Surge of Zeal - R
Instant (C)
Radiance - Target creature and each other creature that shares a color with it gain haste until end of turn.
Shouldn't it be:
Surge of Zeal R
Instant (C)
Target creature gains Haste until End of Turn.
Radiate (All creatures you control that share a color with the target gain the effect.)
if it was worded like that, then it would be closer to the other radiate card we have.
wow... it took you talking about wording mistakes before i scrutinized closer... if i proved anything, kudos to me i guess, if not... ah well, i didn't know...
Well that's alright R_E... and I'm glad youre on the side of the info, lol.
But I still don't think these are real... they just don't feel RIGHT. I dunno... they keep screaming fake at me and I've got this feeling I'm right (or I hope I am).
The names seem weird... the abilities completely strange... and what bothers me more than anything I suppose is the radiance. I REALLY don't EVER want to see what they did with channel and sweep ever again... trying to disguise something old as something new...
Even if they do, a keyword to me is always better than that weird "Gotcha!" theme. Bothers the heck out of me... and thus, I have never bought a single pack of Saviours.
Shouldn't it be:
Surge of Zeal R
Instant (C)
Target creature gains Haste until End of Turn.
Radiate (All creatures you control that share a color with the target gain the effect.)
if it was worded like that, then it would be closer to the other radiate card we have.
wow... it took you talking about wording mistakes before i scrutinized closer... if i proved anything, kudos to me i guess, if not... ah well, i didn't know...
The other Radiate card we have was pieced together - a guess. This one is apparently "real" wording. Just because they're different doesn't mean one or the other is a fake.
BTW I liked your analysis.
EDIT: Yeah, Mike, it's weird Dredge, Transmute, and Convoke are keywords, and Radiate seems to be (according to this source) a reminder word.
Also, remember large amounts of real info have come from anonymous emails like this one.
Master Warcraft, despite the name, seems like a Limited bomb. Mindslaver for combat. I really, really doubt the name is correct, but if this card is real, it is a monster game-turner.
I'd have to read it again to say whether or not I really liked it, but it certainly didn't bother me. Feel free to do such things again. That's what these boards are for, methinks.
While I'd like to think "real" something is still pulling at me to beleive "fake". Master warcraft stands out the most to me. The name seems off, the effect seems consistant though, I hate being undecided but I can't say which way or the other still (not that it matters either way just voiceing my opinion).
Also
Question about Master Warcraft: If played on your turn before you declare attackers, do you choose whether your opponent's creatures block, or they have to block and you only get to choose how they block? That wording confuses me.
If it's real, I think they'd still get to declare blockers, you'd just get to decide who they blocked.
I hope these cards are fake. Don't really like any of them! Halcyon Glaze is pretty strong, Root-kin Ally is basically a weak Llanowar Behemoth that costs more but has convoke, and a 0/6 wall for 5 that bounces whenever it blocks? Yay!
I'm hoping for fake, in a big way. Only Master Combat looks any good and that seems to be waiting for the rules lawyers to take it apart.
Private Mod Note
():
Rollback Post to RevisionRollBack
I'm old school, about as OLD school as they get. think 4th Edition/Ice Age old school. Unfortunatley in the "Real world" you cant Incinerate your bank manager and sadly now I have joined the ranks of the older population, and my time is taken up by things like reasearching Mortgage Refinance Rates and where to get the best possible mortgage quotes. I have however discovered the joys of Online Forex Trading which at least allows me to keep the bills in check!
I'm back and forth on the wording. The wording for Convoke is spot-on, it's a very short way of saying exactly how the mechanic works (i.e. by explicitly mentioning that you can reduce the cost by 1) and I don't believe we had that precise wording for the reminder text before. So that causes me to lean true.
Radiance, on the other hand, feels wrong to me. It'd be easy to word this effect as a keyword in the style of Storm -- "For each legal target in play that shares a color with the target, copy this spell and place it on the stack targeting that permanent." That'd be "cooler" and also easier to read/understand than the reminder word approach.
Given just those factors, I'd lean more towards false, since it'd be easy to guess the "right" reminder text for Convoke but somewhat unlikely for Wizards to template Radiance badly.
I will just say some of the reasons I think these are fakes...
