No you didn't.
THey're only letting us download the beta CLIENT.
Not an activated Beta account.
We can already download the client if we have the link to it.
From the latest blog entry, they mentioned that on Monday you can get into beta by just registering with FP. We'll see if that's actually how it works or not by Monday.
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^^
MTGO Writer and Epic Time-Waster.
If you have questions about MTGO PM me, I'm all up ons, as it were.
Check out my articles on http://puremtgo.com/ I'm the nerd you see there... wait, not that one. Nope, not that one either... yeah. That one.
From the latest blog entry, they mentioned that on Monday you can get into beta by just registering with FP. We'll see if that's actually how it works or not by Monday.
Yea, I was going by the word of my Adept friend which told me wrong.
"If I do go to heaven, I'll smack god across the face and tell him to get me a grilled-cheeses sandwhich and then say 'Yea what now god!? Say some'in! I dare you!' "
yea, i can't wait to see V3.0 come to my pc. I've had MO since the very beginning. Maybe they'll give older players to MO a nice little gift for hanging in so dam long. LOL
"If I do go to heaven, I'll smack god across the face and tell him to get me a grilled-cheeses sandwhich and then say 'Yea what now god!? Say some'in! I dare you!' "
It never fails for them to always be late on something when a new program comes out. It seems we still need a paying membership @ FilePlanet to join beta.
"If I do go to heaven, I'll smack god across the face and tell him to get me a grilled-cheeses sandwhich and then say 'Yea what now god!? Say some'in! I dare you!' "
Whee! MTGO contracts with Fileplanet to have exclusive delivery of the Beta, and Fileplanet thinks it can up its subscriber base by making people pay to download the program. Unfortunately, the program itslef is free to begin with, so it makes no sense to subscribe to fileplanet to get it. Middlemen suck.
Hopefully WOTC will realize this and lean on fileplanet. I'm sure their subscriber base is very low for people using MTGO.
Whee! MTGO contracts with Fileplanet to have exclusive delivery of the Beta, and Fileplanet thinks it can up its subscriber base by making people pay to download the program. Unfortunately, the program itslef is free to begin with, so it makes no sense to subscribe to fileplanet to get it. Middlemen suck.
Hopefully WOTC will realize this and lean on fileplanet. I'm sure their subscriber base is very low for people using MTGO.
Downloading the CLIENT does NOT let you have a beta ACCOUNT.
You need a beta account to get into MTGO III Beta.You cannot get that without subscribing.
Although, Miss Washuu says that everything is ready on WoTc's side, they're jsut waiting for fileplanet to update.
edit-
The guy who wrote the blog contacted FilePlanet and they said it would be updated in a few hours.
"If I do go to heaven, I'll smack god across the face and tell him to get me a grilled-cheeses sandwhich and then say 'Yea what now god!? Say some'in! I dare you!' "
I spent like 2 hours downloading this only to get a prompt telling me to update my client when I try to log in.
Frankly I love the premise behind MTGO but already this is looking like another **** up. If v3.0 still eats all of my ram, and has bugged card interactions to hell I'm just going to be done with it. A nicer interface should have been their last priority.
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INTERNET WALL OF SHAME:
Quote from CENSORED WORD Poster »
But completely disregarding everything above, IMO the best song ever is Beer by Reel Big Fish. It is one of those songs like Iron Man and Back in Black and Money and Stairway. It is just completely lightning in a bottle and it is so rare to find that. So there you go, my answer.
I spent like 2 hours downloading this only to get a prompt telling me to update my client when I try to log in.
Frankly I love the premise behind MTGO but already this is looking like another **** up. If v3.0 still eats all of my ram, and has bugged card interactions to hell I'm just going to be done with it. A nicer interface should have been their last priority.
Check the beta boards on how to update right.
I like 3.0, once they fix the bugs...
