i love Ethersworn Cannonist great card.... if you keep it on the board for a turn you can counter pretty much everything your opponent controls and if he kills it the next turn it acted as a one for one anyways so i think it's pretty solid
The Canonist has me sold, but I think this puts further onus on Esper producing us enough playable artifacts or the artifact lineup of 11th to be much more streamlined to make this work. I'm curious to see if Ethersworn Canonist is what is needed to slow down the game position for control strategies. At the very least, it's an opening game Time Walk?
Blue Artifact. We've seen it before with Futursight, but now that it's 'just' an Artifact and not a creature. I'm waiting to see Maro explain why this isn't an enchantment other than being creative.
the only thing that distinguishes artis from enchantments is creative.
Because blue needed help in Vintage. If this was available to green, white, etc think of the madness it would cause! Only blue should get help in Vintage.
an "orb" can't be an enchantment, because it is more of a tangible object, which is what an artifact should personify
Gatherer says there are 9 enchantments that are "spheres", and stuff like Dispersing Orb, and dozens of enchantments whose art shows them as round or spherical objects. Just because the art they used for Mindlock Orb shows a spherical object doesn't mean it was forced into being an artifact. They clearly made it a coloured artifact, and then made the name and artwork to fit.
I don't know. Usually it's because of overly cautious anticipations of players not knowing how to read (sorry but it is).
I mean, this could have said "Each player who has played a nonartifact spell this turn can't play nonartifact spells." Why the hell it needs to remind you that those would be additional, nonartifact spells, I haven't the foggiest.
You could have it even more succinctly, "Players Each player can't play more than one nonartifact spell each turn." If Rule of Law can look like that, why can't this?
Oh and Mindlock Orb? Looks like an enchantment to me as well. This is what I had in mind when I said I was sure Wizards would &@!#$% this artifact theme. This was their opportunity to show us artifacts and enchantments were still different even if you colored one and :symtap:'d the other. Their voices clearly originated from places more nether than is usual on this.
indeed.
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Cannonist is great for U/W control. You play a spell, I Cryptic it and tap your creatures... you can't play anything, can't attack... my turn now?
On my turn, neo-affinity out a threat, save back any one counterspell, you do nothing for the rest of the game.
Great against other control decks too. First one to blink loses, except you have the advantage in playing mostly artifacts for threats. You want to counter my spell? Well, I counter yours, and you can't counter mine back. Too bad.
Every creature in Esper is an artifact. There will be plenty of decent artifacts in Alara standard.
Canonist can be powerful if the opponent has trouble getting rid of it. Definately fits in an Esper themed deck.
I'm sure there will be some good artifacts to come along with it (hopefully). We've seen some of them that are nice but what of the rest of them? As far as standard construction goes, it may have some viability if we can make a good deck out of Esper artifacts.
Gatherer says there are 9 enchantments that are "spheres", and stuff like Dispersing Orb, and dozens of enchantments whose art shows them as round or spherical objects. Just because the art they used for Mindlock Orb shows a spherical object doesn't mean it was forced into being an artifact. They clearly made it a coloured artifact, and then made the name and artwork to fit.
"moving forward, we have decided to shelve the notion of enchantment-classifying all of these things that feel artifact-y, just to clean this mess up"
and yes, i wholeheartedly agree that they could have very well amde it an enchantment by just changing the name and the whole creative side as to what causes the mindlock
but apparently this is the new cleaned up direction
"Each player can't play more than one nonartifact spell each turn." If Rule of Law can look like that, why can't this?
Good points, especially this one. That wording looks good.
Hey, I just noticed, Ethersworn Canonist doesn't restrict as much as I thought it did. Each player can play as many artifacts as they want, and they can still end off with a non-artifact spell. So turns like Mox Diamond, Icy Manipulator, Masticore, Incinerate are perfectly unhampered by Canonist being in play. Not exactly a Rule of Law.
i wholeheartedly agree that they could have very well amde it an enchantment by just changing the name and the whole creative side as to what causes the mindlock
They took creature pumping enchantments and made them artifacts (Leonin Scimitar and friends) and now every other artifact is up for grabs as well? I mean, for crying out loud, enchantments can now TAP. They can do (and be) everything artifacts can do and be.
Hey, I just noticed, Ethersworn Canonist doesn't restrict as much as I thought it did. Each player can play as many artifacts as you want, and they can still end off with a non-artifact spell. So turns like Icy Manipulator, Masticore, Incinerate are perfectly unhampered by Canonist being in play. Not exactly a Rule of Law.
