You're only saying that because you didn't even try to learn to use it.
I use it frequently. Its just too difficult to read, there is little in-game explanation of how the program works, and it's way too much for a new player to overcome.
A cosmetic redesign would make it a much better product. And fix the damn shuffler already!
Private Mod Note
():
Rollback Post to RevisionRollBack
Magic is a game of strategy, not Egyptian Rat Screw.
If it were so "functionally-poor" why would anyone use it?
Because its still the best place to get tournament-level experience, particularilly in limited.
You're only saying that because you didn't even try to learn to use it.
No, MODO is actually terrible from a programing point of view; in addition to the functionality issues, it has massive memory-leak issues that will lock up a system with a lower amount of RAM if the program is kept running for very long.
And fix the damn shuffler already!
This is one of the least justified yet most repeated complaints ever in the history of people who whine about things. From a programing perspective, there's nothing wrong with the MODO shuffler; in fact, it could be argued, there is someting wrong with the way many people shuffle in real life. If you are a more casual player in particular, your shuffling will not be nearly as randomizing as a computerized shuffler, even though the greater the randomization the more fair the shuffling is. I promise you that WotC is not trying to screw anyone over with an insideously designed shuffler, nor is the shuffler "broke"; it just gives you a greater degree and different type of randomization than you're used to in real life.
You're only saying that because you didn't even try to learn to use it.
I've been using it for over a year, and have been playing Magic since Antiquities, and I have to say that I agree with him.
The program for MODO sucks. If you cancel out before you log in, the program stays in memory and takes up 100% of your resourses. There's no in game manual. None of the short cuts are presented anywhere. There's nothing to tell you how to add someone to your buddy list, or start a convo with someone.
The programming for how the card interact is awesome, but everything else is pretty crappy.
The new edition of the game will include niceties like being able to resize your chat windows and other interface windows, and it will also feature all player avatars as 3D models. You'll still be able to view the active games in the online game lobby (which will still be represented as an open hall filled with card tables). However, all players and all tables will be rendered in 3D, and watching other players' matches will be a simple matter of walking up to their table and zooming in with your mousewheel. On the back end, Wizards is also continuing to work on its server capacity to make sure it can sponsor the sort of huge online tournaments it hopes to. Magic Online 3.0 is scheduled for release early next year, though the publisher also plans to run a beta test toward the end of this year.
OK, call me ignorant (because I don't play MODO and probably never will), but what is that sixth icon (the coppery-gold thing with the yin-yangish looking symbol) mixed in with the five mana symbols? It's new to me.
People complain everytime Wizards changes anything. New rules in Sixth Edition; everyone complained. Foil cards; everyone complained. New card face in Eigth Edition; well, you get the idea. Why form an opinion about a program that probably won't be released for a year, if not two? Wizards has proven that they knew what they were doing in the past. Just trust them for once.
In my oppinion (I play MTGO regurarly, draft mostly), they should fix one BIG thing that breaks the rules of magic. "If a series of events is a loop, select any number of times this loop is executed" - I tried the life.dec on online, and it works, but you run out of time, coz you have to take each and every step in the process... If they should fix something: fix that. It's a BIG BUG (imo), coz the magic rules specifically states not to repeat a repeating process for each step! Why on earth haven't they done something about it? Why can't we at least make macro's that can be repeated (recording/playing)?
Oh and the new design looks bad. The current layout is more than adequate imo.
Why? People tend to complain about things that are new just because they are different (e.g. the new card face) without actually having real reasons for it. If you're going to complain, at least give a reason!
I'm of the opinion, that they are making it look like modern video-games solely for that purpose, and not cause the new interface is any better...
I *HOPE* they maintain a "Old Look", "New Look" set of options in the game. I really liked the old interface, and definately don't care for what I've been seeing of the new interface.
My problems with this are that the avatars look far too small, and that the interface in general kind of looks like a free program to play Magic online.
Also, the entire "Hovering over cards" thing looks very, very iiritating.
Meh. Maybe there'll be changes before it's released.
looks neat. but id still rather just buy real cards and not have internet "cards" you are paying for lines of programming. ill never get mtgo
Private Mod Note
():
Rollback Post to RevisionRollBack
Khaldun
_____________
“Game over,” Lursen said. “Demon’s Horn.”
Demon’s Horn has a reputation in multiplayer games, Lursen said.“Usually if somebody in multiplayer plays a Demon’s Horn, we all just immediately attack that person, because he’s going to win,” Lursen said.
What the hell does this futuristic looking interface have to do with Magic?
The fact that they changed "hand", "graveyard" ,etc. to text rather than the easily recognizable icons it uses now tells you everything you need to know; they're just changing everything for the sake of being different.
Needless to say more, I think. I like it just as it's now. They should just quit messing with MTGO's looking.
And I must say, I don't care, I'm paying for cards I'll never touch. So what? You guys never walked into a Casino, or a Park, or into some other place where you pay for having a good time? I don't care about redeeming the cards. I like MTGO, it works well, and I have lots of fun with it. Why wouldn't I pay for that? It's far better than any other Magic program available.
What if mtgo had a massive crash or hack and you lost all of your pernicious deeds???
They are like $100 online!
Uhhh... this isn't exactly likely. I mean, all the data is stored on WotC servers which, like servers everywhere, are highly redundant and certainly kept in a climate controlled room with state of the art fire supression systems. Its nearly infinitely more probably that your real life cards will be stolen, burned, eaten, or vapourized than that you'll loose your online cards. So in that sense, investing in modo cards is strictly safer than buying them in real life...
True, but at least with real cards its YOUR fault if anything happens to the cards. YOU can take measures to protect them, such as sleeves and cases.