-Why make a ____ Spirit card in this block? Boo. Not to mention Zephyr is an area that....is not gonna be fitting into anything. (Zephyr Falcon...)
-Goblin Spelunkers?? As the above said.
-I agree with the above poster...none of these cards 'fit' this set. The Zephyr could have been in CHK block...jeez.
Fake.
Fake.
Otherwise, may I look at my own avatar.
Private Mod Note
():
Rollback Post to RevisionRollBack
News and spoiler contributor for GatheringMagic.com
Yeah, Urzasedatives is right imo. We have been fed this info piece by piece and all of a sudden, we get a big pile of cards. Ive been watching this set develop during the rumor season, and I doubt this is real.
I have to throw my hat into the "Fake" column.There's no reason to believe these are real, the mechanic looks fake, and the source is iffy.
Private Mod Note
():
Rollback Post to RevisionRollBack
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, the wisdom to know the difference, and a ****ing chainsaw.
I have to join the Fake crowd. They just don't seem to fit any of the other cards we have seen so far. The names seem like those that would be thought up by a random person rather then an experianced design team. I am going to have to go 98/2 fake on these.
But then again I thought Sylvan Scrying would be reprinted in ninth.
-Deviant
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Necroblade »
Wild Mongrel is NOT strictly better than Grizzly Bears.
I loved Uber Moogle's list numbering system! :smile2:
I don't think Root-Kin Ally is just a bad Llanowar Behemoth though. In a dedicated Convoke deck (probably possible in casual and perhaps more) you're going to pump out cheap creatures, theoretically. How soon will you be able to cast a 6cc provoke spell?
Assuming there's something that gets you two creatures for 2 mana (or just 2 1cc drops), it's pretty easy to get the Ally on the third turn. And then next turn you can swing pretty large. Casual goodness?
I'm just getting some more Convoke info so I'm going to go post that now.
The w/r card is kinda cool, the convoke creature is alright, the blue enchantment is decent, and the radiance card seems like something wizards would print. As many poeple mentioned before, Goblin Spelunkers??? WTF??
I really hope these cards are not real though. Opening up a leashling or that blue spirit or that white hound in a pack would make my inner child cry.
Private Mod Note
():
Rollback Post to RevisionRollBack
->Gaymers<-
"Tales of Cisco-induced semi-psychotic fits are common. Nudity and violence may well be involved too. Everyone who drinks this feels great at first, and claims, "It's not bad at all, I like it." But, you really do not want to mess around with this one, because they all sing a different tune a few minutes later. And by tune, I mean the psychotic ramblings of a raging naked bum."
I think these cards are real. To address some concerns expressed earlier:
Master Warcraft - This seems like exactly the sort of rule-breaking card Wizards seems fond of printing as of late (see Platinum Angel and Time Stop for other random "no way that's real!" rares, though I don't think this one is nearly as splashy or far-fetched as those, and it makes sense flavor-wise and mechanics-wise to belong to the R/W guild). As for the name of the card - "master" can be used as an adjective, like in the phrase "master craftsmanship". In the case of this card, it appears that the craft in question happens to be warcraft.
Spirit creature type on the bouncy wall - I think it's only natural that we see slightly more spirits than we're accustomed to in order to keep Kamigawa block relevant in Type 2. Not only does it provide some additional support for spiritcraft and soulshift, it also does random little things like keep Rend Flesh from becoming a mono-colored Terminate. It's also worth noting that other creatures spoiled so far have been spirits (including Dimir Cutpurse), so this is definitely not without precendent.
Goblin Spelunkers - This one could work depending on the flavor text given to them and/or the artwork (even if the plane is covered with cities, subterranean tunnels are not out of the question, there ARE wurms, after all). It's also not unheard of for random chaff reprints to show up that aren't related in the slightest to the set's theme (see Inflame from Darksteel as an example).
Dismissing cards as fake/hoping they're fake because they're bad - personally, I'd be less inclined to believe them if they were all good. Really bad cards get printed every set, it's hardly anything new. And if the bad cards do turn out to be fake, I doubt they're much worse than the real bad cards that will end up getting printed.