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News and spoiler contributor for GatheringMagic.com
So remember how this thread started with the news that MTGO3 was going to launch before the release of Future Sight? Lo and behold, look at the latest posting on the MTGO3 blog, dated April 11 (yesterday):
Quote from Worth Wollpert »
We've finally decided that we're 100% committing to a 2.5 launch of Future Sight. While I don't have anything further for you on what that means for the launch date of v3 yet, it obviously means we will release Future Sight on 2.5 with plenty of time for all release events to conclude and for you guys to get a chance to sample everything cool about Future Sight (and trust me, this set is pretty darn cool) without worrying about us throwing the v3 switch on you in the middle of things. As far as dates go, the on-sale date for Future Sight is Tuesday May 29th.
Yep, MTGO3 has been delayed...AGAIN.
I can't believe it. Oh wait, I can, because this has happened ten times already.
So MTGO3 launching in time for FS was basically bull. Gotta love how the above WotC post tries to spin ("...without worrying about us throwing the v3 switch...") the delay into a positive.
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- Jon Finkel Facts: (follow the link at left to see more Facts, or add more Facts!)
- Chuck Norris counted to infinity twice—because he was trying to count how much damage Jon Finkel deals in an average game.
- Jon Finkel believes in maintaining a healthy, balanced diet. He gets all his fiber from eating Magic cards for breakfast, and all his protein from eating Magic players for lunch.
Maybe because they're playing hardball - they're still waiting for ANY positive feedback on 3.0, and they won't release it until 1 of the beta testers says something good about it
have you seen the wasted space? it's like a programmer designed the GUI instead of oooooh consulting a graphic designer who knows Magic+interface design. Taking an existing bad interface and making it more sleek - I mean obscure and obtrusive - does not a problem solve!
How bout that message board room? Giant black and white stripes, now THAT will make trading easy again!
That red and blue "phases and stops" bar was confusing in the original mtgo, so let's fix it! By making it an even more iconic stops bar that goes from left to right instead! Yeah and we'll change the red and blue dots into yellow and white triangles! Now THAT makes sense -because I'm sure every real life magic player has that same little set of stops preprogrammed in their head (Why not a priority interrupt hot key?!!?)
Let's reserve 1/5th of the screen space for the stack, when that only appears intermittantly. What about space for people's graveyards though? nah, we'll still make that a popup that you have to constantly shuffle around on screen.
Should we change any of the game's functionality? Why not let people highlight and click multiple objects at once? Or have a flexible, modular game space that people can arrange for themselves? hmm, nah, that would require more than just cosmetic retouching of the old code.
Should we do anything to make the game more player friendly or interpersonal? Afterall it's just dominated by trolls and dealers now.
Sure, let's just add 300 poly count avatars so they can play better make believe! Then we can force people on laptops to disable 3d acceleration and play a crappier version of the game - afterall they're all playing it on their super gaming PC's right? cause we rock that hard!
ahem..
They're not in any hurry to change it as long as people stay addicted and throwing money at it all the time (and they're too short-sighted to think that investing in a GREAT version would pay off with a larger overall sustainable market). The only way Wizards will get on the ball is a massive strike, or people seriously telling them to improve this interface without all the BS, and leaving MTGO if they don't!
So remember how this thread started with the news that MTGO3 was going to launch before the release of Future Sight? Lo and behold, look at the latest posting on the MTGO3 blog, dated April 11 (yesterday):
Yep, MTGO3 has been delayed...AGAIN.
I can't believe it. Oh wait, I can, because this has happened ten times already.
So MTGO3 launching in time for FS was basically bull. Gotta love how the above WotC post tries to spin ("...without worrying about us throwing the v3 switch...") the delay into a positive.
I'll take the delay over a botched launch; v3 still needs work.
I'll take the delay over a botched launch; v3 still needs work.
Yes, work. As in a complete overhaul.
I've been betatesting V3. And the new interface is AWFUL in so many ways I'm not sure where to start. Reddening covers just a few of the problems in his post above.
It's like they tried as hard as possible to make minimize, docking, and closing buttons look indistinguishable. That's being generous...a lot of the windows don't even have minimize buttons at all. The chat pop-up window will fade out after some time of non-use...but windows representing other zones will not and have to be clicked...and neither has a minimize button.
At least version 2 labels all phase icons (not just the current phase icon); version 3 makes them look even more alike and even less obvious what they are; they're now all indistinguishable grey blobs, and it's not obvious which ones to click to set stops.