With MTGO cards, its totally out of your hands. You have no input as to how the cards you 'own' are looked after, its based solely on trust. Its like giving all your cards to some random person you know to keep safe, and I know I wouldnt do that.
Except you don't have control over everything that could happen to your cards. I mean, there's literally a better chance that you will get into a horrific car accident which will anihilate your cards on the way to a tournament or a friends house than that all of the Wizard's servers and backups will simultaneously crash and get rid of all of your data. Also, its not like giving your things to some random person, its like letting the information be stored by a company which explicity makes its money by not having things get randomly lost like that. Much like giving your money to a bank, in fact, compared to just grumping it under your mattress.
Quote from magicdeckvortex »
Quote from khaldun »
looks neat. but id still rather just buy real cards and not have internet "cards" you are paying for lines of programming. ill never get mtgo
Amen, brother. I feel exactly the same way.
People are still way too 1980's when it comes to this kind of stuff; just because something is digital doesn't mean it doesn't exist! Lol I can just imagine how silly this entire debate will seem in 20 years.
Nonetheless, it comes to my attention that this is not the proper location for this particular discussion, being as "The Philosophical Merit of MODO" is not a rumor in any sense...:p
I use it frequently. Its just too difficult to read, there is little in-game explanation of how the program works, and it's way too much for a new player to overcome.
A cosmetic redesign would make it a much better product. And fix the damn shuffler already!
Because its still the best place to get tournament-level experience, particularilly in limited.
No, MODO is actually terrible from a programing point of view; in addition to the functionality issues, it has massive memory-leak issues that will lock up a system with a lower amount of RAM if the program is kept running for very long.
This is one of the least justified yet most repeated complaints ever in the history of people who whine about things. From a programing perspective, there's nothing wrong with the MODO shuffler; in fact, it could be argued, there is someting wrong with the way many people shuffle in real life. If you are a more casual player in particular, your shuffling will not be nearly as randomizing as a computerized shuffler, even though the greater the randomization the more fair the shuffling is. I promise you that WotC is not trying to screw anyone over with an insideously designed shuffler, nor is the shuffler "broke"; it just gives you a greater degree and different type of randomization than you're used to in real life.
I've been using it for over a year, and have been playing Magic since Antiquities, and I have to say that I agree with him.
The program for MODO sucks. If you cancel out before you log in, the program stays in memory and takes up 100% of your resourses. There's no in game manual. None of the short cuts are presented anywhere. There's nothing to tell you how to add someone to your buddy list, or start a convo with someone.
The programming for how the card interact is awesome, but everything else is pretty crappy.
--MODO Lover Spikey
but it looks like they added to MTGO all the features from the OCTGN 2.0 devel list...:rolleyes:
Good call mates...
I believe it stands for "Magic Online Digital Objects", and is an old name for MTGO that some people still use.
http://www.destinationmtg.com
I love that strip across the top with the parts of the turn. Awesome.
Oh and the new design looks bad. The current layout is more than adequate imo.
Good point. I never thought of it that way.
I support R_E
Signature by Topher
Thanks!
Why? People tend to complain about things that are new just because they are different (e.g. the new card face) without actually having real reasons for it. If you're going to complain, at least give a reason!
On a less important note, as seen in the attached gif, the tiger avatar is in the beta test....now if they can only leave it for us in the real thing.
I *HOPE* they maintain a "Old Look", "New Look" set of options in the game. I really liked the old interface, and definately don't care for what I've been seeing of the new interface.
My PodCast: http://www.mtgcast.com/road-warrior-otwell
My Email: [EMAIL="otwellc@gmail.com"]otwellc@gmail.com[/EMAIL]
MTGCast Facebook: http://www.facebook.com/group.php?gid=8125010411
Springboard: http://z15.invisionfree.com/SPRINGBOARD/index.php
Look! Its a feature thats going to be a resource hog! I hope you can disable it...
Also, the entire "Hovering over cards" thing looks very, very iiritating.
Meh. Maybe there'll be changes before it's released.
_____________
“Game over,” Lursen said. “Demon’s Horn.”
Demon’s Horn has a reputation in multiplayer games, Lursen said.“Usually if somebody in multiplayer plays a Demon’s Horn, we all just immediately attack that person, because he’s going to win,” Lursen said.
Needless to say more, I think. I like it just as it's now. They should just quit messing with MTGO's looking.
And I must say, I don't care, I'm paying for cards I'll never touch. So what? You guys never walked into a Casino, or a Park, or into some other place where you pay for having a good time? I don't care about redeeming the cards. I like MTGO, it works well, and I have lots of fun with it. Why wouldn't I pay for that? It's far better than any other Magic program available.
They are like $100 online!
"That is not dead which can eternal lie, And with strange aeons even death may die."
- H.P. Lovecraft
Uhhh... this isn't exactly likely. I mean, all the data is stored on WotC servers which, like servers everywhere, are highly redundant and certainly kept in a climate controlled room with state of the art fire supression systems. Its nearly infinitely more probably that your real life cards will be stolen, burned, eaten, or vapourized than that you'll loose your online cards. So in that sense, investing in modo cards is strictly safer than buying them in real life...
Amen, brother. I feel exactly the same way.
Webmaster and Owner of Magic Deck Vortex.
Check out my Magic article archive.
Trade with Me!
Except you don't have control over everything that could happen to your cards. I mean, there's literally a better chance that you will get into a horrific car accident which will anihilate your cards on the way to a tournament or a friends house than that all of the Wizard's servers and backups will simultaneously crash and get rid of all of your data. Also, its not like giving your things to some random person, its like letting the information be stored by a company which explicity makes its money by not having things get randomly lost like that. Much like giving your money to a bank, in fact, compared to just grumping it under your mattress.