As of late, I have noticed that there are some really babies out there who will just let the timer run out when they know they have lost. This has happen on at least 40% of the games I have played. This is a REAL big problem that needs to be addressed by the developers.
What are some ideas to curb this childish behavior? What about a way to alert the devs when someone does this? Can there be a penalty if someone is found to do this "X" amount of times, like take away tournament play for an "X" amount of times? Fully restrict play for an "X" amount of time?
Any other ideas from anyone else? It really sickens me that there is this level of whiny attitude in this game. In a real, flesh-and-blood tournament, a judge can be called. But in this virtual atmosphere, no such judge can intervene.
Is this really that much of a problem? I must admit I encountered such behaviour, but I think it didn't happen to me more than two, three times since the Dominaria patch. Granted, I have been losing two out of three games (to the goddamned RB aggro) since Kaladesh was introduced (I guess that's what you get for trying to run an off-meta deck on principle).
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standard: BUG The Baron (it doesn't work, but I try anyway)
Haven't run into this very often, and to be fair it's maybe less than 5 minutes of time they're burning you on. Not saying their shouldn't be a penalty for unsportsmanlike conduct, however how could you enforce it? Someone could have a dropped connection for example, how do you differentiate between malicious and circumstances beyond their control?
If your playing a hair pulling deck (like lantern control) I don't blame them. I'd also be running that clock out too. Just so we draw so a deck like that doesn't do well in a tournament because i don't want it to be encouraged to be played more.
If your playing a fair deck, well, sometime people are just holding out for miracle draws.
On the off chance if they know there isn't a card in their deck to turn their fate around then yeah it kinda sucks. But you can't really distinguish when they are wasting time versus hoping to draw for their outs.
When your talking about a virtual atmosphere does it really matter? MTGO measures the time of each person so if they are running out the clock it only works against them doesn't it? It kind of wastes your time but you know you are going to win if they waste their own clock... so does it really matter?
I don't think Stoogeslap was talking about waiting for topdecks. There are literally people walking out on the game to do their laundry or whatever, waiting for the system to drop them, while you have to passively stare at the screen for five minutes.
I have a certain amount of time I can devote daily to playing Arena. If I have to wait 2-5 minutes for somebody to get dropped, several times per day, it's reducing the amount of time I am actually playing and number of games I do play. I am winning those games, sure, but it's FtP and there are no real rewards. I am playing just for the sake of enjoying the game. This is the exact opposite of that.
The argument of not liking Lantern Control just doesn't hold. As long as the cards are legal and the plan wins you games, any deck is acceptable. And what is a "hair-pulling deck" anyway? If I know I can't win against something (and I admit, the lack of post-SB games in ladder and quick constructed is an issue sometimes), I just GG and concede on the spot. No reason being salty and making somebody else's day marginally worse just because I didn't have "fun".
The number of times people ran the clock on me has slightly increased over the past week. It's still not statistically significant (I just find it funny that most of the time it's people running full-on UW/Esper builds with 10+ PWs and ~100% rare manabase, losing against some FtP goblin with monoR artifact ramp), but it's happening ever more often. Yet I don't think there is a way to distinguish between unsportsmanlike behaviour and connection issues, so this is just not going away.
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standard: BUG The Baron (it doesn't work, but I try anyway)
I have encountered this problem quite often and it's the equivalent to letting your entire clock run out in MTGO which is ridiculously long. It is an issue but I don't think we can really prevent it. My suggestion would be to implement a system to where you can up vote certain players for whatever reason you wish and the game then rewards them for more up votes. People with less up votes would most likely be people who run out the timer and so they would get as lucky on rewards. We can't punish the bad players because if we implement a method that reports a player like what Stoogeslap was saying, it will be abused by those same people for example if they lose to R/B aggro and they hate that deck just keep reporting every player until you don't see the deck anymore. Instead of punishment just reward players with good sportsmanship.
If your playing a hair pulling deck (like lantern control) I don't blame them. I'd also be running that clock out too. Just so we draw so a deck like that doesn't do well in a tournament because i don't want it to be encouraged to be played more.
Looking at your deck's in your signature I find this hilarious.
If your playing a hair pulling deck (like lantern control) I don't blame them. I'd also be running that clock out too. Just so we draw so a deck like that doesn't do well in a tournament because i don't want it to be encouraged to be played more.
I hope this gets you dq'd one day, that's trash behavior.
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The Meaning of Life: "M-hmm. Well, it's nothing very special. Uh, try and be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations"
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Whether its blue players countering your spells, red players burning you out, or combo, if you have a problem with an aspect of Magic's gameplay, you can fix it!
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!
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What are some ideas to curb this childish behavior? What about a way to alert the devs when someone does this? Can there be a penalty if someone is found to do this "X" amount of times, like take away tournament play for an "X" amount of times? Fully restrict play for an "X" amount of time?
Any other ideas from anyone else? It really sickens me that there is this level of whiny attitude in this game. In a real, flesh-and-blood tournament, a judge can be called. But in this virtual atmosphere, no such judge can intervene.
Thoughts?
BUG The Baron (it doesn't work, but I try anyway)
modern:
RGShaman Aggro
legacy:
UHigh Tide
German highlander:
BUG aggro control
EDH:
a positively unhealthy amount of decks
If your playing a fair deck, well, sometime people are just holding out for miracle draws.
On the off chance if they know there isn't a card in their deck to turn their fate around then yeah it kinda sucks. But you can't really distinguish when they are wasting time versus hoping to draw for their outs.
When your talking about a virtual atmosphere does it really matter? MTGO measures the time of each person so if they are running out the clock it only works against them doesn't it? It kind of wastes your time but you know you are going to win if they waste their own clock... so does it really matter?
I have a certain amount of time I can devote daily to playing Arena. If I have to wait 2-5 minutes for somebody to get dropped, several times per day, it's reducing the amount of time I am actually playing and number of games I do play. I am winning those games, sure, but it's FtP and there are no real rewards. I am playing just for the sake of enjoying the game. This is the exact opposite of that.
The argument of not liking Lantern Control just doesn't hold. As long as the cards are legal and the plan wins you games, any deck is acceptable. And what is a "hair-pulling deck" anyway? If I know I can't win against something (and I admit, the lack of post-SB games in ladder and quick constructed is an issue sometimes), I just GG and concede on the spot. No reason being salty and making somebody else's day marginally worse just because I didn't have "fun".
The number of times people ran the clock on me has slightly increased over the past week. It's still not statistically significant (I just find it funny that most of the time it's people running full-on UW/Esper builds with 10+ PWs and ~100% rare manabase, losing against some FtP goblin with monoR artifact ramp), but it's happening ever more often. Yet I don't think there is a way to distinguish between unsportsmanlike behaviour and connection issues, so this is just not going away.
BUG The Baron (it doesn't work, but I try anyway)
modern:
RGShaman Aggro
legacy:
UHigh Tide
German highlander:
BUG aggro control
EDH:
a positively unhealthy amount of decks
Looking at your deck's in your signature I find this hilarious.
Spirits
I hope this gets you dq'd one day, that's trash behavior.
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!