You're opponent's playing area is on top of the screen, and your playing area is on the bottom of the screen. But your stops are on the top of the phases bar, while your opponent's stops are on the bottom. Counter-intuitive, much?
Seriously, that interface has so many bad design elements in it that it's staggering. There are just so many places where it's so bad you get the feeling that the programmers were intentionally trying to make gameplay difficult.
In a lot of ways, it's far worse than MTGO2. And no, I'm not saying this just because I haven't "gotten used to the interface" yet. I've logged many, many, many hours on the beta test, and it's not an issue of getting used to it...it's that the MTGO3 interface is truly awful and counter-intuitive.
I'll give them credit...they did a few things right with the interface, and there are some ways in which the interface is better then version 2's, but for every thing they made better, they found another thing to make worse.
And I'm sitting here running MTGO2 and MTGO3 simultaneously. And MTGO3 is using around five times as much memory as MTGO2. For no difference other than a prettier skin (one with bad interface design)...which is in itself bogged down by slower responsiveness to clicks.
it's like a programmer designed the GUI instead of oooooh consulting a graphic designer who knows Magic+interface design. Taking an existing bad interface and making it more sleek - I mean obscure and obtrusive - does not a problem solve!
- Jon Finkel Facts: (follow the link at left to see more Facts, or add more Facts!)
- Chuck Norris counted to infinity twice—because he was trying to count how much damage Jon Finkel deals in an average game.
- Jon Finkel believes in maintaining a healthy, balanced diet. He gets all his fiber from eating Magic cards for breakfast, and all his protein from eating Magic players for lunch.
i have no problem with the "stops" issue.. i just have a problem that you can't say "in my upkeep i" without it going on and without it stoping at every upkeep.. i say it needs to have a prompt everytime phases change and priority is passed.. it should prompt if you want to keep priority of you play a spell.. its hard to remember hot keys when you are ina tournament and you need to keep priority and you don't do it everytime..
i have a problem with the interface.. it took me literally 20 minutes to find that chat area. and i couldn't have been the only one.. the deck editior is worse.. and it felt way too "Black and White" like v2 it has a very "inviting" design.. meaning things are easy to see.. its hard to read cards on v3.. and its hard to do much of anything..
another player pointed out how he hated the "graveyard" and "RFG" zones just popping up when something goes there.. i hated that in the first game.. i know where the graveyard is and i know where the RFG zone is.. it doesn't need to tell me like that..
it also needs an infinate combo code.. or combos will never be competitive in anything..
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I just want people who redraft to admit this:
"I can't draft objectively unless I am able to guarantee that I receive at least 3 rares. I am also better than most average/new players so I want to make sure that I get the best rares and they end up with worse ones. I care more about the monetary value of cards than actually playing the game for decent prizes."
Of course, it's not JUST the interface which is terrible at this point. It must be said that the basic gameplay functionality ALSO SUCKS at this point. I have yet (during the rare time that the draft queues have been open) to be able to complete a draft tournament in roughly ten attempts. We couldn't even get through the draft step without it hanging last night.
I joined the original Beta in January, '02 and MODO was well beyond where III is now. Heck, my first night in III (two weeks ago) I was forced to play a game where my play area was ON TOP rather than on bottom. It sounds like a funny, quirky error except that that the unmoveable hand covered up 90% of the lands making tapping for mana a ridiculous exercise in clicking on the correct pixel when I had any cards in hand. A different duel got locked up when both of us were presented with "waiting for <other player>" messages.
I love MtGO, but this is the state of III after this many years of development?
I echo all the other critics' criticisms of MTGO3. While I'd love to continue ragging on MTGO3, because it really is that terrible and buggy and badly-designed...
...I'll point out something else to Rumor Mill enthusiasts. Did anyone else notice that the MTGO3 Beta splash screen features the art of Barren Glory, the new version of The Cheese Stands Alone which has been spoiled as going to be in Future Sight?
- Jon Finkel Facts: (follow the link at left to see more Facts, or add more Facts!)
- Chuck Norris counted to infinity twice—because he was trying to count how much damage Jon Finkel deals in an average game.