Radiance as a reminder word instead of a keyword - The wording does seem a bit weird, but reminder words are a new templating toy and I suspect that they'll get used whenever WotC thinks they can get away with them, even if it could be implemented as a keyword. As it is, the wording isn't flagrantly busted and from what I can tell it does what it is supposed to do, so it can't be dismissed at least until we see some other Radiance cards.
Lack of multi-color support - If you pulled six random Invasion cards out of a hat, and how likely is it that more than one or two explicitly reward multi-color play? The Radiance card, even if it's a mono-colored spell, it does reward playing multi-colored creatures, and the multi-color theme of Ravnica seems to be "two-color" more than a more general Invasion-style multi-color. There seem to be a lot of two-color creatures in the set, enough that Radiance spells ought to reliably hit both colors of a guild-pair deck without too much hassle.
Halcyon is also a shade of blue - specifically Kingfisher blue - and as someone mentioned earlier is associated with a myth of metamorphosis; so both fit with the Halycon Glaze card. Having said that - Glaze? :confused2:. Maybe it's some sort of tranlsation error for Glasskite, or similar?
Dromad links to dromedary (type of camel), and camels are part of the same family as... llamas! So maybe the comment from a source that there are no llamas means that there is art that looks like llamas, but the creature type is Dromad? Incidentally, Chin Yisou said we already have a camel in white, but I can't find it on the spoiler - someone help me?
The cards feel odd and oddly titled, but there's enough there for it to be 50/50 at the moment.
these cards are completely and utterly fake....!!!!!!!!!!!!!!!!!!
if they did make Master of warcraft it would be 4 w/r w/r and it just seems like the type of card my loser friend would think of if the others are real they are just filler and i didnt really need to know about them
first post!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Private Mod Note
():
Rollback Post to RevisionRollBack
i really need some type of witty comment to stick in here so someone tell me something funny
or at least just let me leach them of all humour
I don't really know what to believe. Could be real, although the Glaze seems too strong for uncommon and why would they reprint Goblin Spelunker? The Dromad is a crazy creature imho, on the other hand Richard Garfield was on the design team and he had Camels in Arabian Nights(where they belong, though).
I'll reserve judgment for now.
A Dromad is *not* evidently the same as a Dromedary. At this moment, I'm willing to believe these cards are real until somebody unconfirms them. They're not very exciting (except for Master Warcraft), and they're templated both economically and correctly.
As far as the name "Master Warcraft," it's perfectly fine to use "master" as an adjective. Something as simple as "I am a master Magic player" uses it as an adjective. I might have called it "Masterful Warcraft," but that sounds quite silly.
Remember how a huge number of people on this thread rejected Eight-and-a-Half-Tails because they thought the name was "stupid" or "impossible?" I'm never convinced by "stupid." Grammatically incorrect, sure. But none of these names are. They're somewhat esoteric and odd...but Magic's been going that direction out of the need to conserve "namespace."
Oh and by the way U_Sed, I don't think Zephyr is a place in Dominaria where Falcons come from. It's just a word from Greek myth associated with wind...as in the Red Hot Chili Peppers' "Zephyr Song." Zephyr Spirit makes fine sense to me...:cool:
Anyhoo. None of these scream Gogo Rav...but I'd believe 'em.
This reminds me of something.... remember awhile back a source said "Ravinca will be like Urza's block" or somesuch? Adding cards like these into the mix, with our current one, we have seemingly undercosted creatures, a heavy enchantment theme, and a strong splashing of artifacts. It's starting to look a little bit like Urza's block, without the heavy "brokenness" urza's had. Richard Garfield is also on design, and I wouldn't be surprized if he's trying to redo his previous masterpiece but get it right this time. Goblin Splunkers kinda plays into the "Urza again" theme as a little bit of a joke, of course... I pray that I don't open two Rune of Protection: Lands this next pre-release.... it happened last time, and after passing on a deck full of limited bombs, it really sucked.
I'm going to call these real for now, nothing screams "omg, broken" to me quite yet. And even though the guild cards might look undercosted, remember they're heavily bound to two color decks. "WW" and "RR" arn't easily splashable, and neither is "WR" outside of white red decks, so maybe these spells arn't as cheap as they look, particularly the warcraft one.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Shouldn't it be:
Surge of Zeal R
Instant (C)
Target creature gains Haste until End of Turn.
