you can only declare 1 attack per combat. once youve done that and creature gets tapped, untapping it wont make him attack again
Isn't this done only in the start of the combat phase but not during the declaring attackers phase? Meaning if I can untap the demon before I declare the attack it is still legit for it to attack. If I remember the break down correctly it would go something like this
Start of Combat Phase
- opponent sac creature to tap demon
- Before declaring attackers phase I use a card to untap demon
- Then I declare my demon as an attacker
- opponent blocks if he can
End Combat Phase
Anyway I think the demon is very strong, its a lose-lose situation for the opponent. If he doesn't sac then I attack, if I attack it hurts a lot. If he sacs he looses a blocker I get bigger and my other creatures can attack as well. Too bad lingering souls is still in the meta so this would have a hard time keeping the attack.
After rereading it, this guy works both ways, if my opponent attacks he can sac a creature to tap him so that I can loose a blocker but he looses an attacker, much better in offense then defene though.
#1 - What's the dumbest idea you ever had?
#2 - 15/15 for 15?
#1 - Make it dumber
#2 - Give it protection from removal and counter?
#1 - DUMBER!
#2 - Add Timewalk?
#1 - DAMN IT MAN, I SAID DUMB!! DUMB !!!
#2 - It destroys everything when it attacks.... And wait, I have a friend who plays mill decks... I want to beat him too.
#1 - Excellent! Recess is over, go back and learn sex-ed with the other 6th graders.
If you've already declared him attacking it doesn't matter if he's tapped or not, he's still attacking, You never TAP things after things are declared attacking, you do it before.
I know. I just meant that you can use an untap effect during the Beginning of Combat step if an opponent taps the demon, then you can attack with him and tapping him further won't do anything since the trigger for that is over.
Tokens makes him bad, but he's ABSURD in other match-ups for several different decks. Wow... you know a creature is really good when it's downside is actually still pretty good. I'd totally pay 4 mana for an enchantment that removes an opponent's creature each turn. This guy is that, plus a giant evasive body. Though I guess being a creature makes him more vulnerable.
I disagree, I've always felt like flying IS evasion. Probably because it is. And the fact that he can only be blocked by creatures with flying or reach furer discredits your entire second sentence.
I think that guy is talking about how his drawback makes him technically unevasive. Since sacrificing a creature to Desecration Demon plays very much like Chumping him and it can be done with any creature.
It's a pretty good card. I really don't like how your opponent can sac a creature on their turn so that you can't even block with it sometimes. As is I think it's a sideboard card or maybe something for zombies.
Unfortunately every try hard from Sacramento to Shanghai preaches from the top of their 27 lands + Mana Reflection that Tooth and Nail and Time Stretch are fine to play in the same turn but Armageddon is unfair.
Sigarda would still be a chump blocker against this guy, and if anything would be a drawback, as you can't even choose to sacrifice a creature to stop the demon's ability.
As a spell or ability an opponent controls resolves, if it would force you to sacrifice a permanent, you just don't. That part of the effect does nothing. If that spell or ability gives you the option to sacrifice a permanent (as Brain Gorger's ability does), you can't take that option.
I am looking at this guy from how he impacts the board. He is either a "opponent sacs a creature per turn or takes 6" or 2BB 6/6 flying creature that can attack if opponent has no creatures. The drawback does not affect the controller except his resources. Abyssal Persecutor has one caveat: opponent can't lose the game. So, the predecessor was perhaps not as good. IDK, but seems to work very well with Liliana of the Veil and removal.
BTW, the whole chump blocker aspect is so tenuous at best here. Creatures are not selected or rejected in deck building because of "oh no, chump blocks." It matters more what you get for 2BB.
He can be "blocked" by any creature on the field. Even creatures that can't block. Flying is evasion, until any dork on the field can be sacced to negate the evasion.
The fact that they have to die in order to do so is relevant. You can probably say that a 7/7 without flying can "effectively block" the demon, but in doing so... it's dead regardless of having either indestructible or regeneration, and the demon lives.