Uhhhh reread the card....the cards cast are exiled. So in order to get them in your graveyard, you do have to refrain from casting...
The cards are exiled first, then cast, putting them on the stack. They then go to the graveyard as they resolve (unless they say otherwise). If they aren't cast, they get put into the graveyard by EE's last clause.
If the store owner says that I can't trade in the premises, I'll just go outside. If he says that I can't trade within 10m of his premises, I'll go to 11 meters. If he says that he doesn't want to see me trading, I will put a basket over his head and continue trading.
Yes, he's a local legend. He's only known to take his clothes off before he goes into the Ladies' Lockerroom. Nobody knows what he does in there because he's invisible, but it's almost certainly tons of masturbating.
My first thought was "Mind's Desire? Not quite." My second was "Izzet Genesis Wave? Yea, that's about right." I think this card is going to be very powerful.
Really? I thought the opposite. Izzet Genesis Wave? Probably plays more like Mind's Desire.
About the whole exiling thing, when the card is cast from exile, it goes on to the stack, and per the rules, goes to the graveyard after resolving. Pretty straight forward. The only reason they are exiled is for simplicity sake.
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Lycanthropy Awareness Day.
Hoping for a cure, or at least an outbreak.
It can but it wont do much good. Experiments will finish resolving and leave the stack. Then when Reverberate tries to resolve, it doesn't have a legal target and is countered upon resolution.
Oh well, that's a shame - there could have been shenanigans
Everyone knows that good luck and good game are such insincere terms that any man who does not connect his right hook with the offender's jaw on the very utterance of such a phrase is no man I would consider as such.
Brian Tinsman, Set Designer :?mana::snow::snow:
Legendary Creature – Human Designer (MR)
Brian Tinsman, Set Designer can only be cast during the third set of a block.
When Brian Tinsman, Set Designer enters the battlefield, ignore all flavor and mechanics of the first two sets in the block. "Ok so what do we have here... gothic horror? Scrap it. Expand the Devine Vs. Demonic duel deck to 244 cards and print it!"
2/2
someday I'll get this wurm out on turn five, and I will finally be recognized as the man who wasted a lot of time and effort to prove some people wrong on the internet. it will be a glorious day.
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
601.2 To cast a spell is to take it from where it is (usually the hand), put it on the stack, and pay its costs, so that it will eventually resolve and have its effect. Casting a spell follows the steps listed below, in order. If, at any point during the casting of a spell, a player is unable to comply with any of the steps listed below, the casting of the spell is illegal; the game returns to the moment before that spell started to be cast (see rule 715. Handling Illegal Actions). Announcements and payments can't be altered after they've been made.
So, to cast a card from exile, you take it from exile and put it on the stack.
Then, once it finishes resolving:
608.2k As the final part of an instant or sorcery spell's resolution, the spell is put into its owner's graveyard. As the final part of an ability's resolution, the ability is removed from the stack and ceases to exist.
Obviously, there are some cards which alter where they go once they resolve. For example, casting Red Sun's Zenith from exile would have it shuffled into your library.
So for Epic Experiment the cards will all end up in your graveyard.
My question however is how does this work with a spell like Mizzium Mortars? Say X=3, and of course Mizzium Mortars' CMC is 2. Per Epic Experiment I can now cast Mizzium Mortars without paying it's mana cost. Now Mizzium Mortars states "You may cast this spell for its overload cost." Well Epic Experiment said I could cast it without paying it's mana cost, and now Mizzium Mortars is saying I may cast this spell for its overload cost. So in theory I can cast an overloaded Mizzium Mortars and all I did was pay 5 mana and this doesn't go into if I drew a second or third instant or sorcery.
I followed the rules of each card, I don't see why not. Am I missing something?
So for Epic Experiment the cards will all end up in your graveyard.
My question however is how does this work with a spell like Mizzium Mortars? Say X=3, and of course Mizzium Mortars' CMC is 2. Per Epic Experiment I can now cast Mizzium Mortars without paying it's mana cost. Now Mizzium Mortars states "You may cast this spell for its overload cost." Well Epic Experiment said I could cast it without paying it's mana cost, and now Mizzium Mortars is saying I may cast this spell for its overload cost. So in theory I can cast an overloaded Mizzium Mortars and all I did was pay 5 mana and this doesn't go into if I drew a second or third instant or sorcery.
I followed the rules of each card, I don't see why not. Am I missing something?
