Working on the Scars of Mirrodin block has been one of the most emotionally affecting projects I've ever worked on. There's more to say about that later, but for now I'll say this. Letting yourself feel the true horror of war involves opening yourself to it. To create a war that has an element of truth to it, you have to welcome it into your soul, take its coat, and serve it tea. You can't just have your conscious mind shove around a few war clichés, because if you do, the result won't just be superficial; it'll be insulting. To write about war, you have to dip your subconscious in it. You have to give it complete access. Let it walk around in your dark places and leave its claw-marks everywhere. You have to fill your deepest inkwell with it, so that it can become part of you, so that you can call on it when the time comes. Thing is, once you've done that, it can be hard to get the stains out. I have these dreams.
Quote from GakaI, for one, welcome our new Norin the Wary overlords.
Quote from kalkrisI'd suggest that maybe this is what Wizards wants from us with these novels.
It is clear that a lot of us like the Planeswalker novels much more than the block novels.
We actually get decent character development in the PW books.
We only see a fragment of some given planar crisis in the block novel, much like one of our PWs in their novel might planeswalk to kamigawa one day and see some battle between nezumi gangs, and return again long after to see that the gangs are united and fighting the ogres or something.
And that is also quite universal. Our original walkers had it just as bad as neowalkers, even if some oldwalkers had more of a possible omnipotence or omnipresence. Most of them were still not keeping an eye on all worlds at all moments. New planeswalkers are the same but with a shorter timespan to work with.
We have been imagined as planeswalkers in the context of our game. I do think that perhaps Wizards is writing the novels to make us feel the part and relate with other planeswalkers.
Quote from kalkris
And that is also quite universal. Our original walkers had it just as bad as neowalkers, even if some oldwalkers had more of a possible omnipotence or omnipresence. Most of them were still not keeping an eye on all worlds at all moments. New planeswalkers are the same but with a shorter timespan to work with. Therefore, while it isn't always feasible that they can see a plane progress in a given century, they can still see the aforementioned nezumi gangwars and eventual alliance in maybe 5 or 10 years, for example. They often won't know why because they haven't been around in over half a decade. That alienation is the flaw of most any planeswalker young or old, and in this argument, fictional or real.
Quote from Madding:o...