card that can be good. Like RON, cost is everything. There are may ways to pay 1 or so life at any given time. So this will make those pay 1 life spells and abilities have an extra added bonus. If that creature you keep recycling each turn has some special enter or exit ability, you may "stumble" upon a game winning strategy.
My wish is that the rules of RON could be tweaked a bit to include the clause that an opponent must discard a card at the end of their turn. This would turn RON from a dead discard turn to a viable part of the discard strategy.
RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
GOOD recursion cards are not a dime a dozen though.
If this costs less than 4 mana it could be a serious card advantage engine played in multiple tournament decks.
Why is anyone voting for that piece of garbage, it's not even that interesting.
Because it isn't garbage till WOTC puts a casting cost on it. Same goes for RON, though it seems you prefer that card. Rules tweaks and casting cost will determine if either of these two cards are ever going to be playable in something other than casual.
RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
how did Consuming Contract lose to Blood in watering can?
I won't even vote... hate both finalists... lol
Blood - Creates an interesting dynamic for opponents in terms of whether or not they want to damage you and give you back something powerful. The "downside" is that it will be SO easy to trigger yourself, especially in older formats where fetchlands and shocks are prevalent, that they will have to cost it fairly high and that it might be annoyingly good. At a reasonable cost this will go into a lot of decks.
Revenge - Pretty narrow...but seems like a ton of fun as a build-around-me in EDH or casual play. Heck, maybe even in real constructed if they cost it aggressively enough.
I was thinking this as well. Has this poll been hijacked?
Consuming Contract was the best design by far.
I guess I'm not voting any more.
However I'm afraid Blood in the Watering Can would probably need a high casting cost to be balanced, anything below 2BB would probably be overpowered (deck would just need some painlands).
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how's that a combo?
You can sacrifice death cultist deal 1 damage to you, get it back to get a creature back at the end of your turn.....
this is not that promissing.... just play Disentomb
you cannot even use it multiple times in the same turn....
maybe with multiple BitWC this could be nice....
with 2 BitWC in play you could, for example, recurr Korlash, Heir to Blackblade and get back your Death Cultist every time you have a turn...
but that's pretty much it....
You could even use, let's say.... Phyrexian Reclamation which NO ONE HAS EVER USED to get almost the same effect as many times as you have the life and mana to do, and without needing any filler combo cards to it.
I'd say, BitWC is HARDLY better than Phyrexian Reclamation and the latter is pretty bad.... lol.
Literally any format. Is your post a joke?
Powerful? Maybe. Interesting? Hardly.
If anything it's pretty narrow, which is why I haven't liked it since the first round of voting.
At least RoN is interesting and has multiple applications.
Have you seen the cards Geth's Grimoire or Megrim before?
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
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