It's an awesome, awesome card, except for one little problem. What really potent Arcane spells does White have that this fits in with? Splicing this onto Ethereal Haze is pointless. Candle's Glow will usually take just as good care of any combat problems. It's a great defensive card either way, but I don't see it being spliced THAT often. I'll draft it pretty high for a common, just for its hardcast potential.
Ah, but in limited we don't run mono-colored decks very often. What combination is good with white you say? Pretty much every color combination is playable, but in my opinion this will go great in U/W combo. Of course if you have a few glacial rays you may run R/W then this card can get you some serious combat damage. Then of course is the ninja trick with first strike. I think you know what I'm getting at.
Ah, but in limited we don't run mono-colored decks very often. What combination is good with white you say? Pretty much every color combination is playable, but in my opinion this will go great in U/W combo. Of course if you have a few glacial rays you may run R/W then this card can get you some serious combat damage. Then of course is the ninja trick with first strike. I think you know what I'm getting at.
I actually though about that after posting and slapped myself. The problem with that, though, is that you need to tap a White creature, so having a 2-color deck (or 3-color in Sealed or a bad draft) will lower your chances of being able to splice it. Like I said though, it's definitely a good card, and I'm not taking anything away from its playability. With the way this set's been going, I'm surprised it's not uncommon.
Added: OOOO, I like that idea of using it in U/W Ninja to get First Strike.
Judging by the alt flashback costs in judgement, white will tap creatures, black will sacrifice creatures, red will sac mountains, blue would remove cards in GY and green wouldn't do anything. Though the blue cost is less significant (this isn't odyssey block, and blue doesn't get Soulshift anyway...) so it'll probably be something different. I'd like to see:
<some imaginary card> 1U
Instant - Arcane
Draw a card.
Splice onto Arcane - Discard a card.
I have a feeling the blue splice cost will be something like Splice: put the top x cards of your library into your graveyard.
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Good card for limited and thats about it. Nice target to splice Blessed Breath onto while taking out some opposing creatures in combat. White's looking better and better lately to me for Kamigawa drafts.
The other day, I asked R_E if there were any cards with splicing. This answers my question. Hmmm... a Guided Strike that can be spliced for no mana. This might see some play. MIGHT!
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It's obviously not a bomb by any stretch of the imagination, but alternate splice cards, which this confirm, can be much much cooler, and THAT excites me... :grin2:
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Its a very nice combat trick that not only has an alternate splice cost, but has a regular mana cost of W that is very nice.
It should be an easy "splice-on" type of spell, and even without it, a +1/+0 +first strike card for W is still very very good.
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This is a very good card. Combat tricks in white are always welcome because white's small creatures while generally better than green and red's small creatures are just outclassed when you factor in red burn and green's pump. Thats why whenever cards like this and indomitbale are printed they are pretty high picks.
This kind of alternate splice cost is very good in limited. They can never be sure if that precombat summoned zubera is just sloppiness on your part or a potential ONE MILLION BLADE STRIKE!!!
i think the reason why we haven't seen many splice cards is that they are probly mostly commons. we really haven't seen a large amounts of commons in the spoiler have we? that and any kind of spoiler leakers would probly rather drop us a funky rare or uncommon with cool new ability rather than something vanilla.
still not wowed by Betrayers, but i think white has some really nifty cards from this set.
compare this to guided strike (which is definitely a fine combat trick). it doesn't give you a card, but its 1 mana cheaper and can be played for free for tapping a creature and not going from your hand. on the defensive this is just brutal effectively giving all your blocking white creatures +1/+0 and first strike
compare this to guided strike (which is definitely a fine combat trick). it doesn't give you a card, but its 1 mana cheaper and can be played for free for tapping a creature and not going from your hand. on the defensive this is just brutal effectively giving all your blocking white creatures +1/+0 and first strike
I think too many people are reading this as
"free spell that lets you tap all your white creatures to give them +1/+0 first strike"
When its actually alot more cruddy than that because its only 1 bonus spell per arcane spell you play. Its not free, it costs whatever that arcane spell was plus a tapped white creature.
