I'm kinda depressed that apparently we're just throwing cards in the spoiler and calling them confirmed without any real evidence.
It should be at least noted in the main post that its not confirmed yet.
Yeah I agree its odd to see this added to the spoiler without any confirmation and hell it is some random post on star city's wall from some random person.
Also said random facebook has a trollface banner, im now doubting it even more.
Oh hey, the guild finally gets something good... and it actually turns out to be AMAZING. I need a playset. NOW.
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Brian Tinsman, Set Designer :?mana::snow::snow:
Legendary Creature – Human Designer (MR)
Brian Tinsman, Set Designer can only be cast during the third set of a block.
When Brian Tinsman, Set Designer enters the battlefield, ignore all flavor and mechanics of the first two sets in the block. "Ok so what do we have here... gothic horror? Scrap it. Expand the Devine Vs. Demonic duel deck to 244 cards and print it!"
2/2
So paincast is "affinity for damage". The mechanic is busted. Either they make all cards so bad or have some extermenly broken cards. I guess this is why they get Unleash instead.
Having a "every creatures gets paincast" from a creature w/ no protection and requires a cost other then mana to be cast is just disappointing. Ok, the body is good, but no, the paincast ability in him is a trap. The only way to make the 3rd ability matter is to fill the deck with high cost cards. Which, kinda contradicts with Rakdos since you need small fast dudes in order to deal damage and cast him. You also need to survive a turn in order to cast your big dudes. In the end, you just ignore the paincast ability and go with the 4 to cast 6/6 part.
Oh boy, Rakdos as a guild is still bad in my eyes. The card is good (still not the best guildleader of the 5, i think that is Jarad) and a must card in BR decks but does not do justice with the Rakdos disappointments we get.
This card i ridiculously above the curve that I'm still wondering how it got the green light. Hero of Bladehold was a 4 drop that saw tons of play and she didn't protect herself from removal or anything like that. But if something so ridiculously above the curve at 4 mana is unplayable, I have little hope for MtG's future. o.o
But yeah, looks like I gotta start upping the O-Ring count in my white decks again. :\
Hero of Bladehold attacked for 7, not 6, and left 2 guys on the table if you blocked it. It's also a much easier mana cost and no drawback.
Also, this card is much better now than it would have been 10 years ago. Do you have ANY idea how much this thing sucks when your opponents are playing Counterspell?
People need to look at BR Zombies right now, and compare Rakdos to the other 4 drop creature that they are playing. Falkenrath Aristocrat.
Rakdos, while cool, just hits the board on turn 4, doesn't do anything immediately, and IF he can survive till the next turn, will hit for 6. The Aristocrat would have already hit for 2 more damage that turn, and it will take another turn just for them to be tied up on damage. This doesn't take into account that the Aristocrat has resistance to all the removal in the format except for Tragic Slip and Mutilate that we've seen so far. How is Rakdos better than that?
Finally, you can take into account the mana requirements. While not a huge negative, everyone will have to admit that it is a bit restrictive, and would still be difficult to cast at times.
If you want to talk about Rakdos in a control deck, he still won't be all that great. Control threats need to have some amount of resilience so you can stabilize. This guy does not do this.
People need to look at BR Zombies right now, and compare Rakdos to the other 4 drop creature that they are playing. Falkenrath Aristocrat.
Rakdos, while cool, just hits the board on turn 4, doesn't do anything immediately, and IF he can survive till the next turn, will hit for 6. The Aristocrat would have already hit for 2 more damage that turn, and it will take another turn just for them to be tied up on damage. This doesn't take into account that the Aristocrat has resistance to all the removal in the format except for Tragic Slip and Mutilate that we've seen so far. How is Rakdos better than that?
Finally, you can take into account the mana requirements. While not a huge negative, everyone will have to admit that it is a bit restrictive, and would still be difficult to cast at times.
If you want to talk about Rakdos in a control deck, he still won't be all that great. Control threats need to have some amount of resilience so you can stabilize. This guy does not do this.
I can easily exile Aristocrat with Selesnya Charm + Rancor or Detention Sphere. I am assuming you are sacrificing Gravecrawler each turn. Even Aristocrat needs other cards to function optimally. She also dies to Augur Spree (though I wonder how much this will see play...). She is a good card, but it doesn't mean you can't run her and Rakdos...It's like no one ever thought to run 2 different 4 CMC creatures!
Don't like it much even if it is real (and the blurry photo doesn't lend it much credence). Needing to deal damage first is a pretty serious restriction, much like Bloodthirst.
