The wording of Evolve seems a bit off. There's no need for the intervening-if clause. I would expect it to be more like
Evolve (Whenever a creature with greater power or toughness enters the battlefield under your control, put a +1/+1 counter on this creature.)
That entirely changes how the mechanic works, as you'd be able to respond to the ability by making the creature larger, for example, by grafting. It may even have started like that, for synergy, but then got scaled back due to power.
The poster is more cropped. The person would have had to extend the art out from that image. It was linked on page 1.
That entirely changes how the mechanic works, as you'd be able to respond to the ability by making the creature larger, for example, by grafting. It may even have started like that, for synergy, but then got scaled back due to power.
Grafting doesn't actually interrupt the wording on Simic Fluxmage. You just have to be sure to stack Graft first. Having multiple evolve triggers on the stack at once is the main thing that the intervening if limits.
I like how it's not stupidly overpowered - there's a cap to how big it can get, and it takes a couple turns for it to grow to what an average three mana can get you.
I wonder if WotC is doing this on purpose or if there's some kinda problem at the card making factory.
There have to be hundreds of these cards out there for us to hear about one. It's intentional; conspiracy theory - possibly from the same saboteur that's trying to sell the mythic rares (which was definitely not Wizard's wizardry; though this one might be). Or their printer really, really sucks.
Maybe we'll see a DGM rare in GTC?
That would be a wonderful form of escalation for a one-off marketing ploy.
Well for what it is worth I was in the room when this card was cracked from the pack. It was at the FNM draft at my LGS in Lindenhurst Illinois that I was also playing in. Looks like a very interesting mechanic indeed. I'm excited to see how it plays out.
Any idea if there were any others from the same box? What did it replace out of the pack, just a normal uncommon slot? Was the entire box opened? Get to work Lindenhurst! We has questions! But really if there wasn't a better way for them to sell boosters..
There aren't many Merfolk larger than about 2/2, though. And being pumped by a lord doesn't help trigger Evolve either, since the Fluxmage gets pumped by the same amount. To keep getting counters you'll have to keep sinking mana into moving them off the Fluxmage (or removing them some other way, like maybe Sage of Fables?)
It's different in this case in that if two or more tokens come in at a time with 1 higher power than it, it won't go beyond that power. It doesn't fit the idea of the mechanic if two wolf tokens entering the battlefield allows this to evolve to 3 power despite the wolves each only have 2.
Considering the picture is known to be for the Simic but has only been posted on a weird angle with some filters over it. I don't think a "clean" version has been posted anywhere, so if it's a fake, I have no idea where they could have got it.
By the way, I'm talking about this: http://forums.mtgsalvation.com/showthread.php?t=467570
I feel as though this is a smoking gun. The only image of the art that we have is partially obscured (look at the top and bottom) and since this has the full image including what the poster doesn't have, I can't see this being fake.
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Check out the thread for my cube if you have the time, and tell me how terrible it is.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
Any idea if there were any others from the same box? What did it replace out of the pack, just a normal uncommon slot? Was the entire box opened? Get to work Lindenhurst! We has questions! But really if there wasn't a better way for them to sell boosters..
The entire box was opened and no other Gatecrash cards were seen. I believe the fluxmage replaced a common but I might be mistaken on this.
There have to be hundreds of these cards out there for us to hear about one. It's intentional; conspiracy theory - possibly from the same saboteur that's trying to sell the mythic rares (which was definitely not Wizard's wizardry; though this one might be). Or their printer really, really sucks.
Yeah, such a huge error rate of cards from future sets in all of our packs. I can't open a box of Return to Ravnica without getting like 10 cards from Gatecrash in there. WotC's printer must suck. [/Sarcasm]
There have to be hundreds of these cards out there for us to hear about one. It's intentional; conspiracy theory - possibly from the same saboteur that's trying to sell the mythic rares (which was definitely not Wizard's wizardry; though this one might be). Or their printer really, really sucks.
To guarantee that this card gets spoiled, there would have to be more than one put into packs. Probably not hundreds, but 50-100 seems good to guarantee that one is seen early enough to matter. Thing is, same goes for Rootbound Defenses, but only one of those was ever found in M13 packs, and only one of these will ever be found in RTR packs. There is nothing random or accidental about any of this. It may not be WotC doing it, but it's still not random.