- Jon Finkel believes in maintaining a healthy, balanced diet. He gets all his fiber from eating Magic cards for breakfast, and all his protein from eating Magic players for lunch.
Have to agree with all the negative comments im glad its not coming out the GUI is aweful a major step back from version 2. the only positive thing i like is the drop down selection for filtering sets rather than the slow scrolling on version 2. everything else is aweful and personnaly i think ugly
Have to agree with all the negative comments im glad its not coming out the GUI is aweful a major step back from version 2. the only positive thing i like is the drop down selection for filtering sets rather than the slow scrolling on version 2. everything else is aweful and personnaly i think ugly
Well, that and the cards look much better (at least when you use the zoom function using the scroll button on the wheel mouse) Zoomed in, they actually look like real magic cards.
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From the latest blog entry, they mentioned that on Monday you can get into beta by just registering with FP. We'll see if that's actually how it works or not by Monday.
MTGO Writer and Epic Time-Waster.
If you have questions about MTGO PM me, I'm all up ons, as it were.
Check out my articles on http://puremtgo.com/ I'm the nerd you see there... wait, not that one. Nope, not that one either... yeah. That one.
Yea, I was going by the word of my Adept friend which told me wrong.
MTG Rules Advisor
Winner of Weekly Contest Week 39.
I really want to know to make sure I don't oversleep.
MTG Rules Advisor
Winner of Weekly Contest Week 39.
MTG Rules Advisor
Winner of Weekly Contest Week 39.
Hopefully WOTC will realize this and lean on fileplanet. I'm sure their subscriber base is very low for people using MTGO.
Downloading the CLIENT does NOT let you have a beta ACCOUNT.
You need a beta account to get into MTGO III Beta.You cannot get that without subscribing.
Although, Miss Washuu says that everything is ready on WoTc's side, they're jsut waiting for fileplanet to update.
edit-
The guy who wrote the blog contacted FilePlanet and they said it would be updated in a few hours.
MTG Rules Advisor
Winner of Weekly Contest Week 39.
Info on how to get the beta and install it.
MTGO Writer and Epic Time-Waster.
If you have questions about MTGO PM me, I'm all up ons, as it were.
Check out my articles on http://puremtgo.com/ I'm the nerd you see there... wait, not that one. Nope, not that one either... yeah. That one.
Frankly I love the premise behind MTGO but already this is looking like another **** up. If v3.0 still eats all of my ram, and has bugged card interactions to hell I'm just going to be done with it. A nicer interface should have been their last priority.
Check the beta boards on how to update right.
I like 3.0, once they fix the bugs...
Twitter
Yep, MTGO3 has been delayed...AGAIN.
I can't believe it. Oh wait, I can, because this has happened ten times already.
So MTGO3 launching in time for FS was basically bull. Gotta love how the above WotC post tries to spin ("...without worrying about us throwing the v3 switch...") the delay into a positive.
- Jon Finkel believes in maintaining a healthy, balanced diet. He gets all his fiber from eating Magic cards for breakfast, and all his protein from eating Magic players for lunch.
have you seen the wasted space? it's like a programmer designed the GUI instead of oooooh consulting a graphic designer who knows Magic+interface design. Taking an existing bad interface and making it more sleek - I mean obscure and obtrusive - does not a problem solve!
How bout that message board room? Giant black and white stripes, now THAT will make trading easy again!
That red and blue "phases and stops" bar was confusing in the original mtgo, so let's fix it! By making it an even more iconic stops bar that goes from left to right instead! Yeah and we'll change the red and blue dots into yellow and white triangles! Now THAT makes sense -because I'm sure every real life magic player has that same little set of stops preprogrammed in their head (Why not a priority interrupt hot key?!!?)
Let's reserve 1/5th of the screen space for the stack, when that only appears intermittantly. What about space for people's graveyards though? nah, we'll still make that a popup that you have to constantly shuffle around on screen.
Should we change any of the game's functionality? Why not let people highlight and click multiple objects at once? Or have a flexible, modular game space that people can arrange for themselves? hmm, nah, that would require more than just cosmetic retouching of the old code.
Should we do anything to make the game more player friendly or interpersonal? Afterall it's just dominated by trolls and dealers now.
