maybe I am not the common type of player (I never played paper magic, only Duels of the Planeswalkers, and now I am trying Arena), but is this common behaviour?
I think it should be banned for Arena singleton. It forces you to play Rat Colony or build a deck that beats Rat Colony. Results are you have 60% of people playing Rats. Makes the event boring and why I never play this format on Arena.
maybe I am not the common type of player (I never played paper magic, only Duels of the Planeswalkers, and now I am trying Arena), but is this common behaviour?
I get that technically it is possible to use those cards in multiples, but in my opinion it goes against the spirit of singleton.
But maybe I lack experience from real magic. Are these types of decks normally used in EDH for example?
As someone who has played MTG for nearly 12 years and commander pretty much since the format had started to be well-known, I can attest that yes, there are people who do play Relentless Rats and Persistent Petitioners decks. The main reason they do so is the same reason they play it in singleton: it gives you an absolutely insane degree of consistency (doubly so in a format designed to reduce it) at the expense of having only one real way to win. I agree with you that it goes against the spirit of the format and shouldn't be allowed, but the rules do allow it and we have to find a way to work through it.
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I am very new to MTG, but I don't get how it is legal in this specific event. I understand, in general battles, the card says you can use as many PP cards as you like, but this event is specifically overriding that card text.
I am very new to MTG, but I don't get how it is legal in this specific event. I understand, in general battles, the card says you can use as many PP cards as you like, but this event is specifically overriding that card text.
What gives?
S
The reason you are able to run multiple copies of Rat Colony and Persistent Petitioners in Singleton is because of one very simple thing. Card texts trumps rules text.
The rules for Singleton say that you can only have 1 of any non-basic land card, which differs from regular deck construction, where the rules say you can have at most 4 of any non-basic land card. But Rat Colony and Persistent Petitioners have abilities that override this rule, "A deck can have any number of cards named ~." That is why you can have as many in your deck as you want, no matter the event.
While possible, It should be a relatively weak deck in singleton. I see it as more of a problem for pauper events, as the limited card pool of standard pauper doesn't have all that great answers to petitioners (rats are pretty easy to counter here, but you have to tech specifically for it).
So far I did not play against any rats and only one game against petitioners (which I actually managed to lose by misclicking a jump-start discard), so I might be wrong.
Of course there are probably answers for everything (I know only about Ixalan's Binding though).
For me it is just unfair behaviour. Imagine for example that Japan ice hockey team would introduce a Sumo fighter as goalkeeper - of course it is not against hockey rules, but would you be able to shoot the puck through him?
So, just to clarify, if it was not a singleton event but a sealed pack event, you could whip out a PP deck out of your pocket because the PP card rules override the "sealed pack event" rule?
So, just to clarify, if it was not a singleton event but a sealed pack event, you could whip out a PP deck out of your pocket because the PP card rules override the "sealed pack event" rule?
No.
The rule that PP and/or rat colony lets you "break" is the rule that you can only have 4 copies of any card in your deck except basic land. Sealed decks still have the rule of "The only cards you're allowed to use are the cards you open in these packs, plus any number of basic lands" which these kinds of cards can't affect.
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Top 16 - 2012 Indiana State Championships Currently Playing: GBStandard - Golgari Safari MidrangeBG RBWModern - Mardu PyromancerWBR RLegacy - Good Old Fashioned BurnR
maybe I am not the common type of player (I never played paper magic, only Duels of the Planeswalkers, and now I am trying Arena), but is this common behaviour?
I tried to build nice Selesnya-flavoured singleton deck, and ended 0:2. My first loss was against Rat Colony with Tetsuko Umezawa, Fugitive deck, and the second was against Persistent Petitioners.
I get that technically it is possible to use those cards in multiples, but in my opinion it goes against the spirit of singleton.
But maybe I lack experience from real magic. Are these types of decks normally used in EDH for example?
sorry for rant...
As someone who has played MTG for nearly 12 years and commander pretty much since the format had started to be well-known, I can attest that yes, there are people who do play Relentless Rats and Persistent Petitioners decks. The main reason they do so is the same reason they play it in singleton: it gives you an absolutely insane degree of consistency (doubly so in a format designed to reduce it) at the expense of having only one real way to win. I agree with you that it goes against the spirit of the format and shouldn't be allowed, but the rules do allow it and we have to find a way to work through it.
Currently Playing:
GBStandard - Golgari Safari MidrangeBG
RBWModern - Mardu PyromancerWBR
RLegacy - Good Old Fashioned BurnR
Clan Contest 3 Mafia - Mafia Co-MVP
What gives?
S
The reason you are able to run multiple copies of Rat Colony and Persistent Petitioners in Singleton is because of one very simple thing. Card texts trumps rules text.
The rules for Singleton say that you can only have 1 of any non-basic land card, which differs from regular deck construction, where the rules say you can have at most 4 of any non-basic land card. But Rat Colony and Persistent Petitioners have abilities that override this rule, "A deck can have any number of cards named ~." That is why you can have as many in your deck as you want, no matter the event.
So far I did not play against any rats and only one game against petitioners (which I actually managed to lose by misclicking a jump-start discard), so I might be wrong.
W(W/U)U Ephara - Flash & Taxes W(W/U)U || B(B/G)G Meren - Circle of Life B(B/G)G
RGW Marath - Ever shifting Wilds RGW || (U/R)C(W/B) Breya - Artificial Dominion (U/R)C(W/B)
UBR Becket Brass - take what you can, give nothing back UBR
For me it is just unfair behaviour. Imagine for example that Japan ice hockey team would introduce a Sumo fighter as goalkeeper - of course it is not against hockey rules, but would you be able to shoot the puck through him?
No.
The rule that PP and/or rat colony lets you "break" is the rule that you can only have 4 copies of any card in your deck except basic land. Sealed decks still have the rule of "The only cards you're allowed to use are the cards you open in these packs, plus any number of basic lands" which these kinds of cards can't affect.
Currently Playing:
GBStandard - Golgari Safari MidrangeBG
RBWModern - Mardu PyromancerWBR
RLegacy - Good Old Fashioned BurnR
Clan Contest 3 Mafia - Mafia Co-MVP