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To all the people saying that wizards either set up both "accidental' spoiled card or that it's fake because the likelihood of two errors of that magnitude are too extreme. It is possible that the first one was an accident as wizards claimed and they picked up on it being a clever way to spoil cards from the next set so they planted this one. I feel like that's the most likely scenario.
So, activate his ability with an opponent's undying trigger on the stack, kills the opponent's undying creature, right? Since the undying trigger will see the +1/+1 counter that now resides on the creature? Or can you not target it at that point because it already died?
I'd imagine you'd have to do it after blockers have been declared, but before combat damage resolves?
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Standard
Mid-range 'Merica UWR
LOL Zombies GB
Wurmz Ramp GW
To guarantee that this card gets spoiled, there would have to be more than one put into packs. Probably not hundreds, but 50-100 seems good to guarantee that one is seen early enough to matter. Thing is, same goes for Rootbound Defenses, but only one of those was ever found in M13 packs, and only one of these will ever be found in RTR packs. There is nothing random or accidental about any of this. It may not be WotC doing it, but it's still not random.
What? Can you please explain why you think it's not random? The facts you mention seem to me to point towards it almost certainly being random, because I find it difficult to conceive of a reason why someone would put a single unreleased card in a prior pack intentionally (as you say, they'd need to put in many more if they seriously wanted to spoil it). Any discussion of the probability of this happening by chance is stymied by the fact that we don't know exactly how the packing process works in general, nor precisely what circumstances caused this to happen in particular. So again, why are you so sure it's not random?
I have my doubts on the Rootbound Defenses and even this card-insert being random
They have big sheets already made up for the printers to print and cut, an extra card wouldn't just all of a sudden replace one with another one from another set - this must be intentional
Looks pretty weak to me. A strictly worse version of Champion of Lambholt in a color that's not known for spaming out critters.
I don't think you realize what "strictly worse" means. Is Lambholt better? Uh, yeah. Is it strictly better? No, and for several reasons. They don't cost the same, nor are they designed to do the same thing.
Is this a constructed playable card? No. Is this a playable limited card? Yes. Not every card is designed to be a constructed powerhouse.
I have my doubts on the Rootbound Defenses and even this card-insert being random
They have big sheets already made up for the printers to print and cut, an extra card wouldn't just all of a sudden replace one with another one from another set - this must be intentional
Also, and why hasn't this ever happened for any set prior than the last two? I never heard of these "printing errors" before the last two sets.
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I just want people who redraft to admit this:
"I can't draft objectively unless I am able to guarantee that I receive at least 3 rares. I am also better than most average/new players so I want to make sure that I get the best rares and they end up with worse ones. I care more about the monetary value of cards than actually playing the game for decent prizes."
Looks good to me. I enjoy how populate is done and this is also pretty interesting as well. Basically, you will never feel bad to play small creatures because they will get on par with the bigger ones in the grand scheme. And the manipulation of counters...wow, that will be some sweet interaction.
This mehanic feels very green but not remotely blue to me. Maybe white or red as a secondary colour. Anyway, it's a pretty cool card.
I disagree, I think it's actually more blue than green. Green is like " I'M HUGE, AS IS INTENDED ", then blue is like " If I can just accelerate nature's intentions, I can improve this ".
Because " What seperates us from mere beasts is the capacity for self improvement. "
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Standard: UB UB control (bad, but at least I crush control) UWR tempo.
Modern: BUG teachings UGW Cloudstone Value
EDH: UBR Thraximundar UBW Sharuum, the Hegemon (fair deck, I swear) UB Dralnu, Lich Lord BG Savra, Queen of the Golgari RUG Intet, the Dreamer
You know that this mechanic is going to cause all sorts of confusion because of its intervening "if", making it so it will only trigger if it's true when the new creature comes into play, and only successfully putting on a counter if it's still true when the trigger resolves. There will especially be a lot of people trying to kill the new creature in response, but this is an ability that would use last known information, right? Can someone more rules-savvy than myself weigh in on that?
The poster is more cropped. The person would have had to extend the art out from that image. It was linked on page 1.
That entirely changes how the mechanic works, as you'd be able to respond to the ability by making the creature larger, for example, by grafting. It may even have started like that, for synergy, but then got scaled back due to power.
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Grafting doesn't actually interrupt the wording on Simic Fluxmage. You just have to be sure to stack Graft first. Having multiple evolve triggers on the stack at once is the main thing that the intervening if limits.
