Is Nature's Claim "exile target artifact or enchantment, its controller gains 4 life" or "destroy target artifact or enchantment, its controller gains 4 life"?
The spoiler has destroy, but this thread appears to say exile
Nature's Claim- it's a naturalize for half the price but with the "drawback" of giving your opponent 4 life. Unsure of it's playability while naturalize is still around(and even it's not being played much, even in sideboard).
I only said that it was like Swords to Plowshares because it's undercosted removal with the drawback of giving your opponent life. It's cool because it's possibly playable in older formats where everything pretty much has to cost nothing.
Private Mod Note
():
Rollback Post to RevisionRollBack
A voice for Timmy.
Commander R Ashling, the Pilgrim Mono Red Wildfire Control GBW Karador, Ghost Chieftain Abzan Dredge Rock WBR Tariel, Reckoner of Souls Mardu Aggro-Reanimator Midrange
FREAKING FINALLY I was getting pretty sick of having to wait until turn 4, 5, or 6 to blow up an adventuring gear or Journey to Nowhere. This is totally maindeckable in Limited considering all the equipment, and Zendikons.
Aw man, Hedron Rover finally makes those mythic Eye of Ugins really useful! Now that we're up to three colorless creatures in WWK, two in ZEN, and three in M10 that's a total of eight really good creatures I can tutor for with the Eye in standard!
In all seriousness, though, I'm glad to see Hedron Rover. I was always a bit sad that the colorless landfall creature from ZEN only got +1/+1. I wanted to use him in several things limited and casual, but he never really quite cut the mustard.
I'm not that big of a fan outside of specific use (Icorid...False Cure...). Its decent utility if you need to destroy your own enchantments/artifacts to gain life in a "life or death" situation...but I'd rather pay the extra 1 to effectively do 4 damage to target player...
Nature's Claim G
Instant
Destroy target artifact or enchantment.
Naturalize 1G
Instant
Destroy target artifact or enchantment. The controller of that permanent loses 4 life.
The cross-block-synergy hints towards artifact block #2 coming up next just keep pouring in. Also, I'll gladly sideboard Nature's Claim in Extended Zoo. Works wonderfully with Punishing Fire. (all we need now is a 1-mana artifact with "T: Each player gains 1 life" and we've got ourselves a broken Standard deck :))
I friggin' love the G Naturalize. I don't care about the "drawback".
Um, I was talking about Zendikar Limited, where your options are Demolish, Kor Sanctifiers, Mold Shambler, or Relic Crush. None of these help when your opponent is beating your face in with an early Machete or Adventuring Gear.
One of my biggest complaints about Zendikar Limited was too many good cheap equipment and Quests and no way to destroy them until its too late.
I appreciate that the art is literally vines grabbing a Trusty Machete.
It's destroy. See the Russian version of Naturalize.
Machius proudly supports R_E's right to Rumour!
:symwu:Ramp to the Skies:symuw:
in Construction for M11
:symgw:Token Killing Spree:symgb:
EDH
:symgw:Rhys, the Redeemed:symwg:
Casual
too many, here's some favourites
:symg::symrw:Landfall Zoo
:symg::symuw: Gnarlid Attack!
:symb:Death Frenzy
:symgu:Landfall
Fires of Forcemage
:symgr::symru::symug::symwb:Counters
Saproling Slaughterhouse
Lifedrain
Ninja Bounce
Knights
Artifacts
Commander
R Ashling, the Pilgrim Mono Red Wildfire Control
GBW Karador, Ghost Chieftain Abzan Dredge Rock
WBR Tariel, Reckoner of Souls Mardu Aggro-Reanimator Midrange
Check out some of my stuff here:
*******************************************48255
Get a good deal on tons of cards, and the Cheapest Jace I've seen around.
http://www.mtgfanatic.com/?AffiliateID=48255
In all seriousness, though, I'm glad to see Hedron Rover. I was always a bit sad that the colorless landfall creature from ZEN only got +1/+1. I wanted to use him in several things limited and casual, but he never really quite cut the mustard.
Mr. Jiggles comin' to town and gonna take you on down to the hootenanny, so y'all best be lookin' out for a good, jiggly time.
Nature's Claim G
Instant
Destroy target artifact or enchantment.
Naturalize 1G
Instant
Destroy target artifact or enchantment. The controller of that permanent loses 4 life.
Custom Set: Pokemon: Generation 1
My mind numbing DC-10 stack!
Plans are only worth it if you sacrifice them for a cost. You are paying 1GU to draw 2 cards and gain 4 life maybe.
Um, I was talking about Zendikar Limited, where your options are Demolish, Kor Sanctifiers, Mold Shambler, or Relic Crush. None of these help when your opponent is beating your face in with an early Machete or Adventuring Gear.
One of my biggest complaints about Zendikar Limited was too many good cheap equipment and Quests and no way to destroy them until its too late.
I appreciate that the art is literally vines grabbing a Trusty Machete.
WR Heroic
Modern
FISH
Legacy
FISH
EDH
Hanna, Ship Navigator - Enchantments
Sygg, River Guide - Fish Tribal
Mayael, the Anima - Power5orGreater
Zedruu, the Greathearted - Gifts
Shirei, Shizo's Caretaker - 1 Power Recursion
Roon of the Hidden Realm - ETB Triggers
Edric, Spymaster of Trent - TurboFog
Lazav, Dimir Mastermind - Shapeshifters *IN PROGRESS*
Krenko, Mob Boss - Goblins *IN PROGRESS*
//www.starcitygames.com/php/news/article/8552.html[/url">
[url]http://forums.mtgsalvation.com/showthread.php?p=5301342#post5301342"]What kind of Magic Player are you?
Probably the most brokenly created commander deck ever:http://deckstats.net/decks/811/1859-ubr-teps-desire-commander