Quote from DoucheWaffle » am i the only one refreshing magic websites while looking at porn and eating fruit loops at 2 in the morning?...i feel so alone...
......WTF????....... I don't even know what kind of warning you deserve for this....
Quote from weeeee »Why do I have this sneaky feeling epic has something to do with the number of legendary creatures you control?
Quote from Ouizzeul »Maybe but you can use tutor for find them.
And the game has a big part of luck. You just draw your death cloud and you win, you just draw your second kokusho, you win, your opponent has 4 life, you draw you pulse of the forge
your opponent play ravager, you draw your damping matrix et then lucky too he draw his oxydize
Always luck in magic
New Rules come out for 1999 6th Edition... "THEY'RE TURNING MAGIC INTO PORTAL! THE GAME IS RUINED! EVERYONE PETITION AND GET THEM TO CHANGE IT BACK!"
New Rules come out for 2010 Edition... "THEY'RE TURNING MAGIC INTO YU-GI-OH! THE GAME IS RUINED! EVERYONE PETITION AND GET THEM TO CHANGE IT BACK!"
New Rules come out for *Reserved for something in 2020* "THEY'RE TURNING MAGIC INTO *currently "simple" game by the more "skilled" players*! THE GAME IS..." etc.
Quote from Marek14 »Or the cards don't actually include the word "epic" in the title. Maybe there are two cycles.
Quote from CorpusColawesome »Just a quick note: the word "Wisdom" only appears in SOK once (according to the Orb of Insight). So either the mechanic is named something else or "Wisdom" is just the development name for the mechanic.
Quote from RickCorgan »I'm pretty sure "Wisdom" is nickname for the "hand matters" theme.
Quote from Orange MageIn general, Machius is right on the button. You should follow his line of thinking.
Quote from JonFuryZacharias »I'm getting the impression the Epic will be a new supertype for non-permanent spells, like Legendary is for permanents...
Any thoughts on this?
Quote from magicianofthought »I do not think that Epic and lengendary are related. The only thing that Epic is going to do is with is peraments, not Is and Ss. I feel that you guys are going down the wrong path.
Quote from IkitLaGriffe »For me the "epic" word can't design a mechanic or a new spell's type. There is no "epic things", just "epic stories". Perhaps something like this :
Takeno's Epic Victory WWW
If you control a crature named "Takeno, Samurai general" and a land named "Valley of the Great Victory", remove all spirits in play from the game.
or like this :
The Epic Gathering 3GG
As long as you control five legendary creatures or more, you can't lose the game.
what do you think about it ?
It could explain the 35 control and 4 controls occurences