Overload cost is an alternate cost and it isn't its mana cost. You cast it normally without paying its mana cost or not at all. (although you can pay additional costs, and must if it's necessary)
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If you're having creature problems I feel bad for you son
You got 99 attackers but I'm blocking with 1.
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Olivia Voldaren
Sigarda, Host of Herons
Jor Kadeen, the Prevailer
Jhoira of the Ghitu
Jarad, Golgari Lich Lord
Edric, Spymaster of Trest
Grand Arbiter Augustin IV
Rosheen Meanderer
Ghost Council of Orzhova
Vela the Night-Clad
We won't know for sure until the official word comes down, but the behavior should be something like this:
1) You have priority, cast Epic Experiment for X.
2) Your opponent gets priority, passes (for this example).
3) Epic Experiment Resolves:
3a) You exile X cards from the top of your library.
3b) From those X cards, you choose any number of Instants and/or Sorceries with CMC <= X that you would like to cast without paying it's original mana cost.
3c) You may not choose to pay the mana cost nor choose to pay alternate costs. However, you may pay additional costs like kicker or entwine (and in some cases you may have to, like Thalia).
3d) Any time a spell with X in its cost is cast without paying its mana cost, X is zero.
3e) You make all other decisions for casting a spell like modes, targeting, etc, for each of these spells.
3f) You choose some order for these spells.
3g) Those spells are placed on the stack (they go from exile to the stack) in the chosen order simultaneously. This means none of the spells are on the stack while making casting decisions like targeting.
3h) The remaining exiled cards (ones you did not choose and ones you could not choose and non-instant/sorcery cards) go into your graveyard.
3i) Epic Experiment is done resolving.
4) You get priority (assuming it's your turn, which it probably is, unless you have Hypersonic Dragon in play and cast this on your opponents turn, in which case your opponent gets priority). You may do all the things you normally do with priority with a bunch of spells on the stack.
5) You pass priority, the game continues as normal, spells resolve off the stack and go to your graveyard unless otherwise specified (like Temporal Mastery etc).
I believe this to be how the card will work, but it's confusing enough that I expect official clarification.
Meh.
Red card sucks.
Izzet Wave will be realyl hard to make work in standard. Decks are at least 1/3 permanents (land) and almost always more like 2/3. Running 20 instants/sorceries is a lot and to give this card any real value you'll need x to equal quite a lot, thus it will be a VERY late game play or need a ton of excelration.
MAybe U/R will have that kind of mana but historically it has not.
It will be fun to try to brew something up, although I doubt it will see much comptetitve play.
On the otherhand, it's best use might well be as a graveyard feeder plus bonus. . . hmmm
I was thinking the same thing. I'm really leaning towards playing Izzet Storm in modern now.
Giving it another thought though, it's also hosed by mindbreak trap and canonist as usual, and also everyone is getting another "past in flames sucks" 1 drop in that dryad, and probably not even in the sb this time.
Epic Experiment is deceptively bad, even in a casual setting you'll have to fill your deck with the most powerful costly sorceries and instants to get the biggest bang out of it, which means uncastable junk will clutter up your hand. Blue counters don't do anything aggressive. Mind's desire is head and shoulders better and was made like 10 years ago
Unless you can go infinite, EPIC EXPERIMENT IS AN EPIC FAIL
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The cards are exiled first, then cast, putting them on the stack. They then go to the graveyard as they resolve (unless they say otherwise). If they aren't cast, they get put into the graveyard by EE's last clause.
Really? I thought the opposite. Izzet Genesis Wave? Probably plays more like Mind's Desire.
About the whole exiling thing, when the card is cast from exile, it goes on to the stack, and per the rules, goes to the graveyard after resolving. Pretty straight forward. The only reason they are exiled is for simplicity sake.
Hoping for a cure, or at least an outbreak.
Level 1 Judge (yay)
Thank you for explaining it most clearly, I omitted the word "permanently" from my explanation as I thought it was implied.
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Brian Tinsman, Set Designer can only be cast during the third set of a block.
When Brian Tinsman, Set Designer enters the battlefield, ignore all flavor and mechanics of the first two sets in the block.
"Ok so what do we have here... gothic horror? Scrap it. Expand the Devine Vs. Demonic duel deck to 244 cards and print it!"
2/2
I agree. Epic Experiment is just screaming for me to play it!
Playing Since Planeshift!
Start saving those clams-
I don't see that being cheap anytime in the next few months.