Radiate (All creatures you control that share a color with the target gain the effect.)
if it was worded like that, then it would be closer to the other radiate card we have.
wow... it took you talking about wording mistakes before i scrutinized closer... if i proved anything, kudos to me i guess, if not... ah well, i didn't know...
But I still don't think these are real... they just don't feel RIGHT. I dunno... they keep screaming fake at me and I've got this feeling I'm right (or I hope I am).
The names seem weird... the abilities completely strange... and what bothers me more than anything I suppose is the radiance. I REALLY don't EVER want to see what they did with channel and sweep ever again... trying to disguise something old as something new...
Even if they do, a keyword to me is always better than that weird "Gotcha!" theme. Bothers the heck out of me... and thus, I have never bought a single pack of Saviours.
The other Radiate card we have was pieced together - a guess. This one is apparently "real" wording. Just because they're different doesn't mean one or the other is a fake.
BTW I liked your analysis.
EDIT: Yeah, Mike, it's weird Dredge, Transmute, and Convoke are keywords, and Radiate seems to be (according to this source) a reminder word.
Also, remember large amounts of real info have come from anonymous emails like this one.
.
I'd have to read it again to say whether or not I really liked it, but it certainly didn't bother me. Feel free to do such things again. That's what these boards are for, methinks.
Also
If it's real, I think they'd still get to declare blockers, you'd just get to decide who they blocked.
I'm hoping for fake, in a big way. Only Master Combat looks any good and that seems to be waiting for the rules lawyers to take it apart.
Radiance, on the other hand, feels wrong to me. It'd be easy to word this effect as a keyword in the style of Storm -- "For each legal target in play that shares a color with the target, copy this spell and place it on the stack targeting that permanent." That'd be "cooler" and also easier to read/understand than the reminder word approach.
Given just those factors, I'd lean more towards false, since it'd be easy to guess the "right" reminder text for Convoke but somewhat unlikely for Wizards to template Radiance badly.
1.) A splashy bomb rare using a piece of info we already know (guild mana)
b.) Several hideously bad commons (like, almost chimney imp bad)
VI.) A token reprint (Goblin Spelunkers? In a CITY???)
$.) A keyword that, according to his or her cards, isn't. (Radiance)
47.) Lack of card numbers, artists, etc.
:tongue3:.) No cards other than the splashy bomb rare encourage multi-color play.
Seriously though, I really can't see how this is real. Hopefully it isn't, because I see no "Urza's level" playability here.
-Why make a ____ Spirit card in this block? Boo. Not to mention Zephyr is an area that....is not gonna be fitting into anything. (Zephyr Falcon...)
-Goblin Spelunkers?? As the above said.
-I agree with the above poster...none of these cards 'fit' this set. The Zephyr could have been in CHK block...jeez.
Fake.
Fake.
Otherwise, may I look at my own avatar.
Twitter
GOGO RAVNICA!!!!
PS GOGO RANCORED ELF:dance2::dance2::dance2:
Dromad could be a race of people right? Or a city? Or something.
But then again I thought Sylvan Scrying would be reprinted in ninth.
-Deviant
I don't think Root-Kin Ally is just a bad Llanowar Behemoth though. In a dedicated Convoke deck (probably possible in casual and perhaps more) you're going to pump out cheap creatures, theoretically. How soon will you be able to cast a 6cc provoke spell?
1) Land, 1cc creature
2) Land, 2cc token generator?
3) Land, Root-Kin Ally
Assuming there's something that gets you two creatures for 2 mana (or just 2 1cc drops), it's pretty easy to get the Ally on the third turn. And then next turn you can swing pretty large. Casual goodness?
I'm just getting some more Convoke info so I'm going to go post that now.
.
Undecided.
EDIT: And I just typed up a red/white rehash of Melee for my custom set not two days ago...
candidus inperti; si nil, his utere mecum.
I really hope these cards are not real though. Opening up a leashling or that blue spirit or that white hound in a pack would make my inner child cry.
It's not exactly confirmation, but it's worth taking a look at, if you didn't see it yet.
.