I disagree, If you're playing those colours and not dealing damage on turn 4 then something is wrong. That being said he seems perfect for the fling/essence harvest deck people were talking about. With both him and desecration demon to fling and harvest and disciple of bolas, look out.
This card isn't good at all. It's conditional, not impressive for the mana cost, not worth shaping your mana base/deck around, terrible topdeck when losing, legendary, doesn't impact the board immediately, etc. The decks that want this card would rather just play Aristocrat.
they really overdid it with this one
4 mana 6/6 flying trample ????that 1 dmg is no problem at all i think
this one is strong, really strong... a reason for me, to play a creature that has no comes into play effect or other benefit
hes 1 mana to much for abrupt decay,lol
at least a mythic that really feels mythic
modern Jund gets to much boost with decay and this creature...
If Rakdos does see play, I seriously doubt it will be in Modern Jund. The last thing that deck needs is another 4 CMC card. You are right about Abrupt Decay, though. I'll happily be siding out all of my Terminates for that one.
People need to look at BR Zombies right now, and compare Rakdos to the other 4 drop creature that they are playing. Falkenrath Aristocrat.
Rakdos, while cool, just hits the board on turn 4, doesn't do anything immediately, and IF he can survive till the next turn, will hit for 6. The Aristocrat would have already hit for 2 more damage that turn, and it will take another turn just for them to be tied up on damage. This doesn't take into account that the Aristocrat has resistance to all the removal in the format except for Tragic Slip and Mutilate that we've seen so far. How is Rakdos better than that?
Finally, you can take into account the mana requirements. While not a huge negative, everyone will have to admit that it is a bit restrictive, and would still be difficult to cast at times.
If you want to talk about Rakdos in a control deck, he still won't be all that great. Control threats need to have some amount of resilience so you can stabilize. This guy does not do this.
I think the other telling point is that while both avoid abrupt decay, only the noble avoids the new selesnya charm which is sure to impact standard.
If this is real, it's going on my Kaalia EDH alongside the old Rakdos. Being able to cheat him into play, hit my opponent for 6 and reduce the cost of all the bomb cards in my hand by 6-8 so I can cast a second threat during MP2 sounds pretty cool.
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I'm sorry but as fun as those cards are individually, working together just seems like something beyond anti-synergy, almost as though you want to help your opponent win the game. If you're going to play R/B suicide, think fling, essence harvest and disciple of bolas, Rakdos, slumbering dragon, desecration demon and vexing devil. It's a bit clunky but so are most B/R suicide builds.
If this is legit then this is everything that Rakdos players have been waiting for. My point is even "crap" cards like the nightmare horse become huge threats with this guy
I don't see how this is any better than Falkenrath. Falkenrath is better protected against removal, better as a topdeck (as you can always cast it, even on an empty board, whereas this can not), way better against JTMS, and has a better casting cost. The mana reducing ability is a big trap, as you don't want to play it in a deck with bombs, but in a deck that swarm the board early, unless you want to remain stuck with it in hand.
This is worse than Falkenrath. Good card for standard, not playable everywhere else.
If this is real at least the rakdos players will have to stop moaning about every BR card being bad as this card is insanely good.
It is vastly undercosted and efficient beater that not only acts as a finisher in a b/r agro deck but also let's you keep the pressure on if things go wrong.
?
This card is nowhere insanely good. And RRBB isn't anywhere undercosted when obliterator costed BBBB, was better, and saw limited play.
I don't see how this is any better than Falkenrath. Falkenrath is better protected against removal, better as a topdeck (as you can always cast it, even on an empty board, whereas this can not), way better against JTMS, and has a better casting cost. The mana reducing ability is a big trap, as you don't want to play it in a deck with bombs, but in a deck that swarm the board early, unless you want to remain stuck with it in hand.
This is worse than Falkenrath. Good card maybe in standard and EDH, not playable everywhere else.
?
This card is nowhere insanely good. And RRBB isn't anywhere undercosted when obliterator costed BBBB, was better, and saw limited play.
maybe you've missed the early Discussion but its mentioned before that comparing him to Falkenrath or Olivia was irrelevant because their purpose was different Case...
indeed being R/B was supposed to be aggro, but Falkenrath shining when he's surrounded by small creeps zombies just as we saw in the current metagame...
but Rakdos was on different treatment... i believe R&D want him to push the overcosted creatures to be more playable in standart
not to mention if there's many enabler for him in Red & black
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Yeah I agree its odd to see this added to the spoiler without any confirmation and hell it is some random post on star city's wall from some random person.
Also said random facebook has a trollface banner, im now doubting it even more.