Exactly. I'm sure it's one of the reasons why they've put a bunch of artifacts in this set.
Ethersworn Canonist...I think I love you. I'm actually going to end up building control for a change. I might even want eight of these, so I can work them into my affinity.
I think the Canonist is good because against a lot of decks it says "you can play only one spell per turn." That's powerful in the late game. It will probably see Limited play in Esper decks, because it's a 2/2 for 2 mana in addition to being a hoser vs. non-Esper decks.
The Canonist is interesting. It's more vulnerable as a creature, but since it doesn't count itself as the spell for the turn, you can protect it with counterspells.
I doubt that. It's restrictive enough that it shouldn't see widespread play. In any case, won't rotation pretty much kill storm combo anyway?
No...
Desire w/ Grapeshot + Swath will still see widespread play, along with Char Blecher + Warrens. This card is great for sideboard in Agro or anything else as it stops certain storm decks that Teeg will not. Also this card is nuts in Affinity.
It's a nice new Meddling Mage vs. Storm for Affinity and Tron, but it's hardly the be-all end-all. It's definitely good, though. But sometimes storm just wins before you even come closer to drawing a hoser.
Storm is hardly dead. If I had to put money down for an archetype, it'd be Dragonstorm. Hellkite Overlord, plus idiotic manabases in Extended, mean they could D-storm for like...-two- and still kill you.
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Ethersworn Canonist- At worst it's a 2/2 "bear"(conveniently immune to terror/shriekmaw), at best it messes with your opponents plans such as Primal Command followed by creature, Beseech the Queen followed by play the tutored card or even playing 2 creatures.
Mindlock Orb- No idea why this isn't just an enchantment or even a colorless artifact. Unfortunately at 4cc it's a bit expensive to hose any tutor reliant strategies.
They took creature pumping enchantments and made them artifacts (Leonin Scimitar and friends) and now every other artifact is up for grabs as well? I mean, for crying out loud, enchantments can now TAP. They can do (and be) everything artifacts can do and be.
its not at all a functional thing so elegance from that angle is just crazy to think about
its a creative thing
anyway, i submit that the difference artifacts would have with enchantments is that artifacts will continue to be predominantly colorless (outside of SoA), and that they will continue to push the philosophy of
"every color should have access to a demonic tutor effect. if you're willing to pay through your nose to get planar portal out and activated"
so artifacts will give every other color access to things it normally shouldn't have, at an exorbitantly high or clunkily inefficient cost (see tangle wire trying to be a three turn long mini-stasis).
while enchantments, i think, will be more like they are now - continuous effect sorceries that cost ok overall in cmc but is restrictive to color. they may print colorless enchantments now and then, but i think over all that wouldn't be as much
and remember that they elegantly distinguished auras and equipment in that you need to cast the equipment and pay the equip cost as opposed to just plain casting auras to get effect (of course equipments do not die when the equipped perm dies, so there's a tradeoff)
but all i'm saying is that they might still come up with a fine way to rationalize this seemingly clunky mess
Ethersworn Canonist seems like it could be a sideboard option in Vintage WU Fish decks to fight storm-based combo decks.
except whenthe storm based combo deck has both cahlice of the void and multani's presence out and suddenly casts phyrexian marauder, shifting wall, shield sphere, ornithrotper and phyrexian walker lather rinse repeat into a grapeshot hehe
Esper is looking pretty well. The Canonist is pretty cool, a bit vulnerable as a creature but a one-sided and cheaper Rule of Law (in the right deck). It is still a bear, so can't really complain about the stats.
If every Esper becomes quite a force, Shatterstorm and Fracturing Gust suddenly become powerful sideboards.
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It it weren't colorless...how would you keep it equipped?
the only thing that distinguishes artis from enchantments is creative.
so that's the ONLY angle.
Because blue needed help in Vintage. If this was available to green, white, etc think of the madness it would cause! Only blue should get help in Vintage.
Gatherer says there are 9 enchantments that are "spheres", and stuff like Dispersing Orb, and dozens of enchantments whose art shows them as round or spherical objects. Just because the art they used for Mindlock Orb shows a spherical object doesn't mean it was forced into being an artifact. They clearly made it a coloured artifact, and then made the name and artwork to fit.
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I don't know. Usually it's because of overly cautious anticipations of players not knowing how to read (sorry but it is).