Modern: RWB Burn G Infect B Infect BR Nivmiseit
Standard: R Red Deck Wins
Master Warcraft - This seems like exactly the sort of rule-breaking card Wizards seems fond of printing as of late (see Platinum Angel and Time Stop for other random "no way that's real!" rares, though I don't think this one is nearly as splashy or far-fetched as those, and it makes sense flavor-wise and mechanics-wise to belong to the R/W guild). As for the name of the card - "master" can be used as an adjective, like in the phrase "master craftsmanship". In the case of this card, it appears that the craft in question happens to be warcraft.
Spirit creature type on the bouncy wall - I think it's only natural that we see slightly more spirits than we're accustomed to in order to keep Kamigawa block relevant in Type 2. Not only does it provide some additional support for spiritcraft and soulshift, it also does random little things like keep Rend Flesh from becoming a mono-colored Terminate. It's also worth noting that other creatures spoiled so far have been spirits (including Dimir Cutpurse), so this is definitely not without precendent.
Goblin Spelunkers - This one could work depending on the flavor text given to them and/or the artwork (even if the plane is covered with cities, subterranean tunnels are not out of the question, there ARE wurms, after all). It's also not unheard of for random chaff reprints to show up that aren't related in the slightest to the set's theme (see Inflame from Darksteel as an example).
Dismissing cards as fake/hoping they're fake because they're bad - personally, I'd be less inclined to believe them if they were all good. Really bad cards get printed every set, it's hardly anything new. And if the bad cards do turn out to be fake, I doubt they're much worse than the real bad cards that will end up getting printed.
Radiance as a reminder word instead of a keyword - The wording does seem a bit weird, but reminder words are a new templating toy and I suspect that they'll get used whenever WotC thinks they can get away with them, even if it could be implemented as a keyword. As it is, the wording isn't flagrantly busted and from what I can tell it does what it is supposed to do, so it can't be dismissed at least until we see some other Radiance cards.
Lack of multi-color support - If you pulled six random Invasion cards out of a hat, and how likely is it that more than one or two explicitly reward multi-color play? The Radiance card, even if it's a mono-colored spell, it does reward playing multi-colored creatures, and the multi-color theme of Ravnica seems to be "two-color" more than a more general Invasion-style multi-color. There seem to be a lot of two-color creatures in the set, enough that Radiance spells ought to reliably hit both colors of a guild-pair deck without too much hassle.
Dromad links to dromedary (type of camel), and camels are part of the same family as... llamas! So maybe the comment from a source that there are no llamas means that there is art that looks like llamas, but the creature type is Dromad? Incidentally, Chin Yisou said we already have a camel in white, but I can't find it on the spoiler - someone help me?
The cards feel odd and oddly titled, but there's enough there for it to be 50/50 at the moment.
if they did make Master of warcraft it would be 4 w/r w/r and it just seems like the type of card my loser friend would think of if the others are real they are just filler and i didnt really need to know about them
first post!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
or at least just let me leach them of all humour
A Dromad is *not* evidently the same as a Dromedary. At this moment, I'm willing to believe these cards are real until somebody unconfirms them. They're not very exciting (except for Master Warcraft), and they're templated both economically and correctly.
As far as the name "Master Warcraft," it's perfectly fine to use "master" as an adjective. Something as simple as "I am a master Magic player" uses it as an adjective. I might have called it "Masterful Warcraft," but that sounds quite silly.
Remember how a huge number of people on this thread rejected Eight-and-a-Half-Tails because they thought the name was "stupid" or "impossible?" I'm never convinced by "stupid." Grammatically incorrect, sure. But none of these names are. They're somewhat esoteric and odd...but Magic's been going that direction out of the need to conserve "namespace."
Oh and by the way U_Sed, I don't think Zephyr is a place in Dominaria where Falcons come from. It's just a word from Greek myth associated with wind...as in the Red Hot Chili Peppers' "Zephyr Song." Zephyr Spirit makes fine sense to me...:cool:
Anyhoo. None of these scream Gogo Rav...but I'd believe 'em.
I'm going to call these real for now, nothing screams "omg, broken" to me quite yet. And even though the guild cards might look undercosted, remember they're heavily bound to two color decks. "WW" and "RR" arn't easily splashable, and neither is "WR" outside of white red decks, so maybe these spells arn't as cheap as they look, particularly the warcraft one.