*sigh*
Well at least its a powerful trick that is both cheap to play and occasionally great with cards like Bushi Tenderfoot (2/1 FS should take down something and live hopefully)
PS. Bushi is my homeboy.
Next time you have a PS to add, Ric, use the Edit button instead of making a new post.
Phew! I am so glad that splicing is returning. Also this alternate splicing cost thing could be really cool. I also like the art for this card, very cool.
White creatures usually don't have haste, and I don't think there are any in standard right now. So I was thinking that it would mainly be for battle tricks with the creatures you just played, to make them useful.
i like it.. it's cheap.. common.. not ridiculous splice cost (you know.. they usually scr** things up when adding "new mechanics" like what happened with some commons back in entwine)
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I must say Cube Drafting is Fun. Since its mostly the only drafting i do.
Attack step ok, oh wait i would like to cryptic command. im sorry its too late to do that.
OMG! IT'S THAT THING FROM JUDGMENT W/O DRAW A CARD AND AN ALTERNATE COST!!1oneshift
I guess this card is good in limited... I don't know how you can really top Otherworldly Journey or Call to Duty for white-based combat tricks. When you compare this to those cards, this thing doesn't really stand up. Unless there's something better in common white, this is only really going to cut it if you couldn't draft the previous 2 in a COK-BOK-BOK draft.
Revisiting the card... first strike is cool, but giving all your guys untappage and +1/+1 or take him out of combat and give him permenant +1/+1 surpasses one shot/occasional +1/+0 and FS.
Solid and interesting, although not quite as much a surprise as you might like because you need mana for the arcane spell to splice it onto. sorta cool. First strike is strong and it's a cheap hard-cast too, so it is definately a playable card
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(why not add vigilance instead?)
well i think the blue would be return a blue creature...
(if it returns only creature, that would be sick with eternal witness ...)
Type 2 :
W U Solution.dec
Ravnica Block :
U B Glimpse.dec
I actually though about that after posting and slapped myself. The problem with that, though, is that you need to tap a White creature, so having a 2-color deck (or 3-color in Sealed or a bad draft) will lower your chances of being able to splice it. Like I said though, it's definitely a good card, and I'm not taking anything away from its playability. With the way this set's been going, I'm surprised it's not uncommon.
Added: OOOO, I like that idea of using it in U/W Ninja to get First Strike.
<some imaginary card> 1U
Instant - Arcane
Draw a card.
Splice onto Arcane - Discard a card.
The same way a Squirrel can hold 3 Swords and a Shield, and a Mace at the same time.
-Alpha
It should be an easy "splice-on" type of spell, and even without it, a +1/+0 +first strike card for W is still very very good.
Logical Reasoning is dead; Long Live Stupidity
This kind of alternate splice cost is very good in limited. They can never be sure if that precombat summoned zubera is just sloppiness on your part or a potential ONE MILLION BLADE STRIKE!!!
still not wowed by Betrayers, but i think white has some really nifty cards from this set.
P
I think too many people are reading this as
"free spell that lets you tap all your white creatures to give them +1/+0 first strike"
When its actually alot more cruddy than that because its only 1 bonus spell per arcane spell you play. Its not free, it costs whatever that arcane spell was plus a tapped white creature.
*sigh*
Well at least its a powerful trick that is both cheap to play and occasionally great with cards like Bushi Tenderfoot (2/1 FS should take down something and live hopefully)
PS. Bushi is my homeboy.
Next time you have a PS to add, Ric, use the Edit button instead of making a new post.
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I must say Cube Drafting is Fun. Since its mostly the only drafting i do.
Attack step ok, oh wait i would like to cryptic command. im sorry its too late to do that.
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I guess this card is good in limited... I don't know how you can really top Otherworldly Journey or Call to Duty for white-based combat tricks. When you compare this to those cards, this thing doesn't really stand up. Unless there's something better in common white, this is only really going to cut it if you couldn't draft the previous 2 in a COK-BOK-BOK draft.
Revisiting the card... first strike is cool, but giving all your guys untappage and +1/+1 or take him out of combat and give him permenant +1/+1 surpasses one shot/occasional +1/+0 and FS.
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