Reprint Stasis!
Control needs more love.
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Momir Vig, Simic Visionary
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Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Hmm. I see what you're getting at. I think it could B)
I absolutely love Epic Experiment. My Izzet Senses are tingling.
On this note, does this mean Prophetic Bolt's chances of reprint went up? o_0
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Play a few rituals go off for 6:
Pyretic ritual
Seething song
land
manamorphose
past in flames
serum visions
Draw epic experiment out of any of the cantrips, repeat.
4x on Storm.
So for Epic Experiment the cards will all end up in your graveyard.
My question however is how does this work with a spell like Mizzium Mortars? Say X=3, and of course Mizzium Mortars' CMC is 2. Per Epic Experiment I can now cast Mizzium Mortars without paying it's mana cost. Now Mizzium Mortars states "You may cast this spell for its overload cost." Well Epic Experiment said I could cast it without paying it's mana cost, and now Mizzium Mortars is saying I may cast this spell for its overload cost. So in theory I can cast an overloaded Mizzium Mortars and all I did was pay 5 mana and this doesn't go into if I drew a second or third instant or sorcery.
I followed the rules of each card, I don't see why not. Am I missing something?
Overload cost is an alternate cost and it isn't its mana cost. You cast it normally without paying its mana cost or not at all. (although you can pay additional costs, and must if it's necessary)
You got 99 attackers but I'm blocking with 1.
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I was thinking the same thing. I'm really leaning towards playing Izzet Storm in modern now.
Standard
Modern
Living End Combo
Legacy
T.E.S.
TezzAffinity
Combo Elves
Belcher
Forgemaster Combo
High Tide
Solidarity
Merfolk
Burn
Goblins
UnLEDed Dredge
EDH/Commander
Olivia Voldaren
Sigarda, Host of Herons
Jor Kadeen, the Prevailer
Jhoira of the Ghitu
Jarad, Golgari Lich Lord
Edric, Spymaster of Trest
Grand Arbiter Augustin IV
Rosheen Meanderer
Ghost Council of Orzhova
Vela the Night-Clad
Well Golgari already has Jarad and Vraska. I could see a xWG selesnya mythic though, one that produces tokens.
1) You have priority, cast Epic Experiment for X.
2) Your opponent gets priority, passes (for this example).
3) Epic Experiment Resolves:
3a) You exile X cards from the top of your library.
3b) From those X cards, you choose any number of Instants and/or Sorceries with CMC <= X that you would like to cast without paying it's original mana cost.
3c) You may not choose to pay the mana cost nor choose to pay alternate costs. However, you may pay additional costs like kicker or entwine (and in some cases you may have to, like Thalia).
3d) Any time a spell with X in its cost is cast without paying its mana cost, X is zero.
3e) You make all other decisions for casting a spell like modes, targeting, etc, for each of these spells.
3f) You choose some order for these spells.
3g) Those spells are placed on the stack (they go from exile to the stack) in the chosen order simultaneously. This means none of the spells are on the stack while making casting decisions like targeting.
3h) The remaining exiled cards (ones you did not choose and ones you could not choose and non-instant/sorcery cards) go into your graveyard.
3i) Epic Experiment is done resolving.
4) You get priority (assuming it's your turn, which it probably is, unless you have Hypersonic Dragon in play and cast this on your opponents turn, in which case your opponent gets priority). You may do all the things you normally do with priority with a bunch of spells on the stack.
5) You pass priority, the game continues as normal, spells resolve off the stack and go to your graveyard unless otherwise specified (like Temporal Mastery etc).
I believe this to be how the card will work, but it's confusing enough that I expect official clarification.
Red card sucks.
Izzet Wave will be realyl hard to make work in standard. Decks are at least 1/3 permanents (land) and almost always more like 2/3. Running 20 instants/sorceries is a lot and to give this card any real value you'll need x to equal quite a lot, thus it will be a VERY late game play or need a ton of excelration.
MAybe U/R will have that kind of mana but historically it has not.
It will be fun to try to brew something up, although I doubt it will see much comptetitve play.
On the otherhand, it's best use might well be as a graveyard feeder plus bonus. . . hmmm
Giving it another thought though, it's also hosed by mindbreak trap and canonist as usual, and also everyone is getting another "past in flames sucks" 1 drop in that dryad, and probably not even in the sb this time.
Unless you can go infinite, EPIC EXPERIMENT IS AN EPIC FAIL