I mean, this could have said "Each player who has played a nonartifact spell this turn can't play nonartifact spells." Why the hell it needs to remind you that those would be additional, nonartifact spells, I haven't the foggiest.
You could have it even more succinctly, "
PlayersEach player can't play more than one nonartifact spell each turn." If Rule of Law can look like that, why can't this?Oh and Mindlock Orb? Looks like an enchantment to me as well.
This is what I had in mind when I said I was sure Wizards would &@!#$% this artifact theme. This was their opportunity to show us artifacts and enchantments were still different even if you colored one and :symtap:'d the other. Their voices clearly originated from places more nether than is usual on this.
indeed.
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On my turn, neo-affinity out a threat, save back any one counterspell, you do nothing for the rest of the game.
Great against other control decks too. First one to blink loses, except you have the advantage in playing mostly artifacts for threats. You want to counter my spell? Well, I counter yours, and you can't counter mine back. Too bad.
yup
that's what i was getting at
their only way out is to declare this as an
"moving forward, we have decided to shelve the notion of enchantment-classifying all of these things that feel artifact-y, just to clean this mess up"
and yes, i wholeheartedly agree that they could have very well amde it an enchantment by just changing the name and the whole creative side as to what causes the mindlock
but apparently this is the new cleaned up direction
Good points, especially this one. That wording looks good.
Hey, I just noticed, Ethersworn Canonist doesn't restrict as much as I thought it did. Each player can play as many artifacts as they want, and they can still end off with a non-artifact spell. So turns like Mox Diamond, Icy Manipulator, Masticore, Incinerate are perfectly unhampered by Canonist being in play. Not exactly a Rule of Law.
EDIT:
They took creature pumping enchantments and made them artifacts (Leonin Scimitar and friends) and now every other artifact is up for grabs as well? I mean, for crying out loud, enchantments can now TAP. They can do (and be) everything artifacts can do and be.
.
mindlock orb + maralen of the mornsong = your game turns into a sudden death.
hhhmmm... i like to build a deck....
anyways, im loving the canonist. elf-ball would be sad when she hits play.:rolleyes:
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...........Shin on the textless Cryptic Command
up until the last minute when you boomerang on your opponent's end turn to grim tutor 1st hehe
Augustin, Rasputin, Bruna, Brago, Ojutai
In the same way the Rotation killed off Storm Combo in Standard without Rav block.
No...
Desire w/ Grapeshot + Swath will still see widespread play, along with Char Blecher + Warrens. This card is great for sideboard in Agro or anything else as it stops certain storm decks that Teeg will not. Also this card is nuts in Affinity.
Storm is hardly dead. If I had to put money down for an archetype, it'd be Dragonstorm. Hellkite Overlord, plus idiotic manabases in Extended, mean they could D-storm for like...-two- and still kill you.
Mindlock Orb also might have potential in Vintage, though four mana is a lot of mana for Vintage.
Both of these cards have the potential to hurt yourself, though.
It looks like Esper, due to having an artifact theme, might provide a lot of options for Vintage players to test out.
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Mindlock Orb- No idea why this isn't just an enchantment or even a colorless artifact. Unfortunately at 4cc it's a bit expensive to hose any tutor reliant strategies.
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its not at all a functional thing so elegance from that angle is just crazy to think about
its a creative thing
anyway, i submit that the difference artifacts would have with enchantments is that artifacts will continue to be predominantly colorless (outside of SoA), and that they will continue to push the philosophy of
"every color should have access to a demonic tutor effect. if you're willing to pay through your nose to get planar portal out and activated"
so artifacts will give every other color access to things it normally shouldn't have, at an exorbitantly high or clunkily inefficient cost (see tangle wire trying to be a three turn long mini-stasis).
while enchantments, i think, will be more like they are now - continuous effect sorceries that cost ok overall in cmc but is restrictive to color. they may print colorless enchantments now and then, but i think over all that wouldn't be as much
and remember that they elegantly distinguished auras and equipment in that you need to cast the equipment and pay the equip cost as opposed to just plain casting auras to get effect (of course equipments do not die when the equipped perm dies, so there's a tradeoff)
but all i'm saying is that they might still come up with a fine way to rationalize this seemingly clunky mess
except whenthe storm based combo deck has both cahlice of the void and multani's presence out and suddenly casts phyrexian marauder, shifting wall, shield sphere, ornithrotper and phyrexian walker lather rinse repeat into a grapeshot hehe
If every Esper becomes quite a force, Shatterstorm and Fracturing Gust suddenly become powerful sideboards.