Sure, let's just add 300 poly count avatars so they can play better make believe! Then we can force people on laptops to disable 3d acceleration and play a crappier version of the game - afterall they're all playing it on their super gaming PC's right? cause we rock that hard!
ahem..
They're not in any hurry to change it as long as people stay addicted and throwing money at it all the time (and they're too short-sighted to think that investing in a GREAT version would pay off with a larger overall sustainable market). The only way Wizards will get on the ball is a massive strike, or people seriously telling them to improve this interface without all the BS, and leaving MTGO if they don't!
I'll take the delay over a botched launch; v3 still needs work.
Yes, work. As in a complete overhaul.
I've been betatesting V3. And the new interface is AWFUL in so many ways I'm not sure where to start. Reddening covers just a few of the problems in his post above.
It's like they tried as hard as possible to make minimize, docking, and closing buttons look indistinguishable. That's being generous...a lot of the windows don't even have minimize buttons at all. The chat pop-up window will fade out after some time of non-use...but windows representing other zones will not and have to be clicked...and neither has a minimize button.
At least version 2 labels all phase icons (not just the current phase icon); version 3 makes them look even more alike and even less obvious what they are; they're now all indistinguishable grey blobs, and it's not obvious which ones to click to set stops.
You're opponent's playing area is on top of the screen, and your playing area is on the bottom of the screen. But your stops are on the top of the phases bar, while your opponent's stops are on the bottom. Counter-intuitive, much?
Seriously, that interface has so many bad design elements in it that it's staggering. There are just so many places where it's so bad you get the feeling that the programmers were intentionally trying to make gameplay difficult.
In a lot of ways, it's far worse than MTGO2. And no, I'm not saying this just because I haven't "gotten used to the interface" yet. I've logged many, many, many hours on the beta test, and it's not an issue of getting used to it...it's that the MTGO3 interface is truly awful and counter-intuitive.
I'll give them credit...they did a few things right with the interface, and there are some ways in which the interface is better then version 2's, but for every thing they made better, they found another thing to make worse.
And I'm sitting here running MTGO2 and MTGO3 simultaneously. And MTGO3 is using around five times as much memory as MTGO2. For no difference other than a prettier skin (one with bad interface design)...which is in itself bogged down by slower responsiveness to clicks.
If that's so, MTGO3 will never be released. (I'm joking. But only a little bit. It's really that bad.)
So true. Unfortunately, so true.
- Jon Finkel believes in maintaining a healthy, balanced diet. He gets all his fiber from eating Magic cards for breakfast, and all his protein from eating Magic players for lunch.
i have a problem with the interface.. it took me literally 20 minutes to find that chat area. and i couldn't have been the only one.. the deck editior is worse.. and it felt way too "Black and White" like v2 it has a very "inviting" design.. meaning things are easy to see.. its hard to read cards on v3.. and its hard to do much of anything..
another player pointed out how he hated the "graveyard" and "RFG" zones just popping up when something goes there.. i hated that in the first game.. i know where the graveyard is and i know where the RFG zone is.. it doesn't need to tell me like that..
it also needs an infinate combo code.. or combos will never be competitive in anything..
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I joined the original Beta in January, '02 and MODO was well beyond where III is now. Heck, my first night in III (two weeks ago) I was forced to play a game where my play area was ON TOP rather than on bottom. It sounds like a funny, quirky error except that that the unmoveable hand covered up 90% of the lands making tapping for mana a ridiculous exercise in clicking on the correct pixel when I had any cards in hand. A different duel got locked up when both of us were presented with "waiting for <other player>" messages.
I love MtGO, but this is the state of III after this many years of development?
...I'll point out something else to Rumor Mill enthusiasts. Did anyone else notice that the MTGO3 Beta splash screen features the art of Barren Glory, the new version of The Cheese Stands Alone which has been spoiled as going to be in Future Sight?
- Jon Finkel believes in maintaining a healthy, balanced diet. He gets all his fiber from eating Magic cards for breakfast, and all his protein from eating Magic players for lunch.
Well, that and the cards look much better (at least when you use the zoom function using the scroll button on the wheel mouse) Zoomed in, they actually look like real magic cards.