Legendary Creature – Human Designer (MR)
Brian Tinsman, Set Designer can only be cast during the third set of a block.
When Brian Tinsman, Set Designer enters the battlefield, ignore all flavor and mechanics of the first two sets in the block.
"Ok so what do we have here... gothic horror? Scrap it. Expand the Devine Vs. Demonic duel deck to 244 cards and print it!"
2/2
So paincast is "affinity for damage". The mechanic is busted. Either they make all cards so bad or have some extermenly broken cards. I guess this is why they get Unleash instead.
Having a "every creatures gets paincast" from a creature w/ no protection and requires a cost other then mana to be cast is just disappointing. Ok, the body is good, but no, the paincast ability in him is a trap. The only way to make the 3rd ability matter is to fill the deck with high cost cards. Which, kinda contradicts with Rakdos since you need small fast dudes in order to deal damage and cast him. You also need to survive a turn in order to cast your big dudes. In the end, you just ignore the paincast ability and go with the 4 to cast 6/6 part.
Oh boy, Rakdos as a guild is still bad in my eyes. The card is good (still not the best guildleader of the 5, i think that is Jarad) and a must card in BR decks but does not do justice with the Rakdos disappointments we get.
Hero of Bladehold attacked for 7, not 6, and left 2 guys on the table if you blocked it. It's also a much easier mana cost and no drawback.
Also, this card is much better now than it would have been 10 years ago. Do you have ANY idea how much this thing sucks when your opponents are playing Counterspell?
Rakdos, while cool, just hits the board on turn 4, doesn't do anything immediately, and IF he can survive till the next turn, will hit for 6. The Aristocrat would have already hit for 2 more damage that turn, and it will take another turn just for them to be tied up on damage. This doesn't take into account that the Aristocrat has resistance to all the removal in the format except for Tragic Slip and Mutilate that we've seen so far. How is Rakdos better than that?
Finally, you can take into account the mana requirements. While not a huge negative, everyone will have to admit that it is a bit restrictive, and would still be difficult to cast at times.
If you want to talk about Rakdos in a control deck, he still won't be all that great. Control threats need to have some amount of resilience so you can stabilize. This guy does not do this.
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I can easily exile Aristocrat with Selesnya Charm + Rancor or Detention Sphere. I am assuming you are sacrificing Gravecrawler each turn. Even Aristocrat needs other cards to function optimally. She also dies to Augur Spree (though I wonder how much this will see play...). She is a good card, but it doesn't mean you can't run her and Rakdos...It's like no one ever thought to run 2 different 4 CMC creatures!
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I disagree, If you're playing those colours and not dealing damage on turn 4 then something is wrong. That being said he seems perfect for the fling/essence harvest deck people were talking about. With both him and desecration demon to fling and harvest and disciple of bolas, look out.
If Rakdos does see play, I seriously doubt it will be in Modern Jund. The last thing that deck needs is another 4 CMC card. You are right about Abrupt Decay, though. I'll happily be siding out all of my Terminates for that one.
I think the other telling point is that while both avoid abrupt decay, only the noble avoids the new selesnya charm which is sure to impact standard.
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Pit Dweller may be risky but I could also see Liliana of the Dark Realms working well in here to cast high cmc demons as well.
I'm sorry but as fun as those cards are individually, working together just seems like something beyond anti-synergy, almost as though you want to help your opponent win the game. If you're going to play R/B suicide, think fling, essence harvest and disciple of bolas, Rakdos, slumbering dragon, desecration demon and vexing devil. It's a bit clunky but so are most B/R suicide builds.
This card is all it takes for me to try making Rakdos a reality.
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I don't see how this is any better than Falkenrath. Falkenrath is better protected against removal, better as a topdeck (as you can always cast it, even on an empty board, whereas this can not), way better against JTMS, and has a better casting cost. The mana reducing ability is a big trap, as you don't want to play it in a deck with bombs, but in a deck that swarm the board early, unless you want to remain stuck with it in hand.
This is worse than Falkenrath. Good card for standard, not playable everywhere else.
?
This card is nowhere insanely good. And RRBB isn't anywhere undercosted when obliterator costed BBBB, was better, and saw limited play.
maybe you've missed the early Discussion but its mentioned before that comparing him to Falkenrath or Olivia was irrelevant because their purpose was different Case...
indeed being R/B was supposed to be aggro, but Falkenrath shining when he's surrounded by small creeps zombies just as we saw in the current metagame...
but Rakdos was on different treatment... i believe R&D want him to push the overcosted creatures to be more playable in standart
not to mention if there's many enabler for him in Red & black