"Kor" 28
"Elf" 9
"Land" 106!!! (Totally confirms land based set =)
"Zombie" 4 - Sad face
"Protection" 4 - so not much color hate on the creature side
"Regeneration" 0 - I thought regen was supposed to matter
"Flying" 21 - Expected more based on the land art
"Vampire 20 - Woot, Vampire deck here I come.
"Merfolk" 21
"Counter" 37 - Interesting...
"Landfall" 16
----
"Battlefield" - 141, triggers here we come
"+1/+1" - 24
------
And one we knew was coming:
"Intimidate" 4
"Kicker" 24
All I can say is, I have no idea whats going on right now
"Kor" 28
"Elf" 9
"Land" 106!!! (Totally confirms land based set =)
"Zombie" 4 - Sad face
"Protection" 4 - so not much color hate on the creature side
"Regeneration" 0 - I thought regen was supposed to matter
"Flying" 21 - Expected more based on the land art
"Vampire 20 - Woot, Vampire deck here I come.
"Merfolk" 21
"Counter" 37 - Interesting...
"Landfall" 16
----
"Battlefield" - 141, triggers here we come
"+1/+1" - 24
------
And one we knew was coming:
"Intimidate" 4
"Kicker" 24
All I can say is, I have no idea whats going on right now
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
I guess no "kick target spell" or whatnot.
RR: 1
RRR: 0
RRRR: 1
RRRRR: 0
RRRRRR: 0
1R: 10
2R: 9
3R: 5
4R: 3
5R: 0
1RR: 2
2RR: 1
3RR: 2
4RR: 4
5RR: 1
6RR: 1
1RRR: 1
2RRR: 0
3RRR: 0
Elvish: 0
Champion: 0
Scout: 8
Berserker: 4
Wizard: 6
Archer: 4
Soldier: 9
cartographer - 2
This could confirm a cartographer reprint, and a card with map in its name.
top - top
order - 2
any - 14
exile - 6
return - 12
regenerate - 2
cycle - 0
crypt - 4
Copy this sig to join the cause. Cuz, ya know, Wizards makes decisions based on sigs
Quotes:
"Kor" 28
"Elf" 9
"Land" 106!!! (Totally confirms land based set =)
"Zombie" 4 - Sad face
"Protection" 4 - so not much color hate on the creature side
"Regeneration" 0 - I thought regen was supposed to matter
"Flying" 21 - Expected more based on the land art
"Vampire 20 - Woot, Vampire deck here I come.
"Merfolk" 21
"Counter" 37 - Interesting...
"Landfall" 16
----
"Battlefield" - 141, triggers here we come
"+1/+1" - 24
------
And one we knew was coming:
"Intimidate" 4
"Kicker" 24
All I can say is, I have no idea whats going on right now
"White" - 4
"Green - 5
"Red" - 4
"Black" - 4
"Blue" - 2
Take - 1
All - 8
Nonbasic - 3
Basic - 43
Mana - 36
"return" = 12
"+2/+2" = 11
"+3/+3" = 1
"+4/+4" = 2
"+5/+5" = 1
Regenerate - 2
Instigator - 2
Would seem that our mythic 2-drop references himself once in his text.
Blue- 2
Black-4
Red- 4
Green-5
Take- 1
Turn- 62!!!!
Additional- 27!!
Soldier- 9
Intimidate- 4
Zombie- 2
1/1- 21
- Main Cube
- No Brains, All Feelings Cube
Try "Regenerate" That'd be the word to show up.
Nissa-2
Destroy-13
Loyalty-0
Counter target-0
regenerate =2, not much better :-/.
edit: sarnath'd big time
Thanks goes to SpiderBoy4 for this banner. Check out the following thread link for more: http://forums.mtgsalvation.com/showthread.php?t=91142
- Main Cube
- No Brains, All Feelings Cube
Instead - 9
Rather - 14
Double - 5 (Some Double Strike?)
First - 7
- Main Cube
- No Brains, All Feelings Cube
Delve - 0
Imperiosaur - 0
Basic - 43
Nonbasic - 3
Counterspell - 0
Logic - 0
Knot - 0
Destroy - 13
Copy - 3
Discard - 2
About Nykthos, Shrine to Nyx:
damage = 48
card = 45
draw = 7
discard = 2
Knight - 0
Exile - 6
Delve - 0
Gravestorm - 0
Looking for a casual playgroup in the Greater Vancouver area? Send me a PM. Our playgroup is always looking for more people to terrorize
damage - 48
GO GO BURN SPELLS
R - 17....
.....Nevermind, forgot about kicker.U - 12
B - 16
W - 13
G - 11
RR - 1 (Warren Instigator, I guess...)
UU - 0 (sorry counterspell)
BB - 4
WW - 4
GG - 2
Currently playing:
M13 Draft
GGGGG Dungrove................(STANDARD)
GWGWG Maverick..................(LEGACY)
Jon Finkel on the PWP System:
b-16
u-12
g-11
r-17
3: Permanents
13: Destroy
12: Return
18: two
6: their
0: owner
4: controller
5: attach
1: activate
46: end
62: turn
7: step
14: beginning
8: untap
9: upkeep
2: phase
1: name
1: nonland
45: card
51: library
Equip - 3
????