There have to be hundreds of these cards out there for us to hear about one. It's intentional; conspiracy theory - possibly from the same saboteur that's trying to sell the mythic rares (which was definitely not Wizard's wizardry; though this one might be). Or their printer really, really sucks.
That would be a wonderful form of escalation for a one-off marketing ploy.
Any idea if there were any others from the same box? What did it replace out of the pack, just a normal uncommon slot? Was the entire box opened? Get to work Lindenhurst! We has questions! But really if there wasn't a better way for them to sell boosters..
There aren't many Merfolk larger than about 2/2, though. And being pumped by a lord doesn't help trigger Evolve either, since the Fluxmage gets pumped by the same amount. To keep getting counters you'll have to keep sinking mana into moving them off the Fluxmage (or removing them some other way, like maybe Sage of Fables?)
R Citizen Cane (Feldon of the Third Path)
Would be fun if there was a big 5/5 or 6/6 creature that had "Creatures you control have Evolve."
It's different in this case in that if two or more tokens come in at a time with 1 higher power than it, it won't go beyond that power. It doesn't fit the idea of the mechanic if two wolf tokens entering the battlefield allows this to evolve to 3 power despite the wolves each only have 2.
I feel as though this is a smoking gun. The only image of the art that we have is partially obscured (look at the top and bottom) and since this has the full image including what the poster doesn't have, I can't see this being fake.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
The entire box was opened and no other Gatecrash cards were seen. I believe the fluxmage replaced a common but I might be mistaken on this.
Yeah, such a huge error rate of cards from future sets in all of our packs. I can't open a box of Return to Ravnica without getting like 10 cards from Gatecrash in there. WotC's printer must suck. [/Sarcasm]
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To guarantee that this card gets spoiled, there would have to be more than one put into packs. Probably not hundreds, but 50-100 seems good to guarantee that one is seen early enough to matter. Thing is, same goes for Rootbound Defenses, but only one of those was ever found in M13 packs, and only one of these will ever be found in RTR packs. There is nothing random or accidental about any of this. It may not be WotC doing it, but it's still not random.
Wizards could put $100 bills in packs and people would complain about how they were folded.
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I also like this keyword, especially the way it works on this creature.
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BR Olivia Voldaren
BRG Shattergang Brothers
GUR Riku of Two Reflections
WBG Karador, Ghost Chieftain
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I'd imagine you'd have to do it after blockers have been declared, but before combat damage resolves?
Mid-range 'Merica UWR
LOL Zombies GB
Wurmz Ramp GW
What? Can you please explain why you think it's not random? The facts you mention seem to me to point towards it almost certainly being random, because I find it difficult to conceive of a reason why someone would put a single unreleased card in a prior pack intentionally (as you say, they'd need to put in many more if they seriously wanted to spoil it). Any discussion of the probability of this happening by chance is stymied by the fact that we don't know exactly how the packing process works in general, nor precisely what circumstances caused this to happen in particular. So again, why are you so sure it's not random?
They have big sheets already made up for the printers to print and cut, an extra card wouldn't just all of a sudden replace one with another one from another set - this must be intentional
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I don't think you realize what "strictly worse" means. Is Lambholt better? Uh, yeah. Is it strictly better? No, and for several reasons. They don't cost the same, nor are they designed to do the same thing.
Is this a constructed playable card? No. Is this a playable limited card? Yes. Not every card is designed to be a constructed powerhouse.
Also, and why hasn't this ever happened for any set prior than the last two? I never heard of these "printing errors" before the last two sets.
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I disagree, I think it's actually more blue than green. Green is like " I'M HUGE, AS IS INTENDED ", then blue is like " If I can just accelerate nature's intentions, I can improve this ".
Because " What seperates us from mere beasts is the capacity for self improvement. "
UB UB control (bad, but at least I crush control)
UWR tempo.
Modern:
BUG teachings
UGW Cloudstone Value
EDH:
UBR Thraximundar
UBW Sharuum, the Hegemon (fair deck, I swear)
UB Dralnu, Lich Lord
BG Savra, Queen of the Golgari
RUG Intet, the Dreamer
For example:
Sigil Captain
The only thing that makes it potentially harder to comprehend are state based effects, but these always have been confusing anyways.
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